Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 18:38:16 Player: kite Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (232) 1160 Value Destroyed (11988) 11988 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4658) 4658 TOTAL SCORE: 22906 Bonus ------- High Alert Combat Kills 3372 Follower Combat Kills 155 Entered Garrisons 1000 Aligned with FarCom 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/700 Matter 106/300 Energy 95/100 System Corruption 14% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (3) ------- Particle Gun (fused) > --- INVENTORY (20) --- Micro Nuclear Core Huge Storage Unit High-capacity Matter Pod (0) Improved Melee Analysis Suite Microactuators Microactuators Improved Actuator Array Improved Actuator Array Transmission Jammer Transmission Jammer Remote Datajack Field Lobotomy Kit (5) Great Maul Great Maul Great Maul Axe Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Target Analyzer Medium Reactive Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core High-capacity Storage Unit High-capacity Matter Pod Improved Melee Analysis Suite Microactuators Microactuators Improved Actuator Array Improved Actuator Array Transmission Jammer Transmission Jammer Particle Gun Autogun High-powered Shotgun High-powered Shotgun Remote Datajack Field Lobotomy Kit Heavy Mace Great Maul Great Maul Great Maul Axe Axe [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . . Utility 1 | . . . . . 1 . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 125 | 7 4 1 1 2 12 9 20 8 19 17 7 7 1 10 Power 15 | 1 1 1 . . 1 1 2 . 2 2 1 2 . 1 Engine 7 | 1 1 . . . 1 . 1 . 2 1 . . . . Core 8 | . . 1 . . . 1 1 . . 1 1 2 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 2 . . . 1 1 6 5 1 8 9 1 2 . 3 Treads 29 | 2 . . . 1 1 1 4 1 8 7 1 2 . 1 Leg 10 | . . . . . . 5 1 . . 2 . . . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 29 | 2 1 . . 1 5 . 4 4 5 2 1 2 1 1 Device 7 | 1 . . . . 4 . 1 . 1 . . . . . Storage 4 | 1 1 . . . . . 1 . . . . . . 1 Processor 4 | . . . . 1 . . 1 2 . . . . . . Hackware 3 | . . . . . . . . . 2 . . . 1 . Protection 11 | . . . . . 1 . 1 2 2 2 1 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 2 . 1 . 5 2 9 3 4 4 4 1 . 5 Energy Gun 4 | . . . . . 3 . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 . . . . . . Ballistic Gun 28 | 2 2 . . . 2 . 8 1 2 2 4 1 . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 2 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . . . . Slashing Weapon 3 | . . . . . . . . 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . . . . Parts Lost 45 | . . . . . . 4 4 2 3 11 2 3 . 16 Power 7 | . . . . . . 1 2 . . 1 1 1 . 1 Propulsion 19 | . . . . . . 3 . 1 2 6 . 1 . 6 Utility 5 | . . . . . . . 1 1 . 1 . . . 2 Weapon 14 | . . . . . . . 1 . 1 3 1 1 . 7 Highest Loss Streak 11 | . . . . . . 2 3 1 1 5 1 1 . 11 To Critical Strikes 2 | . . . . . . . . . . 1 . . . 1 Average Backups 19 | 2 10 15 15 15 14 14 15 24 24 21 22 22 22 22 Power . | . 1 1 1 1 1 1 . . . 1 . . 1 1 Propulsion 2 | 1 2 3 3 3 2 2 4 4 3 3 2 1 1 . Utility 6 | . 2 2 2 2 3 1 3 8 10 7 9 9 9 9 Weapon 7 | . 4 8 7 7 6 6 6 9 8 7 7 8 9 8 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 53 | . 2 . . 1 6 2 6 3 4 8 4 3 . 14 Power 3 | . . . . . . 1 1 . . . . . . 1 Propulsion 11 | . . . . 1 . . 1 1 . 7 1 . . . Utility 20 | . 1 . . . 