Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:35:24 Player: Ivanna Dostya Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (1838) 1838 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (64) 64 TOTAL SCORE: 9057 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/1450 Matter 36/300 Energy 66/100 System Corruption 3% Temperature Cool (11) Movement Flying (42) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Combat Airjet Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Improved Sensor Array Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Compact Battery Stasis Canceller [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 8 | . . 1 . 1 . . . 2 . 1 2 1 Utility 7 | . . 1 . 1 2 . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 132 | 7 11 41 7 19 1 . 3 9 6 3 18 7 Power 16 | 2 1 2 . . . . 1 4 1 . 4 1 Engine 9 | 2 1 2 . . . . 1 2 . . 1 . Core 4 | . . . . . . . . 2 1 . 1 . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 44 | 2 5 13 1 4 1 . . . 4 . 11 3 Treads 16 | 1 3 10 1 . . . . . . . 1 . Leg 5 | . . . . . . . . . . . 5 . Wheel 5 | 1 2 2 . . . . . . . . . . Hover 8 | . . . . . . . . . 4 . 3 1 Flight 10 | . . 1 . 4 1 . . . . . 2 2 Utility 34 | 1 4 10 1 7 . . 1 3 1 1 2 3 Device 15 | . 2 3 1 1 . . . 3 1 1 1 2 Storage 4 | 1 2 . . . . . . . . . 1 . Processor . | . . . . . . . . . . . . . Hackware 5 | . . 1 . 2 . . 1 . . . . 1 Protection 10 | . . 6 . 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 1 16 5 8 . . 1 2 . 2 1 . Energy Gun 17 | 1 1 8 2 5 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 7 | 1 . 6 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . 2 3 3 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 1 . . 1 . . . 3 1 Parts Lost 46 | . . 1 1 5 4 . . 3 2 13 12 5 Power 7 | . . . . . . . . . . 2 3 2 Propulsion 18 | . . . 1 3 1 . . . . 5 6 2 Utility 16 | . . 1 . 2 2 . . 3 1 4 2 1 Weapon 5 | . . . . . 1 . . . 1 2 1 . Highest Loss Streak 13 | . . 1 1 2 4 . . 3 2 13 5 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 75 | . 99 99 99 86 74 46 60 60 66 59 17 6 Engine 8 | . 14 11 11 9 7 7 7 4 5 3 . . Treads 14 | . 22 26 32 13 . . . . . . 1 . Wheel 2 | . 5 6 . . . . . . . . . . Hover 1 | . . . . . . . . . 16 21 4 1 Flight 6 | . . . . 11 23 23 23 19 11 7 . 2 Device 7 | . 13 8 11 7 7 . . 7 15 9 . . Storage 6 | . 14 11 11 8 . . . . . . . . Hackware 7 | . . 6 11 16 15 15 22 19 5 5 . . Protection 2 | . . 5 . 3 6 . . . . . . . Energy Gun 6 | . 13 7 15 13 6 . . . . . . . Ballistic Gun 6 | . 14 14 . . . . . . . . . . Launcher 1 | . . . 6 4 6 . . . . . . . Naked Turns 31 | . . . . . . . . . . . 9 22 Heaviest Build 38 | 12 28 37 35 38 18 8 14 16 21 20 22 8 Greatest Support 69 | 20 40 60 60 60 18 14 14 23 54 54 69 32 Greatest Overweight (x) 11 | . 1 2 . 11 1 . . . . . 3 . Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 10 15 15 14 5 5 5 5 5 5 5 5 Most Carried 15 | 3 15 15 15 15 5 5 5 5 5 5 5 2 Average Carried 8 | 2 7 14 13 12 4 4 5 4 4 4 2 . Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 15 14 14 4 4 5 5 5 4 5 1 . Class Distribution -------------------- 56% | Mutant 25% | Scavenger-Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Matter Collected 1514 | 236 138 718 84 95 65 . 77 76 . . 25 . Remotely . | . . . . . . . . . . . . . Salvage Created 2176 | . 369 1367 57 299 . . . 76 . . 8 . Parts 140 | . 21 88 5 22 . . . 2 . . 2 . Haulers Intercepted 4 | . 1 3 . . . . . . . . . . Recyclers Shooed 4 | . . 3 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Combat Hostiles Destroyed 46 | . 