Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 23:26:36 Player: Boris Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (393) 1965 Value Destroyed (23308) 23308 Prototype IDs (391) 7820 Alien Tech Used (13) 2600 Bonus (66886) 66886 TOTAL SCORE: 111679 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 9364 Follower Combat Kills 2491 Prayed to X0-1V1 5000 Major X0-1V1 Interference 14300 Entered Garrisons 400 Used RIF Installer 1000 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -1469 Cogmind --------- Core Integrity 864/1600 Matter 203/250 Energy 1135/2300 System Corruption 16% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Hybrid Antimatter Reactor (fused) > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Graphene Brace (fused) > --- WEAPON (1) ------- Nanosword > --- INVENTORY (9) ---- Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Targeting Computer Experimental Weapon Cycler Advanced Force Field Core Regenerator Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Power Amplifier Experimental Weapon Cycler Graphene Brace X0-1V1's Piety Tracker Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Point Defense System High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Improved Potential Cannon [Rating: 264] Favorites ----------- Power Improved Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hardcell Cannon Launcher EMP Blaster Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . . 8 . . . 2 . . . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . 1 . . . 2 . . . . 1 1 . . . . . . . Utility 11 | . . . . . . 5 . . . . . . . . 1 1 . 2 . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 402 | 7 13 1 15 4 13 33 28 22 12 20 3 5 1 3 13 27 59 46 23 18 21 15 . Power 48 | 1 2 . 1 . 1 4 5 3 2 2 . . . . 2 4 8 5 2 5 . 1 . Engine 11 | 1 2 . 1 . . 3 1 . 2 . . . . . 1 . . . . . . . . Core 9 | . . . . . 1 1 2 1 . 2 . . . . . . . . . 2 . . . Reactor 28 | . . . . . . . 2 2 . . . . . . 1 4 8 5 2 3 . 1 . Propulsion 68 | 2 1 . 3 3 1 9 6 4 1 8 1 . . 1 3 3 7 12 1 2 . . . Treads 8 | 2 1 . . 1 . 1 1 . . 1 . . . . . . 1 . . . . . . Leg 34 | . . . . . . 4 3 1 . 1 . . . . 2 3 6 12 1 1 . . . Wheel 20 | . . . 3 2 1 4 2 3 . 3 1 . . . 1 . . . . . . . . Hover 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Utility 182 | 2 6 . 4 . 2 12 12 11 8 6 2 3 1 1 4 12 31 15 11 9 18 12 . Device 98 | 1 4 . 2 . 1 5 7 3 3 3 2 2 1 1 2 6 17 5 9 4 12 8 . Storage 12 | 1 1 . 1 . . . . . . . . . . . . 2 2 1 1 1 1 1 . Processor 32 | . . . . . . 3 1 2 2 1 . . . . 1 3 7 4 . 1 4 3 . Hackware 27 | . . . . . . 4 4 6 3 2 . 1 . . . 1 1 3 1 . 1 . . Protection 11 | . 1 . 1 . 1 . . . . . . . . . 1 . 4 2 . 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 104 | 2 4 1 7 1 9 8 5 4 1 4 . 2 . 1 4 8 13 14 9 2 3 2 . Energy Gun 40 | 1 1 . 4 . . 1 2 1 1 2 . 1 . . 1 2 6 7 6 1 3 . . Energy Cannon 9 | . . . . . . . . 1 . . . . . . 2 1 2 1 2 . . . . Ballistic Gun 18 | 1 . . 1 1 3 2 2 . . 1 . 1 . . 1 . 1 4 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 16 | . 2 1 1 . 4 3 . 1 . . . . . . . 2 1 . . . . 1 . Special Weapon 6 | . . . . . 1 1 1 . . 1 . . . . . 1 . 1 . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Slashing Weapon 7 | . 1 . 1 . 1 . . . . . . . . . . . 2 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Unidentified Prototypes 64 | . 1 . . . . 3 . . . 1 . . . . 1 5 29 9 6 4 . 5 . Corrupted Parts 10 | . . . . 1 . . . 3 3 3 . . . . . . . . . . . . . System Corruption 50 | . . . . 3 . . . 19 23 5 . . . . . . . . . . . . . Parts Lost 146 | . 1 . 7 2 . 6 11 18 17 5 6 5 . 7 3 2 13 25 4 14 . . . Power 21 | . . . 1 . . 2 2 5 1 . . . . . 1 2 1 5 . 1 . . . Propulsion 25 | . . . 1 1 . . 2 2 2 4 . 2 . 1 . . 3 2 . 5 . . . Utility 56 | . . . 2 . . 2 3 6 9 . 