Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 22:17:03 Player: DreamCore Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (280) 280 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2200 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 100/100 System Corruption 0% Temperature Cool (22) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Sensor Array Improved Sensor Array Seismic Detector ECM Suite Hardlight Generator EM Pulse Gun Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Sensor Array Improved Sensor Array Seismic Detector ECM Suite Hardlight Generator EM Pulse Gun Mining Claw [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 20 | . 6 8 4 2 Power 4 | . 1 1 1 1 Engine 3 | . 1 1 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 2 | . . 2 . . Treads . | . . . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 1 3 3 1 Device 2 | . . 1 1 . Storage 1 | . . 1 . . Processor 5 | . 1 1 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . 4 2 . . Energy Gun 2 | . 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 8 | . 7 9 8 9 Power 1 | . . 1 2 2 Propulsion . | . 2 . . . Utility 3 | . 1 4 4 4 Weapon 2 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 19 | . 9 1 1 8 Power 5 | . 2 1 . 2 Propulsion 7 | . 6 . . 1 Utility 6 | . 1 . 1 4 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 97 99 99 97 Engine 7 | . 14 11 2 . Core 3 | . . . 6 8 Leg 28 | . 28 33 27 25 Device 6 | . . 10 9 8 Storage 11 | . 14 11 9 9 Processor 17 | . 11 11 26 27 Energy Gun 10 | . 16 9 9 6 Ballistic Gun 9 | . 11 11 9 7 Slashing Weapon 1 | . . 1 . 3 Peak Build Rating 25 | . 7 15 22 25 Average Rating 14 | . 6 13 20 22 On Entrance 11 | 6 6 7 15 22 Naked Turns . | . . . . . Heaviest Build 22 | 14 14 22 22 22 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 Average Capacity 9 | . 8 9 10 10 Most Carried 10 | . 8 10 10 10 Average Carried 8 | . 7 9 8 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 6 8 10 10 9 Class Distribution -------------------- 61% | Mutant 30% | Skirmisher 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 325 | 185 50 90 . . Remotely . | . . . . . Salvage Created 370 | . 132 90 . 148 Parts 19 | . 8 6 . 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 8 | . 3 2 . 3 Melee 1 | . . . . 1 Guns 7 | . 3 2 . 2 Classes Destroyed 6 | . 3 1 . 2 Hauler 1 | . 1 . . . Swarmer 1 | . 1 . . . Grunt 4 | . 2 1 . 1 Brawler 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 1 | . . 1 . . Best Kill Streak 3 | . 2 1 . 3 Combat Bots Only 3 | . 2 1 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 122 | . 18 10 . 94 Missed 22 | . 2 3 . 17 Hits 100 | . 16 7 . 77 Melee 1 | . . . . 1 Projectile 99 | . 16 7 . 76 Critical Strikes 5 | . . . . 5 Damage Taken 1489 | . 167 87 . 1235 Core 616 | . 32 26 . 558 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 87 93 . . Volleys Fired 65 | . 43 7 . 15 Largest 2 | . 2 2 . 2 Hottest 90 | . 90 79 . 79 Shots Fired 129 | . 86 14 . 29 Gun 129 | . 86 14 . 29 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 49 | . 27 7 . 15 Thermal 64 | . 43 7 . 14 Explosive . | . . . . . Electromagnetic 16 | . 16 . . . Robot Hit Streak 17 | . 9 2 . 17 Robot Miss Streak 4 | . 1 4 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 54 | . 17 6 . 31 Core Hits 18 | . 7 3 . 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . 2 . 2 Burn 3 | . . 2 . 1 Destroy 1 | . . . . 1 Melee Attacks 35 | . 1 6 . 28 Impact . | . . . . . Slashing 35 | . 1 6 . 28 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 862 | . 241 91 . 530 Guns 719 | . 232 91 . 396 Cannons . | . . . . . Explosions . | . . . . . Melee 134 | . . . . 134 Ramming 9 | . 9 . . . Kinetic 306 | . 107 22 . 177 Thermal 413 | . 125 69 . 219 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 134 | . . . . 