5 28 3 10 . . . . . . . . Guns 29 | . 5 20 1 3 . . . . . . . . AOE 16 | . . 7 2 7 . . . . . . . . Classes Destroyed 10 | . 5 5 . . . . . . . . . . Worker 5 | . 1 2 . 1 . . . . . . 1 . Builder 1 | . . 1 . . . . . . . . . . Hauler 4 | . 1 3 . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . Operator 4 | . 2 1 . 1 . . . . . . . . Watcher 5 | . 1 2 . . . . . 2 . . . . Swarmer 7 | . . 3 . 4 . . . . . . . . Grunt 28 | . 5 16 3 4 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 10 | . . 8 . 2 . . . . . . . . Best Kill Streak 7 | . 2 7 3 6 . . . 1 . . 1 . Combat Bots Only 5 | . 1 5 3 5 . . . . . . . . Max Kills in Single Turn 5 | . 1 3 1 5 . . . 1 . . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . 2 1 4 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Hostile Shots Fired 792 | . 11 92 6 64 14 4 . 30 27 118 256 170 Missed 299 | . 3 19 2 12 5 1 . 18 13 38 111 77 Damage Taken 9102 | . 86 1114 60 818 158 69 . 220 326 1748 2446 2057 Core 4130 | . 31 113 . 116 67 51 . 73 78 1091 1050 1460 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 106 | . . 91 . . 15 . . . . . . . Core Remaining (%) 69 | 100 87 . 71 78 . . 83 91 92 5 19 . Volleys Fired 137 | . 24 77 3 26 . . . 5 . . 2 . Largest 2 | . 2 2 2 2 . . . 1 . . 1 . Hottest 120 | . 60 112 112 120 . . . 30 . . 113 . Shots Fired 246 | . 48 143 6 42 . . . 5 . . 2 . Gun 221 | . 48 137 2 34 . . . . . . . . Cannon 2 | . . . . . . . . . . . 2 . Launcher 23 | . . 6 4 8 . . . 5 . . . . Special . | . . . . . . . . . . . . . Kinetic 113 | . 24 89 . . . . . . . . . . Thermal 110 | . 24 48 2 34 . . . . . . 2 . Explosive 23 | . . 6 4 8 . . . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | . 5 11 4 7 . . . 3 . . 1 . Robot Miss Streak 5 | . 3 5 . 5 . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 169 | . 31 98 4 28 . . . 6 . 1 1 . Core Hits 125 | . 18 66 4 20 . . . 5 . . 6 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 2 3 . . . . . 1 . . . . Critical Strikes 13 | . 2 10 . . . . . 1 . . . . Burn 7 | . . 7 . . . . . . . . . . Destroy 5 | . 2 3 . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 10 | . . . . . . . 2 6 . 2 . . Impact 6 | . . . . . . . 2 2 . 2 . . Slashing 4 | . . . . . . . . 4 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4220 | . 326 2069 232 836 . . . 502 11 112 101 31 Guns 2384 | . 326 1614 32 412 . . . . . . . . Cannons 40 | . . . . . . . . . . . 40 . Explosions 1377 | . . 455 200 423 . . . 299 . . . . Melee 313 | . . . . . . . . 203 . 110 . . Ramming 106 | . . . . 1 . . . . 11 2 61 31 Kinetic 1231 | . 163 1068 . . . . . . . . . . Thermal 1193 | . 163 546 32 412 . . . . . . 40 . Explosive 1377 | . . 455 200 423 . . . 299 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 201 | . . . . . . . . 91 . 110 . . Slashing 112 | . . . . . . . . 112 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 1 . 3 3 Average Corruption 1 | . . . . . . . . 8 1 . 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . 1 . . 1 3 Message Errors 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 199 | . . 36 . 30 . . . 133 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 66 | . . 36 . 30 . . . . . . . . Melee 133 | . . . . . . . . 133 . . . . Knockbacks 4 | . . . . . . . . 1 . 1 2 . Impact 4 | . . . . . . . . 1 . 1 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 189 | . . 58 . 93 . . . 13 5 . 7 13 Shots 7 | . . 2 . 4 . . . 1 . . . . Rammed 26 | . . . . 1 . . . . 