Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 17:32:49 Player: heavymetalmidis Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (1214) 1214 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 2506 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 280/280 System Corruption 7% Temperature Cool (8) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Utility Shielding (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Large Matter Pod (58) Weight Redist. System Terrain Scanner Trap Extractor (0/4) Field Recycling Unit (0) Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Sensor Array > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Weight Redist. System Utility Shielding Beam Rifle Beam Rifle Improved Assault Rifle Missile Launcher Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 73 | 6 26 41 Power 8 | 1 3 4 Engine 8 | 1 3 4 Core . | . . . Reactor . | . . . Propulsion 21 | 2 8 11 Treads 13 | . 4 9 Leg 8 | 2 4 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 27 | 1 11 15 Device 11 | . 4 7 Storage 9 | 1 5 3 Processor 3 | . 1 2 Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 17 | 2 4 11 Energy Gun 8 | . 3 5 Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 16 | . 4 12 Power 1 | . 1 . Propulsion 7 | . 1 6 Utility 2 | . . 2 Weapon 6 | . 2 4 Highest Loss Streak 6 | . 4 6 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 97 Engine 11 | . 14 10 Treads 13 | . 5 16 Leg 10 | . 22 4 Device 13 | . 8 15 Storage 13 | . 18 11 Processor 7 | . . 10 Protection 3 | . . 5 Energy Gun 14 | . 14 15 Ballistic Gun 5 | . 11 2 Launcher 1 | . . 2 Naked Turns . | . . . Heaviest Build 46 | 10 36 46 Greatest Support 43 | 20 40 43 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 12 11 Most Carried 15 | 6 14 15 Average Carried 10 | 2 10 11 Final Capacity 15 | 8 10 15 Final Carried 13 | 6 10 13 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1283 | 231 348 704 Remotely . | . . . Salvage Created 1466 | . 436 1030 Parts 86 | . 27 59 Haulers Intercepted 3 | . . 3 Recyclers Shooed 1 | . 1 . Parts Field Recycled 1 | . . 1 Retrieved Matter 14 | . . 14 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 37 | . 10 27 Guns 28 | . 10 18 AOE 9 | . . 9 Classes Destroyed 10 | . 4 6 Worker 1 | . . 1 Tunneler 1 | . . 1 Hauler 3 | . . 3 Recycler 2 | . 1 1 Mechanic 1 | . . 1 Watcher 3 | . 1 2 Swarmer 12 | . 3 9 Grunt 18 | . 7 11 Brawler 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 3053 | . 963 2090 Core 602 | . 200 402 Absorbed by Shields . | . . . Redirected to Shielding 35 | . . 35 Regen/Repaired (Parts) 38 | . 38 . Core Remaining (%) 60 | 100 20 . Volleys Fired 171 | 2 55 114 Largest 2 | 2 2 2 Hottest 165 | 40 115 165 Shots Fired 267 | 4 96 167 Gun 247 | 4 96 147 Cannon . | . . . Launcher 18 | . . 18 Special 2 | . . 2 Kinetic 102 | 4 61 37 Thermal 147 | . 35 112 Explosive 18 | . . 18 Electromagnetic . | . . . Robot Hit Streak 24 | 2 13 24 Robot Miss Streak 6 | 1 5 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 172 | 3 64 105 Core Hits 84 | . 26 58 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 10 | . 2 8 Burn 9 | . 1 8 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3521 | 26 640 2855 Guns 2158 | 26 636 1496 Cannons . | . . . Explosions 1349 | . . 1349 Melee . | . . . Ramming 14 | . 4 10 Kinetic 807 | 26 370 411 Thermal 1351 | . 266 1085 Explosive 1349 | . . 1349 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . . 26 Message Errors 10 | . . 10 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . . 3 Parts Fused 1 | . . 1 Data Loss (minor) 5 | . . 5 Data Loss (major) 2 | . . 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 87 | . . 87 Projectiles . | . . . Explosions 87 | . . 87 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 56 | . . 56 Shots 1 | . . 1 Rammed 2 | . . 2 Targets Rammed 3 | . 1 2 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 408 | . 408 199 Average Temperature 66 | . 91 55 Received Heat Transfer 1029 | . 336 693 Effects 4 | . 4 . Shutdowns 1 | . 1 . Interference 2 | . 2 . Damage (major) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles . | . . . Parts Melted 8 | . 2 6 Heat Transferred 3996 | . 777 3219 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 611 | . 160 611 Initial . | . . . Average 174 | . 45 245 Maximum Alert Level 2 | . . 2 Low Security (%) 69 | 100 100 53 Level 1 6 | . . 9 Level 2 23 | . . 36 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 8 | . 3 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 19 49 Peak Tracking Total 8 | . 