Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.12 @ 04:17:41 Player: omewwes Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (412) 2060 Value Destroyed (21018) 21018 Prototype IDs (288) 5760 Alien Tech Used (3) 600 Bonus (28974) 28974 TOTAL SCORE: 68912 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9102 Follower Combat Kills 6120 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -5248 Cogmind --------- Core Integrity 1266/1600 Matter 300/300 Energy 1068/1483 System Corruption 7% Temperature Cool (1) Movement Walking (73) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- ZP-Quantum Reactor > --- PROPULSION (5) --- HC-Antigrav Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Advanced Phase Shifter Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (4) ------- Thermal Nova Construct/C Hvy. Thermal Quantum Construct/C Directed Nova Construct/C > --- INVENTORY (20) --- Advanced Cooling System Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (600) Matter Compressor (250) Long-range Sensor Array Precision Matter Filter Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Experimental Cloaking Device Graphene Brace Experimental Shock Absorption System Advanced Force Field AEGIS Remote Shield Advanced Component Analysis Suite Experimental System Purifier Core Reset Matrix Peak State ------------ > --- POWER ------------ ZP-Quantum Reactor > --- PROPULSION ------- HC-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Advanced Phase Shifter Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Thermal Nova Construct/C Hvy. Thermal Quantum Construct/C Directed Nova Construct/C > --- INVENTORY -------- Advanced Cooling System Advanced Energy Well Experimental Energy Well Experimental Energy Well Matter Compressor Long-range Sensor Array Precision Matter Filter Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Experimental Cloaking Device Graphene Brace Experimental Shock Absorption System Advanced Force Field AEGIS Remote Shield Advanced Component Analysis Suite Experimental System Purifier Transdimensional Reconstructor Core Reset Matrix [Rating: 242] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Leg Constructs Hover Unit Aerolev Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . . . 3 . . 2 . . . . 1 . . . . . . 1 . . . 2 . . 2 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 273 | . 2 3 . 2 25 7 3 23 7 3 4 4 37 5 10 . 9 5 4 2 3 3 3 7 19 2 24 14 7 36 Power 15 | . . . . . 4 . 1 . . . . . 3 . . . . . . . 2 . . . 2 . 2 1 . . Engine 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 2 1 . . Propulsion 9 | . . . . . 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 209 | . 2 . . . 6 1 1 13 4 3 1 . 32 5 10 . 9 5 4 2 1 3 3 7 17 2 22 13 7 36 Device 131 | . . . . . . . 1 6 2 2 . . 16 3 6 . 4 3 4 2 1 1 3 5 14 2 17 8 6 25 Storage 13 | . . . . . . 1 . 1 . . . . 1 . . . 1 1 . . . . . . 1 . 2 3 . 2 Processor 14 | . . . . . 3 . . 3 . 1 . . 1 . . . . . . . . 1 . 1 . . . 2 . 2 Hackware 6 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 Protection 45 | . 2 . . . 2 . . 2 2 . 1 . 14 2 4 . 4 1 . . . 1 . 1 1 . 3 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | . . 3 . 2 9 6 1 7 3 . 3 4 2 . . . . . . . . . . . . . . . . . Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . . 2 . 1 8 3 . 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 . 1 1 2 . 2 2 . . 2 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 3 . 1 . 1 . . . 4 . . . 2 3 . . . 1 1 . 4 . 3 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 34 | . . . . . 2 . . 14 . . . . 9 . . . 1 . . . . . . . 2 . 1 . 2 3 Power 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . . . . 4 . . . . 6 . . . . . . . . . . . 2 . 1 . 2 2 Weapon 9 | . . . . . 2 . . 3 . . . . 2 . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . 1 . . 6 . . . . 3 . . . 1 . . . . . . . 1 . 1 . 1 2 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 98 100 100 100 97 100 68 68 62 55 69 71 66 60 46 55 55 61 61 60 66 65 63 67 67 67 67 66 64 63 Engine 1 | . 14 14 14 14 9 9 . 3 3 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 8 . . . 5 6 6 2 2 5 5 2 . 5 5 1 . . . . . . . . Reactor 2 | . . . . . . . . 2 2 6 . . 1 2 2 . . 2 4 . 1 4 5 4 5 9 6 4 3 3 Treads 1 | . . . . . . . . . . . . . 1 . 5 5 5 5 5 5 5 5 5 . 1 4 2 4 . . Leg 3 | . 28 28 28 28 18 18 3 7 . . 3 6 1 . . . . . . . . . . . . . 1 . 2 1 Hover 1 | . . . . . . . 6 1 . . . . 2 4 . . . . . . . . . 2 . . . . . 1 Device 18 | . . . . . . . 8 10 13 17 14 12 19 20 12 22 22 21 22 28 30 29 28 27 26 26 28 29 29 26 Storage 4 | . 14 14 14 14 9 9 9 5 2 . . . . . . . . 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 10 | . . . . . 22 18 18 14 19 18 18 18 12 10 5 5 5 5 5 5 5 5 5 8 9 9 7 6 7 7 Protection 4 | . 12 14 14 14 9 9 . . 2 . 3 6 6 4 5 5 4 5 5 1 . . . 3 2 . 4 5 3 4 Energy Gun 1 | . . . . . . . 3 1 5 . 5 4 . . . . . 2 3 . . . . . . . 1 2 3 2 Energy Cannon 3 | . . . . . . 2 8 . . 6 . 1 5 8 1 . . . . . . . . 3 5 9 9 7 3 3 Ballistic Gun 4 | . 28 26 28 28 26 23 . 4 2 . . . . . . . 4 2 . . 3 7 10 9 6 4 1 . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . 1 1 9 11 6 5 7 10 11 7 5 . . . . 1 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 12 13 16 15 15 26 34 34 34 30 19 25 31 43 67 88 77 91 96 96 89 101 101 82 85 118 118 150 148 152 194 Greatest Support 277 | 20 20 20 20 20 30 30 30 52 30 19 65 65 146 166 166 201 201 201 201 201 201 228 113 168 145 145 180 104 150 277 Greatest Overweight (x) 2 | . . . . . . 1 2 2 1 . . . . . . . . . . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 8 10 10 10 10 5 5 5 20 5 5 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 10 | 8 8 8 8 8 8 8 10 9 7 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 17 20 20 Most Carried 20 | 6 4 8 8 8 8 10 10 10 10 5 5 5 5 5 5 5 10 14 15 15 15 15 15 15 15 15 19 20 20 20 Average Carried 9 | 5 2 5 7 8 7 8 3 7 6 4 4 4 4 4 4 4 5 12 14 14 14 14 14 14 14 14 14 16 19 19 Final Capacity 20 | 8 8 8 8 8 8 10 10 10 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 2 3 8 8 8 8 10 7 10 5 5 5 5 5 5 5 5 10 13 15 15 15 15 15 15 14 15 15 20 19 18 Scrap Engine Consumption 398 | . . . . . . . 34 50 6 5 3 8 34 26 32 . 3 3 4 4 16 15 4 15 19 1 36 25 6 49 Constructs Created 11 | . . . . . . . 3 4 . . . . 2 . . . . . . . 1 . . . . . . . . 1 Constructs Modified 177 | . . . . . . . 