5 3 . 4 . . 4 11 3 4 . . . Weapon 44 | . 1 . 3 1 . 2 4 5 5 1 1 . . 2 2 . 5 7 1 4 . . . Highest Loss Streak 10 | . 1 . 3 1 . 4 6 7 10 4 4 3 . 7 3 1 5 9 3 8 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 7 10 18 25 24 21 21 23 19 4 4 5 6 6 4 7 14 18 18 15 7 7 7 Power . | . 1 1 1 2 2 . . . . . . . . . . . . . . . . . . Propulsion . | . . . 1 2 1 1 . . . . . . . . . . . . . . . . 1 Utility 7 | . 3 6 6 7 7 6 10 14 13 . 1 1 1 1 . 3 8 11 9 5 2 2 2 Weapon 4 | . 2 3 7 10 8 7 6 5 2 2 1 2 3 3 1 2 3 2 4 3 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | . 5 . . 2 10 8 10 . 6 1 . 1 . . . 7 14 11 5 . 5 8 5 Power 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Propulsion 20 | . . . . . 1 2 6 . . 1 . . . . . . . 2 1 . 4 . 3 Utility 34 | . 2 . . 1 3 4 4 . 5 . . 1 . . . 3 6 1 1 . . 2 1 Weapon 35 | . . . . 1 6 1 . . . . . . . . . 3 7 8 3 . . 6 . Tool/Special 6 | . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 Average Slot Usage (%) 87 | . 99 100 97 94 84 87 85 81 49 82 39 27 45 32 69 90 94 96 98 84 76 79 77 Engine 3 | . 14 14 12 14 3 7 1 . 2 4 . . . . . . . . . . . . . Core 2 | . . . . . 10 2 8 . . 9 . . . . . . . . . 2 . . . Reactor 5 | . . . . . . . 5 11 3 . . . . . 1 7 13 12 12 8 8 9 9 Treads 3 | . 28 28 9 . . 2 1 . . . 5 3 . . . . . . . . . . . Leg 8 | . . . . . . 2 2 . . 1 . . . . 1 16 23 25 26 19 8 9 9 Wheel 6 | . . . 16 27 17 6 7 7 4 9 . 1 . 3 13 10 1 . . . . . . Device 17 | . 11 14 12 14 13 21 21 23 21 10 8 5 9 3 11 18 14 13 19 17 23 36 31 Storage 6 | . 14 14 12 14 14 6 6 5 4 . . . . . . 1 4 4 4 4 . . . Processor 5 | . . . . . . 4 . 1 1 5 5 5 5 2 2 5 10 14 17 13 8 10 18 Hackware 3 | . . . . . . 6 4 3 . 22 17 7 11 7 5 7 2 4 . . 5 . . Protection 2 | . 2 . . . . 5 6 4 . . . . . . 4 1 1 3 3 1 . . . Energy Gun 8 | . 24 13 21 1 . 4 2 4 6 9 . . . . 7 7 10 3 6 6 17 11 . Ballistic Gun 1 | . . . 1 7 1 4 2 . . . . . 5 1 . 1 . 7 . . . . . Launcher 1 | . 1 1 3 1 12 . 3 . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 13 5 12 3 5 3 . . . . . . . . . 3 3 1 . . . 8 Peak Build Rating 264 | 9 24 24 38 33 42 85 101 99 82 86 39 38 49 55 109 157 186 212 222 240 264 253 245 Average Rating 111 | 4 10 23 29 31 34 76 87 85 70 71 34 25 47 35 90 134 167 192 208 200 247 246 236 On Entrance 91 | . 9 24 23 31 30 39 79 100 61 46 39 31 36 49 52 90 151 172 193 209 240 244 243 Avg Prop Armor Cover (%) 9 | . . . 9 22 . 8 10 4 . 10 29 32 1 19 9 7 3 2 2 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 12 30 22 107 93 107 129 150 152 134 42 3 4 5 8 42 96 116 143 173 160 45 57 32 Greatest Support 184 | 40 43 43 43 36 36 45 76 20 20 36 3 33 33 40 56 115 180 184 184 179 60 60 85 Greatest Overweight (x) 13 | . . . 10 8 5 11 9 13 12 2 . . . . 1 1 1 1 1 1 . . . Average Overweight (x) 1 | . . . 3 2 3 4 5 6 5 1 . . . . . . . . . . . . . Largest Inventory Capacity 29 | 8 12 12 27 27 27 27 27 27 27 7 7 7 7 7 7 17 17 22 22 24 29 9 9 Average Capacity 19 | 5 9 12 23 27 27 27 27 27 26 7 7 7 7 7 7 9 17 20 22 19 9 9 9 Most Carried 27 | 3 10 11 27 27 27 27 27 27 26 7 7 7 7 7 7 12 17 22 22 22 9 9 9 Average Carried 17 | 2 7 10 20 26 26 25 24 25 21 5 5 6 7 6 5 8 16 19 20 17 8 8 8 Final Capacity 27 | 8 12 12 27 27 27 27 27 27 7 7 7 7 7 7 7 17 17 22 22 9 9 9 9 Final Carried 27 | 2 10 11 27 26 27 26 27 21 7 6 7 7 7 7 6 12 17 15 22 8 9 9 8 Scrap Suit Usage (%) 10 | . . . . . . . 56 60 51 . . . . . . . . . . . . . . Parts Cannibalized 10 | . . . . . . . 7 2 1 . . . . . . . . . . . . . . Transmogrified Parts 32 | . . . . . . 20 12 . . . . . . . . . . . . . . . . Integrity Recovered 526 | . . . . . . 