Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 16:29:01 // Winter2022/Polymind Player: naththebg Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (224) 1120 Value Destroyed (8484) 8484 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11359) 11359 TOTAL SCORE: 25383 Bonus ------- Polymind Skill 9090 Pacifist 200 High Alert Combat Kills 1358 Follower Combat Kills 711 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 98/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Tri-treads Tri-treads > --- UTILITY ---------- Makeshift Coolant Network High-capacity Matter Pod Siege Articulator Siege Articulator Siege Articulator Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Makeshift Weapon Shielding Makeshift Medium Armor Plating Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- (None) [Rating: 125] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Hybrid Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Dynamic Insulation System Device Dynamic Insulation System Storage High-capacity Matter Pod Processor Targeting Computer Protection Makeshift Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 37 | . . 6 . 3 1 5 . 2 14 6 . Power 1 | . . 1 . . . . . . . . . Propulsion 10 | . . 1 . . . 2 . . 6 1 . Utility 18 | . . 3 . 1 . 2 . 2 6 4 . Weapon 8 | . . 1 . 2 1 1 . . 2 1 . Highest Loss Streak 4 | . . 2 . 2 1 2 . 2 4 3 . To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . 1 . . . . . 1 1 . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 1 . . Weapon 1 | . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . . 87 100 77 83 63 56 62 75 96 17 Engine 8 | . . 9 8 5 6 10 . . 9 13 . Core 1 | . . 2 9 . 1 . 9 11 1 . . Treads 15 | . . 18 . 15 17 11 5 7 16 19 3 Leg 2 | . . 5 36 1 2 . . . . . . Device 25 | . . 19 26 33 27 18 12 15 21 27 8 Processor 4 | . . . . 10 8 . 9 4 . . 1 Protection 6 | . . 3 . 4 3 4 12 15 8 12 1 Energy Gun 4 | . . 11 17 . 8 10 . . 7 . . Energy Cannon 1 | . . . . . . . . . . 6 . Ballistic Gun 4 | . . 11 . . 6 7 . . 7 6 . Ballistic Cannon 2 | . . . . 4 . . 2 3 . 6 . Peak Build Rating 125 | . . 11 22 78 66 11 125 125 121 124 98 Average Rating 53 | . . 9 16 74 44 7 108 121 35 61 16 On Entrance 37 | . . . 10 22 64 11 . 125 121 . 98 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 589 | . 45 19 1 1 . 96 28 . 126 100 173 Heaviest Build 89 | . . 18 16 58 28 18 89 89 89 75 51 Greatest Support 104 | 3 3 40 30 60 60 40 104 104 104 90 56 Greatest Overweight (x) 4 | . . . . . . 4 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | . . 1 1 1 1 1 1 1 1 6 1 Average Capacity . | . . . . . 1 . . 1 . 1 . Most Carried 1 | . . 1 . . . . 1 1 1 . . Average Carried . | . . . . . . . . . . . . Final Capacity 1 | . . 1 1 1 1 . 1 1 . 1 . Final Carried 1 | . . . . . . . 1 1 . . . Class Distribution -------------------- 34% | Heavy 23% | Behemoth 22% | Sentry 7% | A5 5% | Grunt 3% | Cogmind Dominant Class ---------------- Cogmind | -10/Materials Sentry | -9/Materials Grunt | -9/Mines Heavy | -8/Materials Heavy | -8/Storage Sentry | -8/Recycling A5 | -8/Scraptown A5 | -6/Factory Sentry | -6/Extension Behemoth | -5/Factory Cogmind | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Matter Collected 4234 | . . 236 . 726 294 81 . 1829 512 536 20 Remotely . | . . . . . . . . . . . . Salvage Created 7365 | . . 1317 65 697 1114 150 . 2402 804 816 . Parts 370 | . . 81 . 47 57 5 . 87 46 47 . Haulers Intercepted 4 | . . . . . 