Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 03:20:15 Player: Essnato Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1706) 1706 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 5153 Bonus ------- Follower Combat Kills 308 Friendly Fire -241 Cogmind --------- Core Integrity 0/700 Matter 62/300 Energy 52/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Antimatter Reactor Recoil Stabilizer Gauss Rifle Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Hardened Medium Armor Plating System Shield Component Analysis Suite > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- Micro Nuclear Core Antimatter Reactor Trap Scanner Kinecellerator Advanced ECM Suite Gauss Rifle Gauss Rifle Mini Grenade Launcher Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun High-powered Field Laser Ballistic Gun Assault Rifle Launcher Rocket Array Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Slots Evolved 6 | . . . 4 2 . . . Power . | . . . . . . . . Propulsion 3 | . . . 2 1 . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 76 | 7 10 3 22 13 10 7 4 Power 11 | 1 3 . 2 4 1 . . Engine 5 | 1 2 . 1 1 . . . Core 5 | . 1 . 1 3 . . . Reactor 1 | . . . . . 1 . . Propulsion 21 | 2 2 1 7 2 2 4 1 Treads 1 | . . . . . . . 1 Leg 20 | 2 2 1 7 2 2 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 3 . 7 6 3 1 2 Device 10 | 1 . . 4 4 . . 1 Storage 3 | 1 1 . . . . 1 . Processor . | . . . . . . . . Hackware 1 | . . . . 1 . . . Protection 10 | . 2 . 3 1 3 . 1 Artifact . | . . . . . . . . Weapon 20 | 2 2 2 6 1 4 2 1 Energy Gun 2 | . . . 1 . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 2 1 5 1 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 5 | . . . 2 1 1 1 . Parts Lost 37 | . 7 1 4 9 . 1 15 Power 5 | . 2 . . 2 . . 1 Propulsion 15 | . 2 1 2 4 . . 6 Utility 12 | . 1 . 2 3 . . 6 Weapon 5 | . 2 . . . . 1 2 Highest Loss Streak 13 | . 4 1 3 4 . 1 13 To Critical Strikes . | . . . . . . . . Average Backups 4 | . 7 9 9 8 9 9 7 Power 1 | . 1 2 2 1 1 2 2 Propulsion . | . . 1 . . . . . Utility 1 | . 3 3 1 1 1 3 2 Weapon 1 | . . . 1 3 4 3 2 Tool/Special . | . . . . . . . . Unused Backups 11 | . 2 1 3 . . 2 3 Power 4 | . 1 1 1 . . . 1 Propulsion . | . . . . . . . . Utility 2 | . 1 . . . . . 1 Weapon 5 | . . . 2 . . 2 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 88 99 98 83 82 98 84 Engine 3 | . 7 14 7 . . . . Core 2 | . 5 . 1 6 . . . Reactor 2 | . . . . . 6 7 6 Leg 29 | . 23 28 35 25 21 37 31 Device 12 | . 8 2 16 14 17 15 15 Storage 9 | . 14 14 9 7 7 7 6 Hackware 3 | . . . . 7 7 7 3 Protection 6 | . 5 11 10 4 5 7 5 Ballistic Gun 16 | . 22 27 17 15 9 9 12 Peak Build Rating 53 | 7 11 11 31 36 40 53 53 Average Rating 16 | 6 7 10 24 30 37 48 44 On Entrance 22 | . 7 10 11 29 33 39 53 Avg Prop Armor Cover (%) 35 | . . . . . . . 35 Naked Turns 6 | . . . . . . . 6 Heaviest Build 45 | 12 23 26 38 30 45 45 45 Greatest Support 80 | 20 20 20 57 62 50 80 80 Greatest Overweight (x) 2 | 1 2 1 . 1 2 . 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 8 | 7 9 10 10 10 10 10 9 Most Carried 10 | 1 10 10 10 9 10 10 10 Average Carried 4 | . 7 9 9 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 1 10 8 10 9 10 10 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Matter Collected 2206 | 261 356 74 648 433 219 185 30 Remotely 965 | . . . 571 394 . . . Salvage Created 2220 | 17 462 114 816 558 . 126 127 Parts 124 | 3 31 11 50 18 . 5 6 Haulers Intercepted 3 | . 1 . 1 . . 1 . Recyclers Shooed 3 | . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Combat Hostiles Destroyed 49 | . 12 4 17 7 . 2 7 Guns 43 | . 11 4 17 7 . 2 2 AOE 6 | . 1 . . . . . 5 Classes Destroyed 13 | 1 6 . 2 2 . . 2 Worker 1 | . . . . 1 . . . Tunneler 1 | 1 . . . . . . . Hauler 3 | . 1 . 1 . . 1 . Recycler 3 | . 1 . . 2 . . . Watcher 1 | . 1 . . . . . . Swarmer 9 | . 6 . 3 . . . . Grunt 18 | . 5 . 9 4 . . . Brawler 2 | . . . 1 1 . . . Sentry 5 | . . . 4 . . 1 . Programmer 3 | . . . . 2 . 1 . Subdweller 5 | . 1 4 . . . . . Assembled 7 | . . . . . . . 7 Martyr 1 | . . . . . . . 1 Best Kill Streak 5 | 1 5 2 4 3 . 2 5 Combat Bots Only 5 | . 4 2 4 2 . 