Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 08:34:41 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2033) 2033 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 4199 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 25 Cogmind --------- Core Integrity 173/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (189) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Propulsion Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Makeshift Sword > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Aluminum Leg VSS Leg Armored Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Heat Sink Structural Scanner ECM Suite Autogun Gauss Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Aluminum Leg VSS Leg Armored Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Heat Sink Structural Scanner ECM Suite Autogun Gauss Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VSS Leg Leg VSS Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 45 | 1 14 2 21 2 5 Power 5 | . 2 . 2 1 . Engine 5 | . 2 . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | . 5 . 8 1 2 Treads . | . . . . . . Leg 15 | . 5 . 7 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 9 | 1 2 1 5 . . Device 2 | 1 . . 1 . . Storage 1 | . 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | . 1 . 4 . . Artifact . | . . . . . . Weapon 15 | . 5 1 6 . 3 Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | . 2 . 1 . . Ballistic Cannon 5 | . . 1 4 . . Launcher 1 | . . . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . 1 . 3 1 . Power 2 | . . . 1 1 . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 . 1 1 . To Critical Strikes . | . . . . . . Average Backups 18 | 6 16 20 19 18 20 Power 2 | 1 2 3 2 1 2 Propulsion 8 | 4 6 8 8 9 10 Utility 3 | . 3 4 3 3 3 Weapon 4 | 1 4 5 5 5 5 Tool/Special . | . . . . . . Unused Backups 37 | 6 6 . 10 1 14 Power 9 | 1 2 . 3 . 3 Propulsion 16 | 2 1 . 5 1 7 Utility 4 | 1 1 . . . 2 Weapon 8 | 2 2 . 2 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 100 Engine 11 | . 14 14 10 10 11 Leg 31 | . 28 28 32 33 33 Device 5 | . 6 11 9 . . Storage 11 | . 14 14 11 11 11 Processor 1 | . . . 2 . . Protection 12 | . 7 2 10 22 22 Ballistic Gun 7 | . 22 14 . . . Ballistic Cannon 13 | . . 8 20 22 13 Peak Build Rating 26 | 7 9 9 21 23 26 Average Rating 15 | 6 8 9 17 20 24 On Entrance 12 | 6 7 9 9 20 23 Naked Turns . | . . . . . . Heaviest Build 60 | 12 50 48 58 60 60 Greatest Support 47 | 20 20 20 37 44 47 Greatest Overweight (x) 2 | . 2 2 2 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 18 | 6 16 20 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 20 19 20 20 Class Distribution -------------------- 73% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2059 | 252 296 . 1308 135 68 Remotely . | . . . . . . Salvage Created 2737 | 49 527 . 1862 181 118 Parts 183 | 7 39 . 119 12 6 Haulers Intercepted 6 | . . . 6 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 60 | . 15 . 40 5 . Guns 9 | . 9 . . . . Cannons 51 | . 6 . 40 5 . Classes Destroyed 12 | 1 4 . 7 . . Worker 1 | . . . 1 . . Builder 4 | . . . 4 . . Tunneler 3 | 3 . . . . . Hauler 6 | . . . 6 . . Recycler 7 | . 2 . 4 1 . Operator 3 | . 1 . 2 . . Watcher 4 | . . . 4 . . Swarmer 18 | . 9 . 6 3 . Grunt 30 | . 6 . 22 2 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 10 | . . . 10 . . Best Kill Streak 8 | 1 4 . 8 3 . Combat Bots Only 6 | . 3 . 6 3 . Max Kills in Single Turn 2 | 1 1 . 2 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 293 | . 93 . 164 36 . Missed 78 | . 24 . 46 8 . Hits 215 | . 69 . 118 28 . Melee 1 | . . . 1 . . Projectile 214 | . 69 . 117 28 . Critical Strikes 5 | . 1 . 3 1 . Damage Taken 2335 | . 692 . 1423 220 . Core 389 | . 162 . 174 53 . Absorbed by Shields . | . . . . . . Redirected to Shielding 24 | . . . 13 11 . Regen/Repaired (Parts) 383 | . 35 . 348 . . Core Remaining (%) 67 | 100 . 35 . . . Volleys Fired 218 | 14 59 1 128 15 1 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 60 100 50 100 63 63 Shots Fired 424 | 27 115 2 248 30 2 Gun 129 | 27 98 1 3 . . Cannon 291 | . 16 1 242 30 2 Launcher 2 | . . . 2 . . Special 2 | . 1 . 1 . . Kinetic 364 | 14 71 2 245 30 2 Thermal 58 | 13 44 . 1 . . Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 11 9 1 12 2 4 Robot Miss Streak 8 | 5 8 1 4 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 242 | 17 64 1 140 13 7 Core Hits 115 | 3 30 . 73 6 3 Critical Kills 2 | 1 . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | 1 . . 7 . 2 Destroy 1 | 1 . . . . . Blast 7 | . . . 7 . . Smash 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 6 | . . . . . 6 Impact 3 | . . . . . 3 Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4406 | 236 834 10 2704 275 347 Guns 808 | 236 547 10 15 . . Cannons 3220 | . 287 . 2630 275 28 Explosions 54 | . . . 