245 281 . . . . . . . . . . . . . . . . Class Distribution -------------------- 16% | Mutant 14% | Hauler-Mutant 13% | Scavenger-Gunner 10% | Alien-Sigix 9% | Commander-Mutant 7% | Bothacker-Scrapper 6% | Scavenger-Mutant 6% | Bothacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Bothacker-Scrapper | -6/Garrison Bothacker-Scrapper | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Hacker-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 13303 | 270 370 242 769 72 380 957 1393 1135 277 455 81 78 . 66 75 950 786 1847 834 916 104 1121 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23532 | 18 546 126 632 434 . 1234 1561 1414 661 544 70 . . . 178 813 1637 4735 2673 1631 915 3554 156 Parts 1016 | 3 34 8 39 13 . 62 77 49 19 30 3 . . . 5 36 86 215 94 75 62 96 10 Haulers Intercepted 6 | . 2 . . . . 2 . . . . . . . . . . . 1 1 . . . . Recyclers Shooed 7 | . 1 . . . . . . . . . . . . . . 1 . 3 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . 7 . . . . . . . 1 . . . . . . . . . . . . Prevented 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 303 | . 14 2 11 4 . 18 28 21 11 10 1 . . . 2 7 18 54 27 20 12 41 2 Melee 27 | . 2 . . 4 . 7 3 1 . . . . . . . 2 5 1 . . . . 2 Guns 124 | . 7 . 4 . . 7 8 8 5 4 . . . . . 1 5 30 5 3 12 25 . Cannons 33 | . . . 1 . . . . 6 . . . . . . . 1 1 6 7 6 . 5 . AOE 67 | . 5 1 4 . . 3 15 4 5 6 1 . . . . . 1 6 6 3 . 7 . Classes Destroyed 28 | 1 5 . 3 2 . 6 4 2 . . . . . . . . 2 1 . 1 . 1 . Worker 16 | . 1 . . . . 2 . 1 . 2 . . . . . . 2 5 1 . 1 1 . Builder 18 | . . . . . . 3 . 1 . 1 . . . . . 3 2 6 . . 2 . . Tunneler 5 | 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . 2 . . . . . . . . . . . 1 1 . . . . Recycler 9 | . . . . 3 . . . 1 . . . . . . . 1 . 2 . . . 2 . Mechanic 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Operator 8 | . 2 . . . . 1 . 1 . . . . . . . . 1 2 1 . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . . Swarmer 67 | . 9 . 3 . . 4 16 5 . 4 . . . . . . . 8 . 3 2 13 . Cutter 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . Grunt 103 | . 5 2 . . . 7 3 12 8 3 1 . . . . 1 3 26 13 5 2 12 . Brawler 6 | . . . . . . . . 2 . . . . . . . . . . 2 . 1 1 . Duelist 6 | . . . . . . 1 1 1 . . . . . . . . . . . . 1 2 . Protector 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Researcher 11 | . . . . . . . . . . . . . . . . . 4 . 5 2 . . . Sentry 18 | . . . . 4 . 1 2 . . . . . . . . 3 . 5 . 1 1 1 . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Hunter 22 | . . . . . . 1 2 . . . . . . . 2 2 . 4 6 2 . 3 . Programmer 49 | . . . . . . 4 4 2 3 3 . . . . . 1 11 11 5 2 3 . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Protovariant G 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Knight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 2 5 2 . 4 4 5 3 5 1 . . . 2 3 3 12 7 4 10 12 2 Combat Bots Only 11 | . 4 2 3 1 . 3 4 4 3 5 1 . . . 2 2 3 11 5 4 7 10 2 Max Kills in Single Turn 4 | 1 2 1 2 1 . 2 4 3 2 2 1 . . . 1 1 1 3 3 3 2 4 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Exploded 4 | . 2 1 2 . . 1 4 2 2 2 1 . . . . . 1 3 3 3 . 1 . Melee 1 | . 1 . . 1 . 1 1 1 . . . . . . . 1 1 1 . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3080 | . 47 6 100 10 2 188 181 281 93 65 17 23 . 88 112 101 214 273 198 215 24 391 451 Missed 977 | . 10 1 41 2 1 59 57 79 22 12 5 11 . 35 36 35 52 106 58 73 8 123 151 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Hits 2103 | . 37 5 59 8 1 129 124 202 71 53 12 12 . 53 76 66 162 167 140 142 16 268 300 Melee 15 | . . . . . . 5 . 3 . . . . . . . . . 1 . 5 1 . . Projectile 2088 | . 37 5 59 8 1 124 124 199 71 53 12 12 . 53 76 66 162 166 140 137 15 268 300 AOE 21 | . . . . . . 1 . 4 . . . . . . . . 1 . . 4 1 10 . Critical Strikes 123 | . . . 2 1 1 3 3 4 3 5 1 1 . . 2 1 17 6 4 9 1 18 41 Actively Blocked 70 | . . . . . . . 1 . . . . . . . . 1 . . 3 7 . 17 41 Part Disruptions 8 | . . . . . . . . 1 . 2 . . 1 . . . 