Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 18:37:31 Player: MarKhan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (3948) 3948 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 8210 Bonus ------- High Alert Combat Kills 472 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 87/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Machine Analyzer Signal Interpreter Improved System Shield Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Advanced Sensor Array Improved Shield Generator Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Signal Interpreter Weapon Mount Kinecellerator Improved System Shield Improved System Guard > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core High-capacity Matter Pod Matter Compressor Structural Scanner Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Improved Shield Generator Hacking Suite Hacking Suite System Shield Tractor Beam Flak Cannon Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 5 | . . 1 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 137 | 7 10 27 28 4 61 Power 13 | 1 1 3 2 . 6 Engine 9 | 1 . 3 2 . 3 Core 3 | . 1 . . . 2 Reactor 1 | . . . . . 1 Propulsion 30 | 2 2 11 5 1 9 Treads 30 | 2 2 11 5 1 9 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 50 | 2 3 3 8 2 32 Device 28 | 1 1 . 4 . 22 Storage 3 | 1 2 . . . . Processor 6 | . . 2 . 2 2 Hackware 2 | . . 1 . . 1 Protection 11 | . . . 4 . 7 Artifact . | . . . . . . Weapon 44 | 2 4 10 13 1 14 Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 25 | 1 4 7 8 . 5 Ballistic Cannon 8 | . . . 3 1 4 Launcher 5 | . . 1 2 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 . . 3 Parts Lost 26 | . . . 5 . 21 Power 2 | . . . 1 . 1 Propulsion 8 | . . . 2 . 6 Utility 9 | . . . 2 . 7 Weapon 7 | . . . . . 7 Highest Loss Streak 9 | . . . 3 . 9 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 97 | . 100 99 99 98 94 Engine 5 | . 1 10 8 7 3 Core 3 | . 12 . . . . Treads 27 | . 28 33 26 29 24 Device 8 | . 14 3 7 14 7 Storage 9 | . 14 11 9 7 5 Processor 10 | . . 7 9 15 19 Hackware 5 | . . 10 9 7 6 Protection 2 | . . . 9 . 3 Ballistic Gun 17 | . 26 20 16 . 12 Ballistic Cannon 2 | . . . 1 13 5 Peak Build Rating 63 | 7 11 21 28 30 63 Average Rating 27 | 5 9 17 23 29 45 On Entrance 15 | . 7 11 20 26 29 Naked Turns . | . . . . . . Heaviest Build 81 | 13 48 54 64 62 81 Greatest Support 111 | 40 40 63 60 80 111 Greatest Overweight (x) 1 | . 1 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 19 Most Carried 20 | 4 20 20 20 20 20 Average Carried 17 | 2 11 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 5 Class Distribution -------------------- 41% | Scavenger-Mutant 22% | Mutant 14% | Scavenger-Skirmisher 11% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 5148 | 275 723 688 717 . 2745 Remotely 317 | . . . . . 317 Salvage Created 5309 | 85 958 1238 862 . 2166 Parts 274 | 7 74 79 44 . 70 Haulers Intercepted 8 | . 2 4 1 . 1 Recyclers Shooed 9 | 1 1 4 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 85 | . 13 20 12 . 40 Melee 2 | . . . . . 2 Guns 63 | . 13 20 12 . 18 Cannons 14 | . . . . . 14 AOE 6 | . . . . . 6 Classes Destroyed 16 | 2 6 2 1 . 5 Worker 10 | . 4 1 2 . 3 Builder 3 | . . . . . 3 Tunneler 1 | 1 . . . . . Hauler 8 | . 2 4 1 . 1 Recycler 15 | 1 5 3 2 . 4 Mechanic 2 | . 1 1 . . . Operator 2 | . . 1 1 . . Watcher 10 | . 3 4 1 . 2 Swarmer 12 | . 6 6 . . . Grunt 55 | . 7 11 7 . 30 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 7 | . . 3 3 . 1 Hunter 4 | . . . 2 . 2 Programmer 3 | . . . . . 3 Best Kill Streak 5 | 1 5 3 2 . 5 Combat Bots Only 4 | . 3 2 2 . 4 Max Kills in Single Turn 4 | 1 1 1 1 . 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 557 | . 69 86 120 . 282 Missed 136 | . 23 21 26 . 66 Damage Taken 7270 | . 479 717 1245 . 4829 Core 1136 | . 61 101 124 . 850 Absorbed by Shields 247 | . . . 196 . 51 Redirected to Shielding 102 | . . . . . 102 Ignored by Resistances 42 | . . . . . 42 Regen/Repaired (Parts) 519 | . . 232 40 . 247 Core Remaining (%) 85 | 100 75 74 77 100 . Volleys Fired 403 | 5 107 104 65 1 121 Largest 3 | 2 2 2 2 2 3 Hottest 116 | 60 60 68 67 88 116 Shots Fired 864 | 10 214 196 128 2 314 Gun 757 | 10 214 195 123 . 215 Cannon 99 | . . . 3 2 94 Launcher 8 | . . 1 2 . 5 Special . | . . . . . . Kinetic 823 | 5 197 184 126 2 309 Thermal 22 | 5 17 . . . . Explosive 8 | . . 1 2 . 5 Electromagnetic 11 | . . 11 . . . Robot Hit Streak 21 | 9 15 14 12 7 21 Robot Miss Streak 9 | . 