Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 15:49:13 Player: Clog Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (410) 2050 Value Destroyed (12501) 12501 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (6944) 6944 TOTAL SCORE: 30555 Bonus ------- High Alert Combat Kills 3214 Follower Combat Kills 138 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -8 Cogmind --------- Core Integrity 275/1600 Matter 256/300 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (200) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Medium Storage Unit Enhanced Optical Array Terrain Scan Processor Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Graphene Brace Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Superbattery (1030) Quantum Rifle Enhanced Quantum Rifle HERF Cannon Railgun Enhanced Hardcell Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Core Analyzer Graphene Brace Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Superbattery Quantum Rifle HERF Cannon Nova Cannon Nova Cannon Railgun Enhanced Hardcell Cannon Fusion Bomb Launcher Enhanced Force Lance [Rating: 171] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . 1 . . Propulsion 5 | . . . 1 . . . 1 1 . . . . . 1 . . 1 . Utility 11 | . . . 1 . . . 1 1 . . . . 2 . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 245 | 1 9 . 17 . 2 . 50 31 2 6 . . 20 15 17 10 25 40 Power 28 | . 2 . 1 . . . 5 . . 1 . . 3 1 2 4 4 5 Engine 6 | . 2 . . . . . 4 . . . . . . . . . . . Core 12 | . . . 1 . . . 1 . . 1 . . 3 1 2 2 . 1 Reactor 10 | . . . . . . . . . . . . . . . . 2 4 4 Propulsion 86 | . 1 . 6 . . . 25 14 . 1 . . 7 8 5 1 6 12 Treads 39 | . . . 6 . . . 25 4 . . . . . . . . 1 3 Leg 7 | . 1 . . . . . . 5 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . 5 . 1 . . . 8 5 1 5 . Flight 15 | . . . . . . . . . . . . . 7 . . . . 8 Utility 82 | 1 1 . 3 . 2 . 11 11 1 2 . . 7 4 8 5 11 15 Device 31 | 1 . . 1 . . . 4 . 1 . . . 3 2 8 . 7 4 Storage 7 | . 1 . 1 . 1 . . 1 . . . . 1 . . . . 2 Processor 17 | . . . . . . . . 1 . 1 . . 1 . . 4 3 7 Hackware 13 | . . . 1 . . . 1 5 . . . . 1 1 . 1 1 2 Protection 14 | . . . . . 1 . 6 4 . 1 . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | . 5 . 7 . . . 9 6 1 2 . . 3 2 2 . 4 8 Energy Gun 6 | . 2 . 3 . . . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . 5 Ballistic Gun 17 | . 2 . 3 . . . 7 3 . 1 . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . 1 . 1 . . . 1 . 1 . . . . . . . 2 1 Special Weapon 3 | . . . . . . . 1 1 . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . . 2 2 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 2 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 5 1 . . . . 1 1 2 . 2 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . System Corruption 10 | . . . . . . . . 10 . . . . . . . . . . Parts Lost 90 | . 3 . 2 . . 2 7 10 . 10 . . 3 2 2 5 22 22 Power 15 | . 1 . 1 . . 1 . . . 2 . . 1 . . 1 4 4 Propulsion 34 | . 1 . . . . . 3 6 . 4 . . . 2 1 2 10 5 Utility 26 | . . . 1 . . . 4 1 . 2 . . 2 . 1 2 6 7 Weapon 15 | . 1 . . . . 1 . 3 . 2 . . . . . . 2 6 Highest Loss Streak 16 | . 2 . 1 . . 2 3 5 . 8 . . 2 1 1 3 6 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 13 | 6 13 14 14 15 15 15 19 16 9 6 5 5 8 9 9 9 9 6 Power . | 1 1 1 . 1 1 1 . . 1 . . . . . 2 2 1 . Propulsion 3 | 3 5 5 4 3 3 3 4 3 1 . . . 2 1 1 1 . 1 Utility 3 | . 1 2 2 4 4 4 4 6 4 4 4 4 3 4 4 3 3 1 Weapon 4 | 1 5 6 6 6 6 5 8 4 2 1 1 1 1 2 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 44 | 7 4 . 6 . 1 . 12 4 . 1 . . 2 1 1 . 1 4 Power 5 | 1 1 . 1 . . . . 1 . . . . . . 1 . . . Propulsion 14 | 3 1 . 2 . . . 5 1 . . . . 2 . . . . . Utility 8 | 1 . . . . 1 . . 1 . 1 . . . 1 . . 1 2 Weapon 17 | 2 2 . 3 . . . 7 1 . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 85 100 100 92 89 90 92 57 46 53 86 90 91 83 72 64 Engine 4 | . 12 14 1 . . . 8 6 . . . . . . . . . . Core 3 | . . . 8 11 11 4 . . 7 1 . . 3 9 10 8 2 3 Treads 17 | . . . 26 33 33 33 34 28 . . . . . . . . 1 5 Leg 3 | . 27 28 4 . . . . 2 . . . . . . . . . . Hover 6 | . . . . . . . . 4 30 10 7 7 1 24 30 22 20 . Flight 2 | . . . . . . . . . . . . . 30 8 . . . 8 Device 8 | . 14 14 8 11 5 . 7 5 7 1 . . 3 4 18 18 11 8 Storage 7 | . 14 14 11 11 11 11 9 6 7 2 . . 4 5 5 4 3 3 Processor 4 | . . . . . . . . . . 1 7 7 10 11 5 10 13 22 Hackware 6 | . . . 3 11 11 11 3 11 23 23 23 23 16 4 5 2 2 2 Protection 4 | . . . . . 5 11 8 5 . . . . . 6 5 4 3 . Energy Gun 2 | . 14 14 10 . . . . . . . . . . . . . . . Ballistic Gun 9 | . 13 14 11 22 22 21 17 12 . 4 1 7 3 . . . . . Slashing Weapon 1 | . . . . . . . . . 6 1 . . 