1 1 2 . . . . Damage Taken 33746 | 21 495 90 838 122 8 1817 1852 2795 1090 1116 237 186 63 893 1062 1404 3628 4779 2150 3905 428 2489 2278 Core 6045 | 21 117 . 186 28 . 230 277 371 155 263 132 96 38 482 77 236 296 437 167 680 242 753 761 Absorbed by Shields 7332 | . . . . . . 261 30 447 281 . . . . . . . . 59 931 1075 . 1827 2421 Redirected to Shielding 211 | . . . . . . 55 77 . . . . . . . . . . 11 68 . . . . Ignored by Resistances 9915 | . . . . . . 12 . . . . . . . . . . . 95 . 136 282 4537 4853 Regen/Repaired (Parts) 1272 | . . . . . . . 345 666 10 . . . . . . . . . . 251 . . . Core Remaining (%) 62 | 91 . . . . 64 . . . 49 . . . . 40 93 . 73 . . 39 . . 54 Volleys Fired 861 | 2 44 2 43 . . 44 79 60 42 26 3 . . . 26 30 26 98 79 53 49 152 3 Largest 4 | 2 2 2 3 . . 3 2 3 2 3 1 . . . 1 4 2 4 3 3 2 2 1 Hottest 360 | 60 80 66 150 . . 141 200 300 138 199 80 . . . 90 146 150 300 360 360 200 200 100 Shots Fired 1575 | 4 64 4 74 . . 72 98 111 52 36 3 . . . 26 63 45 266 164 133 80 277 3 Gun 1271 | 4 47 . 66 . . 62 71 72 42 29 . . . . 12 40 37 247 117 86 76 260 3 Cannon 215 | . . . . . . . . 36 . . . . . . 14 23 8 19 47 47 4 17 . Launcher 84 | . 17 4 8 . . 9 24 3 10 6 3 . . . . . . . . . . . . Special 5 | . . . . . . 1 3 . . 1 . . . . . . . . . . . . . Kinetic 280 | 2 . . . . . 45 39 12 . 6 . . . . . 23 . 153 . . . . . Thermal 426 | . . . . . . 10 33 96 42 23 . . . . 19 28 31 29 47 47 4 17 . Explosive 20 | . . . . . . 9 11 . . . . . . . . . . . . . . . . Electromagnetic 505 | 2 64 4 74 . . 7 14 3 10 6 3 . . . 7 12 14 84 117 84 . . . Slashing 341 | . . . . . . . . . . . . . . . . . . . . 2 76 260 3 Robot Hit Streak 29 | 3 9 8 11 . . 10 15 10 8 10 5 . . . 7 16 29 23 23 15 10 25 . Robot Miss Streak 7 | 1 4 1 2 . . 6 2 5 4 2 7 . . . 4 2 2 4 5 4 3 6 . Penetration Max 2 | . . . . . . . . 2 . 1 . . . . . 1 . 1 . . 1 1 . Secondary Targets 15 | . . . . . . 1 . . 2 1 . . . . . . 1 3 . . 3 4 . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 1 . . . . . . 1 1 . . 1 1 . Shots Hit Robots 1266 | 3 40 4 49 10 . 74 86 75 34 23 1 . . . 12 58 98 200 122 99 29 173 76 Core Hits 674 | 1 21 1 20 6 . 47 51 48 31 32 9 . . . 4 21 33 106 62 42 21 89 29 Critical Kills 35 | . . . . . . 1 . 1 . . . . . . . . . 31 . 1 . 1 . Critical Parts Destroyed 30 | . . . . . . 1 1 1 . 1 . . . . . . . 26 . . . . . Critical Strikes 130 | . . . 2 1 . 5 3 9 . 3 . . . . 3 6 6 72 7 6 . 5 2 Burn 14 | . . . . . . . . 7 . 2 . . . . 3 . 2 . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Destroy 64 | . . . . . . 2 1 2 . 1 . . . . . . . 58 . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Corrupt 27 | . . . 1 . . . . . . . . . . . . 1 . 13 7 5 . . . Sever 16 | . . . . 1 . 3 2 . . . . . . . . . 4 . . . . 4 2 Impale 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Sunder 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 574 | . 14 2 57 12 1 53 44 26 3 . . . . 9 . 35 112 50 14 19 . . 123 Impact 21 | . . . . . . . . 12 . . . . . 9 . . . . . . . . . Slashing 451 | . 14 2 57 12 1 52 26 . . . . . . . . . 106 37 11 10 . . 123 Piercing 66 | . . . . . . . . . . . . . . . . 35 6 13 3 9 . . . Sneak Attacks 65 | . 3 1 4 6 . 9 3 6 . . . . . . . 7 16 6 2 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . Damage Inflicted 64533 | 71 1109 193 1906 572 . 3147 4067 3275 1370 849 353 . . . 296 2344 4928 7883 5899 2686 2261 17495 3829 Guns 29106 | 20 397 . 481 . . 600 1455 1304 688 533 . . . . 162 818 880 3252 2517 1397 2239 12363 . Cannons 7707 | . . . 91 . . . 41 813 . . . . . . 125 662 325 1423 1713 1072 . 1442 . Explosions 12794 | 51 479 142 368 . . 785 1400 1032 682 301 353 . . . . . . 2398 1263 . . 3540 . Melee 14679 | . 216 51 966 572 . 1762 1148 126 . . . . . . . 864 3723 799 406 217 . . 3829 Ramming 224 | . 