8 5 4 3 9 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 2 1 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 640 | 9 120 138 97 2 274 Core Hits 454 | 4 54 59 42 2 293 Critical Kills 3 | . . 1 1 . 1 Critical Parts Destroyed 3 | . 1 2 . . . Critical Strikes 11 | . 1 3 2 . 5 Destroy 7 | . 1 3 2 . 1 Sever 4 | . . . . . 4 Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10970 | 83 1083 1754 1489 45 6516 Guns 7661 | 83 1083 1726 1401 . 3368 Cannons 1688 | . . . 45 45 1598 Explosions 1129 | . . 28 43 . 1058 Melee 492 | . . . . . 492 Ramming . | . . . . . . Kinetic 8995 | 29 950 1559 1446 45 4966 Thermal 579 | 54 133 22 . . 370 Explosive 667 | . . 6 43 . 618 Electromagnetic 237 | . . 167 . . 70 Impact . | . . . . . . Slashing 492 | . . . . . 492 Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 85 | . . . . . 85 Message Errors 23 | . . . . . 23 Matter Fused 17 | . . . . . 17 Heat Flow Errors 11 | . . . . . 11 Energy Discharges 10 | . . . . . 10 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . . 2 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Alerts 4 | . . . . . 4 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 73 | . . . . . 73 Projectiles 3 | . . . . . 3 Explosions 70 | . . . . . 70 Melee . | . . . . . . Knockbacks 47 | . . . . 1 46 Impact . | . . . . . . Kinetic 45 | . . . . 1 44 Secondary 2 | . . . . . 2 Self-Inflicted Damage 537 | . . 14 . . 523 Shots 11 | . . 1 . . 10 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 354 | 10 72 6 22 3 354 Average Temperature 71 | 7 31 3 4 2 86 Received Heat Transfer 1819 | . 162 225 430 . 1002 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 725 | 125 300 50 . . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 894 | 10 238 325 233 53 894 Initial 115 | . 6 9 115 38 25 Average 210 | 5 64 114 134 49 389 Maximum Alert Level 3 | . 1 1 1 . 3 Low Security (%) 68 | 100 97 78 94 100 33 Level 1 10 | . 2 21 5 . 12 Level 2 16 | . . . . . 41 Level 3 4 | . . . . . 12 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 2 2 . 12 Investigation 4 | . 1 1 1 . 1 Extermination 3 | . . . . . 3 Reinforcement 7 | . . 1 1 . 5 Assault 3 | . . . . . 3 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . . 4 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 1 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 24 39 17 1 59 Peak Tracking Total 7 | . 3 4 4 1 7 Tactical Retreats 9 | . 1 4 1 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 25 | . . 3 2 . 20 Max in Single Turn 6 | . . 1 1 . 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 35 | . 7 8 5 3 12 Terminals 19 | . 5 4 3 2 5 Fabricators 2 | . . . . 1 1 Repair Stations 6 | . . 2 1 . 3 Recycling Units 4 | . 2 1 . . 1 Scanalyzers 3 | . . 1 1 . 1 Garrison Access 1 | . . . . . 1 Total Hacks 124 | . 21 29 30 5 39 Successful 60 | . 10 19 16 1 14 Failed 63 | . 10 10 14 4 25 Catastrophic 11 | . 1 3 2 1 4 Database Lockouts 1 | . 1 . . . . Manual 10 | . 5 . 5 . . Terminals 58 | . 16 8 18 4 12 Fabricators 3 | . . . . 1 2 Repair Stations 26 | . . 13 3 . 10 Recycling Units 9 | . 5 1 . . 3 Scanalyzers 25 | . . 7 9 . 9 Garrison Access 3 | . . . . . 3 Terminal Hacks 21 | . 8 3 6 1 3 Part Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 2 . . . . Dispatch Records 2 | . 1 . . . 1 Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . 1 . . . . Hauler Manifests 4 | . 1 1 1 . 1 Zone Layout 3 | . 1 . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 16 | . . 9 2 . 5 Scan Component 9 | . . 5 1 . 3 Repair 7 | . . 4 1 . 2 Recycling Unit Hacks 3 | . 2 1 . . . Retrieve Components 3 | . 2 1 . . . Scanalyzer 19 | . . 6 8 . 5 Insert Component 10 | . . 3 4 . 3 Analyze 9 | . . 3 4 . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 33 | . 7 7 5 3 11 Full Trace Events 4 | . 1 1 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . 1 3 3 . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . 4 1 . 2 Time 204 | . . 110 26 . 68 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 3 10 . . . Parts Scanalyzed 10 | . . 3 4 . 3 Part Schematics Acquired 8 | . . 3 3 . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8454 | 115 1883 1723 1227 223 3283 Spaces Moved 3938 | 57 802 795 585 133 1566 Core 6 | 4 . . . . 2 Treads 3932 | 53 802 795 585 133 1564 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 168 | 152 192 160 160 160 165 Slowest Speed 240 | 160 240 160 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 81 59 39 5 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 158 | . . 