10 15 4 . 5 2 14 15 11 4 1 2 2 . 6 7 1 7 14 . 20 9 5 23 Class Distribution -------------------- 38% | Construct 25% | Scavenger-Construct 11% | Mutant 5% | Commander-Construct 5% | Derelict-Construct 4% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Scavenger-Mutant | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Construct | -6/Zion Derelict-Construct | -5/Proximity Caves Scavenger-Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Scavenger-Construct | -5/Upper Caves Scavenger-Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Commander-Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -3/Research Construct | -3/Armory Scavenger-Construct | -3/Lab Scavenger-Construct | -2/Research Scavenger-Construct | -2/Testing Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Matter Collected 10375 | 196 . 83 . 18 585 375 30 489 112 75 . 207 389 48 701 98 344 74 150 10 557 245 39 171 1348 . 908 690 374 2059 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27478 | . . 175 . 118 1185 468 1756 2365 107 138 . 44 1493 . 1568 428 763 288 479 174 728 136 . 312 3090 . 2531 2440 2356 4336 Parts 1214 | . . 8 . 7 58 31 68 75 1 3 . 7 71 . 72 15 24 6 29 3 42 6 . 19 135 . 109 130 112 183 Haulers Intercepted 12 | . . . . . 4 1 . . . . . . . . 2 . 1 . . . . . . . . . 3 1 . . Recyclers Shooed 27 | . . 2 . 1 1 1 11 5 . . . . 3 . . . . . . 1 . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . 1 . . 12 . . . 16 22 3 26 . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 311 | . . 4 . 4 14 10 10 25 3 . . 4 20 . 15 4 10 . 8 3 13 2 . 4 40 . 15 27 25 51 Melee 10 | . . . . . . . . 6 . . . . 3 . . . . . . . . . . . 1 . . . . . Guns 60 | . . 1 . . 14 7 7 6 1 . . . . . . . 1 . 1 . 3 1 . 1 7 . 1 1 2 6 Cannons 202 | . . . . . . . 3 4 . . . . 17 . 15 4 9 . 7 3 9 1 . 3 29 . 13 23 22 40 AOE 22 | . . 3 . 4 . 3 . 1 2 . . 4 . . . . . . . . . . . . 3 . . 2 . . Classes Destroyed 25 | . . 2 . 2 5 1 4 1 . . . . 1 . . . . . 1 . . . . 2 2 . 2 . . 2 Worker 16 | . . . . . 2 . 1 3 . . . . 3 . 1 . . . . . . . . . . . 2 . 2 2 Builder 11 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . 2 2 4 . Tunneler 4 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Hauler 12 | . . . . . 4 1 . . . . . . . . 2 . 1 . . . . . . . . . 3 1 . . Recycler 37 | . . . . 1 4 . 13 7 . . . . 2 . 1 . . . . . . . . . . . 5 1 2 1 Mechanic 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Operator 5 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 9 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . 2 1 1 . Swarmer 48 | . . . . 4 3 3 . 3 . . . 4 7 . . 1 1 . . . 4 . . 1 3 . 1 . 5 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Grunt 107 | . . 3 . . 6 2 2 13 2 . . . 5 . 6 2 6 . 3 2 2 . . . 22 . 1 6 10 14 Brawler 16 | . . . . . . . 1 2 . . . . . . 1 . 1 . . . . . . . 3 . . . 2 6 Duelist 8 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . 1 . 1 2 Protector 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . 2 Sentry 38 | . . 1 . . 4 4 4 3 . . . . 2 . 3 1 1 . . . 6 . . 1 . . 2 3 1 2 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Hunter 23 | . . . . . 1 . . 1 . . . . 1 . 3 . 1 . 2 . . . . . . . 2 5 3 4 Programmer 43 | . . . . . . . 2 2 . . . . 5 . 2 . . . 1 1 . . . . 3 . 6 11 2 8 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Enhanced Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | . . 3 . 5 7 6 6 10 3 . . 4 8 . 6 4 5 . 4 2 6 2 . 4 10 . 4 9 14 13 Combat Bots Only 11 | . . 3 . 4 5 6 3 6 3 . . 4 7 . 5 4 4 . 4 2 6 2 . 3 9 . 3 9 11 11 Max Kills in Single Turn 3 | . . 3 . 3 1 3 1 2 1 1 . 2 2 . 2 1 1 . 1 1 2 1 . 2 2 . 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 3 . 3 . 1 1 . . 2 . . . . . . . . . . . . 2 . . 1 . . Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Damage Taken 20932 | . . 143 . 35 611 387 182 2844 133 . . 440 2496 . 1564 165 766 60 319 57 684 101 . 364 1461 . 1025 789 1247 5059 Core 1338 | . . 39 . 8 40 56 14 414 . . . 48 126 . 37 18 62 . 13 . . 17 . 39 91 . . 53 65 198 Absorbed by Shields 6594 | . . . . . . . . . . . . . 87 . . . . 20 86 21 250 35 . 131 244 . 312 759 958 3691 Reduced by Siege Mode 68 | . . . . . . . . . . . . . . . 25 . . . 10 . 10 . . . 23 . . . . . Redirected to Shielding 179 | . . 9 . 2 3 . . . . . . . 104 . . . . . . . . . . . . . 25 36 . . Regen/Repaired (Parts) 7488 | . . . . . . . 15 716 123 100 26 122 1037 197 169 179 50 202 28 . 206 642 44 158 493 . 577 422 81 1901 Core Remaining (%) 81 | 100 . . . 81 . . 80 . . . . 45 . . . . . . 74 . . . 98 . . 83 . 96 . 79 Volleys Fired 1098 | . . 11 . 5 59 30 67 90 5 11 1 8 64 20 81 14 37 25 15 15 46 17 . 8 110 10 83 69 62 135 Largest 3 | . . 2 . 2 3 3 1 3 2 1 1 1 2 2 2 2 2 2 2 2 3 3 . 3 3 1 3 3 3 3 Hottest 354 | . . 40 . 43 66 106 125 148 79 51 51 43 105 263 263 212 212 134 134 134 232 232 . 168 354 44 183 178 271 302 Shots Fired 2102 | . . 19 . 8 175 84 67 109 6 11 1 8 80 23 111 28 74 27 30 28 103 38 . 22 224 10 185 135 123 373 Gun 821 | . . 18 . 6 174 79 36 80 2 . 1 . 10 . . . 31 25 10 . 16 12 . 14 89 9 31 34 34 110 Cannon 1255 | . . . . . . 2 31 23 . 11 . . 69 23 111 28 43 2 20 28 87 26 . 8 135 1 154 101 89 263 Launcher 26 | . . 1 . 2 1 3 . 6 4 . . 8 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1113 | . . 18 . 6 174 79 . 57 1 . . . 74 22 111 28 74 4 20 28 90 38 . 14 95 9 8 9 62 92 Thermal 893 | . . . . . . 2 31 46 . . 1 . . . . . . 23 10 . 13 . . 8 129 1 161 126 61 281 Explosive 26 | . . 1 . 2 1 3 . 6 4 . . 8 1 . . . . . . . . . . . . . . . . . Electromagnetic 70 | . . . . . . . 36 . 1 11 . . 5 1 . . . . . . . . . . . . 16 . . . Robot Hit Streak 25 | . . 10 . 3 15 11 24 25 1 4 . 5 23 6 10 9 7 14 11 8 14 5 . 6 15 . 12 11 10 23 Robot Miss Streak 8 | . . 2 . 3 3 3 2 2 1 4 . 1 2 3 4 2 2 1 1 2 3 3 . 3 4 . 8 3 3 4 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . 1 . 1 . . . 1 1 . 1 1 . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 68 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 1 24 . . . Shots Hit Robots 1323 | . . 14 . 4 127 45 60 117 1 8 . 4 93 13 70 14 43 23 19 13 46 23 . 12 119 . 80 69 65 241 Core Hits 675 | . . 10 . 5 62 17 37 99 10 6 . 10 52 1 30 5 13 3 10 3 19 8 . 5 54 . 38 39 37 102 Critical Kills 49 | . . . . . . 2 . 1 . . . . . . 2 1 3 . 2 1 1 1 . 1 9 . 7 13 1 4 Critical Parts Destroyed 56 | . . . . . 2 . . . . . . . . . 