4 . . . . . . Recyclers Shooed 4 | . . . . . 1 . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Combat Hostiles Destroyed 172 | . . 42 1 32 15 3 . 40 21 18 . Melee 3 | . . . . 3 . . . . . . . Guns 76 | . . 42 1 1 12 3 . . 13 4 . Cannons 89 | . . . . 28 . . . 40 8 13 . Classes Destroyed 18 | . . 4 . 1 6 1 . 5 1 . . Worker 9 | . . . . . 4 . . 4 1 . . Builder 17 | . . . . . 2 . . 8 2 5 . Hauler 4 | . . . . . 4 . . . . . . Recycler 9 | . . . . . 1 . . 7 1 . . Operator 4 | . . . . 2 . . . 2 . . . Watcher 9 | . . 4 . 2 1 . . 1 1 . . Swarmer 31 | . . 18 . 13 . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . Grunt 76 | . . 15 1 12 6 . . 24 11 7 . Brawler 5 | . . . . . . . . 3 1 1 . Duelist 6 | . . . . . . . . 2 4 . . Protector 1 | . . . . . . . . 1 . . . Sentry 30 | . . 9 . 7 7 2 . 3 2 . . Demolisher 1 | . . . . . . . . . 1 . . Hunter 4 | . . . . . 1 . . 3 . . . Programmer 13 | . . . . . . 1 . 2 1 9 . Heavy 1 | . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . 1 1 1 . Best Kill Streak 15 | . . 4 1 7 6 1 . 15 7 4 . Combat Bots Only 14 | . . 4 1 7 3 1 . 14 6 4 . Max Kills in Single Turn 3 | . . 2 1 1 2 1 . 3 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Hostile Shots Fired 1119 | . . 151 . 206 93 28 . 180 234 145 82 Missed 217 | . . 33 . 28 17 6 . 35 50 24 24 Hits 902 | . . 118 . 178 76 22 . 145 184 121 58 Melee 32 | . . . . . . . . 7 14 8 3 Projectile 870 | . . 118 . 178 76 22 . 138 170 113 55 AOE 5 | . . . . . . . . 1 4 . . Critical Strikes 47 | . . 2 . 3 6 1 . 10 9 12 4 Actively Blocked 12 | . . . . 3 . . . 1 . 8 . Part Disruptions 1 | . . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . 1 . Damage Taken 14848 | . . 1279 . 2007 1105 349 . 2720 3814 2660 914 Core 2477 | . . 302 . 194 98 41 . 108 726 420 588 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 749 | . . . . . . . . 655 94 . . Redirected to Shielding 50 | . . . . . . . . 35 15 . . Ignored by Resistances 402 | . . . . . 7 . . 105 . 290 . Regen/Repaired (Parts) 280 | . . 77 . . 203 . . . . . . Core Remaining (%) 52 | 100 100 . 24 . . . 39 . 1 . . Volleys Fired 599 | . . 119 1 95 87 13 . 111 90 80 3 Largest 3 | . . 2 1 1 2 2 . 1 2 3 2 Hottest 164 | . . 79 75 75 79 79 . 65 120 164 129 Shots Fired 903 | . . 189 1 95 170 26 . 110 148 159 5 Gun 547 | . . 189 1 9 170 26 . . 108 39 5 Cannon 356 | . . . . 86 . . . 110 40 120 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 586 | . . 102 . 86 90 13 . 110 89 93 3 Thermal 317 | . . 87 1 9 80 13 . . 59 66 2 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | . . 23 7 15 30 9 . 19 21 15 3 Robot Miss Streak 7 | . . 3 . 4 4 1 . 2 7 3 1 Penetration Max 2 | . . . . 1 1 . . 2 2 . . Secondary Targets 10 | . . 5 . . . 1 . . 4 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 . . Shots Hit Robots 640 | . . 144 1 63 126 22 . 76 126 78 4 Core Hits 333 | . . 64 1 32 53 7 . 43 98 34 1 Critical Kills 2 | . . 1 . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 40 | . . 9 1 9 1 . . 14 3 3 . Burn 11 | . . 8 1 1 1 . . . . . . Meltdown 1 | . . . . . . . . . . 1 . Destroy 2 | . . 1 . . . . . . 1 . . Blast 26 | . . . . 8 . . . 14 2 2 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25254 | . . 2126 23 3608 1951 387 . 8827 4745 3484 103 Guns 7159 | . . 2123 23 115 1943 378 . . 2009 465 103 Cannons 17195 | . . . . 3305 . . . 8545 2728 2617 . Explosions 809 | . . . . 125 . . . 282 . 402 . Melee . | . . . . . . . . . . . . Ramming 91 | . . 