1 1 1 . 3 1 2 2 . 8 Weapon 15 | . 1 . . . 5 . 2 2 1 . 1 . . 3 Tool/Special 4 | . . . . . . . 1 . . . . 1 . 2 Average Slot Usage (%) 93 | . 100 100 100 100 93 98 98 99 99 95 79 81 84 73 Engine 4 | . 14 7 . . 1 7 6 . 4 5 5 . . . Core 4 | . . 7 14 14 7 1 2 9 2 1 . 6 7 5 Treads 31 | . 28 28 28 28 30 26 27 35 45 39 26 27 30 22 Leg 1 | . . . . . . 7 8 . . 1 . . . 2 Device 5 | . 14 14 14 10 5 18 7 3 . . . . . . Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 Processor 4 | . . . . 3 8 . 1 5 7 7 7 7 7 7 Protection 5 | . . . . . 3 . 7 9 6 6 7 7 6 4 Energy Gun 3 | . . . . . . 26 2 . . . . . . . Ballistic Gun 20 | . 28 28 23 28 26 . 24 24 22 19 22 22 23 18 Peak Build Rating 77 | 7 11 13 14 15 27 26 39 42 51 73 74 75 61 77 Average Rating 40 | 5 8 12 13 14 22 25 34 38 47 47 68 64 60 54 On Entrance 32 | . 7 11 13 14 15 26 25 37 39 48 62 73 60 61 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 4 8 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 125 | 12 30 32 32 32 39 40 99 105 106 107 117 116 104 125 Greatest Support 225 | 40 40 40 40 40 82 82 88 88 156 225 225 225 190 225 Greatest Overweight (x) 16 | . . . . . . 1 1 1 . 1 . . . 16 Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 13 15 15 15 15 15 16 25 25 25 25 25 25 24 Most Carried 25 | 4 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Carried 19 | 2 11 15 14 15 14 14 15 24 24 22 24 24 23 22 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 20 Final Carried 25 | 4 15 15 15 15 13 14 25 24 24 24 25 23 25 17 Class Distribution -------------------- 35% | Skirmisher 22% | Scavenger-Tank 16% | Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 7995 | 236 396 164 . 88 243 394 620 858 869 1361 941 992 66 767 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9228 | 92 467 247 . 11 368 894 1108 658 1282 1393 903 1049 66 690 Parts 501 | 10 28 10 . 2 21 49 55 43 67 54 52 65 3 42 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . Recyclers Shooed 11 | . . . . . 1 . 1 . 4 . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 201 | . 10 2 . . 3 28 26 21 23 22 19 32 . 15 Guns 186 | . 10 2 . . 3 18 24 18 23 22 19 32 . 15 Cannons 3 | . . . . . . . . 3 . . . . . . AOE 11 | . . . . . . 10 1 . . . . . . . Classes Destroyed 15 | 2 2 . . . 2 2 1 1 3 . . 2 . . Worker 9 | . 1 . . 1 1 . . . 4 . 2 . . . Builder 3 | . . . . . . . . . 2 . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . Recycler 14 | 1 . 2 . . 2 . 1 . 6 . 1 . 1 . Operator 1 | . . . . . . . . . 1 . . . . . Swarmer 46 | . . . . . . 15 2 7 5 3 5 7 . 2 Cutter 4 | . . . . . . . . . . . . 4 . . Grunt 83 | . 10 2 . . 2 8 16 8 11 12 5 2 . 7 Duelist 7 | . . . . . . . . . 1 1 3 . . 2 Sentry 29 | . . . . . 1 4 5 3 3 4 1 8 . . Demolisher 1 | . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 9 | . . . . . . 1 1 . 1 1 1 3 . 1 Programmer 20 | . . . . . . . . 3 2 1 4 7 . 3 Thug 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 3 3 4 . 1 1 8 5 7 8 3 3 7 1 4 Combat Bots Only 8 | . 3 2 . . 1 8 5 7 7 3 3 7 . 4 Max Kills in Single Turn 3 | 1 1 2 . 1 1 3 2 2 2 2 1 2 1 1 Gunslinging 1 | . . 1 . . . 1 1 1 . 1 . 1 . . Exploded 3 | . . . . . . 3 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1225 | . 39 8 . . 6 87 99 85 133 234 73 276 . 185 Missed 313 | . 11 3 . . . 27 34 18 34 75 16 68 . 27 Hits 912 | . 28 5 . . 6 60 65 67 99 159 57 208 . 