8 3 5 . 1 . 4 5 . . 16 . 8 3 . 1 Critical Strikes 122 | . . . . . 2 2 . 8 . . . . 3 . 10 4 8 . 3 1 5 6 . 2 26 . 17 19 1 5 Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 4 Destroy 104 | . . . . . 2 2 . 1 . . . . . . 10 4 8 . 3 1 4 6 . 2 26 . 16 18 . 1 Blast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 83 | . . . . . . . . 35 1 . 2 1 44 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . 35 1 . 1 . 23 . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . 1 1 21 . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76760 | . . 243 . 270 1302 818 1286 4140 320 159 . 976 3006 257 4217 952 2636 839 1062 972 3414 2040 . 849 9205 . 7263 6128 6649 17757 Guns 12410 | . . 101 . 29 1302 681 609 1493 21 . . . 135 . . . 540 578 63 . 426 351 . 223 1974 . 952 416 569 1947 Cannons 57529 | . . . . . . . 627 690 . 112 . . 1647 257 4217 952 2096 181 999 972 2988 1689 . 626 6731 . 5869 5318 5809 15749 Explosions 4165 | . . 142 . 241 . 137 50 416 299 47 . 933 198 . . . . 80 . . . . . . 500 . 402 394 265 61 Melee 2586 | . . . . . . . . 1527 . . . 43 1016 . . . . . . . . . . . . . . . . . Ramming 70 | . . . . . . . . 14 . . . . 10 . . . . . . . . . . . . . 40 . 6 . Kinetic 37754 | . . 101 . 29 1302 681 . 1132 21 . . . 1601 255 4217 952 2636 238 999 972 3223 2040 . 223 2078 . 187 829 5068 8970 Thermal 32674 | . . . . . . . 677 1051 . 47 . . 198 . . . . 601 63 . 191 . . 626 7127 . 6432 5299 1575 8787 Explosive 2168 | . . 142 . 241 . 137 . 416 299 . . 933 . . . . . . . . . . . . . . . . . . Electromagnetic 1508 | . . . . . . . 609 . . 112 . . 181 2 . . . . . . . . . . . . 604 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2279 | . . . . . . . . 1527 . . . . 752 . . . . . . . . . . . . . . . . . Piercing 307 | . . . . . . . . . . . . 43 264 . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 4 4 4 4 . 3 1 . . . . . . 2 2 2 1 6 1 1 4 1 11 Average Corruption 3 | . . . . . . . . 3 4 4 4 . 1 1 . . . . . . 2 2 2 1 2 1 1 2 1 5 Corruption Purged 18 | . . . . . . . . . . . . . 5 1 . . . . . . . . . . 6 1 . . . 5 Corruption Blocked 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 43 Effects 120 | . . . . . . . . 14 9 4 2 . 6 1 . . . . . . 2 5 2 1 13 . 1 21 1 38 Message Errors 23 | . . . . . . . . 1 3 1 . . 2 . . . . . . . . . 1 . . . . 7 . 8 Matter Fused 38 | . . . . . . . . 8 . 2 1 . 2 . . . . . . . . 1 1 . 3 . . 8 1 11 Heat Flow Errors 9 | . . . . . . . . 1 1 . . . 1 1 . . . . . . . 1 . . 1 . . . . 3 Energy Discharges 18 | . . . . . . . . 3 2 . 1 . . . . . . . . . 1 1 . 1 2 . . 3 . 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Data Loss (minor) 15 | . . . . . . . . 1 2 . . . 1 . . . . . . . 1 2 . . 1 . . 2 . 5 Data Loss (major) 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Overflow Damage 6356 | . . . . 21 . 11 34 200 . 1 . 23 217 . 182 191 318 152 . 132 268 64 . 92 643 . 813 527 1072 1395 Projectiles 5855 | . . . . . . . 34 37 . 1 . . 38 . 182 191 318 152 . 132 268 64 . 92 641 . 768 496 1046 1395 Explosions 174 | . . . . 21 . 11 . . . . . 23 15 . . . . . . . . . . . 2 . 45 31 26 . Melee 327 | . . . . . . . . 163 . . . . 164 . . . . . . . . . . . . . . . . . Knockbacks 122 | . . . . . . . . 7 . . . . 12 . 13 4 13 . 6 6 6 14 . . . . . . 14 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 112 | . . . . . . . . 7 . . . . 11 . 11 3 13 . 5 6 6 12 . . . . . . 14 24 Secondary 10 | . . . . . . . . . . . . . 1 . 2 1 . . 1 . . 2 . . . . . . . 3 Self-Inflicted Damage 656 | . . . . . 2 29 . 1 . . . . 125 . . . . 80 . . . . . . 140 . 97 138 . 44 Shots 13 | . . . . . 1 1 . . . . . . 3 . . . . 1 . . . . . . 2 . 2 2 . 1 Rammed 7 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 3 . . . Targets Rammed 11 | . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . 3 . 1 . Kicked 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . . 9 . 2 84 39 74 380 82 . . 18 230 278 432 84 69 . 1 . 321 194 . 257 342 . 319 60 470 402 Average Temperature 86 | . . 6 . 1 29 17 18 169 52 . . 13 53 152 119 22 30 . 1 . 74 32 . 104 90 . 63 25 126 94 Received Heat Transfer 4008 | . . 51 . . 261 126 45 864 9 . . 111 459 . 312 72 355 . 21 12 99 6 . 6 249 . 149 53 88 660 Effects 14 | . . . . . . . . 5 . . . . . . 4 . . . . . 1 . . . 2 . . . 1 1 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 9 | . . . . . . . . 2 . . . . . . 3 . . . . . 1 . . . 2 . . . . 1 Interference 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . Siege Activations 10 | . . . . . . . . . . . . . . . 5 . . . 1 . 2 . . . 2 . . . . . Total Turns 112 | . . . . . . . . . . . . . . . 57 . . . 20 . 16 . . . 19 . . . . . Longest Duration 32 | . . . . . . . . . . . . . . . 32 . . . 20 . 14 . . . 11 . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 12 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . 1 . 3 . . 3 Impact Corruptions 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 3 Robots Melted 17 | . . . . . . . . 9 . . . . . . . . . . . . 1 . . . . . 1 1 1 4 Combat Hostiles 15 | . . . . . . . . 8 . . . . . . . . . . . . 1 . . . . . . 1 1 4 Parts Melted 45 | . . . . . . . 1 18 . . . . . . 3 . 2 . . . 2 . . . 3 . 2 3 3 8 Heat Transferred 12128 | . . . . . . . 988 5700 . 50 . . 200 . . . . 50 . . . . . 259 2749 . 1029 200 200 703 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . 2 . . 1 . . 3 . . . . 1 . . . . . . 3 . 3 3 1 1 Missiles Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Peak Influence 3746 | . 37 148 . 111 328 400 189 396 . . . . 376 160 1150 . . . . 341 1285 1382 711 812 2354 . 1543 1614 1665 3746 Initial 1065 | . . 14 . . 42 87 118 . . . . . 69 116 5 . . . . 94 174 719 552 266 415 . . 853 968 1065 Average 596 | . 28 88 . 29 190 269 55 163 . . . . 237 39 495 . . . . 209 698 1012 679 490 1241 . 795 1140 1224 1902 Maximum Alert Level 5 | . . . . . 1 2 . 1 . . . . 1 . 4 . . . . 1 4 4 3 3 5 . 4 5 5 5 Low Security (%) 38 | 100 100 100 . 100 45 18 100 60 . . . . 21 100 23 . . . . 54 3 . . . . . 22 . . 9 Level 1 19 | . . . . . 54 71 . 39 . . . . 78 . 17 . . . . 45 7 . . 47 . . 5 . . . Level 2 7 | . . . . . . 10 . . . . . . . . 32 . . . . . 47 . 22 29 19 . 11 . . . Level 3 14 | . . . . . . . . . . . . . . . 23 . . . . . 33 74 77 22 24 . 25 49 44 3 Level 4 11 | . . . . . . . . . . . . . . . 3 . . . . . 8 24 . . 35 . 