Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.31 @ 02:39:31 Player: Kolo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1514) 1514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 3999 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 454 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (1400) Ox27 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Heat Sink Visual Processing Unit Experimental Sensor Array Weapon Shielding Light Armor Plating Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- VTOL Module Small Matter Pod Experimental Sensor Array Signal Interpreter Beam Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Light Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 36 | 5 8 3 13 7 . Power 4 | 1 1 . 2 . . Engine 3 | 1 . . 2 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 15 | 2 2 2 3 6 . Treads 5 | . . . 2 3 . Leg 7 | 2 . 2 . 3 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 8 | 1 1 1 4 1 . Device 1 | . . . 1 . . Storage 3 | 1 1 . 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 9 | 1 4 . 4 . . Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 . 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 3 1 7 1 6 Power 3 | . 1 . 1 . 1 Propulsion 7 | . 2 1 2 . 2 Utility 3 | . . . . 1 2 Weapon 5 | . . . 4 . 1 Highest Loss Streak 5 | . 2 1 2 1 5 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 89 | . 82 86 77 99 88 Engine 8 | . 7 . 9 11 1 Core 2 | . 5 14 . . . Treads 14 | . . . 11 22 21 Leg 3 | . 15 9 1 . . Wheel 1 | . 8 6 . . . Storage 13 | . 19 26 11 11 11 Processor 8 | . . 1 11 11 11 Protection 14 | . . . 11 21 21 Energy Gun 4 | . 9 28 1 . . Ballistic Gun 17 | . 15 . 14 22 21 Naked Turns . | . . . . . . Heaviest Build 95 | 11 15 15 95 95 95 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 4 | . 3 4 4 2 4 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 18 | 6 8 8 13 25 25 Most Carried 8 | 5 7 8 8 8 7 Average Carried 5 | 2 3 6 5 6 7 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 7 | 3 5 7 4 7 7 Class Distribution -------------------- 53% | Scavenger-Mutant 29% | Mutant 17% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Sto Gar Matter Collected 1058 | 250 223 20 251 278 36 Remotely . | . . . . . . Salvage Created 2229 | . 542 234 634 683 136 Parts 140 | . 33 4 48 42 13 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Combat Hostiles Destroyed 45 | . 8 2 18 11 6 Guns 38 | . 8 2 11 11 6 AOE 7 | . . . 7 . . Classes Destroyed 9 | . 6 . 1 2 . Worker 1 | . 1 . . . . Builder 2 | . 1 . 1 . . Hauler 1 | . . . . 1 . Recycler 6 | . 2 2 . 2 . Operator 1 | . . . . 1 . Watcher 7 | . 2 . 3 2 . Swarmer 14 | . 3 1 6 . 4 Grunt 26 | . 5 1 9 9 2 Sentry 5 | . . . 3 2 . Best Kill Streak 8 | . 4 2 8 3 5 Combat Bots Only 5 | . 3 1 5 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Damage Taken 2288 | . 568 103 814 445 358 Core 613 | . 153 50 274 90 46 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 . 18 . . . Volleys Fired 195 | . 56 13 64 53 9 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 90 90 50 43 43 Shots Fired 352 | . 112 26 90 106 18 Gun 338 | . 112 26 76 106 18 Cannon . | . . . . . . Launcher 6 | . . . 6 . . Special 8 | . . . 8 . . Kinetic 251 | . 74 . 53 106 18 Thermal 63 | . 19 13 31 . . Explosive 6 | . . . 6 . . Electromagnetic 32 | . 19 13 . . . Robot Hit Streak 25 | . 15 7 25 17 9 Robot Miss Streak 4 | . 4 4 2 2 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 266 | . 74 22 80 74 16 Core Hits 109 | . 24 6 42 30 7 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 2 . 1 Critical Strikes 9 | . 1 3 4 . 1 Burn 6 | . 1 3 2 . . Destroy 3 | . . . 2 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3544 | . 893 307 1263 874 207 Guns 2963 | . 867 286 757 871 182 Cannons . | . . . . . . Explosions 535 | . 26 21 488 . . Melee . | . . . . . . Ramming 31 | . . . 3 3 25 Kinetic 2103 | . 566 . 484 871 182 Thermal 598 | . 163 147 288 . . Explosive 488 | . . . 488 . . Electromagnetic 324 | . 164 160 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 2 . . . Message Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 29 | . 22 . 7 . . Projectiles . | . . . . . . Explosions 29 | . 22 . 7 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 75 | . 15 . 35 . 25 Shots 3 | . 1 . 2 . . Rammed 3 | . . . 2 1 . Targets Rammed 3 | . . . 2 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | . 234 270 162 35 5 Average Temperature 58 | . 68 125 56 11 3 Received Heat Transfer 1194 | . 318 72 429 228 147 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2285 | . 531 642 1112 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Peak Influence 526 | . 140 187 416 526 268 Initial 77 | . . 46 61 77 76 Average 209 | . 55 121 258 255 211 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 46 | 100 100 100 35 28 21 Level 1 48 | . . . 51 67 78 Level 2 4 | . . . 