6 9 4 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 4 9 5 1 Peak Build Rating 171 | 7 10 9 20 19 19 19 59 52 43 43 27 27 66 86 110 122 146 171 Average Rating 53 | 6 8 9 13 19 18 17 37 46 42 27 23 27 55 74 103 107 113 128 On Entrance 36 | 6 7 9 9 19 19 19 16 45 45 43 27 27 27 57 80 106 104 25 Avg Prop Armor Cover (%) 7 | . . . . . . . . 4 . . . . 7 1 10 . 14 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 11 31 30 32 32 58 58 82 85 26 22 5 5 27 47 60 60 76 81 Greatest Support 225 | 20 20 20 60 60 60 60 88 110 34 34 9 9 30 60 60 58 76 225 Greatest Overweight (x) 6 | . 2 1 1 . . . 1 2 . 4 . . 3 . 1 1 1 6 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 10 10 5 5 10 10 10 10 10 10 Average Capacity 14 | 8 14 15 15 15 15 20 20 18 10 6 5 5 8 10 10 10 9 9 Most Carried 20 | 8 15 14 15 15 15 16 20 20 10 10 5 5 10 10 10 10 10 10 Average Carried 13 | 6 13 14 14 15 14 15 19 17 9 6 5 5 8 9 9 9 9 8 Final Capacity 20 | 8 15 15 15 15 20 20 20 10 10 5 5 5 10 10 10 10 5 10 Final Carried 20 | 7 14 14 15 15 15 15 20 10 10 5 5 5 10 10 10 10 5 7 Class Distribution -------------------- 38% | Mutant 21% | Scavenger-Mutant 11% | Hacker-Mutant 5% | Scavenger-Scout 5% | Scout 3% | Machinist-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Sprinter | -5/Factory Machinist-Sprinter | -4/Factory Machinist-Scout | -3/Research Scavenger-Scout | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Matter Collected 9832 | 219 213 3 547 . . 156 2432 2275 73 170 . . 369 411 446 155 1057 1306 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 16191 | 162 678 14 927 . . 77 3485 3499 90 254 . . 459 689 1305 472 1912 2168 Parts 845 | 10 35 2 54 . . 17 182 183 2 11 . . 21 36 57 27 95 113 Haulers Intercepted 25 | . 2 . 6 . . . 6 7 . . . . . 1 1 1 1 . Recyclers Shooed 12 | . 1 . 1 . . . 5 2 . . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . 1 1 Broken 2 | . . . . . . . . . . . . . . . . . 1 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 228 | . 13 1 19 . . 10 52 45 3 8 . . 1 2 13 5 29 27 Melee 19 | . . . . . . . . . . 1 . . 1 2 1 5 7 2 Guns 86 | . 9 1 12 . . . 38 24 . 1 . . . . . . . 1 Cannons 5 | . . . . . . . . . . . . . . . . . . 5 AOE 113 | . 4 . 6 . . 10 12 20 3 6 . . . . 11 . 22 19 Classes Destroyed 18 | 2 6 . 2 . . . 3 3 . . . . . . . . 1 1 Worker 42 | . 2 . 4 . . 1 1 10 . . . . . 6 4 1 8 5 Builder 29 | . 1 . . . . . 2 4 . . . . 1 1 1 . 7 12 Tunneler 11 | 3 . . . . . 1 2 1 . . . . 1 1 . . . 2 Hauler 25 | . 2 . 6 . . . 6 7 . . . . . 1 1 1 1 . Recycler 42 | 1 1 . 1 . . . 8 9 . . . . 2 3 5 1 5 6 Mechanic 2 | . . . . . . . . . . . . . . . . . 1 1 Operator 5 | . . . 1 . . . 2 2 . . . . . . . . . . Watcher 26 | . 2 . 4 . . . 4 4 . . . . 4 . 2 1 3 2 Swarmer 69 | . 3 1 9 . . 10 9 2 3 1 . . . . 10 5 12 4 Grunt 96 | . 10 . 8 . . . 30 29 . 4 . . . . . . 8 7 Brawler 2 | . . . . . . . . 1 . . . . . . . . . 1 Duelist 4 | . . . . . . . 2 1 . 1 . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 16 | . . . 2 . . . 7 3 . 1 . . 1 . 1 . . 1 Hunter 6 | . . . . . . . 2 . . 1 . . . . 2 . 1 . Programmer 30 | . . . . . . . . 8 . . . . . 2 . . 8 12 Heavy 2 | . . . . . . . 2 . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 13 | 2 6 1 8 . . 7 9 13 3 6 . . 2 4 10 5 12 11 Combat Bots Only 11 | . 3 1 4 . . 7 8 11 3 6 . . 1 2 5 5 10 5 Max Kills in Single Turn 7 | 1 2 1 2 . . 4 4 4 2 4 . . 1 2 5 1 4 7 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 . . 3 4 3 2 4 . . . . 4 . 3 2 Melee 1 | . . . . . . . . . . 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 1791 | . 70 7 99 . . 29 211 361 11 66 . . 26 31 27 48 300 505 Missed 518 | . 21 2 25 . . 13 51 118 3 22 . . 10 6 13 19 119 96 Hits 1273 | . 49 5 74 . . 16 160 243 8 44 . . 16 25 14 29 181 409 Melee 12 | . . . 2 . . . 3 . . 7 . . . . . . . . Projectile 1261 | . 49 5 72 . . 16 157 243 8 37 . . 16 25 14 29 181 409 Critical Strikes 49 | . . . 2 . . . 12 2 . 3 . . 1 . . 1 11 17 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . 17 Part Disruptions 4 | . . . . . . . . 2 . . . . . . . . . 2 Damage Taken 21457 | . 645 57 870 . . 181 3284 3493 133 1041 . . 307 522 331 682 3843 6068 Core 3909 | . 151 38 121 . . 6 160 240 . 389 . . 64 37 7 156 1215 1325 Absorbed by Shields 38 | . . . . . . . . . . . . . . . . . 38 . Reduced by Siege Mode 291 | . . . . . . . . . . . . . . . . . . 291 Regen/Repaired (Parts) 628 | . . . . . . . . . . . . . 22 91 146 107 262 . Core Remaining (%) 61 | 100 . 24 . . . 68 70 . . . . 10 92 96 99 88 16 17 Volleys Fired 814 | 9 63 1 94 . . 10 231 214 6 13 . . 10 2 25 2 37 97 Largest 2 | 2 2 2 2 . . 1 2 2 1 1 . . 2 1 1 1 1 2 Hottest 233 | 60 70 70 85 . . 30 100 50 39 30 . . 58 39 39 39 60 233 Shots Fired 1375 | 18 111 2 177 . . 10 442 372 6 13 . . 19 2 25 2 35 141 Gun 1085 | 18 106 2 168 . . 