35 48 50 5 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 1 5 68 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 . . . . . . 4 . . . . 4 . 14 . . . . 1 2 . . 1 8 . 11 9 4 14 Investigation 9 | . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 2 1 1 Extermination 20 | . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . 1 . 5 3 1 4 Reinforcement 20 | . . . . . . . . 2 . . . . 2 . 4 . . . . 1 . . . 1 2 . 5 2 . 1 Assault 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . 2 2 8 Garrison 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Distress Signals 15 | . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . 2 . 1 2 1 5 Communications Jammed 608 | . . . . . . . . . . . . . 25 . . . . . 2 . 46 164 . 45 122 . 68 9 19 108 Distress Signals 601 | . . . . . . . . . . . . . 25 . . . . . . . 46 164 . 43 122 . 65 9 19 108 Times Spotted 563 | . . 5 . 4 19 11 5 41 10 . . 12 47 5 42 6 11 . 7 6 28 10 2 10 67 . 49 37 34 95 Peak Tracking Total 11 | . . 3 . 4 7 4 2 4 7 . . 4 8 1 6 3 5 . 2 4 6 5 2 6 9 . 6 6 8 11 Tactical Retreats 25 | . . . . . 1 . . 4 1 . . . 4 . . . 2 . . . . . . . 3 . 3 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Traps Triggered 29 | . . . . . . . . . . . . . 3 . 14 . . . . . 2 . . 1 . . 4 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Machines Disabled 66 | . . . . . . 2 . 3 . . . . 5 . 8 . . 2 . 2 7 . 3 . 10 2 4 8 2 8 Max in Single Turn 2 | . . . . . . 1 . 2 . . . . 1 . 2 . . 1 . 1 1 . . . 1 1 1 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Machines Accessed 51 | . 4 . 1 1 6 5 2 5 . 1 . . 3 . 9 . . 4 . . 5 1 . . . . 3 . . 1 Terminals 29 | . 3 . . 1 6 5 2 4 . 1 . . . . . . . . . . 5 1 . . . . . . . 1 Fabricators 7 | . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . Total Hacks 107 | . 8 . 1 2 14 13 5 8 . 1 . . 6 . 15 . . 17 . . 10 2 . . . . 3 . . 2 Successful 46 | . 3 . 1 . 2 3 2 2 . 1 . . 5 . 5 . . 17 . . 2 1 . . . . 1 . . 1 Failed 61 | . 5 . . 2 12 10 3 6 . . . . 1 . 10 . . . . . 8 1 . . . . 2 . . 1 Catastrophic 16 | . 1 . . . 3 . 1 3 . . . . 1 . 2 . . . . . 2 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 1 . . . 9 10 2 1 . . . . 22 . 48 . . . . 6 6 1 . 10 5 . 30 10 6 10 Terminals 63 | . 7 . . 2 14 13 5 7 . 1 . . . . . . . . . . 10 2 . . . . . . . 2 Fabricators 11 | . . . . . . . . 1 . . . . . . 9 . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . 2 . . . Terminal Hacks 34 | . 2 . 1 . 2 3 2 2 . 1 . . . . . . . 17 . . 2 1 . . . . . . . 1 Record 7 | . . . 1 . . . . . . 1 . . . . . . . 5 . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . . . . . . . . . 4 . 2 . . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Liberate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . . 1 6 6 2 4 . . . . . . 7 . . . . . 5 . . . . . 2 . . . Full Trace Events 3 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . . . . . 99 . . . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 14 . . . . . . 4 . . . . . . . . . . . 10 Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Total Allies 119 | . . 1 . . . . . . . . 4 . 8 18 10 . . . . 2 27 5 . 1 4 . 17 . . 22 Largest Group 20 | . . 1 . . . . . . . . 4 4 4 18 10 2 2 1 1 1 17 20 17 14 9 . 6 . . 14 Highest-Rated Group 1522 | . . 31 . . . . . . . . 150 150 210 656 523 109 109 24 24 50 1215 1522 1270 1012 613 . 592 . . 1498 Highest-Rated Ally 192 | . . 31 . . . . . . . . 40 40 70 50 85 85 85 24 24 50 159 159 128 103 165 . 115 . . 192 Zionite Dispatches 22 | . . . . . . . . . . . . . 3 . 3 . . . . 2 3 . . 1 2 . 8 . . . Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Light 6 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 3 . . . Fire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 11 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . 1 . . 6 . . . STAY 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . DROP 9 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . 5 . . . Ally Attacks 1141 | . . 7 . . . . . . . . . 42 7 202 147 6 2 . . 7 103 96 26 35 74 . 124 . . 263 Total Damage 42079 | . . 126 . . . . . . . . . 943 104 5399 4252 416 123 . . 804 3855 3769 1369 1511 2936 . 5353 . . 11119 Kills 180 | . . 1 . . . . . . . . . 8 2 11 29 2 . . . 3 22 16 5 7 14 . 26 . . 34 Allies Corrupted 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 1 . . . . 2 Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 2 1 1 . . . 2 . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . 2 . 7 . . . . . . . . 1 . . 1 2 1 2 Main Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Turns Passed 20498 | 11 164 369 326 73 845 378 2008 1680 426 194 598 434 1558 1110 1391 394 419 218 240 166 573 326 89 374 784 377 1516 1120 607 1730 Spaces Moved 17297 | 8 133 278 271 49 503 208 779 1146 617 329 808 513 1224 845 1911 522 510 236 312 199 469 297 62 298 554 302 1612 832 369 1101 Core 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Treads 7550 | . . . . . . . . . . . . . 259 189 1911 522 510 236 312 199 469 297 62 93 199 302 858 832 44 256 Legs 4674 | 8 133 278 271 49 503 208 109 642 . . 311 513 431 . . . . . . . . . . 13 . . 463 . 325 417 Wheels 183 | . . . . . . . 20 163 . . . . . . . . . . . . . . . . . . . . . . Hover 2846 | . . . . . . . 650 322 . . 39 . 534 656 . . . . . . . . . 192 1 . 24 . . 428 Flight 2042 | . . . . . . . . 17 617 329 458 . . . . . . . . . . . . . 354 . 267 . . . Fastest Speed 42 | 120 120 120 120 120 120 120 64 63 49 49 42 64 64 54 54 54 54 54 54 54 54 54 113 100 83 83 59 107 120 73 Average Speed 83 | 120 120 120 120 120 120 131 131 110 55 49 51 64 93 64 54 54 54 54 54 54 54 75 113 100 85 83 75 110 125 116 Slowest Speed 266 | 120 120 120 120 120 120 190 220 207 83 49 64 64 135 69 54 54 54 54 54 54 54 143 113 113 100 83 107 168 168 266 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 51 | 2 27 59 60 19 40 33 94 27 61 78 87 67 29 97 58 61 59 60 59 8 61 70 65 9 50 94 47 67 12 42 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 12 | . 1 . 1 . . . . . . . . . . . 5 . . 3 2 . . . . . . . . . . . Known Exits Taken 23 | . 1 . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . . . . . . 1 4 2 1 . . . 1 1 . 3 . . . . . . . . . . . Spaces Dug 112 | . . . . . 13 . . . 21 . . 7 9 . 10 . . . . 5 10 . . . 2 . 22 9 3 1 Terrain Destroyed 989 | . . 8 . 24 13 30 4 13 29 4 . 89 31 4 83 26 50 . 15 15 58 15 . 10 109 . 95 77 45 142 Melee 10 | . . . . . . . . . 1 . . . 