8 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 5 | . . 5 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 9 | . 6 3 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 19 | . 13 6 Successful 7 | . 5 2 Failed 12 | . 8 4 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 3 | . 1 2 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 1 2 Report Inventory 2 | . 1 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 36 | . 36 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . . 7 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 3833 | 92 1242 2499 Spaces Moved 1780 | 66 573 1141 Core 10 | 10 . . Treads 979 | . 91 888 Legs 791 | 56 482 253 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 173 | 109 171 178 Slowest Speed 260 | 120 240 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 74 67 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 91 | . . 91 Melee . | . . . Projectile 1 | . . 1 AOE 90 | . . 90 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2266 | 79 750 1437 Wait 133 | . 50 83 Move 1778 | 65 572 1141 Hop . | . . . Pick Up 56 | 6 24 26 Fast Attach 17 | 6 3 8 Attach 20 | . 9 11 Detach 9 | . 5 4 Swap 36 | . 14 22 Drop 43 | . 17 26 Fire 171 | 2 55 114 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 93 | -11/Junkyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 15) 349 | -10/Materials | Core integrity fell below 50% 394 | -10/Materials | Lost 4 parts (1p1n2w) 916 | -10/Materials | Discovered new exit (range 13) 942 | -10/Materials | Repaired Broken Ion Engine 1021 | -10/Materials | Identified exit to Materials 1335 | -10/Materials | Entered another Materials area 1335 | -9/Materials | Evolved 2 slots: Utility x2 2001 | -9/Materials | Build established: Scavenger-Mutant 2510 | -9/Materials | Discovered new exit (range 12) 3120 | -9/Materials | Core integrity fell below 50% 3256 | -9/Materials | Discovered new exit (range 9) 3411 | -9/Materials | Discovered new exit (range 7) 3413 | -9/Materials | Discovered new exit (range 16) 3735 | -9/Materials | First assault squad dispatched 3823 | -9/Materials | Core integrity fell below 20% 3834 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03719_ Dropped Beam Rifle. 03735_ ALERT: Significant disruption in Zone 6W, assault force dispatched. 03739_ System corrupted: Energy discharge (-89). 03782_ C-30 ARC bursts open, deploying its payload. 03782_ B-36 Bruiser unfolds itself. 03782_ M-13 Machinist unfolds itself. 03785_ Visual Processing Unit destroyed. 03785_ System corrupted by crushing effect (+4). 03787_ LUIN%IO:DLCDU8H0&:7RG W EOTX9 EZXM/:VT 03795_ B-36 Bruiser destroyed. 03801_ Imp. Assault Rifle destroyed. 03805_ M-13 Machinist repairs G-47 Trooper. 03805_ Missile Launcher destroyed. 03807_ I2Q0ZE&EIEYVET T:IU=V6 03809_ Slammed into M-13 Machinist. 03814_ M-13 Machinist repairs O-16 Technician. 03819_ Sensor Array destroyed. 03822_ Lgt. Treads destroyed. 03826_ System corrupted: Component data lost. 03826_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????##########??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | #???######??????# #??????????????????????? | | =#???# ######## #??????????????????????? | | #???# # != # #??????????????????????? | | #???# # != # #??????????????????????? | | ###### # / =% #??????????????????????? | | + # # ! #??????????????????????? | | # # # # #??????????????????????? | | # # # [ #####/#####???##????????????????? | | # + * ###+####### gg #### ##???????????????? | | # # ## g ^ ## #???????????????? | | # ####### g o ## [ #???????????????? | | + k g ^ @ ## #???????????????? | | # ^ # # !!!#???????????????? | | # # Y !!!#???????????????? | | # # # !!!#???????????????? | | #############+####### ##### #???????????????? | | #????? ????# #???# #???????????????? | | """ #????# #??# #???# #???????????????? | | R" #????# #??# #???######???????????????? | | """ #????# "T" #??# #????????????????????????? | | #????# """ #??# ?????????????????????????? | | #????# #??# ?????????????????????????? | | #????########??# ?????????????????????????? | | ???????????????# ?????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | |! #??????????????????????????????????????????? | | ![[ #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | !! #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegCoilAutohacker Manual? 0 Play Time 01:46:49 Cumulative 41.3 hours Start 2023.03.09 @ 14:29:38 End 2023.03.09 @ 17:32:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 5 Adventurer 2 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c76dca3-628b-4aab-9232-ad811898f671