1 427 332 . 6 . . 19 . . . . 6 Cannon 113 | . . . . . . . . . . . . . . . . . . 113 Launcher 174 | . 5 . 9 . . 9 14 38 6 7 . . . 2 25 2 35 22 Special 3 | . . . . . . . 1 2 . . . . . . . . . . Kinetic 950 | 9 52 1 89 . . 1 427 332 . 6 . . 19 . . . . 14 Thermal 244 | 9 54 1 79 . . . 1 . . . . . . . . . . 100 Explosive 100 | . 5 . 9 . . 9 1 19 . 7 . . . . . . 28 22 Electromagnetic 79 | . . . . . . . 13 19 6 . . . . 2 25 2 7 5 Robot Hit Streak 34 | 5 9 3 16 . . 3 16 15 . 12 . . 9 . 7 . 30 34 Robot Miss Streak 5 | 2 3 . 4 . . 2 4 5 . . . . 1 . 2 . . 3 Penetration Max 1 | . . . . . . . 1 . . . . . 1 . . . . . Secondary Targets 17 | . 1 1 3 . . . 9 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . . . . . . . . Shots Hit Robots 994 | 12 68 2 105 . . 2 276 237 . 22 . . 29 22 27 14 63 115 Core Hits 634 | 6 42 1 47 . . 16 132 142 4 16 . . 8 29 31 10 71 79 Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 1 4 . 1 . . . . . . . . Critical Strikes 27 | . 3 . 1 . . . 1 6 . 2 . . . 1 2 . 6 5 Burn 4 | . 3 . 1 . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . 1 3 . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . . . . 3 . 1 . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . 1 . . . . Impale 12 | . . . . . . . . . . . . . . . 2 . 6 4 Melee Attacks 396 | . . . . . . . . 27 . 13 . . 47 60 38 57 99 55 Impact 35 | . . . . . . . . 26 . 9 . . . . . . . . Slashing 124 | . . . . . . . . 1 . 4 . . 47 60 12 . . . Piercing 237 | . . . . . . . . . . . . . . . 26 57 99 55 Sneak Attacks 76 | . . . . . . . . 8 . . . . 9 12 11 4 17 15 Combat Hostiles 3 | . . . . . . . . . . . . . 2 . 1 . . . Follow-up Attacks 16 | . . . . . . . . . . 4 . . 4 2 2 3 1 . Damage Inflicted 44015 | 139 1073 25 2301 . . 562 6036 7354 165 975 . . 1127 1646 2967 768 8854 10023 Guns 11545 | 139 669 23 1566 . . . 4795 3797 . 95 . . 313 . . . . 148 Cannons 3587 | . . . . . . . . . . . . . . . . . . 3587 Explosions 18883 | . 399 . 708 . . 529 1227 2677 165 489 . . . 345 1597 43 6122 4582 Melee 9766 | . . . . . . . . 809 . 391 . . 814 1301 1370 725 2707 1649 Ramming 234 | . 5 2 27 . . 33 14 71 . . . . . . . . 25 57 Kinetic 10433 | 65 282 10 731 . . . 4795 3797 . 95 . . 313 . . . . 345 Thermal 5852 | 74 387 13 835 . . . 282 396 . . . . . . 413 . 196 3256 Explosive 13981 | . 399 . 708 . . 529 190 1273 . 489 . . . . 296 . 5515 4582 Electromagnetic 3749 | . . . . . . . 755 1008 165 . . . . 345 888 43 411 134 Impact 966 | . . . . . . . . 722 . 244 . . . . . . . . Slashing 3029 | . . . . . . . . 87 . 147 . . 814 1301 680 . . . Piercing 5771 | . . . . . . . . . . . . . . . 690 725 2707 1649 Highest Corruption 38 | . . . . . . . 2 23 23 23 23 23 5 5 1 . 12 38 Average Corruption 7 | . . . . . . . 1 9 23 23 23 23 4 2 1 . 8 13 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 262 | . . . . . . . 31 104 8 22 3 8 10 5 4 . 20 47 Message Errors 68 | . . . . . . . 11 26 1 6 1 2 3 2 2 . 4 10 Matter Fused 60 | . . . . . . . 4 27 1 2 1 1 5 2 1 . 5 11 Heat Flow Errors 30 | . . . . . . . 5 8 . 4 . 1 1 1 1 . 5 4 Energy Discharges 23 | . . . . . . . 4 5 1 4 . 2 . . . . . 7 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . 1 2 Parts Fused 3 | . . . . . . . . . . 1 1 . . . . . . 1 Data Loss (minor) 25 | . . . . . . . 2 14 2 1 . 2 . . . . 1 3 Data Loss (major) 10 | . . . . . . . 2 2 1 . . . . . . . 2 3 Misfires 9 | . . . . . . . 1 5 . 1 . . 1 . . . . 1 Alerts 9 | . . . . . . . . 4 2 1 . . . . . . . 2 Misdirections 3 | . . . . . . . . 1 . 1 . . . . . . . 1 Weapon Failures 18 | . . . . . . . 2 11 . 1 . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3759 | . 15 . 48 . . 50 53 482 . 47 . . 172 445 258 44 820 1325 Projectiles 60 | . . . . . . . . . . . . . . . . . . 60 Explosions 938 | . 15 . 48 . . 50 53 11 . 1 . . . . 47 . 371 342 Melee 2761 | . . . . . . . . 471 . 46 . . 172 445 211 44 449 923 Knockbacks 5 | . . . . . . . . 3 . . . . . . . . . 2 Impact 3 | . . . . . . . . 3 . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 786 | . 29 . 16 . . 56 258 142 . 148 . . . . 7 . 31 99 Shots 36 | . 1 . 1 . . 2 12 8 . 7 . . . . 1 . 3 1 Rammed 27 | . . . 3 . . 3 3 5 . . . . . . . . 3 10 Targets Rammed 38 | . 4 1 6 . . 4 4 5 . . . . . . . . 3 11 Kicked 8 | . 4 1 3 . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 1 . . . . . . . . . . 1 Highest Temperature 662 | 40 192 9 237 . . 5 240 332 . 268 . 228 90 367 408 . 178 662 Average Temperature 89 | 19 57 6 72 . . 5 32 105 . 107 . 118 6 76 137 . 67 167 Received Heat Transfer 3822 | . 291 18 318 . . . 1089 1185 . 99 . . 18 45 45 27 534 153 Effects 25 | . . . . . . . . 7 . . . . . . 2 . . 16 Shutdowns 3 | . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 13 | . . . . . . . . 