158 Melee 30 | . . . . . . . . . 5 . 7 9 . 9 Projectile 882 | . 28 5 . . 6 60 65 67 94 159 50 199 . 149 AOE 2 | . . . . . . . . . . . . 2 . . Critical Strikes 37 | . . 1 . . . 5 2 2 1 6 2 8 . 10 Part Disruptions 1 | . . . . . . . . . . . 1 . . . Damage Taken 12135 | . 321 77 . . 63 882 994 798 1381 1883 1047 1874 . 2815 Core 1145 | . 50 . . . 10 86 240 42 98 121 57 93 . 348 Absorbed by Shields 265 | . . . . . 24 . 155 86 . . . . . . Reduced by Siege Mode 329 | . . . . . . . . . . 6 51 154 . 118 Ignored by Resistances 391 | . . . . . . . . . . . . 367 . 24 Regen/Repaired (Parts) 228 | . . . . . . . . . . . 228 . . . Core Remaining (%) 70 | 100 . . . 80 . . . 31 . . . . . . Volleys Fired 550 | 8 34 7 . 4 15 67 66 46 60 57 55 63 1 67 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 Hottest 168 | 40 46 46 . 46 68 168 168 75 75 78 81 75 75 113 Shots Fired 1472 | 16 68 14 . 8 45 169 192 111 180 170 163 183 4 149 Gun 1446 | 16 68 14 . 8 45 157 189 100 180 170 163 183 4 149 Cannon 11 | . . . . . . . . 11 . . . . . . Launcher 15 | . . . . . . 12 3 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1243 | 16 68 14 . 8 45 . 149 100 180 170 163 183 4 143 Thermal 203 | . . . . . . 157 40 . . . . . . 6 Explosive 15 | . . . . . . 12 3 . . . . . . . Electromagnetic 11 | . . . . . . . . 11 . . . . . . Robot Hit Streak 24 | 3 8 6 . 5 10 10 16 7 8 11 24 13 2 20 Robot Miss Streak 9 | 2 2 2 . 2 2 3 5 5 9 5 5 8 1 4 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 Secondary Targets 33 | . . 1 . . . 3 1 3 4 7 1 11 . 2 Max Gunslinging Chain 2 | . . 1 . . . 1 1 1 1 1 1 2 . 1 Shots Hit Robots 1004 | 9 45 8 4 5 30 83 118 75 143 143 113 121 1 106 Core Hits 535 | 5 22 5 . 1 15 43 63 36 76 78 59 84 1 47 Critical Kills 23 | . . . . . . . 1 1 4 2 2 6 . 7 Critical Parts Destroyed 41 | . 1 . . . . . 1 . 8 4 3 8 . 16 Critical Strikes 84 | . 1 . . . . 9 6 1 13 10 5 15 . 24 Burn 14 | . . . . . . 9 4 . . . . . . 1 Destroy 67 | . 1 . . . . . 2 1 13 7 5 15 . 23 Sever 3 | . . . . . . . . . . 3 . . . . Melee Attacks 102 | . . . 4 . . . . 11 14 57 5 7 . 4 Impact 21 | . . . . . . . . . . 17 . . . 4 Slashing 77 | . . . . . . . . 11 14 40 5 7 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 4 . . . . . 8 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 5 . . . . Damage Inflicted 20773 | 97 598 122 . 89 461 2085 2309 1488 3168 4125 2423 2585 16 1207 Guns 17040 | 97 598 122 . 89 461 1435 2196 1247 2556 2184 2251 2585 16 1203 Cannons 241 | . . . . . . . . 241 . . . . . . Explosions 763 | . . . . . . 650 113 . . . . . . . Melee 2673 | . . . . . . . . . 572 1941 160 . . . Ramming 56 | . . . . . . . . . 40 . 12 . . 4 Kinetic 15128 | 97 598 122 . 89 461 . 1778 1247 2556 2184 2251 2585 16 1144 Thermal 2025 | . . . . . . 1435 531 . . . . . . 59 Explosive 650 | . . . . . . 650 . . . . . . . . Electromagnetic 241 | . . . . . . . . 241 . . . . . . Impact 370 | . . . . . . . . . . 370 . . . . Slashing 2303 | . . . . . . . . . 572 1571 160 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 2 2 2 4 8 8 14 Average Corruption 3 | . . . . . . . . 1 2 2 3 5 8 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 135 | . . . . . . . . 9 17 28 22 29 8 22 Message Errors 29 | . . . . . . . . 2 3 4 8 8 . 4 Matter Fused 29 | . . . . . . . . 2 3 5 5 7 3 4 Heat Flow Errors 21 | . . . . . . . . 2 3 4 4 5 3 . Energy Discharges 12 | . . . . . . . . 