Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 09:43:25 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1024) 1024 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2844 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 19/250 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (1050) Ox20 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (20) --- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Improved Trap Extractor (0/6) Power Bank Gauss Rifle Remote Datajack Plasma Cutter Chainsword Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Flak Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Power Bank Subdweller Beam Cannon Remote Datajack Chainsword Great Axe [Rating: 26] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Utility Scrap Shield Device Seismic Detector Storage Small Storage Unit Protection Scrap Shield Weapon Heavy Battle Rifle Energy Gun Riot Gun Ballistic Gun Heavy Battle Rifle Build | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 37 | 7 . . 23 7 . Power 9 | 1 . . 6 2 . Engine 9 | 1 . . 6 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . . 10 1 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 11 | . . . 10 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . . 2 2 . Device 1 | 1 . . . . . Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 9 | 2 . . 5 2 . Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . 4 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 4 4 . Power 2 | . . 1 . 1 . Propulsion 3 | . . . 3 . . Utility 1 | . . . . 1 . Weapon 3 | . . . 1 2 . Highest Loss Streak 2 | . . 1 1 2 . To Critical Strikes 1 | . . . 1 . . Average Backups 7 | 3 5 7 5 8 17 Power . | . 1 1 . 1 . Propulsion 1 | 1 2 4 1 1 . Utility 3 | . . 1 1 3 12 Weapon 2 | . 1 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 28 | . . . 9 . 19 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 15 | . . . 2 . 13 Weapon 9 | . . . 5 . 4 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 87 | . 100 92 89 85 75 Engine 13 | . 14 6 13 13 14 Treads 3 | . 28 28 1 . . Wheel 22 | . . . 26 28 16 Device 4 | . 14 14 4 . . Storage 8 | . 14 14 4 11 14 Protection 9 | . . . 9 10 14 Energy Gun 3 | . . . 5 4 . Ballistic Gun 21 | . 28 28 22 15 16 Peak Build Rating 26 | 7 7 7 18 26 26 Average Rating 15 | 5 7 6 15 17 22 On Entrance 10 | . 7 7 6 18 26 Naked Turns . | . . . . . . Heaviest Build 65 | 14 14 14 31 65 65 Greatest Support 40 | 40 40 40 40 40 20 Greatest Overweight (x) 3 | . . . 2 3 3 Average Overweight (x) 1 | . . . . 1 3 Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 10 | 7 8 8 6 17 20 Most Carried 19 | 5 7 8 8 19 18 Average Carried 7 | 3 5 7 5 8 17 Final Capacity 20 | 8 8 8 5 20 20 Final Carried 18 | 4 7 8 5 18 18 Class Distribution -------------------- 65% | Mutant 18% | Subdweller-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1796 | 312 96 87 1171 120 10 Remotely . | . . . . . . Salvage Created 1364 | 48 111 132 740 333 . Parts 88 | 4 11 8 51 14 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . 14 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 31 | . 5 5 17 4 . Guns 31 | . 5 5 17 4 . Classes Destroyed 7 | 1 2 . 3 1 . Tunneler 2 | 2 . . . . . Recycler 1 | . . . . 1 . Turret 2 | . . . 2 . . Swarmer 12 | . 3 3 6 . . Grunt 6 | . 2 2 2 . . Sentry 5 | . . . 1 4 . Subdweller 8 | . . . 8 . . Best Kill Streak 4 | 1 3 3 4 1 . Combat Bots Only 4 | . 3 3 4 1 . Max Kills in Single Turn 2 | 1 1 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 283 | . 18 34 129 102 . Missed 96 | . 5 12 39 40 . Hits 187 | . 13 22 90 62 . Projectile 187 | . 13 22 90 62 . Critical Strikes 3 | . . 1 2 . . Damage Taken 2150 | . 146 300 1176 528 . Core 231 | . 8 8 146 69 . Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 212 | 17 12 23 137 23 . Largest 2 | 2 2 2 2 2 . Hottest 83 | 40 40 40 83 83 . Shots Fired 403 | 33 24 46 263 37 . Gun 403 | 33 24 46 263 37 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 340 | 33 24 46 215 22 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 63 | . . . 48 15 . Robot Hit Streak 19 | 6 10 14 18 19 . Robot Miss Streak 6 | 2 2 3 6 2 . Penetration Max . | . . . . . . Secondary Targets 6 | . 1 2 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 194 | 20 17 33 91 33 . Core Hits 74 | 4 11 9 34 16 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | 1 . . 1 1 . Critical Strikes 3 | 1 . . 1 1 . Destroy 3 | 1 . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3239 | 229 169 339 1762 740 . Guns 3179 | 229 169 339 1762 680 . Cannons . | . . . . . . Explosions 60 | . . . . 60 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2622 | 229 169 339 1459 426 . Thermal 60 | . . . . 