6 . . . . . . . . . 7 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 127 | . . . . . . . . . . . . . . . . . . 127 Longest Duration 127 | . . . . . . . . . . . . . . . . . . 127 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 2 5 . . . . . . 1 . 1 1 Combat Hostiles 4 | . . . . . . . 2 1 . . . . . . 1 . . . Parts Fried 23 | . . . . . . . 3 9 1 . . . . . 8 . 2 . Impact Corruptions 12 | . . . . . . . . 11 . 1 . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Melted 9 | . 4 1 2 . . . . . . . . . . . . . . 2 Heat Transferred 6923 | 175 1251 37 1998 . . . 400 400 . . . . . . 300 . 200 2162 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 4 5 . . . . . . 1 . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Maximum Alert Level 5 | . . . 1 . . . 3 4 . . . . . . 1 . 3 5 Low Security (%) 45 | 100 100 100 81 100 . 100 21 . . . . . 100 100 34 100 49 . Level 1 9 | . . . 18 . . . 12 2 . . . . . . 65 . 25 . Level 2 16 | . . . . . . . 26 34 . . . . . . . . 13 35 Level 3 22 | . . . . . . . 39 51 . . . . . . . . 11 24 Level 4 3 | . . . . . . . . 11 . . . . . . . . . 12 Level 5 2 | . . . . . . . . . . . . . . . . . . 27 High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . Peak Influence 1639 | 10 188 32 295 109 . 174 1070 1202 . . . . 84 97 303 153 964 1639 Initial 555 | . . 12 . 109 . . . 483 . . . . . 35 34 153 45 555 Average 426 | 1 71 19 111 75 . 65 520 809 . . . . 11 29 222 91 272 1051 Influence Increases 9832 | 20 490 20 763 . . 285 1687 1554 70 170 . . 311 342 596 272 1584 1668 Destroy 0b10 Robot/C 4620 | . 260 20 440 . . 200 1040 880 60 160 . . 40 40 260 100 580 540 Destroy 0b10 Robot/NC 920 | 20 40 . 85 . . 10 125 190 . . . . 40 60 65 20 125 140 Destroy Leader 1020 | . 68 . 130 . . 30 270 210 10 10 . . 18 12 46 14 108 94 Allied During Kill 12 | . . . 11 . . . . . . . . . 1 . . . . . Successful Hack 204 | . 28 . 19 . . . 37 6 . . . . 45 27 10 11 . 21 Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . . . Disable Machine 585 | . 15 . 30 . . . 30 135 . . . . 45 45 90 45 30 120 Destroy Structure 1646 | . 34 . 48 . . 45 35 88 . . . . 17 68 50 52 516 693 Partial Spotted 180 | . . . . . . . . 15 . . . . 15 15 60 . 45 30 Lose Combat Pursuer 615 | . 45 . . . . . 120 30 . . . . 90 75 15 30 180 30 Influence Decreases 8385 | 20 459 49 483 243 39 285 624 1417 554 435 451 . 238 345 374 483 739 1147 Entered New Map 2465 | . . 19 2 173 39 . . 580 444 137 451 . . 38 36 139 36 371 Time Decay 4931 | 20 429 30 451 70 . 265 554 737 110 198 . . 199 287 318 294 413 556 Lost Part 883 | . 30 . 10 . . 20 70 100 . 100 . . 23 20 20 50 220 220 Lost Ally 106 | . . . 20 . . . . . . . . . 16 . . . 70 . Squads Dispatched 76 | . 2 . 3 . . . 12 16 . 1 . . 6 9 5 1 12 9 Investigation 15 | . 1 . . . . . 2 2 . . . . 3 5 1 . . 1 Extermination 24 | . . . . . . . . 8 . . . . 3 1 2 1 4 5 Reinforcement 24 | . 1 . 3 . . . 6 5 . . . . . 3 2 . 4 . Assault 8 | . . . . . . . 2 1 . 1 . . . . . . 1 3 Garrison 5 | . . . . . . . 2 . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 1 2 Construction Impeded 4 | . . . . . . . . 1 . . . . . . 2 . 1 . Haulers Reinforced 5 | . . . . . . . . 2 . . . . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Distress Signals 25 | . 3 . 5 . . . 5 1 . . . . . 1 1 . 7 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 23 4 36 . . 10 74 57 . 8 . . 12 5 20 14 58 47 Peak Tracking Total 10 | . 5 2 5 . . 4 9 8 3 7 . . 5 4 5 5 10 5 Tactical Retreats 25 | . 2 . . . . . 6 2 . . . . 3 2 1 2 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Traps Triggered 25 | . 2 . . . . . 1 6 . . . . 3 4 4 1 1 3 Indirectly 10 | . . . . . . . . 5 . . . . . 2 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Disabled 40 | . 1 . 2 . . . 2 9 . 1 . . 3 3 6 3 2 8 Max in Single Turn 6 | . 1 . 1 . . . 1 6 . 1 . . 1 2 4 1 1 1 Garrison Access 4 | . . . . . . . 1 . . . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Accessed 86 | . 5 . 6 . 2 . 8 11 . . 4 . 12 13 5 6 8 6 Terminals 54 | . 5 . 6 . . . 6 8 . . . . 5 7 3 3 6 5 Fabricators 10 | . . . . . . . . 1 . . . . 3 4 1 1 . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . 1 1 . Recycling Units 2 | . . . . . . . 1 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 10 | . . . . . . . 1 1 . . . . 3 2 . 1 1 1 Total Hacks 206 | . 8 . 12 . 2 . 16 28 . . 32 . 34 31 10 13 10 10 Successful 105 | . 6 . 6 . 2 . 10 8 . . 32 . 15 12 6 5 1 2 Failed 100 | . 2 . 6 . . . 6 20 . . . . 18 19 4 8 9 8 Catastrophic 20 | . . . . . . . . 4 . . . . 5 3 . 1 5 2 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . Manual 73 | . 7 . 10 . 1 . 9 12 . . . . 13 15 2 4 . . Terminals 120 | . 8 . 12 . . . 14 22 . . . . 