17 . . . . . . . . 15 . . . . 9 . . 11 . . 22 150 . Kinetic 2998 | 8 . . . . . 382 723 198 . 148 . . . . . 375 . 1164 . . . . . Thermal 19065 | 51 125 . 98 . . 104 778 2278 688 385 . . . . 245 625 795 3863 2976 1072 . 4982 . Explosive 1944 | . . . . . . 785 1103 . . . . . . . . . . 56 . . . . . Electromagnetic 10841 | 12 751 142 751 . . 114 315 673 682 301 353 . . . 42 480 410 1901 2517 1397 . . . Impact 126 | . . . . . . . . 126 . . . . . . . . . . . . . . . Slashing 28255 | . 216 51 966 572 . 1762 1148 . . . . . . . . . 3714 790 401 204 2239 12363 3829 Piercing 900 | . . . . . . . . . . . . . . . . 864 9 9 5 13 . . . Entropic 180 | . . . 91 . . . . . . . . . . . . . . 89 . . . . . Highest Corruption 48 | . 1 1 28 31 . 2 1 21 48 10 10 34 34 . . 1 15 8 3 2 2 16 16 Average Corruption 7 | . 1 1 3 28 . 1 1 11 26 3 10 26 34 . . 1 4 2 1 2 2 2 16 Corruption Purged 6 | . . . . . . . . . . . . . . . . . 3 . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . 2 2 24 33 . 1 13 58 30 5 5 7 2 . . 4 28 8 4 6 5 12 19 Message Errors 68 | . . 1 9 11 . 1 5 15 6 2 2 . . . . . 6 2 2 1 1 2 2 Matter Fused 63 | . 2 1 5 7 . . 1 11 5 2 2 4 1 . . 2 9 . 1 2 1 3 4 Heat Flow Errors 33 | . . . 2 7 . . 3 5 6 . . 2 . . . 1 1 1 . 1 1 1 2 Energy Discharges 24 | . . . . 3 . . . 7 3 . . . . . . . 3 2 . . 1 1 4 Parts Rejected 5 | . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 2 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . 5 2 . . 1 10 3 . 1 . . . . . 4 . 1 1 . 2 2 Data Loss (major) 16 | . . . . 1 . . 1 5 2 . . 1 1 . . 1 1 1 . . . . 2 Misfires 9 | . . . . . . . 1 4 2 . . . . . . . 2 . . . . . . Alerts 4 | . . . . . . . 1 . 1 1 . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Weapon Failures 10 | . . . 3 . . . . . 1 . . . . . . . 1 1 . 1 1 2 . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 3697 | . 63 41 41 46 . 280 112 227 5 . 11 . . . . 272 482 774 409 128 . 698 108 Projectiles 893 | . . . . . . . . 27 . . . . . . . 2 . 120 236 69 . 439 . Explosions 1101 | . . 20 35 . . 73 65 195 5 . 11 . . . . . . 474 20 . . 203 . Melee 1703 | . 63 21 6 46 . 207 47 5 . . . . . . . 270 482 180 153 59 . 56 108 Knockbacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Impact 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1277 | 21 69 30 . . . . 199 256 185 69 37 . . . 4 . 82 108 97 . 67 53 . Shots 59 | 1 4 4 . . . . 6 11 15 6 4 . . . . . 2 2 1 . 2 1 . Rammed 4 | . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . Targets Rammed 13 | . 3 . . . . . . . . 2 . . . . 1 . . 1 . . 3 3 . Kicked 7 | . . . . . . . . . . . . . . . . . . 1 . . 3 3 . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 32 114 39 303 231 . 261 468 454 266 255 58 218 289 . 170 191 263 378 326 324 163 203 183 Average Temperature 93 | 19 36 20 115 96 . 72 88 153 99 79 48 98 144 . 68 96 82 82 108 122 89 88 81 Received Heat Transfer 3605 | . 90 36 555 27 . 411 186 510 80 144 27 18 . 9 27 174 294 243 179 192 9 369 25 Thermoelectric Energy+ 441 | . . . . . . . . . . . . . . . . . . . . 414 . 13 14 Effects 12 | . . . 1 1 . . 7 2 . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Interference 5 | . . . . 1 . . 3 1 . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . . . . . . 3 2 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . Robots Corrupted 44 | . 1 . 3 . . 1 . 3 1 . . . . . . 3 2 11 10 7 . 2 . Combat Hostiles 40 | . . . 2 . . 1 . 2 1 . . . . . . 3 2 11 9 7 . 2 . Parts Fried 101 | . 7 . 3 . . 3 . 6 4 1 . . . . . 6 2 24 29 14 . 2 . Impact Corruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . Robots Melted 7 | . . . . . . . 2 . . . . . . . 2 . . . . 1 . 2 . Combat Hostiles 7 | . . . . . . . 2 . . . . . . . 2 . . . . 1 . 2 . Parts Melted 49 | . 1 . . . . . 10 5 6 7 . . . . 