1 2 6 . 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . 2 . 1 . . 1 Data Loss (minor) 17 | . . . . . . . . 2 4 3 . 2 1 5 Data Loss (major) 5 | . . . . . . . . . . 1 2 2 . . Misfires 7 | . . . . . . . . . . 3 2 1 1 . Alerts 2 | . . . . . . . . . . . . 1 . 1 Weapon Failures 8 | . . . . . . . . . . 2 . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 187 | . . . . . . 23 . . 87 27 50 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 23 | . . . . . . 23 . . . . . . . . Melee 164 | . . . . . . . . . 87 27 50 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . 41 88 . . . . . . . Shots 3 | . . . . . . 1 2 . . . . . . . Rammed 4 | . . . . . . . . . 2 . 2 . . . Targets Rammed 6 | . . . . . . . . . 3 . 2 . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . 1 . . . . . Highest Temperature 284 | . 34 49 . 10 26 134 191 247 208 235 283 284 276 279 Average Temperature 56 | . 11 17 . 7 14 47 27 60 68 53 35 64 131 91 Received Heat Transfer 3358 | . 177 60 . . 18 414 367 252 435 591 126 261 . 657 Effects 6 | . . . . . . . . . . . 1 2 . 3 Energy Bleed 2 | . . . . . . . . . . . 1 . . 1 Interference 4 | . . . . . . . . . . . . 2 . 2 Siege Activations 17 | . . . . . . . . . . 1 5 8 . 3 Total Turns 373 | . . . . . . . . . . 7 124 191 . 51 Longest Duration 83 | . . . . . . . . . . 7 83 42 . 34 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 15 | . . . . . . 11 4 . . . . . . . Heat Transferred 5113 | . . . . . . 3620 1271 . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . . . . . 3 3 4 3 5 3 5 3 4 Low Security (%) 19 | 100 100 100 . 100 100 17 . . . . . . . . Level 1 1 | . . . . . . 10 . . . . . . . . Level 2 29 | . . . . . . 36 79 30 96 16 . . . 23 Level 3 37 | . . . . . . 36 20 61 3 48 100 33 100 72 Level 4 11 | . . . . . . . . 8 . 32 . 57 . 3 Level 5 1 | . . . . . . . . . . 3 . 9 . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1758 | 10 133 56 . 5 67 1075 856 1104 725 1613 1018 1758 922 1115 Initial 922 | . . 46 . . . 18 523 524 579 507 846 708 922 569 Average 676 | . 53 33 . . 16 540 563 854 515 1044 900 1222 864 830 Influence Increases 7489 | 15 314 60 . 5 251 1117 802 600 686 1216 656 1080 11 676 Destroy 0b10 Robot/C 4160 | . 200 40 . . 120 640 520 420 460 440 380 640 . 300 Destroy 0b10 Robot/NC 180 | 15 5 10 . 5 20 . 5 . 65 30 20 . 5 . Destroy Leader 592 | . 50 10 . . 42 20 140 30 100 20 110 30 . 40 Allied During Kill 40 | . . . . . 20 20 . . . . . . . . Successful Hack 150 | . 12 . . . 34 14 11 . 10 . 35 . 6 28 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 105 | . . . . . . 15 30 15 . 15 15 15 . . Anti-Garrison Action 1350 | . . . . . . 300 . 100 . 500 . 350 . 100 Destroy Structure 282 | . 2 . . . . 108 51 5 6 61 6 30 . 13 Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 585 | . 15 . . . . . 45 30 45 150 90 15 . 195 Influence Decreases 6404 | 15 194 174 6 5 223 70 1070 303 1065 328 1257 334 956 404 Entered New Map 3819 | . . 74 6 . . 10 552 283 525 218 767 304 836 244 Time Decay 2115 | 15 194 100 . 5 223 . 478 . 510 . 470 . 120 . Lost Part 450 | . . . . . . 40 40 20 30 110 20 30 . 160 Lost Ally 20 | . . . . . . 20 . . . . . . . . Squads Dispatched 27 | . 4 . . . . . 4 . 12 . 7 . . . Investigation 9 | . 3 . . . . . 2 . 2 . 2 . . . Extermination 5 | . . . . . . . . . 2 . 3 . . . Reinforcement 9 | . 