17 16 7 7 8 9 Fabricators 28 | . . . . . . . . 3 . . . . 9 12 1 3 . . Repair Stations 7 | . . . . . . . . . . . . . 4 . . 2 1 . Recycling Units 3 | . . . . . . . 1 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . Garrison Access 12 | . . . . . . . 1 1 . . . . 4 3 . 1 1 1 Terminal Hacks 57 | . 1 . 1 . 2 . 3 5 . . 32 . 5 3 2 1 1 1 Record 12 | . . . . . 1 . . . . . 11 . . . . . . . Part Schematic 14 | . . . . . . . . 1 . . 12 . 1 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . 1 . . 1 . Level Access Points 2 | . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . . . . . Locate Traps 7 | . 1 . . . . . 2 . . . . . . 1 2 1 . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 1 . . . . 6 6 . 2 . . Load Schematic 8 | . . . . . . . . . . . . . 3 4 . 1 . . Build 7 | . . . . . . . . 1 . . . . 3 2 . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . 1 1 . . . 1 Seal Access 4 | . . . . . . . 1 . . . . . 1 1 . . . 1 Unauthorized Hacks 25 | . 5 . 5 . . . 6 2 . . . . 2 2 2 1 . . Terminals 19 | . 5 . 5 . . . 5 2 . . . . 1 . 1 . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 3 | . . . . . . . . 2 . . . . . . 1 . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 1 2 1 1 . . Prioritize 3 | . . . . . . . . . . . . . 1 1 . 1 . . Recompile 2 | . . . . . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 2 . 5 . . . 4 11 . . . . 10 12 3 6 8 5 Full Trace Events 8 | . . . . . . . . 2 . . . . 2 3 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . . 12 . 1 . 1 . . . Parts Built 8 | . . . . . . . . 1 . . . . 3 3 . 1 . . Authchips 2 | . . . . . . . . . . . . . 1 . . 1 . . Time 618 | . . . . . . . . 31 . . . . 380 123 . 84 . . Total Part Build Rating 39 | . . . . . . . . 5 . . . . 15 15 . 4 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total Allies 4 | . . 1 . . . . . . . 2 . . 1 . . . . . Largest Group 2 | . . 1 1 . . . . . . 2 2 2 2 . . . . . Highest-Rated Group 62 | . . 31 31 . . . . . . 62 62 62 62 . . . . . Highest-Rated Ally 32 | . . 31 31 . . . . . . 32 32 32 32 . . . . . Total Orders 5 | . . . . . . . . . . . . . . 2 . . 3 . EXPLORE 4 | . . . . . . . . . . . . . . 1 . . 3 . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 23 | . . . 19 . . . . . . . . . 4 . . . . . Total Damage 310 | . . . 190 . . . . . . . . . 120 . . . . . Kills 5 | . . . 4 . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Active Infowar (turns) 8762 | 1 1687 67 723 . . . 1 . 227 100 . . 625 991 716 642 1380 1602 Optics 5928 | . . . . . . . . . . . . . 625 991 716 642 1352 1602 A.S.S. 1 | . . . . . . . 1 . . . . . . . . . . . Structural 599 | . . . . . . . . . . . . . . . . . . 599 Seismic 2805 | 1 1687 67 723 . . . . . 227 100 . . . . . . . . T.N.C. 675 | . . . . . . . . . . . . . . . . 575 100 . Machine Analysis 2350 | . . . . . . . . . . . . . . . . . 1326 1024 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . 3 . . 12 . Drone Recoveries 7 | . . . . . . . . . . . . . . 3 . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Turns Passed 19313 | 76 1687 67 1445 152 377 777 3765 3729 227 405 72 220 949 991 716 642 1380 1636 Spaces Moved 15808 | 16 700 31 654 96 234 401 1750 2497 468 525 93 241 1484 1581 1164 882 1510 1481 Core 96 | . . . . . . . . . . 1 . . . . . . 37 58 Treads 4772 | . . . 529 96 234 401 1750 1447 . . . . . . . . . 315 Legs 967 | 16 700 31 125 . . . . 93 . . . . . . . . . 2 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 7430 | . . . . . . . . 957 468 524 93 241 343 1285 1164 882 1473 . Flight 2543 | . . . . . . . . . . . . . 1141 296 . . . 1106 Fastest Speed 23 | 120 120 190 160 160 160 160 145 40 43 43 60 60 23 25 28 32 31 32 Average Speed 85 | 120 187 190 165 160 160 160 159 119 43 59 60 60 33 32 35 37 44 66 Slowest Speed 350 | 120 260 190 190 160 160 160 250 260 43 250 60 60 230 40 98 90 160 350 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 1 . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 89 13 56 26 60 71 81 37 64 72 69 50 35 31 25 21 37 36 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 7 | . . 1 1 . 1 . 2 . 1 . 1 . . . . . . . Known Exits Taken 10 | . . 1 1 . . 1 1 1 . . . 1 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 . . . 1 1 1 . . . 1 . . . Scrap Searched 9 | . . . . . . 1 . . 3 4 . 1 . . . . . . Spaces Dug 177 | . . . . . . . . 2 . . . . 17 34 15 26 52 31 Terrain Destroyed 867 | . 39 . 44 . . 57 25 88 . 34 . . 19 34 26 26 187 288 Melee 177 | . . . . . . . . 2 . . . . 17 34 15 26 52 31 Projectile 12 | . . . . . . . . . . . . . 2 . . . . 10 AOE 678 | . 39 . 44 . . 57 25 86 . 34 . . . . 11 . 135 247 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total 19784 | 57 967 37 838 95 238 521 2444 2935 486 587 106 315 1849 1961 1396 1108 1981 1863 Wait 1936 | 28 172 5 32 . . 