1 5 Max Kills in Single Turn 3 | 1 2 1 2 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Hostile Shots Fired 419 | . 96 27 94 78 . 19 105 Missed 123 | . 33 11 26 18 . 9 26 Hits 296 | . 63 16 68 60 . 10 79 Melee 16 | . . . 2 3 . . 11 Projectile 280 | . 63 16 66 57 . 10 68 AOE 29 | . . . . . . . 29 Critical Strikes 5 | . . . 1 2 . . 2 Damage Taken 5528 | . 871 325 1080 1003 116 151 1982 Core 1033 | . 179 54 98 128 11 . 563 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 197 | . . . . . 175 22 . Core Remaining (%) 62 | 100 . 6 82 . . . . Volleys Fired 210 | 1 66 20 53 44 . 10 16 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 60 | 40 50 60 60 56 . 58 58 Shots Fired 392 | 2 111 40 99 89 2 19 30 Gun 389 | 2 111 40 99 89 2 19 27 Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 389 | 2 111 40 99 89 2 19 27 Thermal . | . . . . . . . . Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 1 9 9 11 7 . 2 3 Robot Miss Streak 8 | . 4 2 7 2 2 4 8 Penetration Max 1 | . . . 1 1 . . 1 Secondary Targets 6 | . . 1 3 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 Shots Hit Robots 265 | 1 66 33 72 59 . 20 14 Core Hits 128 | 1 26 9 33 18 1 3 37 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 3 . . . Critical Strikes 6 | . . . 2 3 . . 1 Destroy 6 | . . . 2 3 . . 1 Melee Attacks 14 | . . 2 . . . 12 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . . . 12 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5663 | 10 1033 522 1405 1376 48 186 1083 Guns 4676 | 10 783 522 1405 1337 48 162 409 Cannons . | . . . . . . . . Explosions 904 | . 240 . . . . . 664 Melee . | . . . . . . . . Ramming 83 | . 10 . . 39 . 24 10 Kinetic 4676 | 10 783 522 1405 1337 48 162 409 Thermal . | . . . . . . . . Explosive 904 | . 240 . . . . . 664 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . 16 16 16 19 Average Corruption 15 | . . . . 15 16 16 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 100 | . . . . 29 25 40 6 Message Errors 24 | . . . . 10 6 7 1 Matter Fused 18 | . . . . 7 4 7 . Heat Flow Errors 16 | . . . . 3 2 10 1 Energy Discharges 13 | . . . . 2 2 7 2 Parts Rejected 1 | . . . . 1 . . . Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 13 | . . . . 3 4 5 1 Data Loss (major) 5 | . . . . . 4 1 . Misfires 4 | . . . . 1 2 . 1 Alerts 3 | . . . . 2 1 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 14 | . 7 . . . . . 7 Projectiles . | . . . . . . . . Explosions 14 | . 7 . . . . . 7 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 180 | . 68 . . . . . 112 Shots 7 | . 1 . . . . . 6 Rammed . | . . . . . . . . Targets Rammed 22 | 1 5 . . 9 . 5 2 Kicked 22 | 1 5 . . 9 . 5 2 Crushed . | . . . . . . . . Highest Temperature 270 | . 31 . 177 181 169 255 270 Average Temperature 61 | . 9 . 35 83 81 108 136 Received Heat Transfer 1179 | . 285 48 495 270 . 18 63 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 99 | 100 100 . 87 100 100 99 100 Level 1 . | . . . 12 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 218 | 5 183 . 218 98 13 206 46 Initial 83 | . . . . 83 . . 39 Average 25 | . 81 . 96 31 . 105 24 Influence Increases 1799 | 5 380 . 480 269 22 560 83 Destroy 0b10 Robot/C 920 | . 220 . 340 140 . 220 . Destroy 0b10 Robot/NC 65 | 5 15 . 5 15 . 15 10 Destroy Leader 208 | . 54 . 82 30 . 42 . Allied During Kill 151 | . . . . . . 151 . Successful Hack 116 | . 14 . 36 5 . 61 . Disable Machine 105 | . 45 . 15 15 . 15 15 Destroy Structure 129 | . 2 . 2 4 22 56 43 Lose Combat Pursuer 105 | . 30 . . 60 . . 15 Influence Decreases 1799 | 5 323 57 296 453 22 472 171 Entered New Map 178 | . . 28 . 101 . . 49 Time Decay 1306 | 5 253 29 256 298 22 402 41 Lost Part 235 | . 70 . 40 54 . 10 61 Lost Ally 80 | . . . . . . 60 20 Squads Dispatched 10 | . 2 . . 2 . 5 1 Investigation 1 | . 1 . . . . . . Extermination 4 | . . . . 2 . 2 . Reinforcement 5 | . 1 . . . . 3 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 26 4 25 14 2 9 19 Peak Tracking Total 5 | . 5 2 5 4 1 3 5 Tactical Retreats 7 | . 3 . . 3 . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Traps Triggered 4 | . 1 . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Machines Disabled 7 | . 