Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.25 @ 00:12:12 // Winter2019/RPGLIKE Player: Grimbling Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (151) 755 Value Destroyed (6454) 6454 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3241) 3241 TOTAL SCORE: 17650 Bonus ------- Follower Combat Kills 116 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -175 Cogmind --------- Core Integrity 0/750 Matter 869/1000 Energy 931/970 System Corruption 0% Temperature Cool (8) Movement Walking (105) Location -3/Testing Parts ------- > --- POWER (3) -------- Particle Reactor Light Particle Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Advanced Myomer Leg Enhanced Biometal Leg Enhanced Multireflex Exoskeleton > --- UTILITY (11) ----- Structural Scanner Sensor Array Improved Targeting Computer Advanced Target Analyzer Improved Kinecellerator Advanced Transmission Jammer Experimental Power Shielding Graphene Brace Experimental Focal Shield Thermal Barrier Advanced Force Field > --- WEAPON (2) ------- Railgun Advanced KE Penetrator > --- INVENTORY (4) ---- Micro Antimatter Reactor Experimental Heat Sink Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Enhanced Biometal Leg Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Structural Scanner Sensor Array Improved Targeting Computer Advanced Target Analyzer Improved Kinecellerator Advanced Transmission Jammer Graphene Brace Experimental Focal Shield Thermal Barrier Advanced Force Field Advanced System Restoration Module > --- WEAPON ----------- Railgun Advanced KE Penetrator > --- INVENTORY -------- Micro Antimatter Reactor Experimental Heat Sink Experimental Power Shielding Improved Plasma Cutter [Rating: 142] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Improved Energy Well Processor Improved Targeting Computer Protection Reactive Plating Weapon Hypervelocity Mass Driver Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Slots Evolved 16 | 4 . . 1 1 1 . 2 1 1 1 2 . 1 . 1 . Power 2 | . . . . . . . 1 . . . 1 . . . . . Propulsion 3 | 1 . . 1 . . . . . . . 1 . . . . . Utility 10 | 2 . . . 1 1 . 1 1 1 1 . . 1 . 1 . Weapon 1 | 1 . . . . . . . . . . . . . . . . Parts Attached 115 | 8 6 . 4 5 5 4 18 1 4 4 8 10 1 2 30 5 Power 21 | 1 . . 2 1 2 . 2 . . . 2 3 . 1 6 1 Engine 6 | 1 . . 2 1 2 . . . . . . . . . . . Core 6 | . . . . . . . 2 . . . 2 . . 1 1 . Reactor 9 | . . . . . . . . . . . . 3 . . 5 1 Propulsion 25 | 2 2 . . . 1 1 4 . . 1 1 5 . 1 6 1 Treads 2 | . 2 . . . . . . . . . . . . . . . Leg 22 | 2 . . . . 1 1 4 . . 1 1 5 . . 6 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . Utility 42 | 3 2 . 1 1 2 3 4 1 2 3 4 2 1 . 10 3 Device 27 | 1 2 . . . . 2 3 1 2 2 3 1 1 . 7 2 Storage 1 | . . . . . . . . . . . . . . . 1 . Processor 5 | . . . . . 2 . 1 . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 9 | 2 . . 1 1 . 1 . . . 1 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 . 1 3 . . 8 . 2 . 1 . . . 8 . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 . Ballistic Gun 15 | . 2 . 1 2 . . 4 . . . . . . . 6 . Ballistic Cannon 6 | . . . . . . . 4 . 2 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 2 . . 1 . . . . . . . 7 5 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . Parts Lost 5 | . . . . 1 . . . . . . . . . . 3 1 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . 3 1 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 1 . . . . . . . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 2 | . . 1 . 1 1 3 3 2 2 3 2 2 1 . 1 3 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . 1 . . . . . . . . . . . . . 1 Weapon . | . . . . . . 2 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . 1 . . 2 . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 . . . . . . . . . . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 88 82 98 81 97 100 97 99 93 99 97 53 87 94 Engine 3 | . 12 12 11 5 9 9 . . . . . . . . . . Core 4 | . . . . . . . 14 14 13 12 11 8 . 1 . . Reactor 3 | . . . . . . . . . . . . 7 14 . 13 15 Leg 21 | . 