1 . . . . . 2 . 5 . 1 . . . Assault 2 | . . . . . . . . . 1 . 1 . . . Garrison 2 | . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 7 | . . . . . . . 4 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 265 | . 12 2 . 1 9 26 37 23 40 31 26 33 . 25 Peak Tracking Total 8 | . 3 2 . 2 3 4 7 7 5 7 5 7 . 8 Tactical Retreats 29 | . 1 . . . . . 2 2 2 6 4 1 . 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 11 | . . . . . . 2 2 1 3 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 26 | . . . . . . 6 2 3 . 7 1 6 . 1 Max in Single Turn 2 | . . . . . . 2 1 1 . 2 1 1 . 1 Garrison Relay 16 | . . . . . . 3 . 2 . 4 . 6 . 1 Phase Generator 2 | . . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 42 | . 4 . 2 . 8 2 5 . 5 4 6 1 4 1 Terminals 29 | . 3 . . . 6 2 4 . 2 4 4 1 2 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 93 | . 14 . 5 . 18 2 12 . 7 10 13 1 8 3 Successful 39 | . 5 . 5 . 9 2 4 . 4 . 4 1 3 2 Failed 53 | . 9 . . . 8 . 8 . 3 10 9 . 5 1 Catastrophic 9 | . . . . . 1 . 2 . . 2 2 . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 54 | . 14 . 1 . 12 . 11 . 3 . 6 . 7 . Terminals 71 | . 13 . . . 14 2 11 . 3 10 9 1 5 3 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 4 | . . . . . . . . . . . 2 . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 3 . . . 1 . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 2 . 1 . Terminal Hacks 15 | . 3 . 5 . 1 2 . . . . . 1 1 2 Record 4 | . . . 4 . . . . . . . . . . . Part Schematic 3 | . 3 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 . . Garrison Index 1 | . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . Patrol Navigation 3 | . . . . . . 1 . . . . . . . 2 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 15 | . 2 . . . 5 . 3 . 1 . 3 . 1 . Terminals 13 | . 1 . . . 5 . 3 . 1 . 2 . 1 . Botnet 13 | . 1 . . . 5 . 3 . 1 . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . . . 5 1 4 . 4 4 6 1 3 1 Full Trace Events 6 | . 1 . . . . . . . 1 3 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 3 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . Relay Couplers Released 61 | . . . . . . 12 . 7 . 14 . 23 . 5 Machine Destruction 61 | . . . . . . 12 . 7 . 14 . 23 . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 2 2 . . . . . . . . Highest-Rated Group 41 | . . . . 41 41 41 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . . . . Initial Warlord ECA Mod 28 | . . . . . . . 8 8 11 11 18 18 28 28 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . 19 18 . . . . . . . . Total Damage 437 | . . . . . 208 229 . . . . . . . . Kills 7 | . . . . . 3 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 1810 | 23 647 209 598 201 132 . . . . . . . . . Seismic 1810 | 23 647 209 598 201 132 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 12901 | 120 647 209 598 260 910 1370 1233 1159 1381 1720 1189 1279 258 568 Spaces Moved 6082 | 55 322 119 368 150 513 758 553 417 654 798 484 563 155 173 Core 4 | 3 . . . . . . . . . . . . . 1 Treads 5747 | 52 322 119 368 150 513 569 423 417 654 798 484 563 155 160 Legs 331 | . . . . . . 189 130 . . . . . . 12 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 105 105 225 145 151 160 160 160 160 Average Speed 160 | 154 160 160 160 160 157 143 149 225 149 158 160 160 160 171 Slowest Speed 850 | 160 160 160 160 160 160 175 225 225 155 232 160 160 160 850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 55 34 64 43 51 79 54 39 21 68 19 48 5 21 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . Spaces Dug 14 | . . . . . . . . . 