Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 20:13:34 Player: Zurdo Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (3817) 3817 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 7387 Bonus ------- High Alert Combat Kills 644 Follower Combat Kills 482 Entered Garrisons 200 Friendly Fire -416 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 98/125 System Corruption 5% Temperature Critical (519) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Recoil Stabilizer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Variable Charge Gun (fused) KE Penetrator > --- INVENTORY (10) --- Compact Wheel Improved Heat Sink Advanced Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating Improved Shock Absorption System Hardlight Generator > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Recoil Stabilizer Hardened Heavy Armor Plating Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 119 | 5 6 30 30 37 11 Power 16 | 1 . 3 2 9 1 Engine 10 | 1 . 3 1 4 1 Core 6 | . . . 1 5 . Reactor . | . . . . . . Propulsion 27 | 2 . 10 9 2 4 Treads . | . . . . . . Leg 23 | 2 . 10 9 2 . Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 29 | . 4 10 7 4 4 Device 11 | . 3 1 2 2 3 Storage 2 | . 1 1 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 15 | . . 8 4 2 1 Artifact . | . . . . . . Weapon 47 | 2 2 7 12 22 2 Energy Gun 18 | 2 2 1 6 6 1 Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 9 | . . . . 8 1 Ballistic Cannon 8 | . . 3 2 3 . Launcher 6 | . . 1 3 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 1 2 . Unidentified Prototypes 3 | . . 2 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 5 | . . . 5 . . Parts Lost 19 | . 1 3 1 13 1 Power 3 | . . . . 3 . Propulsion 4 | . 1 . . 2 1 Utility 8 | . . 1 1 6 . Weapon 4 | . . 2 . 2 . Highest Loss Streak 6 | . 1 1 1 6 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 94 95 90 83 71 Engine 8 | . 14 11 8 3 5 Core 1 | . . . . 4 . Leg 22 | . 26 20 23 26 9 Device 11 | . 20 12 9 9 15 Storage 9 | . 4 10 9 9 9 Processor 4 | . . . 9 7 . Protection 12 | . . 17 13 7 9 Energy Gun 8 | . 28 8 7 6 9 Energy Cannon 1 | . . 4 . . . Ballistic Gun 2 | . . . . 6 9 Ballistic Cannon 6 | . . 8 10 1 . Naked Turns . | . . . . . . Heaviest Build 68 | 7 22 37 50 68 45 Greatest Support 60 | 20 20 26 60 60 32 Greatest Overweight (x) 17 | . 2 2 1 17 4 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 6 9 10 10 10 Most Carried 10 | . 5 10 10 10 8 Average Carried 8 | . 3 8 9 8 4 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | . 5 9 10 9 6 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Matter Collected 2566 | 117 193 378 1005 644 229 Remotely . | . . . . . . Salvage Created 4124 | 28 254 1242 1127 1094 379 Parts 241 | 4 25 76 60 54 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Combat Hostiles Destroyed 98 | . 10 29 29 24 6 Guns 53 | . 9 8 12 18 6 Cannons 36 | . . 20 14 2 . AOE 7 | . 1 . 2 4 . Classes Destroyed 12 | 1 3 6 2 . . Worker 3 | . . 1 1 . 1 Builder 2 | . . . 1 . 1 Tunneler 1 | 1 . . . . . Recycler 4 | . . 1 1 . 2 Operator 1 | . . 1 . . . Watcher 10 | . 2 5 2 1 . Swarmer 30 | . 7 7 7 6 3 Grunt 38 | . 3 10 13 9 3 Brawler 3 | . . 1 2 . . Duelist 2 | . . 2 . . . Sentry 24 | . . 9 6 9 . Hunter 2 | . . . 1 1 . Best Kill Streak 6 | 1 2 5 6 6 5 Combat Bots Only 6 | . 2 5 6 5 5 Max Kills in Single Turn 3 | 1 1 1 2 3 2 Gunslinging . | . . . . . . Exploded 3 | . 1 . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Damage Taken 6282 | . 313 1015 1297 2920 737 Core 734 | . 35 111 125 347 116 Absorbed by Shields 132 | . 60 . . 72 . Redirected to Shielding 32 | . . 16 16 . . Regen/Repaired (Parts) 309 | . . 