Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 23:15:14 Player: SunnyVampire Result: Destroyed by as-45612 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (232) 232 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 744 Bonus ------- Follower Combat Kills 14 Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Heat Sink Small Storage Unit Power Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Weight Redist. System Visual Processing Unit Light Assault Rifle Datajack [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 6 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg 2 | . 2 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 8 | 2 8 7 Power 1 | . 1 1 Propulsion 1 | 1 1 . Utility 3 | . 3 4 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | . 2 5 Power 2 | . 1 1 Propulsion . | . . . Utility 5 | . 1 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 93 74 Engine 13 | . 14 10 Treads 21 | . 24 . Leg 2 | . . 21 Device 11 | . 11 8 Storage 13 | . 14 10 Ballistic Gun 27 | . 28 21 Peak Build Rating 8 | 6 8 7 Average Rating 6 | 4 7 5 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns 17 | . . 17 Heaviest Build 19 | 11 19 19 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 8 Most Carried 10 | 4 10 8 Average Carried 8 | 2 8 7 Final Capacity 10 | 8 10 5 Final Carried 8 | 4 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 540 | 218 255 67 Remotely . | . . . Salvage Created 373 | . 363 10 Parts 25 | . 25 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 8 1 Melee 2 | . 2 . Guns 7 | . 6 1 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . 4 . Grunt 4 | . 4 . Assembled 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 130 | . 98 32 Missed 37 | . 27 10 Hits 93 | . 71 22 Melee 12 | . . 12 Projectile 81 | . 71 10 Damage Taken 1264 | . 776 488 Core 268 | . 90 178 Absorbed by Shields . | . . . Regen/Repaired (Parts) 98 | . 98 . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | . 56 10 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 126 | . 112 14 Gun 126 | . 112 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 126 | . 112 14 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 2 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 74 | . 68 6 Core Hits 28 | . 25 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 831 | . 757 74 Guns 810 | . 736 74 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 21 | . 21 . Kinetic 810 | . 736 74 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 16 | . 16 . Targets Rammed 18 | . 18 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 19 | . 19 . Average Temperature 8 | . 8 . Received Heat Transfer 369 | . 369 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 83 | . 83 44 Initial 5 | . . 5 Average 16 | . 18 4 Influence Increases 334 | . 290 44 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 38 | . 38 . Allied During Kill 4 | . . 4 Successful Hack 32 | . 32 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 334 | . 276 58 Entered New Map 9 | . . 9 Time Decay 245 | . 236 9 Lost Part 60 | . 40 20 Lost Ally 20 | . . 20 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 15 16 Peak Tracking Total 16 | . 3 16 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 10 | . 10 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 47 | . . 47 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 13 | . . 13 Total Damage 125 | . . 125 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1151 | . 1055 96 Seismic 1151 | . 1055 96 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1524 | 77 1294 153 Spaces Moved 782 | 44 608 130 Core 48 | 13 . 35 Treads 632 | 31 601 . Legs 85 | . 7 78 Wheels 17 | . . 17 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 148 | 149 159 95 Slowest Speed 200 | 200 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 80 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1018 | 53 820 145 Wait 116 | . 116 . Move 780 | 43 607 130 Hop . | . . . Pick Up 16 | 4 12 . Fast Attach 10 | 6 2 2 Attach 7 | . 5 2 Detach . | . . . Swap 2 | . 1 1 Drop 3 | . 3 . Fire 66 | . 56 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush 18 | . 18 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Build established: Mutant 688 | -10/Materials | Repaired Lgt. Treads? 1211 | -10/Materials | Identified exit to Mines 1227 | -10/Materials | Discovered new exit (range 11) 1372 | -10/Materials | Entered Mines 1441 | -10/Mines | Assembled infested the area 1465 | -10/Mines | Core integrity fell below 50% 1483 | -10/Mines | Released all parts (4) 1496 | -10/Mines | Learned Materials interactive machine intel 1513 | -10/Mines | Lost 5 parts (2n1u2w) 1521 | -10/Mines | Core integrity fell below 20% 1525 | -10/Mines | Destroyed by as-45612 with Assembled Blade Last Messages --------------- 01483_ Released Med. Storage Unit. 01483_ Released Ion Engine. 01483_ Released Lgt. Assault Rifle. [Achievement: Live, Flee, And Rebuild] 01487_ K-01 Serf collects debris. 01492_ as-45612 sneak attacks. 01496_ Acquired derelict log, extracted data. Data stored: Materials interactive machine intel. 01499_ Searching scrap... 01499_ Found Heat Sink. 01499_ Found Wheel. 01499_ Found Lgt. Assault Rifle. 01499_ Found 68 Matter. 01500_ Acquired Lgt. Assault Rifle. 01502_ Acquired Wheel. 01504_ Acquired 49 matter. 01516_ K-01 Serf collects debris. 01517_ Wheel destroyed. 01520_ K-01 Serf collects debris. 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Treads | 30% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Live, Flee, And Rebuild Myspace Organ Harvest There's More Where That Came From True Hacker Challenges ------------ None Game ------ Seed PersonalStrikeLauncher Manual? 0 Play Time 00:32:27 Cumulative 14.2 hours Start 2026.03.21 @ 22:42:31 End 2026.03.21 @ 23:15:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ac58cc3-119f-4f2a-84ca-87605b9fd2eb