4 9 1 . . . Terrain Destroyed 180 | . . . . . . 54 60 . 4 58 1 . . 3 Melee 14 | . . . . . . . . . 4 9 1 . . . Projectile . | . . . . . . . . . . . . . . . AOE 163 | . . . . . . 54 60 . . 49 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 7969 | 73 397 127 375 165 598 912 817 534 900 1042 772 791 161 305 Wait 754 | . 23 . . 6 22 48 124 33 106 60 186 116 1 29 Move 6071 | 54 321 118 367 149 512 757 553 416 654 797 483 562 155 173 Hop . | . . . . . . . . . . . . . . . Pick Up 141 | 4 11 . 1 1 13 11 28 6 13 21 14 11 2 5 Fast Attach 49 | 7 . . . 1 6 2 7 3 5 5 4 4 . 5 Attach 53 | . . . . . 8 5 3 2 4 14 2 4 . 11 Detach 5 | . . . . . 3 . . . 1 . . . . 1 Swap 110 | . 4 1 2 1 2 12 14 8 23 17 6 13 2 5 Drop 135 | . 4 1 1 3 17 10 22 9 18 20 15 11 . 4 Fire 550 | 8 34 7 . 4 15 67 66 46 60 57 55 63 1 67 Melee 96 | . . . 4 . . . . 11 14 51 5 7 . 4 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush 4 | . . . . . . . . . 2 . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 8) 620 | -10/Materials | Discovered new exit (range 8) 768 | -10/Materials | Entered Mines 834 | -10/Mines | Discovered new exit (range 6) 927 | -10/Mines | Discovered new exit (range 13) 969 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 971 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Entered Exiles 1001 | -10/Exiles | Discovered new exit (range 15) 1021 | -10/Exiles | Met 8R-AWN 1045 | -10/Exiles | Met EX-HEX 1099 | -10/Exiles | Met EX-BIN 1121 | -10/Exiles | Aligned with FarCom system 1123 | -10/Exiles | Given EX-Vault access code 1161 | -10/Exiles | Opened EX-Vault 1175 | -10/Exiles | Found Field Lobotomy Kit 1205 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1433 | -10/Exiles | Met EX-DEC 1478 | -10/Exiles | Learned location of Zion (-7) 1551 | -10/Exiles | Discovered new exit (range 14) 1575 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1575 | -10/Exiles | Entered Mines 1583 | -9/Mines | Assembled infested the area 1588 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1746 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1813 | -9/Mines | Discovered new exit (range 9) 1835 | -9/Mines | Entered Materials 1835 | -8/Materials | Accompanied by 2 allies 1835 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1840 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2146 | -8/Materials | Build established: Skirmisher 2356 | -8/Materials | Discovered new exit (range 7) 2744 | -8/Materials | Identified exit to Garrison 2745 | -8/Materials | Central database locked down 2745 | -8/Materials | Entered Garrison 2745 | -8/Garrison | Accompanied by 2 allies 2837 | -8/Garrison | Triggered checkpoint 2904 | -8/Garrison | Garrison Relay disabled 2974 | -8/Garrison | Triggered checkpoint 3000 | -8/Garrison | Discovered new exit (range 5) 3104 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Triggered checkpoint 3153 | -8/Garrison | Destroyed 8 combat bots 3338 | -8/Garrison | Discovered new exit (range 10) 3373 | -8/Garrison | Triggered checkpoint 3400 | -8/Garrison | Garrison Relay disabled 3584 | -8/Garrison | Garrison Relay disabled 3660 | -8/Garrison | Discovered new exit (range 