12 4 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 1 6 . Investigation 6 | . 2 . 1 3 . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Distress Signals 10 | . . . 2 8 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 16 6 22 30 12 Peak Tracking Total 7 | . 4 3 7 4 6 Tactical Retreats 7 | . . 3 2 . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Traps Triggered 4 | . 3 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Sto Gar Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Machines Accessed 17 | . 4 . 1 11 1 Terminals 14 | . 4 . . 9 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 10 . 3 32 1 Successful 19 | . 5 . 1 12 1 Failed 27 | . 5 . 2 20 . Catastrophic 4 | . 2 . . 2 . Database Lockouts . | . . . . . . Manual 17 | . 9 . . 8 . Terminals 39 | . 10 . . 28 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 17 | . 5 . . 11 1 Record 3 | . 1 . . 2 . Robot Schematic 1 | . . . . 1 . Open Door 2 | . . . . 2 . Emergency Access Points 1 | . . . . . 1 Locate Traps 2 | . 1 . . 1 . Surveillance Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 6 | . 3 . . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 8 | . 2 . 1 5 . Full Trace Events 4 | . 1 . . 3 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 88 | . . . . 88 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 120 | . . . . 120 . Total Damage 1190 | . . . . 1190 . Kills 19 | . . . . 19 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Sto Gar Turns Passed 4109 | 91 527 361 990 1798 342 Spaces Moved 1673 | 86 329 277 374 510 97 Core 146 | 35 6 18 87 . . Treads 830 | . . . 223 510 97 Legs 385 | 51 179 94 61 . . Wheels 309 | . 144 165 . . . Hover . | . . . . . . Flight 3 | . . . 3 . . Fastest Speed 50 | 50 80 95 100 320 320 Average Speed 208 | 91 106 113 216 320 321 Slowest Speed 480 | 120 200 250 320 320 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 52 61 28 78 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . 2 6 69 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | . 2 6 69 . . Terrain Rammed 2 | . . . . . 2 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Total 1968 | 98 403 298 477 584 108 Wait 1 | . 1 . . . . Move 1668 | 85 328 276 373 509 97 Hop . | . . . . . . Pick Up 40 | 8 8 4 14 6 . Fast Attach . | . . . . . . Attach 36 | 5 8 3 13 7 . Detach 12 | . 2 1 3 6 . Swap . | . . . . . . Drop 10 | . . . 8 2 . Fire 195 | . 56 13 64 53 9 Melee . | . . . . . . Ram 4 | . . . 2 . 2 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage (discovered 2 exits: [Rec] / Gar) -9/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 92 | -11/Junkyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 4) 236 | -10/Materials | Discovered new exit (range 19) 313 | -10/Materials | Build established: Mutant 533 | -10/Materials | Core integrity fell below 50% 619 | -10/Materials | Entered Mines 664 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 666 | -10/Mines | Found Prototype Device 704 | -10/Mines | Learned 2 Materials zone layouts 800 | -10/Mines | Core integrity fell below 20% 835 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 977 | -10/Mines | Discovered new exit (range 5) 980 | -10/Mines | Entered Materials 980 | -9/Materials | Evolved 2 slots: Utility x2 981 | -9/Materials | Identified exit to Materials 1308 | -9/Materials | Core integrity fell below 50% 1589 | -9/Materials | Discovered new exit (range 4) 1676 | -9/Materials | Build established: Scavenger-Mutant 1848 | -9/Materials | Discovered exit to Materials (range 5) 1970 | -9/Materials | Entered Storage 2096 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2244 | -9/Storage | Discovered new exit (range 13) 2390 | -9/Storage | Build established: Commander-Mutant 2926 | -9/Storage | Garrison activated, responded to threat 3093 | -9/Storage | Build established: Scavenger-Mutant 3678 | -9/Storage | Core integrity fell below 20% 3681 | -9/Storage | Garrison activated, responded to threat 3765 | -9/Storage | Identified exit to Garrison 3768 | -9/Storage | Entered Garrison 3818 | -9/Garrison | Triggered checkpoint 4094 | -9/Garrison | Triggered checkpoint 4095 | -9/Garrison | Triggered checkpoint 4110 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired 18 matter. Connecting with Garrison Terminal... >>Access(Emergency) Found 55 emergency access points. Map updated. G-34 Mercenary destroyed. Acquired 8 matter. Rammed Wall. Destabilizing: Core damaged (-8). Hvy. Assault Rifle broken. Destabilizing: Short circuit. Rammed Wall. Destabilizing: System interference. Lgt. Assault Rifle temporarily disabled. Lgt. Assault Rifle broken. Destabilizing: Short circuit. Beams of light sweep through the air. An alarm sounds. Broken Lgt. Assault Rifle destroyed. Lgt. Armor Plating destroyed. Lgt. Treads destroyed. 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