23 25 22 20 28 27 23 21 19 18 17 22 20 10 14 15 Device 31 | . 20 25 22 20 19 26 34 40 44 44 41 33 35 26 33 43 Processor 7 | . . . . . 4 9 9 7 6 6 5 10 10 10 14 10 Protection 6 | . 16 12 11 16 18 8 . . . 4 3 4 5 . 1 . Ballistic Gun 7 | . 14 25 22 14 19 . 7 . . . . . . . 8 9 Ballistic Cannon 4 | . . . . . . . 6 14 13 12 11 10 7 . . . Peak Build Rating 142 | 8 10 8 13 16 19 20 55 55 66 73 85 106 112 53 137 142 Average Rating 55 | 5 8 8 10 13 17 17 48 53 59 72 78 97 108 49 106 138 On Entrance 44 | . 8 8 8 13 13 19 20 49 55 66 73 85 106 41 47 137 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . 19 7 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 95 | 12 12 10 24 29 28 28 50 51 60 71 82 92 95 25 86 91 Greatest Support 115 | 25 51 25 25 30 43 46 70 70 70 75 95 115 115 65 115 95 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 3 3 3 4 4 2 4 4 4 4 4 2 4 4 Average Carried 2 | . . 1 1 1 1 3 3 2 2 4 3 3 2 1 2 3 Final Capacity 4 | . 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 . 2 1 4 3 2 4 4 2 3 2 2 4 3 Class Distribution -------------------- 66% | Hacker-Mutant 24% | Scavenger-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Matter Collected 5315 | 299 102 84 577 177 159 69 436 100 1 815 435 535 149 20 1185 172 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5692 | . 298 129 564 503 298 . 274 . . 602 355 432 . 42 1744 451 Parts 339 | . 14 7 29 25 13 . 23 . . 34 18 32 . 1 122 21 Haulers Intercepted 6 | . 1 . 2 1 . . . . . 1 . . . . 1 . Recyclers Shooed 6 | . . . 1 . . . 1 . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 106 | . 5 8 10 9 4 . 7 . 1 7 9 14 . 1 27 4 Guns 68 | . 5 8 10 9 4 . 4 . . . . . . . 24 4 Cannons 37 | . . . . . . . 3 . 1 7 9 14 . 1 2 . Classes Destroyed 19 | . 4 . 4 2 . . 2 . 1 . 2 . . . 3 1 Worker 5 | . . . . 1 . . . . . . . . . . 4 . Builder 12 | . 2 . . 3 . . 1 . . . . . . . 5 1 Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 6 | . 1 . 2 1 . . . . . 1 . . . . 1 . Recycler 2 | . . . 1 . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 6 | . . . 1 2 . . . . . 2 . . . . 1 . Watcher 9 | . . . 2 . . . 2 . . 2 . . . . 3 . Swarmer 30 | . 2 4 5 . . . 2 . . . 8 2 . 1 6 . Grunt 36 | . 3 4 2 6 1 . . . . 3 . 8 . . 6 3 Brawler 1 | . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 14 | . . . 3 2 3 . 1 . . 1 1 2 . . 1 . Hunter 8 | . . . . . . . 2 . . . . 2 . . 4 . Programmer 13 | . . . . . . . 2 . . 3 . . . . 8 . Heavy 1 | . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . 1 Protovariant Y 1 | . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 6 2 7 5 2 . 3 . 1 5 4 6 . 1 7 4 Combat Bots Only 6 | . 4 2 5 2 2 . 2 . 1 3 4 6 . 1 6 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 . 3 . 1 1 1 2 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Hostile Shots Fired 1090 | . 14 39 87 13 25 . 170 . 11 46 33 34 99 53 393 73 Missed 367 | . 5 13 12 5 1 . 48 . 6 16 8 14 43 26 158 12 Hits 723 | . 9 26 75 8 24 . 122 . 5 30 25 20 56 27 235 61 Melee 13 | . . . . . . . . . . . . . 4 . 2 7 Projectile 710 | . 9 26 75 8 24 . 122 . 5 30 25 20 52 27 233 54 AOE 8 | . . 7 . . . . . . . . . . . . . 1 Critical Strikes 30 | . . . 2 . 4 . 4 . 1 . . . 2 3 9 5 Actively Blocked 14 | . . . . . . . . . . . . . . . 9 5 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . Damage Taken 5251 | . 59 281 463 96 180 . 366 . 96 141 24 40 209 327 2677 292 Core 3951 | . 47 217 337 58 126 . 256 . 83 94 15 24 172 272 2064 186 Absorbed by Shields 1991 | . . . . . . . 426 . 100 155 184 158 340 . 312 316 Redirected to Core 3086 | . 32 173 237 46 113 . 220 . 44 83 15 20 120 171 1658 154 Redirected to Shielding 142 | . . 5 . . . . . . . . . . . . 104 33 Ignored by Resistances 6871 | . 44 209 414 81 173 . 725 . 165 392 191 183 769 291 2300 934 Regen/Repaired (Parts) 91 | . . . . . . 91 . . . . . . . . . . Core Remaining (%) 78 | 100 . 100 . . . 89 83 . 70 . . . . 26 . . Volleys Fired 374 | . 14 27 50 28 14 . 27 . 7 26 19 19 2 5 110 26 Largest 2 | . 2 2 2 2 2 . 2 . 2 2 2 2 2 1 2 2 Hottest 113 | . 80 40 43 46 46 . 88 . 