162 147 . . Core Remaining (%) 86 | 100 86 72 . . . Volleys Fired 308 | 1 31 92 90 66 28 Largest 2 | 2 2 2 2 2 2 Hottest 131 | 80 112 124 130 131 108 Shots Fired 568 | 2 62 175 170 108 51 Gun 342 | 2 62 75 59 93 51 Cannon 216 | . . 97 106 13 . Launcher 10 | . . 3 5 2 . Special . | . . . . . . Kinetic 223 | . . 44 106 45 28 Thermal 283 | 2 62 128 32 36 23 Explosive 2 | . . . . 2 . Electromagnetic 60 | . . 3 32 25 . Robot Hit Streak 14 | 1 5 14 13 10 8 Robot Miss Streak 6 | 1 3 4 6 3 5 Penetration Max 1 | . . . . 1 1 Secondary Targets 4 | . 1 . 1 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 351 | 1 27 110 104 84 25 Core Hits 168 | 1 14 42 57 40 14 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 17 | . 6 4 5 1 1 Burn 11 | . 6 4 1 . . Destroy 1 | . . . . . 1 Blast 5 | . . . 4 1 . Melee Attacks 12 | . . . 1 11 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . . . 1 8 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8296 | 22 506 2145 2623 2277 723 Guns 3929 | 22 407 654 798 1335 713 Cannons 3117 | . . 1402 1547 168 . Explosions 1211 | . 99 72 266 774 . Melee . | . . . . . . Ramming 39 | . . 17 12 . 10 Kinetic 3501 | . . 750 1547 729 475 Thermal 3149 | 22 506 1306 413 664 238 Explosive 498 | . . . . 498 . Electromagnetic 1109 | . . 72 651 386 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 5 Average Corruption 5 | . . . 5 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 78 | . . . 5 64 9 Message Errors 14 | . . . 1 12 1 Matter Fused 21 | . . . 3 17 1 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 10 | . . . . 8 2 Parts Rejected 3 | . . . . 3 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 13 | . . . 1 10 2 Data Loss (major) 6 | . . . . 4 2 Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 99 | . 44 30 6 19 . Projectiles 36 | . . 30 6 . . Explosions 63 | . 44 . . 19 . Melee . | . . . . . . Knockbacks 14 | . . 3 11 . . Impact . | . . . . . . Kinetic 14 | . . 3 11 . . Secondary . | . . . . . . Self-Inflicted Damage 346 | . 101 13 65 162 5 Shots 8 | . 1 1 3 3 . Rammed 2 | . . . . . 2 Targets Rammed 6 | . . 2 2 . 2 Kicked 4 | . . 2 2 . . Crushed . | . . . . . . Highest Temperature 704 | 18 389 258 206 704 519 Average Temperature 97 | 12 94 76 47 212 126 Received Heat Transfer 1830 | . 52 351 522 545 360 Effects 14 | . . . . 13 1 Shutdowns 2 | . . . . 2 . Interference 4 | . . . . 4 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 3 . Damage (core) 3 | . . . . 2 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 1 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 20 | . 2 17 1 . . Heat Transferred 7225 | 50 1530 3145 1001 1092 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 3 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Peak Influence 1653 | 5 235 621 670 1653 1001 Initial 805 | . 3 84 261 394 805 Average 552 | . 114 292 353 1175 847 Maximum Alert Level 5 | . 1 2 2 5 3 Low Security (%) 19 | 100 71 37 1 . . Level 1 34 | . 28 39 69 2 . Level 2 18 | . . 22 28 12 . Level 3 11 | . . . . 24 100 Level 4 15 | . . . . 58 . Level 5 . | . . . . 1 . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 2 6 . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 7 | . 2 1 3 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Distress Signals 9 | . 1 2 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 159 | . 17 43 44 42 13 Peak Tracking Total 8 | . 3 7 5 8 6 Tactical Retreats 12 | . 2 4 1 5 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Traps Triggered 9 | . . 1 . 8 . Indirectly 1 | . . 1 . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . 1 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Machines Disabled 13 | . 3 6 2 2 . Max in Single Turn 2 | . 