9 . . . . . . . . . . . . . . . . . Projectile 556 | . . . . . . 1 1 7 . . . . . 4 59 26 50 . 15 15 58 15 . 10 85 . 71 38 37 64 AOE 423 | . . 8 . 24 13 29 3 6 28 4 . 89 22 . 24 . . . . . . . . . 24 . 24 39 8 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Arm Lab Res Tes Acc Com Total 21810 | 11 137 296 272 55 643 254 1711 1400 695 347 986 607 1486 1388 2158 606 578 299 351 229 707 369 81 353 764 420 1837 964 450 1356 Wait 2575 | . . 1 . . 23 1 828 77 51 3 169 75 78 501 149 69 13 28 19 8 70 45 12 37 60 95 77 24 9 53 Move 17255 | 7 132 277 270 48 502 207 778 1145 612 322 807 512 1224 844 1910 521 509 235 311 198 468 296 61 297 553 301 1609 831 368 1100 Hop 6 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . 1 . . . Pick Up 141 | . 1 4 1 . 12 4 8 9 3 2 2 2 12 2 3 1 4 1 2 3 2 2 1 2 6 5 18 13 2 14 Fast Attach 97 | . 2 . . . 5 1 1 15 1 2 3 . 20 1 3 . 5 3 . . 2 2 3 . 9 2 3 4 . 10 Attach 50 | . . . . . 5 . 2 4 6 1 . . 7 . 2 . 2 2 . 1 . 1 . 2 4 . 5 1 3 2 Detach 60 | . 1 . . . 3 . 9 8 7 1 . 1 4 4 . . 3 4 . . . 2 . . 6 1 3 1 . 2 Swap 131 | . . 3 . 2 15 6 . 4 1 . 1 4 10 4 5 . 2 1 4 1 1 . . 5 7 1 16 9 4 25 Drop 187 | 4 1 . 1 . 19 5 18 9 6 2 2 3 20 12 5 1 3 . . 2 4 4 4 2 9 5 18 12 1 15 Fire 1098 | . . 11 . 5 59 30 67 90 5 11 1 8 64 20 81 14 37 25 15 15 46 17 . 8 110 10 83 69 62 135 Melee 82 | . . . . . . . . 35 1 . 1 1 44 . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Crush 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 117 | . . . . . . . . . . . . 1 . . . . . . . 1 114 . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / Upp) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -3/Research (discovered 3 exits: *Res / *Arm / [Qua]) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 12 | -11/Junkyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 176 | -10/Materials | Entered Mines 183 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 312 | -10/Mines | Escorted by a lone wolf Derelict 312 | -10/Mines | Discovered new exit (range 14) 317 | -10/Mines | Build established: Mutant 322 | -10/Mines | Learned Materials security intel 380 | -10/Mines | Found a hidden stash of uninstalled traps 539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 540 | -10/Mines | Discovered new exit (range 5) 545 | -10/Mines | Entered Exiles 545 | -10/Exiles | Accompanied by 1 ally 577 | -10/Exiles | Met 8R-AWN 597 | -10/Exiles | Met EX-HEX 641 | -10/Exiles | Met EX-DEC 651 | -10/Exiles | Learned location of Zion (-6) 699 | -10/Exiles | Met EX-BIN 857 | -10/Exiles | Discovered new exit (range 14) 871 | -10/Exiles | Entered Mines 917 | -9/Mines | Discovered new exit (range 5) 944 | -9/Mines | Entered Materials 944 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1357 | -8/Materials | Discovered new exit (range 13) 1503 | -8/Materials | Build established: Scavenger-Gunner 1563 | -8/Materials | Identified exit to Factory 1662 | -8/Materials | Identified exit to Storage 1789 | -8/Materials | Entered Storage 1835 | -8/Storage | Build established: Gunner 2005 | -8/Storage | Identified exit to Recycling 2162 | -8/Storage | Used back door to open Recycling access 2167 | -8/Storage | Entered Recycling 2176 | -8/Recycling | Found Scrap Engine 2480 | -8/Recycling | Build established: Mutant 3107 | -8/Recycling | Discovered new exit (range 5) 3109 | -8/Recycling | Build established: Construct 4175 | -8/Recycling | Entered Factory 4175 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4377 | -6/Factory | Identified exit to Lower Caves 4615 | -6/Factory | Lost 6 parts (3n1u2w) 4769 | -6/Factory | Spotted B-75 Beast 5130 | -6/Factory | Build established: Scavenger-Mutant 5334 | -6/Factory | Lost 3 parts (2n1w) 5855 | -6/Factory | Entered Lower Caves 6023 | -6/Lower Caves | Spotted B-75 Beast 6133 | -6/Lower Caves | Build established: Construct 6186 | -6/Lower Caves | Learned Factory stockpile data 6261 | -6/Lower Caves | Discovered new exit (range 7) 6264 | -6/Lower Caves | Identified exit to Lower Caves 6275 | -6/Lower Caves | Found Alien Artifact 6275 | -6/Lower Caves | Identified Core Expander 6275 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 6281 | -6/Lower Caves | Entered another Lower Caves area 6348 | -6/Lower Caves | Discovered new exit (range 10) 6355 | -6/Lower Caves | Identified exit to Factory 6426 | -6/Lower Caves | Learned location of 1 exit from Factory 6463 | -6/Lower Caves | Discovered new exit (range 9) 6474 | -6/Lower Caves | Identified exit to Zion 6475 | -6/Lower Caves | Entered Zion 6498 | -6/Zion | Discovered new exit (range 16) 6514 | -6/Zion | Given A8's code to call for help 6528 | -6/Zion | System corruption cleaned by Quarantine Array 6607 | -6/Zion | Given the Hacking Drone Bay 6805 | -6/Zion | Imprinted 6807 | -6/Zion | Declared Zion's savior 6924 | -6/Zion | Identified exit to Proximity Caves 6944 | -6/Zion | Build established: Derelict-Construct 7073 | -6/Zion | Entered Proximity Caves 7073 | -5/Proximity Caves | Accompanied by 4 allies 7096 | -5/Proximity Caves | Core integrity fell below 50% 7254 | -5/Proximity Caves | Spotted B-75 Beast 7291 | -5/Proximity Caves | Allies destroyed B-75 Beast 7492 | -5/Proximity Caves | Discovered exit to Factory (range 11) 7507 | -5/Proximity Caves | Entered Factory 7507 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7508 | -5/Factory | Identified exit to Upper Caves 7509 | -5/Factory | Identified exit to Factory 7520 | -5/Factory | Zion Defense Resupply teleported in 7695 | -5/Factory | Zion Fire squad teleported in 7863 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7910 | -5/Factory | Spotted B-75 Beast 8176 | -5/Factory | Lost 3 parts (1p2u) 8191 | -5/Factory | Destroyed 7 combat bots 8445 | -5/Factory | Retrieved Zion intel report: Main Access 8446 | -5/Factory | Zion Light squad teleported in 8501 | -5/Factory | Found Prototype Protection 8501 | -5/Factory | Identified Zio. Weapon Casing 8928 | -5/Factory | Terminal network hard line cut 9065 | -5/Factory | Sucked down chute 9065 | -5/Factory | Entered Waste 9077 | -5/Waste | Spotted C-40 Crusher 9086 | -5/Waste | Spotted C-40 Crusher 9090 | -5/Waste | Spotted C-40 Crusher 9107 | -5/Waste | Warlord forces began an assault 9133 | -5/Waste | Allies destroyed C-40 Crusher 9144 | -5/Waste | Allies destroyed C-40 Crusher 9155 | -5/Waste | Allies destroyed C-40 Crusher 9165 | -5/Waste | Spotted C-40 Crusher 9182 | -5/Waste | Allies destroyed C-40 Crusher 9182 | -5/Waste | Spotted C-40 Crusher 9192 | -5/Waste | Allies destroyed C-40 Crusher 9204 | -5/Waste | Spotted C-40 Crusher 9302 | -5/Waste | Build established: Construct 9795 | -5/Waste | Discovered new exit (range 12) 10025 | -5/Waste | Found Damper Plating 10112 | -5/Waste | Identified exit to Factory 10175 | -5/Waste | Entered Factory 10175 | -5/Factory | Accompanied by 8 allies 10308 | -5/Factory | Discovered exit to Factory (range 15) 10383 | -5/Factory | Retrieved Zion intel report: Active Terminals 10384 | -5/Factory | Zion Heavy squad teleported in 10430 | -5/Factory | Garrison activated, responded to threat 10523 | -5/Factory | Fabricated Y-45 Defender? 