88 112 112 112 112 20 113 70 Shots Fired 720 | . 28 54 100 46 29 . 51 . 14 52 38 39 4 5 209 51 Gun 528 | . 28 54 100 45 29 . 23 . . . . . . . 198 51 Cannon 185 | . . . . . . . 28 . 14 52 37 39 4 . 11 . Launcher . | . . . . . . . . . . . . . . . . . Special 7 | . . . . 1 . . . . . . 1 . . 5 . . Kinetic 674 | . . 54 100 45 29 . 51 . 14 52 37 39 4 . 198 51 Thermal 15 | . . . . 1 . . . . . . 1 . . 5 8 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 31 | . 28 . . . . . . . . . . . . . 3 . Robot Hit Streak 87 | . 12 26 27 33 41 . 23 . 11 20 6 18 10 4 87 14 Robot Miss Streak 2 | . 1 1 2 1 2 . 1 . 2 2 1 2 1 . 1 1 Penetration Max 2 | . . . . . . . 1 . . 1 . 1 1 . 2 1 Secondary Targets 10 | . . . 3 1 . . 1 . . . . . . . 4 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . 1 1 Shots Hit Robots 604 | . 23 49 90 43 23 . 43 . 12 32 21 26 3 4 190 45 Core Hits 252 | . 11 20 31 23 8 . 17 . 4 16 12 15 3 2 73 17 Critical Kills 49 | . . . . . . . . . . 10 10 13 . . 11 5 Critical Parts Destroyed 51 | . . . 2 . . . 1 . . 11 3 11 1 . 17 5 Critical Strikes 106 | . . . 2 . . . 2 . . 22 13 25 1 . 31 10 Destroy 104 | . . . 2 . . . 1 . . 22 13 25 1 . 30 10 Blast 1 | . . . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15874 | . 437 381 990 656 386 . 1501 . 505 662 459 632 82 64 7184 1935 Guns 11742 | . 333 380 980 635 358 . 400 . . . . . . . 6721 1935 Cannons 3401 | . . . . . . . 755 . 505 614 446 632 82 . 367 . Explosions 437 | . 99 . . . . . 338 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 218 | . 5 1 10 9 28 . 8 . . 48 13 . . . 96 . Kinetic 14443 | . . 380 980 635 358 . 1155 . 505 614 446 632 82 . 6721 1935 Thermal 791 | . 99 . . 12 . . 338 . . . . . . 64 278 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 422 | . 333 . . . . . . . . . . . . . 89 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 2 2 2 1 . . 1 7 7 7 . 8 5 Average Corruption 2 | . . . 1 1 2 2 1 . . 1 2 7 7 . 4 3 Corruption Purged 9 | . . . . . . . . . . . . . . . 4 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 125 | . . . 1 9 12 16 4 . . 6 18 29 3 . 25 2 Message Errors 31 | . . . . 3 2 2 2 . . 3 7 7 . . 4 1 Matter Fused 30 | . . . . 1 1 3 1 . . 2 4 9 2 . 7 . Heat Flow Errors 17 | . . . . 1 2 4 . . . . 3 2 . . 5 . Energy Discharges 12 | . . . . . 3 1 . . . 1 1 2 . . 4 . Parts Rejected 3 | . . . 1 . . . 1 . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 22 | . . . . 4 3 5 . . . . 2 4 1 . 3 . Data Loss (major) 2 | . . . . . . 1 . . . . . 1 . . . . Misfires 4 | . . . . . 1 . . . . . 1 1 . . 1 . Alerts 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 139 | . . . . . . . 138 . . . 1 . . . . . Projectiles 24 | . . . . . . . 23 . . . 1 . . . . . Explosions 115 | . . . . . . . 115 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 21 | . . . 1 . . . 7 . 1 6 1 2 1 . 2 . Impact 3 | . . . 1 . . . . . . . . . . . 2 . Kinetic 18 | . . . . . . . 7 . 1 6 1 2 1 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . . 13 . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 26 | 1 1 1 3 3 4 . 1 . . 7 . . . . 5 . Kicked 26 | 1 1 1 3 3 4 . 1 . . 7 . . . . 5 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 243 15 109 170 247 244 312 . . 159 199 211 76 . 462 110 Average Temperature 87 | . 117 8 46 42 99 87 138 . . 58 54 72 41 . 83 44 Received Heat Transfer 1279 | . 45 108 252 36 177 . 97 . . 41 . 20 9 63 315 116 Effects 11 | . . . . . . . 7 . . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . 2 . . . . . . . 1 . Interference 5 | . . . . . . . 5 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . 2 . . . . . . . . . 1 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . Heat Transferred 894 | . 200 . . 37 . . 250 . . . . . . 148 259 . Parts Sabotaged 10 | . . . . . . . . . . . . . 10 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 . 100 100 100 100 . . . . 97 100 Level 1 . | . . . . . . . . . . . . . . . 2 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 212 | . 152 50 137 191 41 . 94 5 20 83 . . . . 212 83 Initial 83 | . . . 