3 . 1 1 . 1 1 Max in Single Turn 3 | . 3 . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Machines Accessed 27 | . 6 2 5 4 . 9 1 Terminals 20 | . 5 . 5 2 . 7 1 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 66 | . 16 3 14 8 . 21 4 Successful 32 | . 8 3 8 4 . 8 1 Failed 34 | . 8 . 6 4 . 13 3 Catastrophic 3 | . . . . 1 . 2 . Database Lockouts . | . . . . . . . . Manual 35 | . 10 . 8 4 . 11 2 Terminals 58 | . 15 . 14 6 . 19 4 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 16 | . 4 3 4 3 . 2 . Record 3 | . . 1 2 . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 3 | . 1 . 1 . . 1 . Open Door 1 | . . 1 . . . . . Open DSF 2 | . . . . 1 . 1 . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 2 | . 1 . . 1 . . . Transport Status 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Release Object 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . Report Inventory 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 3 . 4 1 . 5 1 Terminals 14 | . 3 . 4 1 . 5 1 Botnet 14 | . 3 . 4 1 . 5 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 5 . 5 3 . 8 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . . . . . . 6 . Non-combat 6 | . . . . . . 6 . Combat . | . . . . . . . . Robot Hacks Applied 12 | . . . . . . 12 . parse_system 7 | . . . . . . 7 . no_distress 2 | . . . . . . 2 . find_recycling 2 | . . . . . . 2 . check_alert 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Total Allies 20 | . . . . . 20 . . Largest Group 20 | . . . . . 20 13 2 Highest-Rated Group 522 | . . . . . 522 394 66 Highest-Rated Ally 35 | . . . . . 35 35 35 Total Orders . | . . . . . . . . Ally Attacks 97 | . . . . . 28 55 14 Total Damage 3790 | . . . . . 2041 1455 294 Kills 28 | . . . . . 9 12 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Active Infowar (turns) 7612 | 6558 429 98 431 48 1 . 47 Optics 139 | . . . 139 . . . . Traps 194 | . . . 112 35 . . 47 Seismic 7515 | 6558 429 98 430 . . . . ECM 14 | . . . . 13 1 . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Turns Passed 11243 | 6599 739 531 716 934 555 1036 133 Spaces Moved 4016 | 1476 295 232 397 467 298 789 62 Core 25 | 7 . . . . . . 18 Treads . | . . . . . . . . Legs 3991 | 1469 295 232 397 467 298 789 44 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 122 112 112 50 Average Speed 132 | 119 147 190 121 151 168 115 98 Slowest Speed 260 | 120 260 190 125 190 260 116 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 80 51 19 47 13 97 32 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 78 | . 1 . 1 3 . . 73 Melee . | . . . . . . . . Projectile 12 | . . . 1 2 . . 9 AOE 65 | . 1 . . . . . 64 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Total 9577 | 6300 493 284 553 599 352 894 102 Wait 5122 | 4815 96 15 47 60 31 49 9 Move 4010 | 1475 294 231 396 467 297 788 62 Hop . | . . . . . . . . Pick Up 35 | 1 15 . 12 . 1 6 . Fast Attach 43 | 7 4 1 12 9 6 3 1 Attach 25 | . 4 2 6 4 1 2 6 Detach 9 | . 1 1 1 1 4 . 1 Swap 29 | . 4 2 7 2 6 6 2 Drop 49 | . 4 2 19 3 6 12 3 Fire 210 | 1 66 20 53 44 . 10 16 Melee 14 | . . 2 . . . 12 . Ram . | . . . . . . . . Kick 22 | 1 5 . . 9 . 5 2 Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire 7 | . . 7 . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 6600 | -11/Scrapyard | Entered Materials 6601 | -10/Materials | Build established: Mutant 6810 | -10/Materials | Discovered new exit (range 14) 6823 | -10/Materials | Discovered new exit (range 11) 7043 | -10/Materials | Lost 4 parts (1p1n2w) 7200 | -10/Materials | Derelicts attacked the area 7283 | -10/Materials | Core integrity fell below 50% 7288 | -10/Materials | Discovered new exit (range 6) 7329 | -10/Materials | Discovered new exit (range 5) 7339 | -10/Materials | Entered Subcaves 7340 | -10/Subcaves | Approached by a straggling Scientist 7412 | -10/Subcaves | Core integrity fell below 20% 7562 | -10/Subcaves | Released subatomizers from SUBCON Basin 7583 | -10/Subcaves | Build established: Scavenger-Mutant 7817 | -10/Subcaves | Discovered new exit (range 15) 7870 | -10/Subcaves | Entered Materials 7870 