99 311 77 6 19 9 75 247 246 117 134 251 108 Move 15785 | 15 699 30 653 95 233 400 1749 2496 467 524 92 240 1481 1580 1163 881 1509 1478 Hop 2 | . . . . . . . . . . . . . 1 . . . . 1 Pick Up 154 | 3 12 . 14 . 1 1 30 26 2 1 . . 14 10 3 3 6 28 Fast Attach 138 | . 2 . 5 . . . 18 10 . 3 2 . 17 9 17 8 25 22 Attach 91 | 1 2 . 2 . 1 1 9 20 . 6 . . 7 6 3 3 5 25 Detach 44 | . 1 . . . . . 2 3 . 1 . . 5 6 4 4 8 10 Swap 162 | . 7 . 14 . 1 6 37 24 3 4 . . 4 17 13 5 13 14 Drop 199 | 1 5 . 18 . 2 . 53 30 2 2 2 . 17 15 15 3 20 14 Fire 814 | 9 63 1 94 . . 10 231 214 6 13 . . 10 2 25 2 37 97 Melee 373 | . . . . . . . . 27 . 9 . . 40 57 36 52 97 55 Ram 3 | . . . . . . . . . . . . . . . . . 3 . Kick 8 | . 4 1 3 . . . . . . . . . . . . . . . Crush 27 | . . . 3 . . 4 4 5 . . . . . . . . . 11 Escape Stasis 33 | . . . . . . . . 3 . . . . . 13 . 13 4 . Rewire 5 | . . . . . . . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . 1 . 6 . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 7) 718 | -10/Materials | Discovered new exit (range 12) 1230 | -10/Materials | Discovered new exit (range 8) 1256 | -10/Materials | Core integrity fell below 50% 1400 | -10/Materials | Learned Recycling recycling unit intel 1535 | -10/Materials | Learned 2 Storage zone layouts 1565 | -10/Materials | Discovered new exit (range 7) 1589 | -10/Materials | Identified exit to Subcaves 1589 | -10/Materials | Learned location of 1 exit from Materials 1634 | -10/Materials | Learned location of 1 exit from Storage 1764 | -10/Materials | Entered Mines 1765 | -10/Mines | Identified exit to Materials 1767 | -10/Mines | Escorted by a lone wolf Derelict 1787 | -10/Mines | Learned location of Storage (-9) 1831 | -10/Mines | Entered Materials 1831 | -9/Materials | Accompanied by 1 ally 1831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1832 | -9/Materials | Identified exit to Materials 1833 | -9/Materials | Identified exit to Storage 2273 | -9/Materials | Discovered exit to Materials (range 3) 2391 | -9/Materials | Build established: Scavenger-Mutant 2429 | -9/Materials | Learned Storage terminal intel 2458 | -9/Materials | Identified exit to Mines 2476 | -9/Materials | Loaded intel: 64 machine locations 2485 | -9/Materials | Loaded intel: 21 trap records 2486 | -9/Materials | Learned 2 Storage zone layouts 2487 | -9/Materials | Learned location of 2 exits from Materials 2499 | -9/Materials | Learned Storage stockpile data 2557 | -9/Materials | Learned Storage emergency access door positions 3276 | -9/Materials | Entered Mines 3300 | -9/Mines | Met a Derelict bent on vengeance 3420 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3422 | -9/Mines | Discovered new exit (range 5) 3428 | -9/Mines | Entered Exiles 3467 | -9/Exiles | Met 8R-AWN 3491 | -9/Exiles | Met EX-HEX 3540 | -9/Exiles | Met EX-BIN 3563 | -9/Exiles | Aligned with FarCom system 3564 | -9/Exiles | Given EX-Vault access code 3601 | -9/Exiles | Opened EX-Vault 3614 | -9/Exiles | Found Superbattery 3649 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3698 | -9/Exiles | Met EX-DEC 3706 | -9/Exiles | Learned location of Zion (-6) 3791 | -9/Exiles | Discovered new exit (range 10) 3805 | -9/Exiles | Left Exiles lab with Superbattery 3805 | -9/Exiles | Entered Mines 3887 | -8/Mines | Destroyed 7 combat bots 4404 | -8/Mines | Build established: Mutant 4570 | -8/Mines | Discovered exit to Materials (range 8) 4582 | -8/Mines | Entered Materials 4582 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4583 | -8/Materials | Identified exit to Factory 5431 | -8/Materials | Destroyed 8 combat bots 5851 | -8/Materials | Garrison activated, responded to threat 5866 | -8/Materials | Lost 3 parts (3u) 5903 | -8/Materials | Destroyed 7 combat bots 6198 | -8/Materials | Build established: Scavenger-Mutant 6582 | -8/Materials | First assault squad dispatched 6599 | -8/Materials | Learned location of 1 exit from Extension 6716 | -8/Materials | Build established: Mutant 6747 | -8/Materials | Learned 2 Storage zone layouts 6796 | -8/Materials | Learned 2 Lower Caves zone layouts 6855 | -8/Materials | Learned 4 Factory zone layouts 7912 | -8/Materials | Found Prototype Device 7912 | -8/Materials | Identified Active Sensor Suite 8039 | -8/Materials | Sterilization system engaged 8039 | -8/Materials | Non-combat units ordered to evacuate 8139 | -8/Materials | Combat units ordered to evacuate 8339 | -8/Materials | Ambient heat levels rising (+10) 8347 | -8/Materials | Entered Factory 8347 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8348 | -7/Factory | Identified exit to Factory 