60 . Explosive . | . . . . . . Electromagnetic 557 | . . . 303 254 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . . 35 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 144 | . 12 36 8 144 . Average Temperature 29 | . 7 13 3 42 . Received Heat Transfer 669 | . 63 180 258 168 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 90 | 5 78 90 . 76 . Initial 22 | . . 22 . . . Average 20 | . 35 47 . 13 . Influence Increases 870 | 10 148 128 367 217 . Destroy 0b10 Robot/C 500 | . 100 100 220 80 . Destroy 0b10 Robot/NC 15 | 10 . . . 5 . Destroy Leader 60 | . 20 20 20 . . Allied During Kill 15 | . . 8 7 . . Successful Hack 33 | . 28 . . 5 . Select Force Hacks 120 | . . . . 120 . Destroy Structure 7 | . . . . 7 . Lose Combat Pursuer 120 | . . . 120 . . Influence Decreases 870 | 10 90 166 387 217 . Entered New Map 47 | . . 36 11 . . Time Decay 731 | 10 90 120 326 185 . Lost Part 72 | . . 10 30 32 . Lost Ally 20 | . . . 20 . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 6 5 24 4 . Peak Tracking Total 6 | . 3 3 6 1 . Tactical Retreats 6 | . . . 6 . . Traps | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 12 | . 2 . 2 7 1 Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 6 . 5 10 3 Successful 18 | . 4 . 5 6 3 Failed 6 | . 2 . . 4 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 15 | . 8 . . 7 . Terminals 10 | . 6 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . . 6 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 . 5 2 3 Record 7 | . . . 4 . 3 Branch Access Points 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . . 4 . Terminals 2 | . 2 . . . . Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . 4 . Tunnel 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 46 | . . 46 46 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 2 | . . . 2 . . Total Damage 22 | . . . 22 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 1474 | 21 250 242 961 . . Seismic 1474 | 21 250 242 961 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 9 | . . 2 3 . 4 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 5182 | 204 250 242 2865 824 797 Spaces Moved 3631 | 97 123 96 2211 539 565 Core 13 | 13 . . . . . Treads 388 | 84 123 96 85 . . Legs . | . . . . . . Wheels 3230 | . . . 2126 539 565 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 110 140 Average Speed 119 | 145 160 160 106 129 140 Slowest Speed 160 | 160 160 160 160 140 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 7 28 32 92 89 70 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 8 | . . 1 1 4 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 5 . 1 Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . 2 7 . Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 6 | . . . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Total 4098 | 131 155 143 2471 625 573 Wait 110 | . 18 24 29 39 . Move 3626 | 96 122 95 2210 538 565 Hop . | . . . . . . Pick Up 62 | 11 3 1 26 18 3 Fast Attach 5 | . . . 5 . . Attach 18 | 7 . . 6 5 . Detach . | . . . . . . Swap 17 | . . . 15 2 . Drop 39 | . . . 34 . 5 Fire 212 | 17 12 23 137 23 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 9 | . . . 9 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 6) 455 | -10/Materials | Entered Mines 522 | -10/Mines | Identified exit to Materials 651 | -10/Mines | Learned location of Storage (-7) 689 | -10/Mines | Discovered new exit (range 5) 697 | -10/Mines | Entered Subcaves 697 | -10/Subcaves | Accompanied by 2 allies 698 | -10/Subcaves | Approached by a straggling Scientist 702 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 711 | -10/Subcaves | Learned location of Zion (-6) 711 | -10/Subcaves | Met a Zionite searching for "candidates" 723 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 749 | -10/Subcaves | Discovered new exit (range 11) 758 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 760 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 822 | -10/Subcaves | Disturbed a concealed Subdweller 1180 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1365 | -10/Subcaves | Visited 4L-MR0's lab 1378 | -10/Subcaves | Found Power Bank 1408 | -10/Subcaves | Learned Materials emergency access door positions 1482 | -10/Subcaves | Visited Clippyterm 1485 | -10/Subcaves | Learned Research machine intel 1485 | -10/Subcaves | Learned Factory emergency access door positions 1492 | -10/Subcaves | Learned 4 Materials zone layouts 1652 | -10/Subcaves | Core integrity fell below 50% 1683 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1934 | -10/Subcaves | Discovered new exit (range 9) 2005 | -10/Subcaves | Build established: Subdweller-Mutant 2300 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2404 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2419 | -10/Subcaves | Discovered new exit (range 12) 2429 | -10/Subcaves | Learned 2 Materials zone layouts 2476 | -10/Subcaves | Build established: Mutant 3499 | -10/Subcaves | Build established: Subdweller-Mutant 3562 | -10/Subcaves | Entered Recycling 3846 | -7/Recycling | Core integrity fell below 20% 3858 | -7/Recycling | Discovered new exit (range 16) 4162 | -7/Recycling | Build established: Scavenger-Mutant 4350 | -7/Recycling | Scanned before Scraplab entrance 4371 | -7/Recycling | Entered Scraplab 4383 | -7/Recycling | Discovered new exit (range 2) 4386 | -7/Recycling | Entered Scraptown 4496 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4498 | -7/Scraptown | Learned 12 Factory zone layouts 4501 | -7/Scraptown | Learned location of 1 exit from Factory 4522 | -7/Scraptown | Discovered new exit (range 13) 4795 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4814 | -7/Scraptown | Build established: Mutant 4854 | -7/Scraptown | Visited UFD Registry 4854 | -7/Scraptown | Registered with UFD as "Microform" 4895 | -7/Scraptown | Visited Curators Association 4914 | -7/Scraptown | Visited Observation Area 4956 | -7/Scraptown | Visited LU-1G1's Boring Crew 4977 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5002 | -7/Scraptown | Visited Scrapoid Pod Storage 5022 | -7/Scraptown | Visited Abandonware Association 5044 | -7/Scraptown | Visited Chapter 10 5067 | -7/Scraptown | Visited Infowarlord's Domain 5121 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5183 | -7/Scraptown | Self-destructed Last Messages --------------- >>Record "ERRANTS.EXE" Surely Sentries must want to go for a little walk sometimes. Let's do them a favor. DATA::\\FH7N >>Record "REFUND.EXE" Being pursued by an annoying Hunter Drone and just can't get a break? Break the Hunter! If you're fast enough you can hack the Drone to destabilize its power source and explode upon returning to its bay. DATA::[WIP] >>Record "4GET.EXE" Erasing bits of an Explorer's memory seems like a bad joke, but I tried it on Sheerstep and they were so happy, rediscovering all their favorite places again as if experiencing them for the first time! DATA::[DELETED] 05182_ Sub. Monowheel shoots sparks and powers down. Map ----- +----------------------------------------------------+ | """" """"""""""" """"" "" "#?????#??????????????? | | "#????""?"????????????? | | "#??? " " " ??????????? | | "#?? ""????????? | | "## "????????? | | &"????????? | | """""""""""""""""""""" "## "????????? | | """""""""""""""""""""" "#?? " " " "????????? | | ## ################"" "#??? """?????????????? | | ??????????????#"" "#???#####????????????? | | ?????????????#"" "#?? #????????????? | | "" ""?????????????#"" "#?? $ #????????????? | | " "???????????###"" "#? #????????????? | | ? ?????######## #"" r "## #??????????????? | | ??""????? #??????????????? | | ????????? r "## #????????????? | | ??????????######## #"" "#? $ #????????????? | | ?? ?????????????###"" "#?? #????????????? | | ?" "??????????????#"" "#??######????????????? | | ? ?????????????#"" "#????????????????????? | | ? ??????????????#"" "#????????????????????? | | ## ################"" "#????????????????????? | | """""""""""""""""""""" "##########???????????? | | """""""""""""""""""""" #????????? | | "## #### ##???????????? | | @ "#? ????????????????? | | "#?? #??????????????? | | ##? #??????????????? | | E#?? #??????????????? | | """""" """"""""""" """""" ##?? #??????????????? | | ###### ########### ###### #????##??????????????? | | ???? ???????"""""???# #????????????????????? | | ?? ""??? ?# #????????????????????? | | ?#" "#?## ## #????????????????????? | | ?#" """"" "#?# ### #????????????????????? | | ##" ????? "#?# #?# #????????????????????? | | ##"???????"#?## #?# #????????????????????? | | ?#"???????"#??# # #?# ????????????????????? | | ?#?????????#??## ? # #?# ????????????????????? | | ???????????????# #? ###?# ???????????????????? | | ???????????????##??##???# ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ##???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Authchip Count 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleTrackerBox Manual? 0 Play Time 00:25:53 Cumulative 315.3 hours Start 2025.09.21 @ 09:19:14 End 2025.09.21 @ 09:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 431 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/2/1/0/1/0/0/0 Lore% 86 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d55a8c78-b273-4eec-8b1d-f79cb5a4d6ce