10) 3807 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Phase Generator disabled 3944 | -8/Garrison | Discovered new exit (range 7) 4071 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Entered Materials 4130 | -8/Materials | Build established: Scavenger-Skirmisher 4256 | -8/Materials | Lost 3 parts (1p1u1w) 4646 | -8/Materials | Discovered new exit (range 7) 4717 | -8/Materials | Core integrity fell below 50% 4719 | -8/Materials | Build established: Skirmisher 4876 | -8/Materials | Discovered new exit (range 5) 4963 | -8/Materials | Discovered new exit (range 8) 5100 | -8/Materials | Build established: Tank 5348 | -8/Materials | Identified exit to Garrison 5348 | -8/Materials | Entered Garrison 5448 | -8/Garrison | Triggered checkpoint 5542 | -8/Garrison | Garrison Relay disabled 5778 | -8/Garrison | Destroyed 7 combat bots 6016 | -8/Garrison | Triggered checkpoint 6072 | -8/Garrison | Build established: Skirmisher 6224 | -8/Garrison | Triggered checkpoint 6382 | -8/Garrison | Triggered checkpoint 6408 | -8/Garrison | Garrison Relay disabled 6487 | -8/Garrison | Discovered new exit (range 9) 6507 | -8/Garrison | Entered Factory 6507 | -7/Factory | Evolved 2 slots: Propulsion x2 7211 | -7/Factory | Discovered new exit (range 12) 7229 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7707 | -7/Factory | First assault squad dispatched 7734 | -7/Factory | Discovered new exit (range 11) 7788 | -7/Factory | Garrison activated, responded to threat 7867 | -7/Factory | Destroyed 7 combat bots 7887 | -7/Factory | Identified exit to Garrison 7888 | -7/Factory | Entered Garrison 7922 | -7/Garrison | Triggered checkpoint 7955 | -7/Garrison | Garrison Relay disabled 8100 | -7/Garrison | Triggered checkpoint 8184 | -7/Garrison | Triggered checkpoint 8215 | -7/Garrison | Lost 5 parts (5n) 8389 | -7/Garrison | Triggered checkpoint 8404 | -7/Garrison | Garrison Relay disabled 8441 | -7/Garrison | Discovered new exit (range 12) 8457 | -7/Garrison | Build established: Scavenger-Skirmisher 8620 | -7/Garrison | Triggered checkpoint 8669 | -7/Garrison | Garrison Relay disabled 8698 | -7/Garrison | Discovered new exit (range 10) 8983 | -7/Garrison | Triggered checkpoint 9035 | -7/Garrison | Garrison Relay disabled 9390 | -7/Garrison | Phase Generator disabled 9523 | -7/Garrison | Discovered new exit (range 3) 9608 | -7/Garrison | Entered Factory 9946 | -7/Factory | Discovered new exit (range 15) 10008 | -7/Factory | First assault squad dispatched 10175 | -7/Factory | Build established: Scavenger-Tank 10751 | -7/Factory | Identified exit to Garrison 10797 | -7/Factory | Entered Garrison 10867 | -7/Garrison | Destroyed 7 combat bots 10985 | -7/Garrison | Triggered checkpoint 11063 | -7/Garrison | Garrison Relay disabled 11257 | -7/Garrison | Destroyed 7 combat bots 11703 | -7/Garrison | Triggered checkpoint 11753 | -7/Garrison | Triggered checkpoint 11775 | -7/Garrison | Garrison Relay disabled 11813 | -7/Garrison | Discovered new exit (range 12) 11898 | -7/Garrison | Core integrity fell below 50% 11954 | -7/Garrison | Garrison Relay disabled 11957 | -7/Garrison | Garrison Relay disabled 11960 | -7/Garrison | Garrison Relay disabled 12076 | -7/Garrison | Entered Factory 12334 | -7/Factory | Identified exit to Garrison 12334 | -7/Factory | Entered Garrison 12496 | -7/Garrison | Garrison Relay disabled 12675 | -7/Garrison | System corruption reached 10% 12786 | -7/Garrison | Triggered checkpoint 12823 | -7/Garrison | Lost 11 parts (1p5n2u3w) 12867 | -7/Garrison | Core integrity fell below 20% 12902 | -7/Garrison | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 12858_ Autogun severed. 