Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.13 @ 19:20:29 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1444) 1444 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4039 Bonus ------- None Cogmind --------- Core Integrity 615/700 Matter 81/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Improved EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY (10) --- Improved Ion Engine Improved Cooling System Shock Rifle Heavy Assault Rifle EMP Blaster Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Improved Cooling System Medium Storage Unit Armor Integrity Analyzer Improved ECM Suite Weapon Shielding Shock Rifle Heavy Particle Cannon Heavy Assault Rifle Assault Cannon EMP Blaster Mining Claw [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Mining Claw Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 92 | . 8 39 39 6 Power 12 | . 2 6 4 . Engine 10 | . 2 6 2 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 32 | . 2 14 15 1 Treads 12 | . 2 . 10 . Leg . | . . . . . Wheel . | . . . . . Hover 2 | . . 1 . 1 Flight 18 | . . 13 5 . Utility 12 | . 2 5 4 1 Device 2 | . 1 1 . . Storage 8 | . 1 4 3 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 36 | . 2 14 16 4 Energy Gun . | . . . . . Energy Cannon 7 | . 2 3 . 2 Ballistic Gun 4 | . . . 4 . Ballistic Cannon 9 | . . 5 3 1 Launcher 8 | . . 3 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 8 | . . 3 5 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 16 | . 2 8 1 5 Power 3 | . . 1 . 2 Propulsion 9 | . . 6 1 2 Utility . | . . . . . Weapon 4 | . 2 1 . 1 Highest Loss Streak 6 | . 2 6 1 5 Average Slot Usage (%) 88 | . 91 87 93 58 Engine 11 | . 14 10 11 . Core 2 | . . . 5 . Treads 17 | . 23 . 32 . Flight 15 | . . 37 1 16 Device 5 | . 9 11 . . Storage 13 | . 14 11 16 7 Processor 4 | . . . 9 15 Energy Gun 2 | . 21 . . . Energy Cannon 3 | . 3 5 . 13 Ballistic Gun 2 | . . . 5 . Ballistic Cannon 3 | . . 4 2 . Slashing Weapon 4 | . . 4 5 . Naked Turns . | . . . . . Heaviest Build 55 | 11 41 41 55 33 Greatest Support 86 | 20 40 22 86 28 Greatest Overweight (x) 16 | . 3 2 16 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 6 12 12 16 10 Average Capacity 9 | 6 6 6 12 10 Most Carried 16 | 6 6 6 16 10 Average Carried 8 | 6 5 5 11 6 Final Capacity 12 | 6 12 6 10 10 Final Carried 10 | 6 6 6 10 6 Class Distribution -------------------- 60% | Mutant 23% | Scavenger-Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1351 | 200 60 373 718 . Remotely . | . . . . . Salvage Created 1783 | . 303 580 900 . Parts 118 | . 18 52 48 . Haulers Intercepted 5 | . 2 2 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 7 16 18 . Melee 12 | . . 3 9 . Guns 7 | . 4 . 3 . Cannons 16 | . 3 12 1 . AOE 6 | . . 1 5 . Classes Destroyed 8 | . 3 3 2 . Worker 1 | . . 1 . . Builder 2 | . . . 2 . Hauler 5 | . 2 2 1 . Operator 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 12 | . 3 6 3 . Grunt 22 | . 4 6 12 . Sentry 7 | . . 4 3 . Best Kill Streak 6 | . 3 6 3 . Combat Bots Only 5 | . 3 5 3 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3205 | . 489 786 1481 449 Core 538 | . 75 196 182 85 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 70 51 66 . Volleys Fired 137 | . 36 47 52 2 Largest 2 | . 2 2 2 2 Hottest 112 | . 110 112 67 77 Shots Fired 212 | . 62 67 80 3 Gun 89 | . 44 . 45 . Cannon 105 | . 18 65 21 1 Launcher 18 | . . 2 14 2 Special . | . . . . . Kinetic 110 | . . 43 66 1 Thermal 84 | . 62 22 . . Explosive . | . . . . . Electromagnetic 18 | . . 2 14 2 Robot Hit Streak 11 | . 5 9 11 1 Robot Miss Streak 6 | . 3 4 6 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 162 | . 34 42 84 2 Core Hits 73 | . 13 22 38 . Critical Hits 2 | . . 1 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 63 | . . 10 53 . Impact . | . . . . . Slashing 63 | . . 10 53 . Piercing . | . . . . . Sneak Attacks 4 | . . 1 3 . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 3698 | . 439 1049 2173 37 Guns 735 | . 264 . 471 . Cannons 1246 | . 175 772 299 . Explosions 579 | . . 80 462 37 Melee 1136 | . . 195 941 . Ramming 2 | . . 2 . . Kinetic 1398 | . . 628 770 . Thermal 615 | . 439 176 . . Explosive . | . . . . . Electromagnetic 547 | . . 48 462 37 Impact . | . . . . . Slashing 1136 | . . 195 941 . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 2 | . . 2 . . Message Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 74 | . . . 74 . Projectiles . | . . . . . Explosions . | . . . . . Melee 74 | . . . 74 . Knockbacks 9 | . . 8 1 . Impact . | . . . . . Kinetic 9 | . . 8 1 . Secondary . | . . . . . Self-Inflicted Damage 6 | . . 