1 2 1 2 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Machines Accessed 18 | . 1 11 4 2 . Terminals 10 | . 1 6 1 2 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers 3 | . . 2 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 55 | . 2 34 16 3 . Successful 37 | . 1 26 10 . . Failed 18 | . 1 8 6 3 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 2 15 4 3 . Fabricators . | . . . . . . Repair Stations 14 | . . 9 5 . . Recycling Units 1 | . . 1 . . . Scanalyzers 15 | . . 9 6 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 13 | . 1 10 2 . . Alert Level 2 | . . 2 . . . Reprogram Traps 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Security Status 1 | . 1 . . . . Investigation Status 2 | . . 2 . . . Hauler Manifests 2 | . . 1 1 . . Zone Layout 4 | . . 3 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . 8 2 . . Scan Component 5 | . . 4 1 . . Repair 5 | . . 4 1 . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 12 | . . 7 5 . . Insert Component 6 | . . 4 2 . . Analyze 6 | . . 3 3 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 14 | . 1 8 3 2 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 4 1 . . Time 148 | . . 110 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 3 2 . . Part Schematics Acquired 4 | . . 3 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . 6 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Total Allies 6 | . . . . 6 . Largest Group 3 | . . . . 3 . Highest-Rated Group 63 | . . . . 63 . Highest-Rated Ally 21 | . . . . 21 . Total Orders 3 | . . . . 3 . AID 3 | . . . . 3 . Ally Attacks 52 | . . . . 52 . Total Damage 1454 | . . . . 1454 . Kills 14 | . . . . 14 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Turns Passed 8017 | 53 550 2907 2015 2115 377 Spaces Moved 3332 | 42 304 1145 827 914 100 Core 25 | 10 . . . 15 . Treads . | . . . . . . Legs 3265 | 32 304 1145 827 899 58 Wheels 42 | . . . . . 42 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 126 120 105 Average Speed 182 | 103 139 185 183 185 279 Slowest Speed 900 | 120 260 260 193 900 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 53 85 57 87 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 205 | . 39 6 40 99 21 Melee . | . . . . . . Projectile 46 | . . 6 18 1 21 AOE 159 | . 39 . 22 98 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Total 4677 | 47 367 1752 1154 1211 146 Wait 790 | . 19 453 171 145 2 Move 3328 | 41 303 1144 827 913 100 Hop . | . . . . . . Pick Up 36 | . 4 14 8 9 1 Fast Attach 45 | 5 4 9 9 13 5 Attach 17 | . . 3 2 8 4 Detach 3 | . 1 1 . 1 . Swap 57 | . 2 18 19 16 2 Drop 64 | . 3 16 25 18 2 Fire 308 | 1 31 92 90 66 28 Melee 12 | . . . 1 11 . Ram 2 | . . . . . 2 Kick 4 | . . 2 2 . . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 13) 54 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 562 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Utility x2 1529 | -9/Materials | Build established: Scavenger-Mutant 1620 | -9/Materials | Discovered new exit (range 13) 2310 | -9/Materials | Discovered new exit (range 16) 2521 | -9/Materials | Discovered new exit (range 11) 2911 | -9/Materials | Build established: Mutant 3031 | -9/Materials | Repaired Med. Storage Unit 3065 | -9/Materials | Repaired Med. Armor Plating 3154 | -9/Materials | Repaired Aluminum Leg 3181 | -9/Materials | Repaired Aluminum Leg 3458 | -9/Materials | Discovered new exit (range 16) 3511 | -9/Materials | Entered another Materials area 3511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4049 | -8/Materials | Repaired Assault Cannon 4070 | -8/Materials | Build established: Scavenger-Mutant 4777 | -8/Materials | Discovered new exit (range 15) 5279 | -8/Materials | Garrison