Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 18:33:53 Player: Khoroshiy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (438) 438 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2565 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 69/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Weight Redist. System Terrain Scanner Terrain Scan Processor Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 25 | 6 3 4 5 . 7 Power 3 | 1 . . 1 . 1 Engine 2 | 1 . . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 2 4 2 . 2 Treads . | . . . . . . Leg 5 | 2 . 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 2 2 . 1 Utility 2 | 1 1 . . . . Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . . 2 . 4 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . 1 1 . 2 11 Power 3 | . . 1 . 1 1 Propulsion 6 | . . . . 1 5 Utility 1 | . . . . . 1 Weapon 5 | . 1 . . . 4 Highest Loss Streak 8 | . 1 1 . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 81 79 91 94 51 Engine 7 | . 14 8 8 10 . Core 1 | . . . . . 5 Leg 8 | . 22 19 . . 2 Flight 18 | . 5 8 44 39 12 Storage 10 | . 14 14 11 11 5 Processor 8 | . 2 14 11 11 9 Energy Gun 3 | . 7 . . . 2 Ballistic Gun 5 | . 14 14 5 . . Launcher 9 | . . . 11 22 12 Naked Turns . | . . . . . . Heaviest Build 12 | 12 12 10 12 12 12 Greatest Support 20 | 20 20 20 16 16 15 Greatest Overweight (x) 3 | 3 1 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 Average Carried 5 | 1 4 8 4 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 5 8 4 Class Distribution -------------------- 79% | Mutant 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 438 | 230 61 . . 133 14 Remotely . | . . . . . . Salvage Created 275 | . 147 . . 78 50 Parts 28 | . 11 . . 7 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . 5 . 1 10 4 Guns 5 | . 5 . . . . AOE 15 | . . . 1 10 4 Classes Destroyed 4 | . 2 . 1 . 1 Worker 1 | . . . . . 1 Swarmer 15 | . 3 . . 8 4 Grunt 4 | . 2 . . 2 . Sentry 1 | . . . 1 . . Best Kill Streak 6 | . 3 . 1 6 4 Combat Bots Only 6 | . 3 . 1 6 4 Max Kills in Single Turn 4 | . 1 . 1 3 4 Gunslinging . | . . . . . . Exploded 4 | . . . 1 3 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 187 | . 33 6 10 14 124 Missed 58 | . 11 2 4 9 32 Damage Taken 1849 | . 244 80 88 85 1352 Core 698 | . 54 49 . 29 566 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 58 . 92 . Volleys Fired 32 | . 12 3 4 6 7 Largest 2 | . 2 1 2 2 2 Hottest 105 | . 60 20 60 60 105 Shots Fired 53 | . 17 3 7 12 14 Gun 22 | . 17 3 1 . 1 Cannon 1 | . . . . . 1 Launcher 30 | . . . 6 12 12 Special . | . . . . . . Kinetic 17 | . 12 3 1 . 1 Thermal 1 | . . . . . 1 Explosive 30 | . . . 6 12 12 Electromagnetic 5 | . 5 . . . . Robot Hit Streak 10 | . 5 1 4 10 4 Robot Miss Streak 3 | . 1 1 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 29 | . 12 1 6 6 4 Core Hits 26 | . 8 . 4 9 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1567 | . 156 11 130 870 400 Guns 202 | . 156 11 15 . 20 Cannons 22 | . . . . . 22 Explosions 1315 | . . . 115 870 330 Melee . | . . . . . . Ramming 28 | . . . . . 28 Kinetic 177 | . 129 11 15 . 22 Thermal 20 | . . . . . 20 Explosive 1315 | . . . 115 870 330 Electromagnetic 27 | . 27 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 158 | . . . . 136 22 Projectiles . | . . . . . . Explosions 158 | . . . . 136 22 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 162 | . . . . 47 115 Shots 4 | . . . . 1 3 Rammed 9 | . . . . . 9 Targets Rammed 16 | . . . . . 16 Kicked 7 | . . . . . 7 Crushed . | . . . . . . Highest Temperature 52 | . 52 . 25 7 21 Average Temperature 17 | . 33 . 16 4 5 Received Heat Transfer 651 | . 111 . 27 . 513 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 475 | . 130 50 156 378 475 Initial 146 | . . 50 15 60 146 Average 154 | . 