3 . 63 8 9 . . 8 . . Kinetic 19934 | . . 995 . 3305 1181 231 . 8545 3330 2271 76 Thermal 4827 | . . 1128 23 240 762 147 . 282 1407 811 27 Explosive 402 | . . . . . . . . . . 402 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . 2 2 . 3 13 2 2 Average Corruption 1 | . . . . . 2 2 . 1 4 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 95 | . . . . . 15 18 . 12 22 27 1 Message Errors 17 | . . . . . 1 . . 3 6 6 1 Matter Fused 27 | . . . . . 7 9 . 3 4 4 . Heat Flow Errors 14 | . . . . . 1 3 . 1 3 6 . Energy Discharges 17 | . . . . . 3 4 . 1 5 4 . Data Loss (minor) 11 | . . . . . 1 2 . 2 1 5 . Data Loss (major) 4 | . . . . . . . . 1 2 1 . Misfires 3 | . . . . . 2 . . . . 1 . Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1921 | . . . . 404 . . . 1129 206 182 . Projectiles 1814 | . . . . 404 . . . 1052 206 152 . Explosions 107 | . . . . . . . . 77 . 30 . Melee . | . . . . . . . . . . . . Knockbacks 40 | . . . . 13 . . . 18 1 8 . Impact . | . . . . . . . . . . . . Kinetic 38 | . . . . 13 . . . 16 1 8 . Secondary 2 | . . . . . . . . 2 . . . Self-Inflicted Damage 70 | . . . . 70 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed 27 | . . 1 . 20 2 2 . . 2 . . Targets Rammed 35 | . . 4 . 23 3 2 . . 3 . . Kicked 5 | . . 3 . . 1 . . . 1 . . Crushed 3 | . . . . 3 . . . . . . . Highest Temperature 500 | . . 207 . 7 246 239 . 96 500 176 2 Average Temperature 48 | . . 39 . 3 31 50 . 96 73 42 2 Received Heat Transfer 4248 | . . 387 . 315 558 90 . 856 1406 510 126 Effects 2 | . . 1 . . . . . . 1 . . Energy Bleed 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . Siege Activations 25 | . . . . . . . 1 22 2 . . Total Turns 309 | . . . . . . . 1 274 34 . . Longest Duration 24 | . . . . . . . 1 24 23 . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . Impact Corruptions 2 | . . . . . . . . 2 . . . Robots Melted 4 | . . . . . 3 . . . . 1 . Combat Hostiles 4 | . . . . . 3 . . . . 1 . Parts Melted 21 | . . 5 . . 8 2 . 1 1 4 . Heat Transferred 10562 | . . 3330 111 309 2442 333 . 250 2600 1150 37 Parts Sabotaged 1 | . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Maximum Alert Level 4 | . . 1 . 2 2 1 . 4 3 2 . Low Security (%) 58 | 100 100 50 100 71 73 70 . 5 . 57 . Level 1 20 | . . 49 . 6 13 29 . 9 . 36 . Level 2 15 | . . . . 22 13 . . 18 81 5 . Level 3 3 | . . . . . . . . 32 18 . . Level 4 2 | . . . . . . . . 34 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1400 | . . 372 97 632 561 246 . 1400 763 601 . Initial 683 | . . . 97 . 262 217 . . 683 330 . Average 233 | . . 153 27 163 142 182 . 858 643 180 . Influence Increases 7840 | . . 1173 20 1193 864 349 . 2089 876 1126 150 Destroy 0b10 Robot/C 3900 | . . 840 20 640 420 200 . 820 520 440 . Destroy 0b10 Robot/NC 270 | . . 20 . 20 65 . . 115 25 25 . Destroy Leader 708 | . . 178 . 144 112 . . 162 32 80 . Allied During Kill 632 | . . . . 10 148 149 . 171 154 . . Successful Hack 113 | . . 11 . 56 . . . . 28 18 . Disable Machine 720 | . . . . 60 15 . . 465 . 180 . Anti-Garrison Action 300 | . . . . . . . . 150 . 150 . Destroy Structure 492 | . . 4 . 48 4 . . 206 12 218 . Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 390 | . . 105 . 15 . . . . 105 15 150 Active Sensor Use 300 | . . . . 200 100 . . . . . . Influence Decreases 7431 | . . 921 272 571 929 764 142 694 1596 1214 328 Entered New Map 2272 | . . . 155 . 360 340 142 . 712 345 218 Time Decay 3478 | . . 