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8097 | -8/Materials | Discovered new exit (range 5) 8442 | -8/Materials | Lost 3 parts (2n1u) 8578 | -8/Materials | Discovered new exit (range 6) 8586 | -8/Materials | Entered Factory 8586 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8800 | -7/Factory | System corruption reached 10% 8844 | -7/Factory | Lost 4 parts (2p1n1u) 9105 | -7/Factory | Lost 3 parts (3n) 9520 | -7/Factory | Sucked down chute 9520 | -7/Factory | Entered Waste 9521 | -7/Waste | Joined by Warlord forces that had cleared the area 9750 | -7/Waste | A Compactor rumbled back to life 9750 | -7/Waste | Spotted C-40 Crusher 9756 | -7/Waste | Allies destroyed C-40 Crusher 9786 | -7/Waste | Lost 7 allies 9896 | -7/Waste | Discovered new exit (range 15) 10010 | -7/Waste | A Compactor rumbled back to life 10010 | -7/Waste | Spotted C-40 Crusher 10012 | -7/Waste | Allies destroyed C-40 Crusher 10075 | -7/Waste | Entered Factory 10075 | -7/Factory | Accompanied by 13 allies 10357 | -7/Factory | Lost 6 allies 10760 | -7/Factory | Found Prototype Launcher 10760 | -7/Factory | Identified Rocket Array 10763 | -7/Factory | Found Rocket Array 11099 | -7/Factory | Discovered new exit (range 5) 11111 | -7/Factory | Entered Storage 11111 | -7/Storage | Accompanied by 2 allies 11129 | -7/Storage | Assembled infested ambush trap array 11234 | -7/Storage | Core integrity fell below 50% 11241 | -7/Storage | Core integrity fell below 20% 11244 | -7/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 11227_ Imp. Titanium Leg destroyed. 11229_ Adv. Heat Sink destroyed. 11229_ Slug penetrates D-53 Grenadier. 11232_ The unstable cave ceiling collapses. 11232_ Dropped Med. Storage Unit. 11233_ The unstable cave ceiling collapses. 11233_ Dropped Gauss Rifle. 11233_ Trap Scanner destroyed. 11233_ Dropped Gauss Rifle. 11234_ System corrupted: Energy discharge (-15). 11234_ The unstable cave ceiling collapses. 11237_ Acquired Unknown Treads. 11237_ Identified Imp. Treads. 11238_ The unstable cave ceiling collapses. [Achievement: Physics Hates This One Trick] 11241_ The unstable cave ceiling collapses. 11241_ U-05 Engineer lays Concrete. 11242_ The unstable cave ceiling collapses. 11242_ Imp. Treads destroyed. 11242_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????## "#######????????? | | ??????????????????????# #????????? | | ??????????????????????# """ #????????? | | ??????????????????????# " " #????????? | | ??????????????????????# " #????????? | | ??????????????????????# [* ! #????????? | | ??????????????????????# #????????? | | ??????????????????????# ## #####????????? | | ??????????????????????# #?????????? | | ?????????????????????### #?????????? | | ????????????????????## #?????????? | | ????????????????????# # ########???????? | | ????????????????????# #???????? | | ?????????????????????# """ T #???????? | | ????????????????????## # " #???????? | | ????????????????????# # #???????? | | ????????????????????# dd ###?????? | | ????????????????????# # #?????? | | ????????????????????# ##????? | | ?????????????????????# [! #????? | | ?????????????????????## #????? | | ?????????????????????### # ##????? | | ???????????????????????# #?????? | | ???????????????????????# != # ##?????? | | ?????????????????#######* ###??????? | | ?????????? r|@ ##????????? | | ???????????????########## ####?????????? | | ????????????????????????# ## ##????????????? | | ????????????????????????# #?##?????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????# +???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????+ #???????????????? | | ???????????????????????#######???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Evasion (%) 55 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Physics Hates This One Trick We Are Legion Challenges ------------ None Game ------ Seed FieldNeutrinoRifle Manual? 0 Play Time 00:58:09 Cumulative 20.2 hours Start 2026.10.07 @ 02:18:55 End 2026.10.07 @ 03:20:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x20 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 608b5b0b-d1aa-46fd-848a-191382ba3e5b