10647 | -5/Factory | Zion Light squad teleported in 10658 | -5/Factory | Spotted B-75 Beast 10670 | -5/Factory | Discovered exit to Factory (range 8) 10683 | -5/Factory | Allies destroyed B-75 Beast 10779 | -5/Factory | Retrieved Zion intel report: Emergency Access 10936 | -5/Factory | Zion Hover Resupply teleported in 10958 | -5/Factory | Retrieved Zion intel report: Main Access 11042 | -5/Factory | Fabricated Enh. Quantum Rifle? 11086 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11095 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11135 | -5/Factory | Retrieved Zion intel report: Trap Installations 11231 | -5/Factory | Cargo convoy interrupted 11265 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11337 | -5/Factory | Garrison activated, responded to threat 11505 | -5/Factory | Terminal network hard line cut 11539 | -5/Factory | Discovered exit to Upper Caves (range 4) 11566 | -5/Factory | Entered Upper Caves 11566 | -5/Upper Caves | Accompanied by 2 allies 11594 | -5/Upper Caves | Learned location of 1 exit from Factory 11595 | -5/Upper Caves | Encountered a Warlord checkpoint 11623 | -5/Upper Caves | Spotted B-75 Beast 11676 | -5/Upper Caves | Build established: Scavenger-Construct 11766 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11783 | -5/Upper Caves | Discovered new exit (range 8) 11851 | -5/Upper Caves | Learned Factory emergency access door positions 11949 | -5/Upper Caves | Identified exit to Upper Caves 11960 | -5/Upper Caves | Entered another Upper Caves area 11960 | -5/Upper Caves | Accompanied by 2 allies 11985 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12009 | -5/Upper Caves | Found Prototype Protection 12009 | -5/Upper Caves | Identified Zio. Heavy Carapace 12231 | -5/Upper Caves | Spotted B-75 Beast 12253 | -5/Upper Caves | Discovered new exit (range 12) 12346 | -5/Upper Caves | Found Imp. Powered Armor 12377 | -5/Upper Caves | Identified exit to Zhirov 12379 | -5/Upper Caves | Entered Zhirov 12379 | -5/Zhirov | Accompanied by 1 ally 12379 | -5/Zhirov | Discovered new exit (range 3) 12389 | -5/Zhirov | Met Zhirov 12399 | -5/Zhirov | Learned location of Quarantine (-3) 12399 | -5/Zhirov | Learned location of Testing (-2) 12399 | -5/Zhirov | Learned location of Command (-1) 12404 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12413 | -5/Zhirov | Found Alien Artifact 12413 | -5/Zhirov | Identified Integrated Dissipator 12413 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12423 | -5/Zhirov | Found Alien Artifact 12475 | -5/Zhirov | Identified exit to Proximity Caves 12597 | -5/Zhirov | Entered Proximity Caves 12597 | -4/Proximity Caves | Accompanied by 1 ally 12630 | -4/Proximity Caves | Learned location of Armory (-3) 12652 | -4/Proximity Caves | Build established: Construct 12830 | -4/Proximity Caves | Discovered exit to Factory (range 13) 12837 | -4/Proximity Caves | Entered Factory 12837 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12838 | -4/Factory | Identified exit to Extension 12839 | -4/Factory | Identified exit to Research 12865 | -4/Factory | Zion Offense Resupply teleported in 12891 | -4/Factory | P-70 Sage assimilated allied HO-S4G(A) 12910 | -4/Factory | Zion Demo squad teleported in 13003 | -4/Factory | Entered Extension 13003 | -4/Extension | Accompanied by 1 ally 13031 | -4/Extension | Rescued a captive Derelict 13032 | -4/Extension | Rescued a captive Derelict 13085 | -4/Extension | Rescued a captive Derelict 13085 | -4/Extension | Rescued a captive Derelict 13272 | -4/Extension | Rescued a captive Derelict 13279 | -4/Extension | Zion Heavy squad teleported in 13372 | -4/Extension | Zion Heavy squad teleported in 13441 | -4/Extension | Rescued a captive Derelict 13442 | -4/Extension | Rescued a captive Derelict 13490 | -4/Extension | Rescued A7 13501 | -4/Extension | Rescued a captive Derelict 13501 | -4/Extension | Rescued a captive Derelict 13503 | -4/Extension | First assault squad dispatched 13507 | -4/Extension | Zion Light squad teleported in 13547 | -4/Extension | Discovered exit to Research (range 10) 13548 | -4/Extension | Discovered new exit (range 6) 13550 | -4/Extension | Identified exit to Cetus 13576 | -4/Extension | Entered Cetus 13576 | -4/Cetus | Accompanied by 16 allies (A7) 13581 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 13584 | -4/Cetus | Spotted Cetus Guard 13584 | -4/Cetus | Spotted Cetus Guard 13588 | -4/Cetus | Spotted Cetus Guard 13588 | -4/Cetus | Spotted Cetus Guard 13589 | -4/Cetus | Destroyed Cetus Guard 13593 | -4/Cetus | Allies destroyed Cetus Guard 13594 | -4/Cetus | Destroyed Cetus Guard 13597 | -4/Cetus | Allies destroyed Cetus Guard 13636 | -4/Cetus | Started Cetus Manufacturing Module 13661 | -4/Cetus | Manufactured an Enhanced Grunt 13686 | -4/Cetus | Manufactured an Enhanced Grunt 13687 | -4/Cetus | Escorted A7 to Cetus Mainframe 13693 | -4/Cetus | Discovered new exit (range 16) 13700 | -4/Cetus | Identified exit to Archives 13711 | -4/Cetus | Manufactured an Enhanced Grunt 13736 | -4/Cetus | Manufactured an Enhanced Grunt 13756 | -4/Cetus | Build established: Commander-Construct 13761 | -4/Cetus | Manufactured an Enhanced Grunt 13806 | -4/Cetus | Spotted Cetus Guard 13806 | -4/Cetus | Spotted Cetus Guard 13808 | -4/Cetus | Spotted Cetus Guard 13811 | -4/Cetus | Spotted Cetus Guard 13817 | -4/Cetus | Discovered exit to Research (range 16) 13821 | -4/Cetus | Allies destroyed Cetus Guard 13822 | -4/Cetus | Allies destroyed Cetus