activated, responded to threat 5526 | -8/Materials | Identified exit to Garrison 5526 | -8/Materials | Entered Garrison 5666 | -8/Garrison | Triggered checkpoint 5671 | -8/Garrison | Build established: Mutant 5682 | -8/Garrison | Triggered checkpoint 5878 | -8/Garrison | Triggered checkpoint 6001 | -8/Garrison | Phase Generator disabled 6246 | -8/Garrison | Spotted B-75 Beast 6283 | -8/Garrison | Discovered new exit (range 6) 6323 | -8/Garrison | Triggered checkpoint 6347 | -8/Garrison | Lost 4 parts (1p1u2w) 6470 | -8/Garrison | Triggered checkpoint 6580 | -8/Garrison | Triggered checkpoint 6684 | -8/Garrison | Spotted B-75 Beast 6722 | -8/Garrison | Discovered new exit (range 15) 6984 | -8/Garrison | Triggered checkpoint 7072 | -8/Garrison | Discovered new exit (range 8) 7118 | -8/Garrison | Triggered checkpoint 7486 | -8/Garrison | Spotted B-75 Beast 7557 | -8/Garrison | Core integrity fell below 50% 7577 | -8/Garrison | Core integrity fell below 20% 7623 | -8/Garrison | Lost 6 parts (1p2n3u) 7641 | -8/Garrison | Entered Materials 8019 | -8/Materials | Core destroyed Last Messages --------------- 08003_ Slug penetrates G-47 Trooper. 08005_ Critical hit (Burn: +37). 08006_ Slug penetrates Wall. 08008_ R-06 Scavenger collects Lgt. Nuclear Core. 08009_ Slug penetrates G-47 Trooper. 08009_ G-47 Trooper suffers critical hit (Destroy). 08009_ Destroyed Lgt. Nuclear Core. 08011_ R-06 Scavenger collects Aluminum Leg. 08012_ R-06 Scavenger destroyed. 08012_ R-06 Scavenger collects Imp. Heat Sink. 08012_ U-05 Engineer builds a Wall. 08014_ Com. Wheel destroyed. 08015_ U-05 Engineer builds a Wall. 08015_ K-01 Serf collects debris. 08015_ Slug penetrates U-05 Engineer. 08015_ U-05 Engineer destroyed. 08016_ Critical hit (Burn: +37). 08016_ U-05 Engineer builds a Wall. 08018_ K-01 Serf collects debris. 08019_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????# ##?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ???????????????########??= ??????????????????? | | ???????????????# #??# #??????????????????? | | ???????????????# """" #??# ####### ??????????? | | ???????????????# """" #??# ???????????? | | ???????????????# """" #??# ?????????????? | | ???????????????# #??# ???????????????? | | ?????????#######! =##?# k##?????????????????? | | ?????????# ###+#######wg ###????????????????? | | ?????????# @%%=u# #????????????????? | | ?????????# [ r !g%! #??????????????????? | | ?????????# = =uuu ##?????????????????? | | ?????????# *###+############?????????????????? | | ?????????## ### #??# ####???????????????????? | | ??????????# #?#!! #??###??????????????????????? | | ??????????# #?#!!!#???????????????????????????? | | ??????????# ###!! #???????????????????????????? | | ??????????# # # #???????????????????????????? | | ??????????# ### ! #???????????????????????????? | | ??????????# ### #???????????????????????????? | | ??????????# #?#####???????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ?########## #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ?# !!! # #?????????????????????????????????? | | ?# !! + #?????????????????????????????????? | | ?# !! """ # #?????????????????????????????????? | | ?# """ # #?????????????????????????????????? | | ?# """ # #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ?########## #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: EX 50 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed PotentialHypervelocityMaul Manual? 0 Play Time 01:15:01 Cumulative 10.4 hours Start 2023.07.12 @ 18:52:10 End 2023.07.12 @ 20:13:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 5 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c797996e-4eca-4453-b349-ba17e9c3635d