1 3 2 19 Targets Rammed 37 | . . . . 1 . . . . 1 3 13 19 Kicked 11 | . . . . . . . . . . . 11 . Crushed . | . . . . . . . . . . . . . Highest Temperature 396 | . 40 396 45 230 5 . . . 44 26 38 217 Average Temperature 56 | . 18 115 24 81 5 . . . 5 10 17 123 Received Heat Transfer 1438 | . 48 378 33 306 99 18 . 84 18 216 85 153 Effects 3 | . . 2 . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 9 | . . 8 . 1 . . . . . . . . Heat Transferred 2951 | . 375 1702 74 763 . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Peak Influence 688 | . 147 688 303 443 151 . . 404 197 130 83 559 Initial 224 | . . 12 224 117 151 . . 56 182 86 26 8 Average 155 | . 38 205 273 229 149 . . 275 182 94 25 262 Maximum Alert Level 2 | . . 2 1 2 . . . 2 . . . 2 Low Security (%) 68 | 100 100 56 . 35 100 . . 31 100 100 100 37 Level 1 24 | . . 27 100 57 . . . 67 . . . 42 Level 2 6 | . . 16 . 7 . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 4 5 . 2 3 . . 3 1 3 2 6 Investigation 12 | . 2 2 . . 3 . . . . . 1 4 Extermination 2 | . . . . . . . . . . . 1 1 Reinforcement 13 | . 2 3 . 2 . . . 1 1 3 . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Distress Signals 11 | . 1 1 . 1 . . . 2 . . 4 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 176 | . 8 31 3 19 5 4 . 22 6 18 20 40 Peak Tracking Total 17 | . 2 4 3 7 5 5 . 9 6 12 15 17 Tactical Retreats 27 | . 1 2 . 2 1 1 . 4 . 2 5 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Traps Triggered 7 | . 2 1 . . 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Machines Disabled 2 | . . 1 . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Machines Accessed 35 | . 7 6 . 5 3 1 1 5 . 1 . 6 Terminals 24 | . 6 4 . 4 1 . . 3 . 1 . 5 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 3 | . . 2 . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 Total Hacks 100 | . 24 13 . 21 11 1 1 9 . 2 . 18 Successful 51 | . 12 6 . 12 8 1 1 5 . 1 . 5 Failed 48 | . 12 7 . 8 3 . . 4 . 1 . 13 Catastrophic 10 | . 5 1 . . 1 . . . . . . 3 Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 58 | . 19 7 . 13 6 . . 6 . . . 7 Terminals 78 | . 22 9 . 17 6 . . 6 . 2 . 16 Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 7 | . . 4 . . 3 . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 Terminal Hacks 27 | . 7 1 . 6 3 1 1 2 . 1 . 5 Record 3 | . . . . . . . 1 . . . . 2 Part Schematic 2 | . . . . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 6 | . 1 1 . 2 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . . . 1 . . 1 . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . 4 . . 2 . . . . . . . Scan Component 3 | . . 2 . . 1 . . . . . . . Repair 3 | . . 2 . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 4 1 . 2 1 . . . . . . . Terminals 7 | . 3 1 . 2 1 . . . . . . . Botnet 7 | . 3 1 . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 28 | . 7 4 . 4 3 . . 3 . 1 . 6 Full Trace Events 9 | . 1 2 . . 2 . . . . . . 4 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . . Parts Repaired 3 | . . 2 . . 1 . . . . . . . Time 103 | . . 52 . . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Turns Passed 4859 | 50 949 1230 224 436 337 130 222 269 107 203 413 289 Spaces Moved 4421 | 38 394 497 127 193 127 379 618 585 165 313 415 570 Core 163 | 2 . . . 15 . . . . . . 25 121 Treads 722 | 1 154 336 127 104 . . . . . . . . Legs 147 | . . . . . . . . . . . 147 . Wheels 436 | 35 240 161 . . . . . . . . . . Hover 754 | . . . . . . . . . 148 313 196 97 Flight 2199 | . . . . 74 127 379 618 585 17 . 