8946 | -7/Factory | Build established: Scavenger-Mutant 8979 | -7/Factory | Destroyed 11 combat bots 9661 | -7/Factory | Build established: Mutant 9767 | -7/Factory | Discovered new exit (range 9) 9947 | -7/Factory | First assault squad dispatched 10213 | -7/Factory | Identified exit to Lower Caves 10567 | -7/Factory | Build established: Scavenger-Mutant 10849 | -7/Factory | System corruption reached 10% 11208 | -7/Factory | Build established: Hacker-Mutant 11217 | -7/Factory | Lost 5 parts (3n2w) 11883 | -7/Factory | Fabricated Imp. System Shield (x1) 12076 | -7/Factory | Entered Lower Caves 12077 | -7/Lower Caves | Encountered a Warlord checkpoint 12231 | -7/Lower Caves | Learned Factory emergency access door positions 12299 | -7/Lower Caves | Discovered new exit (range 4) 12303 | -7/Lower Caves | Entered another Lower Caves area 12363 | -7/Lower Caves | Learned 4 Factory zone layouts 12373 | -7/Lower Caves | Spotted B-75 Beast 12388 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12411 | -7/Lower Caves | Core integrity fell below 50% 12433 | -7/Lower Caves | Core integrity fell below 20% 12468 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 12683 | -7/Lower Caves | Discovered new exit (range 11) 12708 | -7/Lower Caves | Entered Data Miner 12708 | -7/Data Miner | Accompanied by 2 allies 12709 | -7/Data Miner | Discovered new exit (range 6) 12720 | -7/Data Miner | Met Data Miner 12735 | -7/Data Miner | Learned location of Section 7 (-2) 12735 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12749 | -7/Data Miner | Received God Mode back door access code from Data Miner 12780 | -7/Data Miner | Entered Proximity Caves 12780 | -6/Proximity Caves | Accompanied by 2 allies 12919 | -6/Proximity Caves | Discovered exit to Factory (range 10) 13000 | -6/Proximity Caves | Entered Factory 13000 | -6/Factory | Accompanied by 2 allies 13000 | -6/Factory | Evolved 2 slots: Utility x2 13149 | -6/Factory | Identified exit to Factory 13149 | -6/Factory | Identified exit to Lower Caves 13149 | -6/Factory | Central database locked down 13420 | -6/Factory | Fabricated Cld. Aerolev Unit? 13572 | -6/Factory | Build established: Hacker-Sprinter 13719 | -6/Factory | Fabricated Cld. Aerolev Unit? 13859 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13949 | -6/Factory | Entered another Factory area 13949 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13950 | -5/Factory | Identified exit to Upper Caves 14379 | -5/Factory | Fabricated Launcher Loader (x2) 14561 | -5/Factory | Allied Derelicts emerged from ambush trap array 14745 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 14933 | -5/Factory | Identified exit to Factory 14940 | -5/Factory | Entered another Factory area 14940 | -4/Factory | Evolved 2 slots: Utility x2 15321 | -4/Factory | Discovered new exit (range 19) 15520 | -4/Factory | Discovered new exit (range 22) 15656 | -4/Factory | Entered Research 15656 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16001 | -3/Research | Build established: Machinist-Scout 16020 | -3/Research | Discovered new exit (range 21) 16027 | -3/Research | Identified exit to Quarantine 16033 | -3/Research | Discovered new exit (range 9) 16051 | -3/Research | Identified exit to Research 16230 | -3/Research | Lost 3 parts (1p1n1u) 16257 | -3/Research | Fabricated Proton Missile Launcher (x1) 16298 | -3/Research | Entered another Research area 16298 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16640 | -2/Research | Found Prototype Launcher 16640 | -2/Research | Identified Hellfire Missile Launcher 16758 | -2/Research | Build established: Scavenger-Scout 17022 | -2/Research | Spotted B-90 Cyclops 17027 | -2/Research | Lost 5 parts (2p2n1u) 17183 | -2/Research | Spotted B-90 Cyclops 17225 | -2/Research | Lost 3 parts (2n1w) 17325 | -2/Research | Garrison activated, responded to threat 17365 | -2/Research | Destroyed 8 combat bots 17393 | -2/Research | Lost 3 parts (1n2u) 17500 | -2/Research | System corruption reached 10% 17548 | -2/Research | First assault squad dispatched 17568 | -2/Research | Incoming assault squad redirected 17605 | -2/Research | Lost 5 allies 17610 | -2/Research | Destroyed 10 combat bots 17617 | -2/Research | Lost 3 parts (3n) 17647 | -2/Research | Core integrity fell below 50% 17672 | -2/Research | Discovered new exit (range 12) 17673 | -2/Research | Core integrity fell below 20% 17675 | -2/Research | Build established: Scout 17677 | -2/Research | Identified exit to Access 17678 | -2/Research | Entered Access 17678 | -1/Access | Evolved 2 slots: Utility x2 17695 | -1/Access | Lost 6 parts (1p2n2u1w) 17863 | -1/Access | Crushed by