12861_ Mic. Nuclear Core severed. 12861_ Acquired Autogun. 12862_ L-41 Fighter destroyed. 12874_ G-47 Trooper destroyed. 12876_ Hpw. Shotgun destroyed. 12881_ Kicked G-47 Trooper out of the way. 12882_ Acquired 88 matter. 12883_ System corrupted: Particle Gun failed to cycle. 12883_ G-47 Trooper destroyed. 12884_ System corrupted: Particle Gun fused. 12884_ Acquired 38 matter. 12895_ Hpw. Shotgun destroyed. 12898_ X-67 Chaingunner suffers critical hit (Burn). 12900_ Aluminum Leg+ destroyed. 12900_ Autogun destroyed. 12901_ X-67 Chaingunner heat damages Unknown Ballistic Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ???????????????????## #????????????????????????? | | ???????????????????# ##????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????## ###????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #????#####?????????????????? | | ????????????????????# #????# s ###???????????????? | | ????????????????????# ###### [=#"#####???????????? | | ????????????????????# ! #???????????? | | ????????????????????##!!!######+#### #???????????? | | ????????????????????#""!""#????????# #???????????? | | ????????????????????#######????????# #???#####???? | | ???????????????????????????????????# #???# #???? | | ?????????????????????????????????### ##### #???? | | ?????????????????????????????????# #???? | | ?????????????????????????#####???#* #???? | | ?????????????????????????#"T"##### ##########???? | | ?????????????????????????#" = #????????????? | | ?????????????????????????######### #????????????? | | ???????????????????????###???????# #????????????? | | ???????????????????????#=######### #????????????? | | ???????????????????????#!@!* ; #????????????? | | ???????????????????????#x######### #????????????? | | ????????????????#####??#!#???????#g #????????????? | | ????????????????# g ??#!#???????# #????????????? | | ???????########## ###"##?###??# #????????????? | | ?????? *|/ !###T#### #????????????? | | ?????? *[/==[![!!!=%[ #????????????? | | ?????? *[[%*![! ! #????????????? | | ?????????### ## ##=|=#!#########????????????? | | ???????????#????# ?#=!=###????????????????????? | | ?????????????? ? ! !?????????????????????? | | ???????????? |#????????????????????? | | ???????????" %#????????????????????? | | ???????????" !#????????????????????? | | ???????????# ## ## ###????????????????????? | | ???????????# ?# ?# #??????????????????????? | | ???????????# ? ?? ??????????????????????? | | ???????????# ?? ?? ??????????????????????? | | ???????????#??? ?? ?????????????????????? | | ???????????????#?"???##++###?????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Battery | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Ion Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityDirtyPower Manual? 0 Play Time 01:22:49 Cumulative 423.3 hours Start 2026.07.06 @ 16:25:06 End 2026.07.06 @ 18:38:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 386 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5df0e2b9-b9f8-4502-b62c-9fea4e5e7e50