47 352 Fastest Speed 31 | 50 100 115 160 31 31 34 34 34 37 60 35 35 Average Speed 74 | 98 131 146 160 162 65 34 34 34 59 60 84 42 Slowest Speed 680 | 160 240 160 160 680 110 34 34 37 70 80 200 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . 5 . . . . . . 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 71 44 22 24 4 63 59 14 3 10 21 21 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 1 . . . . . Spaces Dug 28 | . . 12 12 . . . 1 3 . . . . Terrain Destroyed 137 | . . 36 27 55 . . 1 17 . . 1 . Melee 4 | . . . . . . . 1 3 . . . . Projectile 1 | . . . . . . . . . . . 1 . AOE 132 | . . 36 27 55 . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Total 5654 | 46 780 855 139 257 380 379 624 635 172 323 468 596 Wait 841 | . 336 192 . 22 251 . . 23 . . 15 2 Move 4390 | 37 393 496 126 183 126 378 617 584 165 313 412 560 Hop 10 | . . . . 4 . . . . . . 1 5 Pick Up 51 | 2 12 21 2 1 1 1 . 3 1 2 3 2 Fast Attach 51 | 6 5 6 . 2 . . 3 4 4 3 14 4 Attach 26 | . . 8 1 6 1 . . 1 2 . 4 3 Detach 1 | . 1 . . . . . . . . . . . Swap 56 | 1 6 27 6 11 . . 1 4 . . . . Drop 46 | . 3 28 1 1 1 . 1 5 . 1 4 1 Fire 137 | . 24 77 3 26 . . . 5 . . 2 . Melee 10 | . . . . . . . 2 6 . 2 . . Ram 24 | . . . . 1 . . . . . 2 2 19 Kick 11 | . . . . . . . . . . . 11 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 485 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Discovered new exit (range 5) 968 | -10/Materials | Discovered new exit (range 15) 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1568 | -9/Materials | Repaired Sensor Array 1749 | -9/Materials | Repaired Lgt. Armor Plating 2061 | -9/Materials | Identified exit to Mines 2062 | -9/Materials | Build established: Scavenger-Mutant 2230 | -9/Materials | Entered Mines 2237 | -9/Mines | Learned Materials stockpile data 2253 | -9/Mines | Found a hidden stash of uninstalled traps 2287 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2296 | -9/Mines | Met a Derelict bent on vengeance 2340 | -9/Mines | Assembled infested the area 2444 | -9/Mines | Discovered new exit (range 7) 2454 | -9/Mines | Entered Materials 2454 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2509 | -8/Materials | Identified exit to Storage 2885 | -8/Materials | Discovered new exit (range 16) 2889 | -8/Materials | Central database locked down 2890 | -8/Materials | Entered Factory 2890 | -7/Factory | Evolved 2 slots: Utility x2 2944 | -7/Factory | Repaired Imp. Flight Unit 3055 | -7/Factory | Fabricated Imp. Flight Unit? 3221 | -7/Factory | Discovered new exit (range 6) 3224 | -7/Factory | Identified exit to Lower Caves 3227 | -7/Factory | Entered Lower Caves 3252 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3273 | -7/Lower Caves | Encountered a Warlord checkpoint 3344 | -7/Lower Caves | Learned 12 Factory zone layouts 3347 | -7/Lower Caves | Learned location of Zion (-7) 3355 | -7/Lower Caves | Discovered new exit (range 9) 3357 | -7/Lower Caves | Entered another Lower Caves area 3477 | -7/Lower Caves | Found Alien Artifact 3477 | -7/Lower Caves | Identified Dimensional Node Initializer 3477 | -7/Lower Caves | Initialized slip node 3496 | -7/Lower Caves | Spotted B-75 Beast 3517 | -7/Lower Caves | Build established: Hacker-Mutant 3560 | -7/Lower Caves | Discovered new exit (range 8) 3579 | -7/Lower Caves | Entered Factory 3579 | -6/Factory | Evolved 2 slots: Propulsion x2 3580 | -6/Factory | Identified exit to Extension 3633 | -6/Factory | Garrison activated, responded