54 . . Melee 319 | . . . . . 319 Ramming 5 | . . . 5 . . Kinetic 3487 | 127 402 10 2645 275 28 Thermal 541 | 109 432 . . . . Explosive 54 | . . . 54 . . Electromagnetic . | . . . . . . Impact 181 | . . . . . 181 Slashing 138 | . . . . . 138 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 63 | . . . 21 . 42 Projectiles 10 | . . . 10 . . Explosions 11 | . . . 11 . . Melee 42 | . . . . . 42 Knockbacks 33 | . . . 28 4 1 Impact . | . . . . . . Kinetic 31 | . . . 26 4 1 Secondary 2 | . . . 2 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 349 | . 349 10 90 48 12 Average Temperature 58 | . 88 7 30 22 8 Received Heat Transfer 813 | . 246 . 549 18 . Effects 4 | . 4 . . . . Energy Bleed 3 | . 3 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1093 | 250 843 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 68 | 100 100 100 39 78 . Level 1 19 | . . . 33 21 . Level 2 12 | . . . 26 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 676 | 5 113 . 676 312 . Initial 262 | . . . . 262 . Average 142 | . 25 . 258 95 . Influence Increases 1878 | 15 429 . 1276 148 10 Destroy 0b10 Robot/C 1220 | . 300 . 800 120 . Destroy 0b10 Robot/NC 150 | 15 15 . 105 5 10 Destroy Leader 290 | . 50 . 220 20 . Allied During Kill 2 | . . . . 2 . Successful Hack 56 | . 32 . 24 . . Disable Machine 60 | . 15 . 45 . . Destroy Structure 25 | . 2 . 22 1 . Partial Spotted 30 | . 15 . 15 . . Lose Combat Pursuer 45 | . . . 45 . . Influence Decreases 1878 | 15 429 . 601 823 10 Entered New Map 413 | . . . . 413 . Time Decay 1395 | 15 419 . 571 380 10 Lost Part 50 | . 10 . 30 10 . Lost Ally 20 | . . . . 20 . Squads Dispatched 8 | . 1 . 6 1 . Investigation 5 | . . . 4 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 32 . 59 5 . Peak Tracking Total 6 | . 5 . 6 3 . Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 6 | . 1 . 5 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 23 | . 9 . 12 1 1 Terminals 16 | . 6 . 10 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 94 | . 23 . 47 1 23 Successful 54 | . 9 . 21 1 23 Failed 40 | . 14 . 26 . . Catastrophic 5 | . 1 . 4 . . Database Lockouts . | . . . . . . Manual 27 | . 11 . 16 . . Terminals 53 | . 17 . 36 . . Fabricators . | . . . . . . Repair Stations 13 | . 2 . 11 . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 35 | . 3 . 8 1 23 Record 24 | . . . 1 . 23 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 1 . 2 . . Open Door 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Locate Traps 4 | . 1 . 3 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 . 8 . . Scan Component 5 | . 1 . 4 . . Repair 5 | . 1 . 4 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . 5 . . Terminals 8 | . 3 . 5 . . Botnet 6 | . 2 . 4 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 9 . 12 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 4 . . Time 142 | . 26 . 116 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . . 4 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 7 | . . . . 3 4 Largest Group 4 | . . . . 3 4 Highest-Rated Group 44 | . . . . 40 44 Highest-Rated Ally 21 | . . . . 16 21 Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 5 | . . . . 5 . Total Damage 53 | . . . . 53 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 1454 | 23 940 129 362 . . Seismic 1454 | 23 940 129 362 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 7613 | 123 2182 152 3037 1204 915 Spaces Moved 3294 | 45 849 56 1269 622 453 Core . | . . . . . . Treads . | . . . . . . Legs 3294 | 45 849 56 1269 622 453 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 260 180 183 186 Average Speed 195 | 120 225 260 183 183 188 Slowest Speed 270 | 120 260 260 270 186 189 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 3 98 19 96 98 89 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . 2 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 2 | . 1 . 1 . . Terrain Destroyed 34 | . 1 . 32 1 . Melee . | . . . . . . Projectile 5 | . 1 . 3 1 . AOE 29 | . . . 29 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4051 | 86 1014 60 1732 653 506 Wait 357 | 27 56 1 261 12 . Move 3289 | 44 848 55 1268 621 453 Hop . | . . . . . . Pick Up 44 | . 20 . 20 2 2 Fast Attach 11 | 1 2 . 6 . 2 Attach 10 | . 2 . 6 1 1 Detach 2 | . . . 2 . . Swap 36 | . 12 3 17 1 3 Drop 45 | . 15 . 23 1 6 Fire 218 | 14 59 1 128 15 1 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 32 | . . . . . 