556 114 371 462 374 . 404 434 653 110 Lost Part 360 | . . 60 . 20 10 50 . 20 140 60 . Lost Ally 560 | . . . . 30 . . . 270 160 100 . Purge Threat 692 | . . 300 . 150 92 . . . 150 . . Miscellaneous 69 | . . 5 3 . 5 . . . . 56 . Squads Dispatched 39 | . . 5 . 4 4 . . 9 4 13 . Investigation 13 | . . 4 . 2 4 . . . 2 1 . Extermination 8 | . . . . . . . . 2 . 6 . Reinforcement 9 | . . 1 . 1 . . . 3 1 3 . Assault 8 | . . . . 1 . . . 3 1 3 . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 . 2 . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . Active Scanning Responses 3 | . . . . 2 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Distress Signals 17 | . . 5 . 3 3 1 . 2 3 . . Communications Jammed 2 | . . . . 1 1 . . . . . . Distress Signals 2 | . . . . 1 1 . . . . . . Times Spotted 284 | . . 58 . 40 28 7 . 47 57 27 20 Peak Tracking Total 10 | . . 6 . 7 4 3 . 8 9 6 10 Tactical Retreats 18 | . . 5 . 1 . . . . 6 1 5 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Traps Triggered 6 | . . . . 1 2 . . 1 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Machines Disabled 50 | . . . . 4 1 . . 32 . 13 . Max in Single Turn 10 | . . . . 1 1 . . 10 . 2 . Garrison Access 2 | . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Machines Accessed 36 | . 1 10 . 10 7 . . . 4 4 . Terminals 26 | . 1 7 . 8 4 . . . 4 2 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 3 | . . 1 . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 93 | . 3 27 . 29 15 . . . 11 8 . Successful 45 | . . 10 . 20 7 . . . 4 4 . Failed 48 | . 3 17 . 9 8 . . . 7 4 . Catastrophic 9 | . 1 1 . 1 4 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 41 | . . 10 . 15 10 . . . 4 2 . Terminals 72 | . 3 20 . 26 8 . . . 11 4 . Fabricators 4 | . . . . . . . . . . 4 . Repair Stations 5 | . . 1 . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . 6 . 2 . . . . . . . Garrison Access 4 | . . . . 1 3 . . . . . . Terminal Hacks 28 | . . 5 . 14 4 . . . 4 1 . Prototype ID Bank 3 | . . . . 2 1 . . . . . . Branch Access Points 3 | . . 1 . 1 . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Alert Level 9 | . . 2 . 5 1 . . . 1 . . Unreport Threat 5 | . . 2 . 1 1 . . . 1 . . Locate Traps 4 | . . . . 1 1 . . . 2 . . Security Status 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . 4 . 1 . . . . . . . Retrieve Study 5 | . . 4 . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . . 1 . 5 2 . . . . 2 . Terminals 5 | . . . . 5 . . . . . . . Botnet 5 | . . . . 5 . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . Liberate 2 | . . . . . . . . . . 2 . Repair Stations 3 | . . 1 . . 2 . . . . . . Patch 3 | . . 1 . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 2 . . . 2 . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 1 9 . 9 5 . . . 3 3 . Full Trace Events 6 | . . 3 . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . 4 . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 13 | . . 3 . 1 2 . . . 3 3 1 Non-combat 1 | . . . . . . . . . . 1 . Combat 12 | . . 3 . 1 2 . . . 3 2 1 Robot Hacks Applied 17 | . . 3 . 2 4 . . . 3 4 1 find_recycling 1 | . . . . . . . . . . 1 . find_shortcuts 12 | . . 3 . 1 2 . . . 3 2 1 find_garrison 4 | . . . . 1 2 . . . . 1 . Relay Couplers Released 1 | . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 7 . . 11 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Total Allies 36 | . . . 3 . 10 7 . . 