Guard 13823 | -4/Cetus | Allies destroyed Cetus Guard 13824 | -4/Cetus | Allies destroyed Cetus Guard 13827 | -4/Cetus | Scared off Revision 17 13902 | -4/Cetus | Entered Archives 13902 | -4/Archives | Accompanied by 17 allies (A7) 13910 | -4/Archives | Extracted ID and sensor layout for unrecognized location from A7's data core 13963 | -4/Archives | Discovered exit to Research (range 14) 13991 | -4/Archives | Entered Research 13991 | -3/Research | Accompanied by 13 allies 13991 | -3/Research | Evolved 2 slots: Utility x2 14033 | -3/Research | Zion Hover Resupply teleported in 14177 | -3/Research | Discovered new exit (range 13) 14209 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14238 | -3/Research | Identified exit to Research 14291 | -3/Research | Discovered new exit (range 17) 14309 | -3/Research | Discovered new exit (range 16) 14323 | -3/Research | Identified exit to Armory 14365 | -3/Research | Entered Armory 14365 | -3/Armory | Accompanied by 9 allies 14657 | -3/Armory | Zion Hacker squad teleported in 14689 | -3/Armory | Build established: Construct 14912 | -3/Armory | First assault squad dispatched 14936 | -3/Armory | Found Quantum Capacitor 14945 | -3/Armory | Destroyed 8 combat bots 14969 | -3/Armory | Zion hero teleported in (ME-RLN) 15030 | -3/Armory | Found Prototype Hackware 15030 | -3/Armory | Identified System Mapper 15035 | -3/Armory | Destroyed 9 combat bots 15037 | -3/Armory | Found System Mapper 15044 | -3/Armory | Found Prototype Hackware 15147 | -3/Armory | Identified Transdimensional Reconstructor 15147 | -3/Armory | Warped through subspace to slip node 15147 | -3/Armory | Discovered new exit (range 1) 15147 | -3/Armory | Identified exit to Lab 15149 | -3/Armory | Entered Lab 15149 | -3/Lab | Discovered exit to Research (range 9) 15159 | -3/Lab | Hidden lab's door opened automatically 15159 | -3/Lab | Sensor layout match revealed 15160 | -3/Lab | Gained access to the hidden lab's interior 15169 | -3/Lab | Build established: Scavenger-Construct 15181 | -3/Lab | Identified Ghost Barrier 15251 | -3/Lab | Found Prototype Energy Gun 15255 | -3/Lab | Identified Hyp. EM Gauss Rifle 15337 | -3/Lab | Found Prototype Device 15342 | -3/Lab | Identified AEGIS Remote Shield 15352 | -3/Lab | Found Prototype Hackware 15353 | -3/Lab | Identified Deep Network Scanner 15390 | -3/Lab | Found Integrated Dissipator 15390 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 15398 | -3/Lab | Found Transdimensional Reconstructor 15487 | -3/Lab | Found Alien Artifact 15526 | -3/Lab | Entered Research 15526 | -2/Research | Evolved 2 slots: Utility x2 15553 | -2/Research | Retrieved Zion intel report: Active Terminals 15554 | -2/Research | Zion Heavy Resupply teleported in 15602 | -2/Research | Found Prototype Processor 15608 | -2/Research | Identified Exp. Core Analyzer 15719 | -2/Research | Discovered new exit (range 3) 15720 | -2/Research | Identified exit to Access 15825 | -2/Research | Zion Light squad teleported in 15887 | -2/Research | Zion Light squad teleported in 15950 | -2/Research | Spotted B-90 Cyclops 15956 | -2/Research | Allies destroyed B-90 Cyclops 16004 | -2/Research | Zion Zionite Resupply teleported in 16154 | -2/Research | Zion Heavy Resupply teleported in 16180 | -2/Research | Build established: Construct 16291 | -2/Research | Zion Light squad teleported in 16445 | -2/Research | Zion Infowar Resupply teleported in 16451 | -2/Research | Found Prototype Processor 16461 | -2/Research | Zion Thermal Resupply teleported in 16468 | -2/Research | Identified Spectral Analyzer 16617 | -2/Research | Build established: Scavenger-Construct 16695 | -2/Research | Spotted B-90 Cyclops 16707 | -2/Research | Destroyed B-90 Cyclops 16710 | -2/Research | Found Prototype Protection 16710 | -2/Research | Identified Zio. Weapon Casing 16744 | -2/Research | Terminal network hard line cut 17017 | -2/Research | Discovered new exit (range 14) 17041 | -2/Research | Identified exit to Testing 17042 | -2/Research | Entered Testing 17399 | -2/Testing | Retrieved Zion intel report: Active Terminals 17489 | -2/Testing | Spotted PX-FI0KYZUPAL 17496 | -2/Testing | Destroyed PX-FI0KYZUPAL 17500 | -2/Testing | Retrieved Zion intel report: Branch Access 17529 | -2/Testing | Found Exp. Targeting Computer 17544 | -2/Testing | Found Prototype Device 17564 | -2/Testing | Identified Exp. Thermal Shield 17574 | -2/Testing | First assault squad dispatched 17629 | -2/Testing | Destroyed 9 combat bots 17637 | -2/Testing | Discovered exit to Access (range 10) 17661 | -2/Testing | Found Prototype Device 17664 | -2/Testing | Found Prototype Device 17668 | -2/Testing | Identified Exp. Shock Absorption System 17676 | -2/Testing | Found Prototype Device 17684 | -2/Testing | Identified Exp. Thermal Defense Suite 17780 | -2/Testing | Found Prototype Device 17792 | -2/Testing | Identified Thermal Barrier 17833 | -2/Testing | Found Prototype Processor 17839 | -2/Testing | Identified Exp. Signal Interpreter 18162 | -2/Testing | Entered Access 18162 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18202 | -1/Access | Build established: Construct 18268 | -1/Access | Retrieved Zion intel report: Branch Access 18268 | -1/Access | Identified exit to Command 18412 | -1/Access | First assault squad dispatched 18494 | -1/Access | Destroyed 11 combat bots 18735 | -1/Access | Spotted B-99 Colossus 18737 | -1/Access | Spotted B-99 Colossus 18769 | -1/Access | Entered Command 18804 | -1/Command | Build established: Scavenger-Construct 18877 | -1/Command | Found Antimissile System 18883 | -1/Command | Found Antimissile System 18905 | -1/Command | Retrieved Zion intel report: Prototype Schematics 18911 | -1/Command | Enhanced Grunt warped into view, answering call for help 18912 | -1/Command | Enhanced Grunt warped into view, answering call for help 18929 | -1/Command | Phase Generator disabled 18970 | -1/Command | Spotted B-99 Colossus 18979 | -1/Command | Destroyed B-99 Colossus 19068 | -1/Command | First assault squad dispatched 19421 | -1/Command | Destroyed 11 combat bots 19534 | -1/Command | Destroyed 7 combat bots 19756 | -1/Command | Retrieved Zion intel report: Guard Positions 19804 | -1/Command | Disengaged cave seal 19804 | -1/Command | Zionites emerged from the dark tunnel 19962 | -1/Command | Spotted M Guard 19962 | -1/Command | Spotted M Guard 19962 | -1/Command | Spotted Combat Programmer 19965 | -1/Command | Spotted Combat Programmer 19969 | -1/Command | Allies destroyed Combat Programmer 19976 | -1/Command | Destroyed Combat Programmer 19991 | -1/Command | Allies destroyed M Guard 20007 | -1/Command | Allies destroyed M Guard 20007 | -1/Command | All MAIN.C guards destroyed 20048 | -1/Command | Found Corrupted Prototype Protection 20048 | -1/Command | Identified Hvy. Regenerative Plating 20052 | -1/Command | Found Corrupted Hvy. Regenerative Plating 20053 | -1/Command | System corruption reached 10% 20071 | -1/Command | Terminal network hard line cut 20074 | -1/Command | Found Corrupted AEGIS Remote Shield 20116 | -1/Command | High security lockdown imminent 20131 | -1/Command | 0b10 Conduit disabled 20131 | -1/Command | Met MAIN.C 20134 | -1/Command | Build established: Hacker-Construct 20152 | -1/Command | Allies destroyed MAIN.C Shell 20152 | -1/Command | Surrendered to MAIN.C 20152 | -1/Command | Loaded intel: 52 machine locations 20152 | -1/Command | Loaded intel: 89 trap records 20152 | -1/Command | Identified exit to Surface 20152 | -1/Command | Discovered exit to Surface (range 99) 20152 | -1/Command | Discovered exit to Surface (range 55) 20196 | -1/Command | High security lockdown engaged 20260 | -1/Command | Found Exp. Core Analyzer 20266 | -1/Command | Found Prototype Device 20268 | -1/Command | Found Prototype Device 20270 | -1/Command | Identified Exp. Weapon Cycler 20271 | -1/Command | Found Prototype Device 20274 | -1/Command | Found Prototype Device 20290 | -1/Command | Identified Exp. Cloaking Device 20312 | -1/Command | Identified Exp. EM Disruption Field 20314 | -1/Command | Identified Exp. System Purifier 20329 | -1/Command | MAIN.C activated Command garrisons 20369 | -1/Command | Unknown forces attacked Command 20369 | -1/Command | Spotted EQ-000 20369 | -1/Command | Spotted EQ-002 20369 | -1/Command | Spotted EQ-003 20369 | -1/Command | Spotted EQ-006 20369 | -1/Command | Spotted EQ-004 20369 | -1/Command | Spotted EQ-005 20370 | -1/Command | Spotted EQ-001 20375 | -1/Command | Destroyed EQ-003 20411 | -1/Command | Discovered exit to Surface (range 48) 20411 | -1/Command | Discovered exit to Surface (range 113) 20411 | -1/Command | Identified Core Reset Matrix 20411 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20422 | -1/Command | Spotted EQ-014 20454 | -1/Command | Spotted EQ-015 20455 | -1/Command | Spotted EQ-018 20463 | -1/Command | Spotted EQ-030 20463 | -1/Command | Spotted EQ-019 20485 | -1/Command | Warped through subspace 20499 | *** | Escaped! Last Messages --------------- 20454_ Arm. Scrap Engine consumes Rnf. Quantum Reactor. 20454_ Quantum Router disabled. 20455_ Arm. Scrap Engine consumes Linear Accelerator. EQ-018 warps into view. 20455_ Knocked back. 20455_ Acquired 43 matter. 20456_ Arm. Scrap Engine consumes Multirail. 20462_ Knocked back. 20465_ Arm. Scrap Engine consumes Lgt. Antimatter Reactor. 20465_ Slug penetrates Wall. 20465_ Knocked back. 20473_ System corrupted: Matter fused (-5). 20474_ Knocked back. 20485_ Warped through subspace. 20489_ EQ-018 knocked back. 20489_ Slug penetrates Wall. 20489_ Acquired 9 matter. 20491_ Penetrated by Slug. 20491_ Acquired 18 matter. 20493_ Slug penetrates Quantum Router. Map ----- +----------------------------------------------------+ | ?# #?# = %* *%" | | ?# #?# # "#"#+###### """" | | ?########+############### ""## #?#?# " "" | | #######% ## # ""## #?#?# "" | | # ## % # ""## #?#?######## | | # ##! # ""## = #?#????????? | | + ## [ # T"## #?########## | | # ## # ""## #??????????? | | # ## # ""## #??????????? | | #####"" ## # ""######??????????? | | ##+##"#+###### ""#???????????????? | | ##???# "#???????????????? | | !% % "#??## ##??????????????? | | % % %= #???#" = "#############??? | | "" = #???#" !%! %! #??? | | % T *% #???## ##= *=/ T#??? | | % % %! %*%=[ ###### ### ######### ##??? | | ####"" [%= """"##+####"###????#### ##??? | | ###### % %"% #??##??????# #??? | | [ # [ " #??????????# [ #??? | | # % " #??????????# #??? | | ""# "########??????????# !!! #??? | | ""# % %" #????????????????#########??? | | * """ "" %###?#####?????????????????????? | | * T# " % #???# #?????????????????????? | | ""# ##### @ #?????????????????????? | | ""# #?????????????????????? | | ""# !!!] #?????????????????????? | | # "%!#############?????????????????????? | | # #! #?????????????????????????????????? | | ########+#############???????????????????????????? | | + #???????????????????????????? | | ### #???????????????????????????? | | # "" #???????????????????????????? | | # """" "" "" #???????????????????????????? | | # """" ""T"" #???????????????????????????? | | # "" """ #???????????????????????????? | | # =#???????????????????????????? | | # #???????????????????????????? | | ######################???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 104 Energy Capacity 2083 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Corruption Block 13 Armor Coverage 3200 Resistance: TH 50 Resistance: EM 90 Core Shielding 20 Utility Shielding 33 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 13 Core Analysis 8 Recoil Reduction 5 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 45 Defensive Hacking 20 Authchip Count 6 Item Schematics ----------------- Field Propulsion Drive | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -1/Command | Z-intel Adv. Quantum Shading Machine | -1/Command | Z-intel Plasma Sword | -1/Command | Z-intel Exp. Force Field | -1/Command | Z-intel Exp. Core Analyzer | -1/Command | Z-intel Nanosword | -1/Command | Z-intel Vibroblade | -1/Command | Z-intel Exp. Cooling System | -1/Command | Z-intel Cld. Proton Cannon | -1/Command | Z-intel Exp. Biometal Heavy Treads | -1/Command | Z-intel Robot Schematics ------------------ Y-45 Defender | -8/Recycling | Hacked A-15 Conveyor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Y-45 Defender | x2 | -5/Factory Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSmallPlating Manual? 0 Play Time 05:23:44 Cumulative 135.9 hours Start 2023.05.10 @ 13:40:55 End 2023.05.12 @ 04:17:41 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5f97ed78-fc77-49e1-a391-abf0496a45a9