5 13 16 . . 5 . 7 . . . . 41 83 Average 30 | . 43 6 38 57 2 . 13 . 13 9 . . . . 66 27 Influence Increases 3968 | . 201 200 298 582 85 . 312 . 20 235 205 310 75 185 1124 136 Destroy 0b10 Robot/C 2200 | . 100 160 200 260 80 . 140 . 20 140 180 280 . 20 540 80 Destroy 0b10 Robot/NC 215 | . 15 . 30 35 . . 15 . . 25 5 . . . 80 10 Destroy Leader 480 | . 22 40 68 72 . . 54 . . 56 20 30 . . 108 10 Allied During Kill 5 | . . . . 5 . . . . . . . . . . . . Successful Hack 44 | . 7 . . 3 4 . 18 . . . . . . . 12 . Disable Machine 76 | . . . . 12 . . 36 . . 8 . . . . 16 4 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . Destroy Structure 138 | . 12 . . . 1 . 19 . . 6 . . . . 68 32 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 645 | . 45 . . 45 . . 30 . . . . . 75 165 285 . Influence Decreases 3900 | . 201 180 274 566 145 . 297 15 . 255 205 310 . 180 1007 265 Entered New Map 341 | . . . 15 31 44 . . 10 . 13 . . . 75 39 114 Time Decay 3479 | . 201 180 259 485 101 . 297 5 . 242 205 310 . 105 948 141 Lost Part 40 | . . . . 10 . . . . . . . . . . 20 10 Lost Ally 40 | . . . . 40 . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 4 . . 4 . . 3 . 1 . 1 5 3 Investigation 3 | . . . . . . . . . . 1 . 1 . . . 1 Extermination 7 | . . . . . . . 2 . . 2 . . . . 3 . Reinforcement 5 | . . . 1 1 . . 2 . . . . . . . 1 . Assault 7 | . . . . 3 . . . . . . . . . 1 1 2 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Distress Signals 4 | . 1 . 1 1 . . . . . . . . . . 1 . Communications Jammed 178 | . . . . . . . . . 6 1 . . 67 . 62 42 Distress Signals 168 | . . . . . . . . . . . . . 67 . 59 42 Times Spotted 222 | . 8 10 15 16 4 . 13 . 1 15 9 12 33 14 59 13 Peak Tracking Total 22 | . 4 2 7 5 2 . 3 . 1 4 3 3 22 7 9 9 Tactical Retreats 22 | . 1 . . 2 . . 1 . . . . . 1 4 13 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Traps Triggered 11 | . . . 2 2 . . 1 . 2 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Machines Disabled 21 | . . . . 4 . . 9 . . 2 . 1 . . 4 1 Max in Single Turn 9 | . . . . 1 . . 9 . . 1 . 1 . . 1 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . 4 . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Machines Accessed 42 | . 4 1 1 2 7 7 6 1 . 2 . 3 3 . 4 1 Terminals 24 | . 4 . 1 2 6 . 4 1 . 2 . 1 . . 2 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 136 | . 9 1 1 4 29 39 17 3 . 6 . 7 9 . 8 3 Successful 103 | . 3 1 1 3 17 39 13 1 . 4 . 7 9 . 3 2 Failed 33 | . 6 . . 1 12 . 4 2 . 2 . . . . 5 1 Catastrophic 3 | . 2 . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 10 | . . . . 1 9 . . . . . . . . . . . Terminals 64 | . 9 . 1 4 21 . 8 3 . 6 . 5 . . 4 3 Fabricators 3 | . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . Scanalyzers 6 | . . . . . . . 6 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Terminal Hacks 95 | . 3 1 1 3 17 39 6 1 . 4 . 7 9 . 2 2 Record 61 | . . . . . 14 33 . . . 1 . 5 8 . . . Robot Analysis 6 | . . . . . 1 5 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . 2 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 1 . . 1 . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 1 . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . Retrieve Study 6 | . . . . . . . 6 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 1 2 5 . 5 . . 1 . 1 . . 4 1 Full Trace Events 5 | . . . . . 2 . . . . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Total Allies 11 | . . . . 2 9 . . . . . . . . . . . Largest Group 9 | . . . . 2 9 1 1 . . . . . . . . . Highest-Rated Group 107 | . . . . 62 107 8 8 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 27 8 8 . . . . . . . . . Total Orders 4 | . . . . . 2 . . . . . 2 . . . . . ROAM 2 | . . . . . 2 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . Ally Attacks 22 | . . . . 21 . . 1 . . . . . . . . . Total Damage 305 | . . . . 293 . . 12 . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Active Infowar (turns) 14189 | 71 480 972 566 1025 867 1929 1104 156 162 910 1452 1144 896 478 1683 294 Sensors 13644 | . 