11 5 . Largest Group 16 | . . . 3 3 10 16 16 15 10 3 . Highest-Rated Group 276 | . . . 40 40 173 267 267 251 276 98 . Highest-Rated Ally 49 | . . . 16 16 29 34 34 34 39 49 . Total Orders 2 | . . . . . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks 222 | . . . . 31 41 35 . 51 42 22 . Total Damage 3513 | . . . . 239 537 532 . 710 927 568 . Kills 27 | . . . . . 7 7 . 3 6 4 . Allies Corrupted 2 | . . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Active Infowar (turns) 5704 | . . . . 3644 1949 . . . . 82 29 Optics 5704 | . . . . 3644 1949 . . . . 82 29 A.S.S. 5704 | . . . . 3644 1949 . . . . 82 29 Jamming 5704 | . . . . 3644 1949 . . . . 82 29 Robot Analysis Total 12 | . . 3 1 1 1 . . . 3 2 1 Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Turns Passed 16603 | 13 45 1839 396 3836 3161 871 210 975 1073 3961 223 Spaces Moved 5942 | 22 89 1069 324 903 754 410 140 557 604 786 284 Core 1024 | 22 89 32 2 1 1 132 54 . 249 183 259 Treads 3870 | . . 666 . 754 622 278 86 557 351 531 25 Legs 798 | . . 193 322 148 131 . . . 4 . . Wheels 72 | . . . . . . . . . . 72 . Hover . | . . . . . . . . . . . . Flight 178 | . . 178 . . . . . . . . . Fastest Speed 37 | 50 50 37 50 50 50 50 50 120 50 50 50 Average Speed 130 | 50 50 129 119 160 153 161 93 120 109 129 60 Slowest Speed 250 | 50 50 160 120 170 170 250 120 120 240 250 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 3 26 90 83 70 88 82 21 21 66 18 44 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 . 1 1 1 1 1 . . Scrap Searched 2 | . . . 1 . . . . . . . 1 Spaces Dug 30 | . . . . 4 . . . 6 . 20 . Terrain Destroyed 415 | . . . . 49 . . . 232 9 124 1 Melee . | . . . . . . . . . . . . Projectile 192 | . . . . 31 . . . 111 9 40 1 AOE 223 | . . . . 18 . . . 121 . 84 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Total 13907 | 23 88 1343 331 3171 2595 590 220 753 859 3603 331 Wait 7130 | 2 . 151 7 2151 1752 83 80 82 40 2738 44 Move 5931 | 21 88 1068 323 902 753 409 139 556 603 785 284 Hop . | . . . . . . . . . . . . Pick Up 5 | . . 1 . . . . 1 2 1 . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 3 | . . . . . . . . 2 1 . . Fire 599 | . . 119 1 95 87 13 . 111 90 80 3 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . . 3 . . 1 . . . 1 . . Crush 30 | . . 1 . 23 2 2 . . 2 . . Escape Stasis . | . . . . . . . . . . . . Rewire 204 | . . . . . . 83 . . 121 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 14 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 11) 51 | -10/Materials | Discovered new exit (range 15) 59 | -10/Materials | Entered another Materials area 166 | -9/Materials | Discovered new exit (range 12) 184 | -9/Materials | Discovered new exit (range 8) 590 | -9/Materials | Discovered new exit (range 5) 611 | -9/Materials | Identified exit to Mines 1113 | -9/Materials | Core integrity fell below 50% 1725 | -9/Materials | Discovered new exit (range 8) 1898 | -9/Materials | Entered Mines 1913 | -9/Mines | Met a Derelict bent on vengeance 2104 | -9/Mines | Learned Materials terminal intel 2120 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2170 | -9/Mines | Learned Materials terminal intel 2172 | -9/Mines | Discovered new exit (range 4) 2201 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2222 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2294 | -9/Mines | Entered Materials 2294 | -8/Materials | Accompanied by 3 allies 2295 | -8/Materials | Loaded