4 . 8 6 . 1 . 1 . Heat Transferred 19279 | 100 250 . 50 . . 148 1211 3196 1166 883 . . . . 861 851 1073 2666 1937 1036 . 3851 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . Power Chain Reactions 9 | 1 3 . 2 . . . . . . 2 . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . 1 . . 1 . 1 5 4 3 2 . . . . . 1 1 4 4 5 5 5 . Low Security (%) 34 | 100 62 100 . 26 . 76 . . . . . . . . 100 60 98 42 . . . . . Level 1 16 | . 37 . . 73 . 23 25 . . 16 . . . . . 39 1 22 . . . . . Level 2 6 | . . . . . . . 9 . 11 83 . . . . . . . 9 14 . . . . Level 3 18 | . . . . . . . 20 70 88 . . . . . . . . 19 25 50 45 . . Level 4 11 | . . . . . . . 14 29 . . . . . . . . . 5 60 47 7 . . Level 5 10 | . . . . . . . 29 . . . . . . . . . . . . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 2 47 . . Peak Influence 2718 | 5 322 171 . 262 . 317 2075 1297 1008 682 . . . . 40 252 204 1281 1544 1640 2588 2718 . Initial 1656 | . 3 121 . 231 . . 217 1089 682 476 . . . . 9 10 105 114 715 868 1100 1656 . Average 592 | . 111 135 . 211 . 94 1056 1020 853 491 . . . . 5 147 83 393 1104 1185 1581 2063 . Influence Increases 16538 | 5 569 55 505 243 . 755 2148 1282 396 597 65 120 . 45 63 786 793 2125 1573 1205 1171 1883 154 Destroy 0b10 Robot/C 7200 | . 280 40 100 80 . 380 860 640 220 200 20 . . . 40 380 440 1120 860 480 240 800 20 Destroy 0b10 Robot/NC 410 | 5 30 5 . 15 . 55 30 30 . 15 . . . . 5 25 30 85 35 . 20 25 . Destroy Leader 1002 | . 64 10 . . . 86 40 100 . 50 . . . . 12 80 60 194 114 50 42 100 . Allied During Kill 924 | . . . . 18 . 4 255 111 . . . . . . . 120 . 11 180 . . 220 5 Successful Hack 291 | . 46 . . 8 . 51 21 12 16 12 . . . . . 53 . 43 21 4 . 4 . Select Force Hacks 150 | . 30 . . 120 . . . . . . . . . . . . . . . . . . . Disable Machine 1020 | . 75 . . . . 75 30 75 . 45 . . . . . 15 105 30 165 120 120 105 60 Anti-Garrison Action 1100 | . . . . . . . 700 150 100 . . . . . . . . . . . 150 . . Destroy Structure 2079 | . 14 . . 2 . 29 182 89 . 66 . . . . 6 38 98 387 123 33 389 569 54 Partial Spotted 90 | . . . . . . 30 . . . . . . . . . . 15 . . 15 15 . 15 Lose Combat Pursuer 2010 | . 30 . 405 . . 45 30 75 60 105 45 120 . 45 . 75 45 255 75 345 195 60 . Miscellaneous 262 | . . . . . . . . . . 104 . . . . . . . . . 158 . . . Influence Decreases 17196 | . 262 261 128 574 152 444 384 2382 463 828 432 169 261 30 58 618 777 1056 1302 1224 880 1470 3041 Entered New Map 9026 | . 2 191 56 252 152 . 94 986 293 432 252 59 261 . 6 10 83 90 558 676 640 932 3001 Time Decay 4950 | . 250 70 52 302 . 406 . 556 . 326 120 60 . 30 52 388 564 554 474 368 140 238 . Lost Part 1270 | . 10 . 20 20 . 38 110 180 170 50 60 50 . . . 10 130 242 40 140 . . . Lost Ally 1050 | . . . . . . . 180 210 . 20 . . . . . 60 . 20 80 40 100 300 40 Purge Threat 900 | . . . . . . . . 450 . . . . . . . 150 . 150 150 . . . . Squads Dispatched 119 | . 3 1 . . . 10 . 17 . 7 . . . . 1 7 6 16 13 13 20 5 . Investigation 23 | . 1 1 . . . 3 . 4 . 2 . . . . . 3 . 8 1 . . . . Extermination 28 | . . . . . . 4 . 3 . 2 . . . . . 2 5 5 3 2 1 1 . Reinforcement 31 | . 2 . . . . 3 . 3 . 2 . . . . 1 1 1 3 5 5 4 1 . Assault 34 | . . . . . . . . 5 . 1 . . . . . . . . 4 6 15 3 . Garrison 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 42 | . 1 . . . . . . . . 1 . . . . 1 . . 2 2 3 3 29 . Communications Jammed 55 | . . . . . . . . . . . . . . . . 1 37 17 . . . . . Distress Signals 55 | . . . . . . . . . . . . . . . . 1 37 17 . . . . . Times Spotted 725 | . 30 2 31 3 1 44 47 58 18 25 8 9 . 8 9 28 37 86 45 94 24 91 27 Peak Tracking Total 35 | . 4 2 5 1 1 13 9 8 3 9 4 6 . 4 4 5 4 9 6 35 12 18 7 Tactical Retreats 56 | . 2 . 1 . . 3 1 3 3 3 1 2 . 1 . 2 3 11 5 6 3 4 2 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 34 | . 