51 45 64 149 338 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 65 | 100 100 100 100 59 11 Level 1 19 | . . . . 40 41 Level 2 15 | . . . . . 47 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 8 19 4 10 23 Peak Tracking Total 19 | . 4 19 5 4 13 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . . . . 4 4 Max in Single Turn 2 | . . . . 2 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 6 . 3 . . Successful 5 | . 3 . 2 . . Failed 4 | . 3 . 1 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 6 . 1 . . Terminals 9 | . 6 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 2 . . Record 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 794 | 83 202 49 84 118 258 Spaces Moved 1095 | 63 136 54 191 300 351 Core 55 | 19 . . . . 36 Treads . | . . . . . . Legs 208 | 44 101 19 . . 44 Wheels . | . . . . . . Hover . | . . . . . . Flight 832 | . 35 35 191 300 271 Fastest Speed 31 | 50 117 37 31 31 34 Average Speed 57 | 113 119 67 31 31 59 Slowest Speed 200 | 200 120 120 31 34 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 2 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 33 25 19 79 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . . 3 . Spaces Dug 65 | . . . . . 65 Terrain Destroyed 269 | . . . 45 84 140 Melee . | . . . . . . Projectile . | . . . . . . AOE 269 | . . . 45 84 140 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1191 | 71 158 60 210 308 384 Wait 2 | 1 1 . . . . Move 1082 | 62 135 53 190 295 347 Hop 4 | . . . . 2 2 Pick Up 21 | 2 7 . 6 4 2 Fast Attach 10 | 6 . . . . 4 Attach 8 | . 1 . 4 . 3 Detach 1 | . . . . . 1 Swap 7 | . 2 4 1 . . Drop 8 | . . . 5 1 2 Fire 32 | . 12 3 4 6 7 Melee . | . . . . . . Ram 9 | . . . . . 9 Kick 7 | . . . . . 7 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Entered Mines 287 | -10/Mines | Assembled infested the area 292 | -10/Mines | Assisted by a Guerilla fighting off Assembled 310 | -10/Mines | Build established: Mutant 328 | -10/Mines | Met a Derelict bent on vengeance 331 | -10/Mines | Discovered new exit (range 10) 334 | -10/Mines | Identified exit to Materials 335 | -10/Mines | Entered Materials 335 | -9/Materials | Evolved 2 slots: Propulsion x2 359 | -9/Materials | Discovered new exit (range 15) 406 | -9/Materials | Discovered new exit (range 6) 411 | -9/Materials | Identified exit to Mines 419 | -9/Materials | Entered Mines 460 | -9/Mines | Learned 8 Materials zone layouts 521 | -9/Mines | Discovered new exit (range 13) 524 | -9/Mines | Discovered new exit (range 12) 525 | -9/Mines | Identified exit to Materials 537 | -9/Mines | Entered Materials 537 | -8/Materials | Evolved 2 slots: Utility x2 538 | -8/Materials | Identified exit to Factory 729 | -8/Materials | Core integrity fell below 50% 745 | -8/Materials | Lost 8 parts (1p4n1u2w) 793 | -8/Materials | Core integrity fell below 20% 795 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Carbon-fiber Leg. Acquired Assault Cannon. G-47 Trooper knocked back. Destroyed Imp. Heat Sink. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Critical hit (Burn: +37). Kicked S-10 Pest. M-13 Machinist repairs G-47 Trooper. Assault Cannon destroyed. Kicked S-10 Pest. Carbon-fiber Leg destroyed. Slammed into S-10 Pest. Adv. Beam Rifle destroyed. M-13 Machinist fits Backup Plating I on G-47 Trooper. Slammed into G-47 Trooper. S-10 Pest destroyed. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). 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T ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCooledTerminator Manual? 0 Play Time 00:24:33 Cumulative 14.0 hours Start 2024.04.28 @ 07:23:03 End 2024.07.25 @ 18:33:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 19 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 2a34c82f-949c-4bcb-ac52-346b5d87ee0e