intel: 12 terminal locations 2405 | -8/Materials | Discovered new exit (range 16) 4979 | -8/Materials | Discovered new exit (range 18) 5072 | -8/Materials | Discovered new exit (range 6) 5198 | -8/Materials | Identified exit to Storage 5325 | -8/Materials | Destroyed 7 combat bots 5894 | -8/Materials | First assault squad dispatched 6130 | -8/Materials | Entered Storage 8292 | -8/Storage | Core integrity fell below 50% 8704 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8918 | -8/Storage | Discovered new exit (range 11) 9275 | -8/Storage | Used back door to open Recycling access 9275 | -8/Storage | Discovered new exit (range 3) 9291 | -8/Storage | Entered Recycling 9291 | -8/Recycling | Accompanied by 10 allies 9423 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3b 9757 | -8/Recycling | Scanned before Scraplab entrance 9816 | -8/Recycling | Discovered new exit (range 16) 10077 | -8/Recycling | Entered Scraplab 10081 | -8/Recycling | Discovered new exit (range 2) 10162 | -8/Recycling | Entered Scraptown 10162 | -8/Scraptown | Accompanied by 16 allies 10162 | -8/Scraptown | System corruption cleaned by C-Scrubber 10190 | -8/Scraptown | Took control of Triborg (ally) 10288 | -8/Scraptown | Discovered new exit (range 3) 10372 | -8/Scraptown | Entered Factory 10372 | -6/Factory | Accompanied by 16 allies 10410 | -6/Factory | Garrison activated, responded to threat 10486 | -6/Factory | Lost 3 allies 10571 | -6/Factory | Destroyed 14 combat bots 10574 | -6/Factory | Lost 8 allies 10922 | -6/Factory | Spotted B-75 Beast 10944 | -6/Factory | Destroyed B-75 Beast 11070 | -6/Factory | Destroyed 7 combat bots 11072 | -6/Factory | First assault squad dispatched 11075 | -6/Factory | Discovered new exit (range 6) 11328 | -6/Factory | Discovered new exit (range 9) 11347 | -6/Factory | Entered Extension 11452 | -6/Extension | Spotted B-75 Beast 11510 | -6/Extension | Lost 3 parts (2n1u) 12047 | -6/Extension | First assault squad dispatched 12186 | -6/Extension | Lost 8 allies 12209 | -6/Extension | Spotted B-75 Beast 12213 | -6/Extension | Core integrity fell below 50% 12215 | -6/Extension | Took control of B-75 Beast 12234 | -6/Extension | Destroyed B-75 Beast 12246 | -6/Extension | Core integrity fell below 20% 12307 | -6/Extension | Lost 4 parts (1n2u1w) 12379 | -6/Extension | System corruption reached 10% 12390 | -6/Extension | Spotted B-75 Beast 12412 | -6/Extension | Discovered new exit (range 16) 12412 | -6/Extension | Discovered new exit (range 16) 12414 | -6/Extension | Lost 3 parts (1n2u) 12420 | -6/Extension | Entered Factory 12496 | -5/Factory | Identified exit to Upper Caves 12583 | -5/Factory | Spotted B-75 Beast 12590 | -5/Factory | Took control of B-75 Beast 16297 | -5/Factory | Spotted B-75 Beast 16320 | -5/Factory | First assault squad dispatched 16328 | -5/Factory | Destroyed B-75 Beast 16378 | -5/Factory | Lost 3 parts (2u1w) 16381 | -5/Factory | Entered Upper Caves 16413 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16422 | -5/Upper Caves | Core integrity fell below 50% 16467 | -5/Upper Caves | Core integrity fell below 20% 16604 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16413_ Extracted analysis data for Y-72 Warden. 16416_ Slug penetrates L-41 Fighter. 16418_ Quantum Rifle severed. 16421_ Railgun severed. 16427_ Searching scrap... 16427_ Found Hvy. Battle Rifle. 16427_ Found Imp. Transmission Jammer. 