2 . 2 . . 2 12 3 7 2 . . 1 . . . 1 . . 1 1 . . Indirectly 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 85 | . 5 . 2 . 2 5 9 6 2 3 . . . . . 1 7 2 11 9 9 8 4 Max in Single Turn 3 | . 1 . 1 . 1 2 1 3 1 2 . . . . . . 1 1 3 1 2 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . 2 1 1 . . 1 . . Garrison Relay 10 | . . . . . . . 7 . 3 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 92 | . 9 . 2 8 3 6 3 8 1 3 1 . . . 2 12 8 19 3 1 2 1 . Terminals 54 | . 8 . . 4 . 5 3 2 1 1 . . . . 2 8 4 10 2 1 2 1 . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 14 | . 1 . . 4 . . . 2 . . . . . . . 2 . 5 . . . . . Scanalyzers 8 | . . . . . . . . 1 . 1 . . . . . . 2 3 1 . . . . Garrison Access 7 | . . . . . . 1 . 2 . . . . . . . 2 1 1 . . . . . Total Hacks 257 | . 33 . 4 20 6 22 8 23 2 11 1 . . . 5 36 15 60 7 1 2 1 . Successful 121 | . 21 . 4 9 6 10 2 12 1 3 1 . . . 1 20 2 24 3 1 . 1 . Failed 136 | . 12 . . 11 . 12 6 11 1 8 . . . . 4 16 13 36 4 . 2 . . Catastrophic 28 | . 1 . . 3 . 2 2 2 . 2 . . . . 1 . 4 9 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 28 . . 12 . 10 . 14 1 2 . . . . 4 21 2 38 5 . 1 . . Terminals 169 | . 29 . . 9 . 19 8 11 2 1 . . . . 5 29 8 39 5 1 2 1 . Fabricators 9 | . . . . . . . . 4 . 5 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 32 | . 4 . . 11 . . . 4 . . . . . . . 3 . 10 . . . . . Scanalyzers 23 | . . . . . . . . 1 . 5 . . . . . . 5 10 2 . . . . Garrison Access 12 | . . . . . . 3 . 3 . . . . . . . 4 1 1 . . . . . Terminal Hacks 48 | . 7 . 4 2 6 6 2 5 1 . 1 . . . . 5 . 6 1 1 . 1 . Record 8 | . . . 3 . 5 . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . 3 . . . . . . . 1 . 1 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 4 | . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . Zone Layout 6 | . 3 . . 1 . . . . . . . . . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 3 . . . . . . . . . . . . . 1 . . . . . Retrieve Components 5 | . 1 . . 3 . . . . . . . . . . . . . 1 . . . . . Scanalyzer 9 | . . . . . . . . 1 . 2 . . . . . . 1 4 1 . . . . Retrieve Study 9 | . . . . . . . . 1 . 2 . . . . . . 1 4 1 . . . . Garrison Access Hacks 9 | . . . . . . 1 . 2 . . . . . . . 4 1 1 . . . . . Unlock Access 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . 2 1 1 . . . . . Coupler Status 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 48 | . 13 . . 4 . 3 . 3 . . . . . . 1 11 . 12 1 . . . . Terminals 34 | . 12 . . . . 3 . 1 . . . . . . 1 9 . 7 1 . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . . 1 . 1 . . . . . . 1 1 . 2 1 . . . . Operators 4 | . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . Skim 19 | . 7 . . . . 1 . . . . . . . . . 7 . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . 4 . . . 2 . . . . . . . 2 . 5 . . . . . Tunnel 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . Fedlink 8 | . . . . . . . . 1 . . . . . . . 2 . 5 . . . . . Scrapoids 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Used 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hacking Detections 66 | . 7 . . 6 . 6 3 6 1 3 . . . . 2 10 6 11 3 . 2 . . Full Trace Events 15 | . 1 . . . . 3 2 2 . 2 . . . . . 1 . 3 1 . . . . Feedback Events 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . 1 . 1 . . . . . . . . . . 7 . 6 6 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . 1 . 2 . . . . . . 1 4 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 2 . . 5 . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . 1 8 8 1 1 . . . . . . . . . . . . . Non-combat 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Combat 15 | . . . . . . 1 8 4 1 1 . . . . . . . . . . . . . Robot Hacks Applied 26 | . . . . . . 