134 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 409 | . 409 84 . 309 Average Temperature 117 | . 112 38 . 158 Received Heat Transfer 876 | . 78 42 . 756 Effects 2 | . 2 . . . Shutdowns 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 1184 | . 370 296 . 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 105 | . 70 30 . 105 Initial 4 | . . 4 . . Average 12 | . 19 3 . 16 Influence Increases 404 | . 127 77 . 200 Destroy 0b10 Robot/C 160 | . 60 40 . 60 Destroy 0b10 Robot/NC 10 | . 5 . . 5 Destroy Leader 22 | . 2 10 . 10 Allied During Kill 1 | . . . . 1 Successful Hack 24 | . . 24 . . Disable Machine 15 | . 15 . . . Destroy Structure 7 | . . 3 . 4 Lose Combat Pursuer 165 | . 45 . . 120 Influence Decreases 335 | . 116 88 . 131 Entered New Map 7 | . . 7 . . Time Decay 238 | . 116 81 . 41 Lost Part 70 | . . . . 70 Lost Ally 20 | . . . . 20 Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 7 4 . 18 Peak Tracking Total 9 | . 3 2 . 9 Tactical Retreats 5 | . 2 . . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 2 2 1 1 Terminals 6 | . 2 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 5 5 3 2 Successful 7 | . 2 4 1 . Failed 8 | . 3 1 2 2 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 6 | . 3 3 . . Terminals 15 | . 5 5 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 4 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Transport Status 1 | . . 1 . . Hauler Manifests 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 169 | . . . . 169 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 945 | . . 389 125 431 Optics 556 | . . . 125 431 Sensors 937 | . . 389 125 423 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1375 | . 428 391 125 431 Spaces Moved 751 | 1 197 213 98 242 Core . | . . . . . Treads . | . . . . . Legs 751 | 1 197 213 98 242 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 1 31 20 8 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 8 | . . 4 . 4 Terrain Destroyed 8 | . . 4 . 4 Melee 8 | . . 4 . 4 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1027 | . 301 324 105 297 Wait 113 | . 40 73 . . Move 747 | . 196 212 97 242 Hop . | . . . . . Pick Up 22 | . 8 9 3 2 Fast Attach . | . . . . . Attach 7 | . 1 3 2 1 Detach . | . . . . . Swap 21 | . 5 7 2 7 Drop 16 | . 6 7 1 2 Fire 65 | . 43 7 . 15 Melee 35 | . 1 6 . 28 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 11) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 643 | -9/Materials | Identified exit to Mines 796 | -9/Materials | Discovered new exit (range 4) 798 | -9/Materials | Identified exit to Materials 820 | -9/Materials | Entered another Materials area 820 | -8/Materials | Evolved 2 slots: Utility x2 914 | -8/Materials | Discovered new exit (range 12) 944 | -8/Materials | Identified exit to Storage 945 | -8/Materials | Entered Storage 1212 | -8/Storage | Met a pair of Derelict thieves 1363 | -8/Storage | Core integrity fell below 50% 1373 | -8/Storage | Core integrity fell below 20% 1376 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01272_ Q3-78I(g) critical meltdown. 01306_ G-47 Trooper suffers critical hit (Destroy). 01306_ Destroyed Aluminum Leg. 01310_ Critical hit (Burn: +37). 01321_ M-28 Smith fits Backup Propulsion III on G-47 Trooper. 01327_ Destroyed Hvy. Laser. 01331_ Knocked back. 01333_ B-36 Bruiser suffers critical hit (Burn). 01333_ B-36 Bruiser destroyed. 01340_ Lgt. Nuclear Core destroyed. 01347_ Aluminum Leg destroyed. 01348_ Critical hit (Burn: +37). 01350_ I-25 Savior destroyed. 01353_ Aluminum Leg destroyed. 01353_ Hvy. Assault Rifle destroyed. 01355_ Aluminum Leg destroyed. 01355_ Lgt. Deuterium Engine destroyed. 01359_ Critical hit (Burn: +37). 01360_ G-50 Soldier destroyed. 01368_ Imp. Sensor Array destroyed. 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