4 25 . 129 Melee . | . . . . . . Projectile . | . . . . . . AOE 158 | . . 4 25 . 129 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5017 | 73 979 1081 753 141 1990 Wait 349 | . 18 108 44 . 179 Move 3933 | 56 801 794 584 132 1566 Hop . | . . . . . . Pick Up 82 | 5 26 18 14 3 16 Fast Attach 33 | 6 . 5 5 . 17 Attach 26 | 1 1 1 5 2 16 Detach 9 | . . 1 . . 8 Swap 78 | . 9 21 18 2 28 Drop 85 | . 17 29 18 1 20 Fire 403 | 5 107 104 65 1 121 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 330 | -10/Materials | Central database locked down 403 | -10/Materials | Discovered new exit (range 7) 715 | -10/Materials | Discovered new exit (range 6) 766 | -10/Materials | Build established: Scavenger-Mutant 977 | -10/Materials | Discovered new exit (range 13) 1999 | -10/Materials | Entered another Materials area 1999 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2486 | -9/Materials | Discovered new exit (range 15) 2561 | -9/Materials | Identified exit to Storage 2585 | -9/Materials | Discovered new exit (range 15) 2726 | -9/Materials | Discovered new exit (range 8) 2943 | -9/Materials | Repaired Lgt. Treads 2999 | -9/Materials | Build established: Mutant 3013 | -9/Materials | Repaired Lgt. Treads 3052 | -9/Materials | Repaired Lgt. Treads 3261 | -9/Materials | Repaired Imp. Treads 3722 | -9/Materials | Entered another Materials area 3722 | -8/Materials | Evolved 2 slots: Utility x2 3983 | -8/Materials | Repaired Lgt. Armor Plating 4278 | -8/Materials | Build established: Scavenger-Mutant 4758 | -8/Materials | Lost 3 parts (2n1u) 4889 | -8/Materials | Discovered new exit (range 3) 4949 | -8/Materials | Entered Factory 4949 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5159 | -7/Factory | Discovered new exit (range 5) 5167 | -7/Factory | Identified exit to Factory 5172 | -7/Factory | Entered another Factory area 5172 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5470 | -6/Factory | Build established: Scavenger-Skirmisher 5674 | -6/Factory | Repaired Broken Med. Treads 6106 | -6/Factory | System corruption reached 10% 6652 | -6/Factory | Found Hvy. Insulated Plating 6874 | -6/Factory | Build established: Scavenger-Gunner 7036 | -6/Factory | Repaired Flak Cannon 7272 | -6/Factory | First assault squad dispatched 7362 | -6/Factory | Discovered new exit (range 9) 7375 | -6/Factory | Identified exit to Lower Caves 7681 | -6/Factory | Found Hvy. Insulated Plating 7899 | -6/Factory | Lost 3 parts (2n1u) 8410 | -6/Factory | Core integrity fell below 50% 8434 | -6/Factory | Core integrity fell below 20% 8455 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08417_ L-41 Fighter knocked back. 08417_ W-25 Informer knocked back. 08419_ L-41 Fighter knocked back. 08423_ Flak Cannon destroyed. 08424_ Assembly Bed disabled. 08430_ Grenade Launcher destroyed. 08431_ Adv. Heat Sink destroyed. 08431_ Destroyed Adv. Heat Sink. 08433_ G-50 Soldier destroyed. 08433_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08434_ Mni. Grenade Launcher severed. 08435_ Dropped Hcp. Storage Unit. 08436_ Acquired Power Sword. 08440_ Power Sword severed. 08440_ Acquired Power Sword. 08445_ W-25 Informer sends out distress signal. 08446_ L-41 Fighter Carbon-fiber Leg severed. 08449_ L-41 Fighter destroyed. 08455_ Power Sword destroyed. 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"F"# """ | | ???## ##### ##### # """# """ | | ???## ##### ##?## # # """ | | ???## * " #####+######## ??? | | ???###############%" # = #### """ | | ???###############" # #????""" | | ?????????????????# # #????""" | | ?????????????????# # #??????? | | ?????????????????# # > #????""" | | ?????????????????# # ^^ #????""" | | ?????????????????# # #????""" | | ?????????????????# # #??????? | | ??????????######## ###+##########???? | | ??????????# """ ???? | | ??????????# ""R" ?? | | ??"""?"""?# "" " ?? | | ??"""?"""?# | | ??"""?"""?# | | ??????????# ## T##### #### | | ??"""?"""?# ?###????# """ =]]#??? | | ??"""?"""?# ?????????# """ ]] #??? | | ??"""?"""?# ?????????# """ ]] #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 600 Resistance: EM 30 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 8 Kinecelleration 30 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyHelicalPick Manual? 0 Play Time 01:22:05 Cumulative 167.3 hours Start 2024.12.04 @ 17:12:29 End 2024.12.04 @ 18:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9985262-a175-4bbf-bb93-653fe3c1f57f