26 972 566 1025 867 1929 1084 156 162 910 1452 1144 896 478 1683 294 Terrain 890 | . . . . . . . 890 . . . . . . . . . Structural 13482 | 71 480 972 566 1025 867 1929 397 156 162 910 1452 1144 896 478 1683 294 Traps 2 | . . . . . . . . . . . . . 2 . . . Seismic 304 | . 304 . . . . . . . . . . . . . . . Jamming 6332 | . . . . . . . . . 132 910 1452 1144 896 3 1501 294 Robot Analysis Total 6 | . . . . . 1 5 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . 2 1 . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Turns Passed 14215 | 97 480 972 566 1025 867 1929 1104 156 162 910 1452 1144 896 478 1683 294 Spaces Moved 10322 | 76 339 734 318 679 620 1588 833 143 112 580 1133 854 733 465 1047 68 Core 297 | 10 . . . . . . . . . . . . . 146 141 . Treads 12 | . 12 . . . . . . . . . . . . . . . Legs 10013 | 66 327 734 318 679 620 1588 833 143 112 580 1133 854 733 319 906 68 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 108 108 108 108 107 107 120 50 50 105 Average Speed 116 | 110 121 120 120 124 120 120 114 108 115 135 108 115 120 98 107 105 Slowest Speed 190 | 120 160 120 120 190 120 120 126 108 180 178 178 120 120 120 190 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 61 94 29 46 88 95 25 4 94 17 97 69 82 77 35 9 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . 1 . . . . 1 . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . 10 . . . . 2 3 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 99 | . 15 . . . . . 17 . . 1 1 1 . . 38 26 Melee . | . . . . . . . . . . . . . . . . . Projectile 69 | . . . . . . . 2 . . 1 1 1 . . 38 26 AOE 30 | . 15 . . . . . 15 . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Total 11775 | 84 381 782 417 768 714 1616 936 144 132 653 1322 975 748 477 1385 241 Wait 456 | . 3 5 20 5 9 5 19 . 1 13 129 42 . 2 77 126 Move 10306 | 75 338 733 317 678 619 1587 832 142 111 579 1132 853 732 464 1046 68 Hop . | . . . . . . . . . . . . . . . . . Pick Up 25 | . 1 1 . 3 . 6 1 . 2 2 3 3 1 . 1 1 Fast Attach 100 | 8 8 . 3 3 5 3 11 1 4 5 4 9 2 2 27 5 Attach 32 | . . . . 3 1 1 7 1 1 . 5 5 4 1 1 2 Detach 68 | . 6 . 2 4 3 4 12 . 3 1 4 6 4 2 12 5 Swap 18 | . . . 2 1 . 1 4 . . 2 1 4 . . 3 . Drop 95 | . 7 1 6 4 2 9 12 . 2 5 8 13 3 1 16 6 Fire 374 | . 14 27 50 28 14 . 27 . 7 26 19 19 2 5 110 26 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . . . . Kick 26 | 1 1 1 3 3 4 . 1 . . 7 . . . . 5 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . 2 Rewire 54 | . . . . . 53 . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 218 | . 3 14 14 36 4 . 10 . . 13 16 21 . . 87 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x2) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 98 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Hacker-Mutant 406 | -10/Materials | Identified exit to Mines 406 | -10/Materials | Discovered exit to Mines (range 14) 520 | -10/Materials | Discovered exit to Mines (range 8) 578 | -10/Materials | Entered Mines 599 | -10/Mines | Met a Derelict bent on vengeance 697 | -10/Mines | Assembled infested the area 702 | -10/Mines | Assisted by a Guerilla fighting off Assembled 979 | -10/Mines | Found the Drone Emporium 1050 | -10/Mines | Learned Materials terminal intel 1062 | -10/Mines | Identified exit to Materials 1081 | -10/Mines | Discovered exit to Materials (range 15) 1169 | -10/Mines | Reached level 2 1550 | -10/Mines | Entered Materials 1551 | -9/Materials | Loaded intel: 10 terminal locations 1552 | -9/Materials | Reached level 3 1552 | -9/Materials | Reached level 4 1560 | -9/Materials | Upgraded with Propulsion slot (x1) 1632 | -9/Materials | Identified exit to Storage 1632 | -9/Materials | Discovered exit to Storage (range 8) 1683 | -9/Materials | Identified exit to Mines 1683 | -9/Materials | Discovered exit to Mines (range 6) 1815 | -9/Materials | Identified exit to Materials 1815 | -9/Materials | Discovered exit to Materials (range 14) 2116 | -9/Materials | Entered Storage 2118 | -9/Storage | Reached level 5 2118 | -9/Storage | Upgraded with Utility slot (x1) 2305 | -9/Storage | Met a pair of Derelict thieves 2423 | -9/Storage | Reached level 6 2874 | -9/Storage | Identified exit to Recycling 2874 | -9/Storage | Discovered exit to Recycling (range 3) 3029 | -9/Storage | Reached level 7 3141 | -9/Storage | Entered Recycling 3327 | -9/Recycling | Reached level 8 3706 | -9/Recycling | Upgraded with Utility slot (x1) 3959 | -9/Recycling | Scanned before Scraplab entrance 3961 | -9/Recycling | Build established: Commander-Mutant 3972 | -9/Recycling | Identified exit to Scraptown 3972 | -9/Recycling | Discovered exit to Scraptown (range 11) 3976 | -9/Recycling | Entered Scraplab 4008 | -9/Recycling | Entered Scraptown 4008 | -9/Scraptown | Accompanied by 1 ally 4311 | -9/Scraptown | Build established: Hacker-Mutant 4355 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4370 | -9/Scraptown | Identified exit to Factory 4370 | -9/Scraptown | Discovered exit to Factory (range 3) 4444 | -9/Scraptown | Visited Assassins FH 4474 | -9/Scraptown | Visited SPCMW 4499 | -9/Scraptown | Visited Bundlers 4577 | -9/Scraptown | Visited Shadow of the Wyrm 4830 | -9/Scraptown | Visited CR-KLE's Repair Center 4842 | -9/Scraptown | CR-KLE repaired 8 parts 4866 | -9/Scraptown | Visited TADAMA 5003 | -9/Scraptown | Visited UFD Registry 5003 | -9/Scraptown | Registered with UFD as "Electrotail" 5041 | -9/Scraptown | Visited Junk Repository 5076 | -9/Scraptown | Visited Scrap Suit Storage 5123 | -9/Scraptown | Visited Science Testing Area 5146 | -9/Scraptown | Visited Scrapoid Research Area 5170 | -9/Scraptown | Visited Analyses Database 5197 | -9/Scraptown | Visited Supply Room 5224 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5236 | -9/Scraptown | Found DCF Scrap (28 items) 5286 | -9/Scraptown | Visited Science Guys 5331 | -9/Scraptown | Visited Research Penetration Think Tank 5594 | -9/Scraptown | Visited Modified Component R&D 5761 | -9/Scraptown | Discovered exit to Factory (range 3) 5859 | -9/Scraptown | Met Optimus 5859 | -9/Scraptown | Accepted into 0bPrime 5937 | -9/Scraptown | Entered Factory 5937 | -6/Factory | Accompanied by 1 ally 5939 | -6/Factory | Reached level 9 5939 | -6/Factory | Reached level 10 5939 | -6/Factory | Reached level 11 5939 | -6/Factory | Reached level 12 5939 | -6/Factory | Upgraded with Power slot (x1) 5939 | -6/Factory | Upgraded with Utility slot (x1) 6369 | -6/Factory | Build established: Hacker-Skirmisher 6689 | -6/Factory | Identified exit to Factory 6689 | -6/Factory | Discovered exit to Factory (range 5) 6859 | -6/Factory | Reached level 13 7041 | -6/Factory | Entered another Factory area 7043 | -5/Factory | Reached level 14 7043 | -5/Factory | Reached level 15 7090 | -5/Factory | Upgraded with Utility slot (x1) 7196 | -5/Factory | Identified exit to DSF 7197 | -5/Factory | Entered DSF 7199 | -5/DSF | Reached level 16 7221 | -5/DSF | Upgraded with Utility slot (x1) 7233 | -5/DSF | Additional patrols routed to DSF 7294 | -5/DSF | Build established: Hacker-Mutant 7310 | -5/DSF | Identified exit to Factory 7310 | -5/DSF | Discovered exit to Factory (range 15) 7359 | -5/DSF | Entered Factory 7361 | -4/Factory | Reached level 17 7361 | -4/Factory | Reached level 18 7385 | -4/Factory | Upgraded with Utility slot (x1) 7544 | -4/Factory | Reached level 19 8085 | -4/Factory | Identified exit to Upper Caves 8246 | -4/Factory | Spotted B-86 Titan 8269 | -4/Factory | Entered Upper Caves 8338 | -4/Upper Caves | Learned Research garrison access intel 8503 | -4/Upper Caves | Identified exit to Upper Caves 8503 | -4/Upper Caves | Discovered exit to Upper Caves (range 12) 8552 | -4/Upper Caves | Reached level 20 8625 | -4/Upper Caves | Upgraded with Power slot (x1) 8625 | -4/Upper Caves | Upgraded with Propulsion slot (x1) 9079 | -4/Upper Caves | Learned location of Armory (-3) 9721 | -4/Upper Caves | Entered another Upper Caves area 9767 | -4/Upper Caves | Identified exit to Research 9767 | -4/Upper Caves | Discovered exit to Research (range 12) 9833 | -4/Upper