falling debris 17955 | -1/Access | Watched by a mysterious "MATRIX" hacker 18178 | -1/Access | First assault squad dispatched 18199 | -1/Access | Incoming assault squad redirected 18427 | -1/Access | Found Fusion Bomb Launcher 18512 | -1/Access | Discovered new exit (range 6) 18719 | -1/Access | System corruption reached 10% 19146 | -1/Access | Identified exit to Surface 19156 | -1/Access | Spotted B-99 Colossus 19184 | -1/Access | Destroyed B-99 Colossus 19195 | -1/Access | Build established: Scavenger-Skirmisher 19201 | -1/Access | Incoming assault squad redirected 19203 | -1/Access | Spotted B-99 Colossus 19294 | -1/Access | System corruption reached 30% 19294 | -1/Access | Destroyed B-99 Colossus 19295 | -1/Access | Core integrity fell below 50% 19314 | -1/Access | Core integrity fell below 20% 19314 | *** | Escaped! Last Messages --------------- 19290_ Extracted 14 energy. 19291_ OM &QQT>XBUASYHYBJO#DWU6LL:KNF=MN/WIV SE 19291_ Extracted 14 energy. 19291_ Adv. Heat Sink destroyed. 19292_ Extracted 52 energy. 19293_ Extracted 13 energy. 19293_ Slug penetrates Sealed Heavy Doors. 19293_ Penetrated by Slug. 19294_ Extracted 13 energy. 19294_ B-99 Colossus destroyed. 19295_ Extracted 52 energy. 19296_ Extracted 13 energy. 19298_ Extracted 43 energy. 19298_ Acquired Superbattery. 19301_ Adv. Recalibrator destroyed. 19302_ Nova Cannon destroyed. 19308_ Fusion Bomb Launcher destroyed. 19310_ System corrupted: Matter fused (-10). 19310_ Adv. Signal Interpreter destroyed. 19311_ Mic. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ????????## ?########################## # | | ????????## " | | ?????????############################# # | | ?????????###???????????## # # " | | ???????????????????????## # # * "" | | ???????????????????????## # # " | | ???????????????????????## # # ? | | ???????????????????????## " # * | | ???????????????????????## + + | | ???????????????????????## # # """ """ | | ???????????????????????## # # """S""" | | ???????????????????????## # ########## | | ???????????????????????## # | | ???????????????????????## # ! = | | ???????????????????????## #%*###+###### | | ???????????????????????############### %#! | | ???????????????????????############ =#=!#= | | ???????????????????????????????#### ## =# | | ????????????????????????????#### # ## | | ???????????????????############## ### /## | | ???????????????????########### ####### ## | | ????????## ????????"" p # | | ????????## ???????" p ## | | ????????## =*! """" p # ##### | | ???????? ?? p ######???? | | ???????????????????"" "@== ##???????? | | ???????????????????" "" ###??????? | | ?????????????????" # ###????? | | ?????????????%%= " # ####???? | | ?????????? ![ " ?" """ " " # ###???? | | ????????## ????"" """T "= [# # ###??? | | ????????######?????########### ## ####! ### ####?? | | ????????######?????############# # ## ## ##### | | ??????????????????????????#### ## #### ## # #### | | ??????????????????????????## # # # | | ??????????????????????????## # # | | ??????????????????????????## / | | ??????????????????????????## # # | | ??????????????????????????## # # | | ??????????????????????????## # # # | | ??????????????????????????## # # | | ???????????????????????##### # | | ???????????????????????######## ### # | | ???????????????????????## "" ## # # # | | ???????????????????????## "" # ## | | ???????????????????????## """""" # # +##### | | ???????????????????????## """""" # | | ???????????????????????## "" # | | ???????????????????????## "" # # # | | ???????????????????????## # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 59 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 285 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 750 Evasion (%) 73 Melee Accuracy 8 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Adv. EMP Blaster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Launcher Loader | -6/Factory | Hacked Proton Missile Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Imp. System Shield | x1 | -7/Factory | Preloaded Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Launcher Loader | x2 | -5/Factory Cld. Aerolev Unit | x1 | -5/Factory Proton Missile Launcher | x1 | -3/Research | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Express Service Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed PowerXenonProcessor Manual? 0 Play Time 03:49:18 Cumulative 121.6 hours Start 2026.10.08 @ 11:41:59 End 2026.10.08 @ 15:49:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 84 Adventurer 3 Explorer 0 Win Type 0 Total 7 Types 4/1/0/0/0/0/0/1/1/0 Lore% 66 Gallery% 56 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ceb6ce7-3818-46db-a713-eab7793c0b79