6 . . Shots 1 | . . 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 500 | . 500 246 123 42 Average Temperature 92 | . 137 97 26 8 Received Heat Transfer 1284 | . 228 261 711 84 Effects 8 | . 7 1 . . Shutdowns 2 | . 2 . . . Energy Bleed 2 | . 1 1 . . Interference 2 | . 2 . . . Damage (minor) 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 1456 | . 1147 309 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 286 | . 127 286 275 135 Initial 120 | . . 24 120 105 Average 121 | . 74 126 134 100 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 82 | 100 100 74 81 100 Level 1 17 | . . 25 18 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 12 23 34 1 Peak Tracking Total 6 | . 3 6 3 1 Tactical Retreats 9 | . . 2 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . . 4 2 . Indirectly 3 | . . 2 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 1 3 2 1 Terminals 6 | . 1 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 24 | . 3 12 7 2 Successful 13 | . 1 9 3 . Failed 11 | . 2 3 4 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 15 | . 3 5 5 2 Terminals 18 | . 3 6 7 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 3 3 . Record 1 | . . 1 . . Level Access Points 2 | . . 1 1 . Unreport Threat 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 2 1 Full Trace Events 3 | . 1 1 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4247 | 8 575 1553 1854 257 Spaces Moved 1976 | 7 210 713 896 150 Core 9 | . 2 . 7 . Treads 913 | . 155 8 750 . Legs 60 | 7 53 . . . Wheels . | . . . . . Hover 54 | . . . . 54 Flight 940 | . . 705 139 96 Fastest Speed 31 | 120 120 31 31 31 Average Speed 116 | 120 151 77 140 115 Slowest Speed 850 | 120 200 200 850 197 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 2 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 33 58 48 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . 1 4 . Terrain Destroyed 17 | . . 8 9 . Melee 5 | . . 1 4 . Projectile 5 | . . 4 1 . AOE 7 | . . 3 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3578 | 6 407 1623 1312 230 Wait 1207 | . 138 780 220 69 Move 1966 | 6 209 708 893 150 Hop 3 | . . 2 1 . Pick Up 41 | . 7 13 20 1 Fast Attach 32 | . 3 15 12 2 Attach 27 | . 2 13 9 3 Detach 11 | . . 5 6 . Swap 33 | . 3 11 18 1 Drop 57 | . 9 18 28 2 Fire 137 | . 36 47 52 2 Melee 63 | . . 10 53 . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Propulsion x2 881 | -9/Materials | Build established: Scavenger-Sprinter 1124 | -9/Materials | Lost 6 parts (1p4n1w) 1390 | -9/Materials | Build established: Scavenger-Mutant 1462 | -9/Materials | Discovered new exit (range 14) 1872 | -9/Materials | Identified exit to Materials 1938 | -9/Materials | Build established: Scavenger-Sprinter 2137 | -9/Materials | Entered another Materials area 2137 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2438 | -8/Materials | Build established: Mutant 2482 | -8/Materials | Identified exit to Factory 3991 | -8/Materials | Entered Factory 3991 | -7/Factory | Evolved 2 slots: Utility x2 4055 | -7/Factory | Lost 5 parts (2p2n1w) 4248 | -7/Factory | Self-destructed Last Messages --------------- 04015_ Dropped Assault Cannon. 04015_ Dropped EMP Blaster. 04016_ Acquired Assault Cannon. 04018_ Acquired EMP Blaster. 04024_ Nuclear Reactor explodes. 04024_ Lgt. Nuclear Core destroyed. 04024_ Imp. Ion Engine destroyed. 04024_ Assault Cannon destroyed. 04024_ Nuclear Reactor explodes. 04024_ Repair Station disabled. 04024_ Nuclear Reactor explodes. 04024_ Xenon Bombardment Thruster destroyed. 04024_ Y-54 Guardian misfires. 04028_ The unstable cave ceiling collapses. 04037_ Y-54 Guardian misfires. 04043_ U-05 Engineer builds a Wall. 04046_ U-05 Engineer lays Concrete. 04047_ U-05 Engineer builds a Wall. 04195_ Connecting with Terminal... 04208_ K-01 Serf collects debris. 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""" """ !! #???????????????????????????? | | """ """ !! #???????????????????????????? | | ??"" """ !! #???????????????????????????? | | ??? ? #???????????????????????????? | | ???? ? #???????????????????????????? | | ??????###?## ????????????????????????????? | | ???????????? ????????????????????????????? | | ???????????? ????????????????????????????? | | ????????????#?## ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Armor Integrity Analysis 33 Recoil Reduction 4 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingTitaniumShield Manual? 0 Play Time 01:24:30 Cumulative 39.7 hours Start 2022.01.12 @ 08:22:00 End 2022.01.13 @ 19:20:29 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd29b3dd-a9b0-402e-9987-07d47ff54c4a