16427_ Found Lrn. Proton Cannon. 16427_ Found 62 Matter. 16428_ Acquired 20 matter. 16434_ Released control of Y-72 Warden. 16435_ Y-72 Warden reactivates. 16436_ Critical hit (Burn: +37). 16438_ S-27 Virus destroyed. 16443_ MBGTUEBCMRV/6L5,NXTERB4XEM|UMBHW 16466_ Penetrated by Slug. 16531_ Slug penetrates Wall. 16551_ Drone sends a signal. 16552_ Slug penetrates Abandoned Machinery. 16604_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????? ???????????? ????????????????? | | ?????????????????? ??????????? ????????????????? | | ??????????????????? ###??????? ????????????????? | | ???????????????????? ??????? ##??????????????? | | ????????????????????? ?????? #??????????????? | | ??????????????????????# ####??# ####???????????? | | ??????????????????????? #??# #???????????? | | ???????????????????????? #??# # #???????????? | | ?????????????????????????# #?## #?#??????????? | | ???????????????????????### ### # # #??????????? | | ???????#% ??????????### @ #??????????? | | ????????#% ?????## # #??????????? | | ????????????? ## # # #??????????? | | ??????????????????# ## #??????????? | | ????????????????# g ##### # #??????????? | | ????????????????## # #???##### #??????????? | | ??????####???????## ##??????## ##??????????? | | ??????# ##??####?#####??????## #???????????? | | ??????# ##?# ##???????????# ### #???????????? | | ??????# #?# #???????????# # #???????????? | | ??????# #?# #???????????# # ##???????????? | | ?????## ##?# #???????####?## ###?????????? | | ###### #### #??###### #### ##????????? | | # ## #??# ## # #????????? | | #### #?## ## # #?????????? | | #### ##?# #### #?????????? | | ## ##### ##??# # ##?????????? | | ###### ### ##?### # ##????##????? | | #????## ### # ##??### #????? | | #?????## ## # #### #????? | | ??????## ## # ## #????? | | ?????## ### # #????? | | ?????# # ## ##?## ## ##????? | | ????## ##### #### ###???##### # ##?????? | | ??### ##???# #?? ##?????????## ###?? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 65 Energy Generation 34 Energy Capacity 2450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 900 Resistance: KI 25 Resistance: EX 50 Resistance: EM 65 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 15 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 18 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Ext Fac Upp Hosts 15 | . . 3 1 1 2 . 1 . 3 3 1 Combat Hostiles 12 | . . 3 . 1 2 . . . 3 2 1 Allies 2 | . . . 1 . . . 1 . . . . Unique Host Classes 8 | . . 3 . 1 1 . 1 . 1 1 . Average Host Suspicion 74 | . . 100 67 73 69 85 . 99 97 55 42 Unsuspicious Activity 6607 | . . 11 7 2025 1640 . 137 . . 2787 . Returns to Shadow 8 | . . . . 2 2 . . . . 4 . Fuzzy Dispatches 12 | . . . . 1 . . . 3 1 7 . Protomatter Created 1953 | . . 134 . 210 131 109 . 578 589 202 . Used 1298 | . . 59 14 96 57 . 275 . 331 369 97 Decayed 529 | . . 13 . 28 . . . 85 403 . . Highest Spend 275 | . . 30 14 96 34 . 275 . 220 220 97 Top 5 Hosts by Kills: Triborg (-8/Scraptown: 44) Y-45 Defender (-9/Materials: 35) H-61 Shepherd (-8/Materials: 35) B-75 Beast (-5/Factory: 15) Y-54 Guardian (-6/Extension: 10) Game ------ Seed EnhancedMultireflexSplitter Manual? 0 Play Time 01:27:31 Cumulative 449.4 hours Start 2026.01.31 @ 12:03:02 End 2026.01.31 @ 16:29:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/0/0/0/0/1/0/1 Lore% 85 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba97819a-16e6-4c65-b4e2-d9dc75ba5831