to threat 3652 | -6/Factory | Discovered new exit (range 11) 3667 | -6/Factory | Identified exit to Lower Caves 3766 | -6/Factory | Discovered new exit (range 7) 3848 | -6/Factory | Entered another Factory area 3848 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3869 | -5/Factory | Lost 3 parts (3u) 3925 | -5/Factory | Discovered new exit (range 16) 3955 | -5/Factory | Entered another Factory area 3955 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3957 | -4/Factory | Identified exit to DSF 4064 | -4/Factory | Spotted B-86 Titan 4142 | -4/Factory | Build established: Mutant 4152 | -4/Factory | Discovered new exit (range 6) 4154 | -4/Factory | Core integrity fell below 50% 4158 | -4/Factory | Core integrity fell below 20% 4158 | -4/Factory | Entered Research 4158 | -3/Research | Evolved 2 slots: Propulsion x2 4188 | -3/Research | Lost 13 parts (2p5n4u2w) 4538 | -3/Research | Spotted B-86 Titan 4546 | -3/Research | Core integrity fell below 50% 4559 | -3/Research | Core integrity fell below 20% 4566 | -3/Research | Discovered new exit (range 15) 4571 | -3/Research | Entered another Research area 4571 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4576 | -2/Research | Lost 5 parts (1p4n) 4721 | -2/Research | Lost 3 parts (1p1n1u) 4774 | -2/Research | Core integrity fell below 50% 4798 | -2/Research | Core integrity fell below 20% 4807 | -2/Research | Identified exit to Access 4860 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 04807_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Access: (181,181) (105,15) (41,6) Map updated. 04808_ K-01 Serf cleans the Terminal. 04809_ Slug penetrates Wall. 04810_ 4O|2RWURG/R:IVX>KBC346% JTO#PTJTKL 04817_ Slug penetrates Wall. 04821_ ALERT: Rogue bot located, Programmers report to Research Zone 3G. 04841_ Slammed into R-10 Processor. 04846_ Acquired Impulse Thruster Array. 04855_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04857_ Penetrated by Slug. 04857_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ??????############## ##########????????????????? | | ??????# Y @ +????????????????? | | ??????# ### ######## #????????????????? | | ??????# #?#####?????????????????????????? | | ??????# #???????????????????????????????? | | ??????#### ##+########????????????????????????? | | ????????# # ! #????????????????????????? | | ????????#T ?# #????????????????????????? | | ????????## ??# #????????????????????????? | | ?????????# ???# """ #????????????????????????? | | ?????????#????# """ #????????????????????????? | | ??????????????#] """ #????????????????????????? | | ?????????#????# #????????????????????????? | | ?????????# ?# #????????????????????????? | | ?????????# ###+###################????????????? | | ?????????+ !! ???????????? | | ?????????# ! ???????????? | | ?????????# !! ???????????? | | ?????????# ???????????? | | ?????????########## ##### ##????????????? | | ###########???????# #?????? #?????????????? | | #???????# #????????#?????????????? | | #???????####+## #??????????????????????? | | !!! #?????????????# #??????????????????????? | | !! ??????????????# #??????????????????????? | | !!????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Just Browsing Party Time Quantum Hacking Challenges ------------ None Game ------ Seed Static Manual? 1 Play Time 01:33:23 Cumulative 18.2 hours Start 2024.04.06 @ 22:06:07 End 2024.04.06 @ 23:35:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cc61868-5e76-48ba-b6f1-7ca212a17fd9