Caves | Build established: Scavenger-Mutant 9888 | -4/Upper Caves | Entered a destroyed Warlord outpost 10180 | -4/Upper Caves | Reached level 21 10414 | -4/Upper Caves | Identified exit to Warlord 10539 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10653 | -4/Upper Caves | Attracted the attention of an 0b10 base 10750 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 10750 | -4/Upper Caves | Learned 8 Research zone layouts 10750 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 10865 | -4/Upper Caves | Entered Warlord 10867 | -4/Warlord | Reached level 22 10869 | -4/Warlord | Upgraded with Utility slot (x1) 10939 | -4/Warlord | System corruption cleaned by Quarantine Array 11233 | -4/Warlord | Visited the Vortex Lab 11246 | -4/Warlord | Warlord's base attacked by MAIN.C 11579 | -4/Warlord | Lost 3 allies 11589 | -4/Warlord | Rebuked by Warlord 11596 | -4/Warlord | Warlord forces counterattacked 11697 | -4/Warlord | Spotted Executioner 11698 | -4/Warlord | Spotted Executioner 11745 | -4/Warlord | Spotted Striker 11746 | -4/Warlord | Identified exit to Proximity Caves 11746 | -4/Warlord | Discovered exit to Proximity Caves (range 15) 11746 | -4/Warlord | Spotted Executioner 11754 | -4/Warlord | Spotted Executioner 11754 | -4/Warlord | Spotted Striker 11757 | -4/Warlord | Lost 15 allies 11761 | -4/Warlord | Entered Proximity Caves 11763 | -3/Proximity Caves | Reached level 23 12063 | -3/Proximity Caves | Build established: Hacker-Mutant 12137 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12150 | -3/Proximity Caves | Core integrity fell below 50% 12238 | -3/Proximity Caves | Discovered exit to Research (range 3) 12239 | -3/Proximity Caves | Entered Research 12240 | -3/Research | Core integrity fell below 50% 12241 | -3/Research | Loaded intel: 3 garrison access locations 12241 | -3/Research | Reached level 24 12262 | -3/Research | Identified exit to Armory 12262 | -3/Research | Identified exit to Testing 12370 | -3/Research | Core integrity fell below 20% 12540 | -3/Research | Upgraded with Utility slot (x1) 12771 | -3/Research | Build established: Scavenger-Mutant 12779 | -3/Research | Reached level 25 12835 | -3/Research | Spotted B-86 Titan 12954 | -3/Research | Destroyed B-86 Titan 13366 | -3/Research | Spotted B-86 Titan 13394 | -3/Research | Reached level 26 13682 | -3/Research | Identified exit to Research 13682 | -3/Research | Discovered exit to Research (range 14) 13869 | -3/Research | Cargo convoy interrupted 13892 | -3/Research | Found Prototype Device 13892 | -3/Research | Identified Exp. Focal Shield 13922 | -3/Research | Entered Testing 13924 | -3/Testing | Reached level 27 13948 | -3/Testing | Protovariant out of control (PY-0IL7VRMEPX) 13948 | -3/Testing | Unleashed a protovariant (PY-0IL7VRMEPX) 13950 | -3/Testing | Spotted PY-0IL7VRMEPX 13980 | -3/Testing | Destroyed PY-0IL7VRMEPX 13989 | -3/Testing | Found Prototype Device 13989 | -3/Testing | Identified Thermal Barrier 14020 | -3/Testing | Protovariant out of control (PL-ZJNAQBI85V) 14032 | -3/Testing | Spotted PL-ZJNAQBI85V 14045 | -3/Testing | Build established: Hacker-Mutant 14175 | -3/Testing | Spotted Investigator 14187 | -3/Testing | Scanned by Researcher 14199 | -3/Testing | Destroyed Investigator 14199 | -3/Testing | Spotted Investigator 14216 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 14208_ I-47 Archangel distress signal jammed. 14208_ Slug penetrates L-61 Swordsman. 14208_ L-61 Swordsman suffers critical hit (Destroy). 14208_ Destroyed Flexi-carbon Leg. 14208_ U-05 Engineer destroyed. 14209_ I-47 Archangel distress signal jammed. 14210_ I-47 Archangel stasis bubble strength at 90. 14210_ L-61 Swordsman suffers critical hit (Burn). 14211_ I-47 Archangel distress signal jammed. 14211_ Slug penetrates Particle Synthesizer. 14211_ Particle Synthesizer disabled. 14212_ I-47 Archangel distress signal jammed. 14213_ I-47 Archangel stasis bubble strength at 80. 14214_ I-47 Archangel distress signal jammed. 