32 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 124 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 5) 173 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 12) 816 | -10/Materials | Core integrity fell below 50% 960 | -10/Materials | Discovered new exit (range 6) 1092 | -10/Materials | Repaired Lgt. Armor Plating 1101 | -10/Materials | Build established: Scavenger-Mutant 1209 | -10/Materials | Discovered new exit (range 16) 1541 | -10/Materials | Discovered new exit (range 8) 2244 | -10/Materials | Build established: Mutant 2306 | -10/Materials | Entered Mines 2403 | -10/Mines | Learned location of Storage (-7) 2446 | -10/Mines | Discovered new exit (range 5) 2455 | -10/Mines | Identified exit to Materials 2458 | -10/Mines | Entered Materials 2458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2627 | -9/Materials | Build established: Scavenger-Mutant 3046 | -9/Materials | Discovered new exit (range 7) 3197 | -9/Materials | Identified exit to Mines 3388 | -9/Materials | Build established: Mutant 3673 | -9/Materials | Discovered new exit (range 13) 3787 | -9/Materials | Discovered exit to Mines (range 7) 4343 | -9/Materials | Repaired Lgt. Cannon 4493 | -9/Materials | Discovered new exit (range 9) 4858 | -9/Materials | First assault squad dispatched 4891 | -9/Materials | Discovered new exit (range 3) 5114 | -9/Materials | Repaired Lgt. Cannon 5141 | -9/Materials | Repaired Lgt. Cannon 5180 | -9/Materials | Repaired VSS Leg? 5495 | -9/Materials | Entered Mines 5508 | -9/Mines | Met a Derelict bent on vengeance 5513 | -9/Mines | Core integrity fell below 50% 5833 | -9/Mines | Learned Materials terminal intel 5944 | -9/Mines | Discovered new exit (range 10) 6041 | -9/Mines | Discovered new exit (range 9) 6140 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6142 | -9/Mines | Discovered new exit (range 5) 6203 | -9/Mines | Learned location of Zion (-7) 6309 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6375 | -9/Mines | Met a Derelict shopkeep closing up shop 6490 | -9/Mines | Lost 3 allies 6699 | -9/Mines | Entered Exiles 6699 | -9/Exiles | Found Exiles lab destroyed 6729 | -9/Exiles | Discovered new exit (range 15) 7587 | -9/Exiles | Discovered new exit (range 11) 7614 | -9/Exiles | Self-destructed Last Messages --------------- For a while now the data we've been getting from that quarter seems anything but impartial. >>Record "MSG004795-02" I just repaired it not long ago, I think someone on the outside is tampering with our system. --AM-PHS >>Record "MSG004964-01" Who left my Assembled plushie in the Analyzer again?! I'm not erasing this message until I get an answer. --BIN 07507_ Sneak attack on G-34 Mercenary. 07507_ Destroyed Sml. Laser. 07507_ G-34 Mercenary destroyed. 07509_ Acquired 31 matter. 07531_ Sneak attack on G-34 Mercenary. 07531_ G-34 Mercenary Aluminum Leg severed. 07533_ Attempting to rewire G-34 Mercenary. 07535_ G-34 Mercenary rewired. 07587_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????## #??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# < ??????????????????????????????????? | | ?????????# ##????????????????????????????????? | | ?????????# ????????????????????????????????? | | ?????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# ##???????????????????????????????? | | ???????????# #????????????#######????????????? | | ???????????# #######??????# "#????????????? | | ???????????# #""##?????# "#????????????? | | ????????????# #?????# "#????????????? | | ????????????##" ##???## ""#????????????# | | ????????????#"" #####" "#??????????? | | ????????????#### ##" "#???????????" | | ???????????????## = #"" #?????????????" | | ????????????????#"## g #?????????????"" | | ????????????????####### ##????????????" | | ??????????????????????### g "#???????????? | | ????????????????########"@ ###???????????" | | ????????????????# """"" ##??????????# | | ????????????????#! 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"#?## """#####X# | | ????????????????#! ##??#" = | | ????????????????# !""""""###???#"# =% | | ????????????????##########?????#### | | ??????????????????????????????????### | | ????????????????????????????????????### | | ??????????????????????????????????????## | | ???????????????????????????????????????## | | ????????????????????????????????????????##" | | ?????????????????????????????????????????#""" | | ????????????????????????????????????????##" | | ????????????????????????????????????????# | | ???????????????????????????????????????##" | | ???????????????????????????????????????#""" | | ???????????????????????????????????????#""" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????##"" | | ????????????????????????????????????????#""" | | ????????????????????????????????????????## | | ?????????????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 61% | -10/Materials Lgt. Cannon | 29% | -9/Materials Lgt. Cannon | 16% | -9/Materials Lgt. Cannon | 28% | -9/Materials VSS Leg | 14% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassSubdwellerMask Manual? 0 Play Time 00:52:32 Cumulative 53.5 hours Start 2025.07.14 @ 12:49:04 End 2025.07.15 @ 08:34:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e2a29b7-2bd9-44b3-b375-374793fb98af