14214_ Stasis bubble strength at 185. 14215_ I-47 Archangel distress signal jammed. 14215_ I-47 Archangel stasis bubble strength at 70. 14215_ Stasis bubble strength at 170. 14216_ I-47 Archangel distress signal jammed. 14216_ I-47 Archangel stasis bubble strength at 60. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????#############?????????????? | | ??????????#############?????????????? | | ??????????## ###############? | | ??????????## i ###############? | | ??????????##g""" """ ## ? | | ????????? ##@""" """ ## ????? | | ????????? #gl ""g""" ## ?????? | | ??????? # !%=" " ## ???????? | | ??????? # ##%""" !## ?###+?????? | | ??????? ; #=*c!! %[%=# ? " " ?????? | | ?????? # #########g### ? ?### ?????? | | ?????" # =] ? ^ ^ ##???????? | | ????"" + ! ? ##???????? | | ???" "? # ^ ^[] ##???????? | | ???" ?? # ? ? ^!] ##???????? | | ??? ??? ####"#### [] ### ?????? | | ??"???? ## % ## != ### ?????? | | ????????## ? ? ## ^]!]= ""# ?????? | | ????????## ? ? # =*]%[ T"##?????? | | ???????????? ? # % *==* ""##?????? | | ???????????? ?"# = ####?????? | | ???????????? ?"# ? ####?????? | | ???????????? ?"# ###+#######?????? | | ??????????????T# ## % ##?????? | | ??????????????"# ## %"""""##?????? | | ??????????????"####### ! " "##?????? | | ??????????????"#######" """"##?????? | | ?????????????????### #"""""""##?????? | | ????????????????### ##"""""""##?????? | | ???????????????### ############?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 80 Energy Capacity 970 Matter Stores 1000 Matter Capacity 1000 Sight Range 18 Robot Scan Range 34 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Resistance: KI 65 Resistance: TH 85 Resistance: EX 40 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 90 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Titanium Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ew, Corruption I Laugh At Your Crits Into The Breach Jackpot My Bad Overwhelming Plot Armor Window Shopping Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp War Pro Res Tes Levels Raised 26 | . . 1 2 3 1 . 5 2 1 3 1 1 1 1 3 1 XP Earned 45696 | 6000 635 1500 3833 3456 1307 627 6861 3292 1723 4357 1500 2050 1000 1100 4949 1506 XP Spent 42400 | 5100 750 . 4650 2975 2950 . 6000 2320 2300 5350 1900 . 2900 . 5205 . Upgrades 76 | 18 2 . 12 8 3 . 12 5 1 6 2 . 1 . 6 . Power Slot 2 | . . . . . . . 1 . . . 1 . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . . . 1 . . . . . Utility Slot 10 | 2 . . . 1 1 . 1 1 1 1 . . 1 . 1 . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . Core Integrity 3 | . . . . . . . . . . . . . . . 3 . Heat Dissipation 4 | . . . . . . . . 4 . . . . . . . . Energy Generation 3 | 1 . . . . 1 . 1 . . . . . . . . . Energy Storage 6 | . . . . . . . 4 . . 2 . . . . . . Matter Storage 14 | 2 . . 7 . . . 3 . . 2 . . . . . . Mass Support 3 | 1 . . . 1 . . . . . 1 . . . . . . Inventory Capacity 4 | . 2 . 1 . 1 . . . . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . . . Sensor Range 10 | 3 . . 1 6 . . . . . . . . . . . . Ranged Accuracy 2 | 2 . . . . . . . . . . . . . . . . KI Resistance % 2 | 1 . . . . . . 1 . . . . . . . . . TH Resistance % 2 | 1 . . . . . . 1 . . . . . . . . . EX Resistance % 1 | 1 . . . . . . . . . . . . . . . . KI Damage % 4 | . . . 2 . . . . . . . . . . . 2 . Protomatter Created 2264 | . 46 140 66 171 . . 98 . 27 160 65 556 . . 792 143 Integrity Restored 3895 | . 59 281 288 234 90 . 222 . . 258 292 227 . . 1944 . Core 3201 | . 47 217 279 89 90 . 222 . . 183 96 34 . . 1944 . Parts 694 | . 12 64 9 145 . . . . . 75 196 193 . . . . Protomatter Decayed 1514 | . 24 126 14 . . . . . . 8 33 408 584 . 235 82 Game ------ Seed RainbowPointSegregator Manual? 0 Play Time 02:44:23 Cumulative 308.2 hours Start 2025.10.24 @ 16:04:09 End 2025.10.25 @ 00:12:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 113 Rogue 0 Adventurer 1 Explorer 112 Win Type - Total 25 Types 13/1/5/3/0/1/1/0/1/0 Lore% 63 Gallery% 71 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 09d26e61-6d01-4f45-b5e0-46f316a81633