1 11 10 3 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . locate_stockpiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . spike_heat 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . overwrite_iff 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 9 | . . . . . . . 4 4 . 1 . . . . . . . . . . . . . Relay Couplers Released 46 | . . . . . . . 27 2 9 . . . . . . 5 . 2 . . 1 . . Machine Destruction 46 | . . . . . . . 27 2 9 . . . . . . 5 . 2 . . 1 . . Attached 15 | . . . . . . . 4 5 3 2 . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 7 . . 1 . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . 1 2 . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 93 | . . . . 7 . 1 16 14 1 1 . . . . . 3 . 2 5 3 14 24 2 Largest Group 11 | . . . . 7 7 1 7 6 1 1 . . . . . 3 . 1 5 3 5 11 2 Highest-Rated Group 334 | . . . . 146 146 79 269 175 29 49 . . . . . 207 . 174 334 267 69 238 238 Highest-Rated Ally 174 | . . . . 34 34 79 47 33 29 49 . . . . . 69 . 174 69 89 15 119 119 Initial UFD Resources 82 | . . . . . . 23 23 23 30 34 34 34 34 38 38 42 56 58 78 78 82 82 82 Total Orders 4 | . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . . STAY 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 440 | . . . . . 14 2 91 107 6 4 . . . . . 30 . 18 45 19 18 80 6 Total Damage 10827 | . . . . . 345 181 1971 2164 96 143 . . . . . 1442 . 496 1895 323 260 1341 170 Kills 74 | . . . . . 4 1 15 14 . 1 . . . . . 13 . 2 15 2 . 6 1 Allies Corrupted 5 | . . . . . . . . 1 . . . . . . . 1 . . . 2 1 . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 527 | . 4 20 30 . 93 55 . 3 . . 15 . . . . 20 50 63 42 56 43 33 . Good Acts 214 | . 11 4 13 2 . 13 13 13 6 10 4 1 . 3 2 5 13 25 9 9 7 38 13 Bad Acts 92 | . 2 2 4 2 . 7 3 4 . 4 2 5 . . 2 3 7 10 10 3 1 9 12 Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 10063 | 7 1372 . 63 . . 1070 620 513 64 683 112 . . . 192 1019 1793 1493 465 592 3 2 . Optics 1888 | . . . . . . 578 . 168 64 . . . . . 191 295 . . . 592 . . . Sensors 3053 | . 998 . . . . . . . . 296 112 . . . . . 324 1323 . . . . . Terrain 642 | 7 347 . 63 . . 222 . . . . . . . . . . . . 1 . . 2 . Structural 368 | . . . . . . 23 . 345 . . . . . . . . . . . . . . . Seismic 1780 | . 27 . . . . 217 244 . . 387 . . . . 159 706 39 . . . 1 . . Cloaking 589 | . . . . . . . . . . . . . . . . . . 125 464 . . . . Jamming 4404 | . . . . . . 63 341 . . . . . . . 1 740 1789 1469 . . 1 . . ECM 72 | . . . . . . 17 35 . . . . . . . . . 19 . . . 1 . . Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 23520 | 76 2113 154 1713 669 1826 1554 2110 1634 585 739 252 125 105 101 356 1021 1809 2106 1219 875 534 1442 402 Spaces Moved 15467 | 41 944 82 879 408 1159 684 1057 712 275 501 273 194 145 145 263 647 1039 1333 708 625 873 1809 671 Core 720 | 7 . . . . . . . . 13 94 271 180 . 126 29 . . . . . . . . Treads 1321 | 34 944 82 259 . . . . . . . . . . . . . 2 . . . . . . Legs 7451 | . . . . . . 13 111 1 . 49 . . . . 14 371 1037 1332 708 472 863 1809 671 Wheels 5568 | . . . 620 408 1159 671 946 710 254 294 . 6 . 6 220 274 . . . . . . . Hover 232 | . . . . . . . . . 6 64 . 5 145 12 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 131 119 129 130 125 120 100 50 50 50 66 50 50 90 100 103 112 30 30 30 30 Average Speed 107 | 141 160 160 154 128 152 166 148 153 140 112 50 51 66 53 91 98 113 109 122 104 30 30 31 Slowest Speed 780 | 160 160 160 320 200 175 260 255 620 780 260 50 80 70 90 120 170 240 190 190 190 30 30 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . . . . . . . . . . . . . . 10 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 16 | . . . . . . . . 1 2 . 2 3 . 1 . 2 . 1 . 2 . 1 1 Spacefolds 6 | . . . . . . . . . . . . . . . . . . . . 3 3 . . Microwarps 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . Exploration Rate (%) 46 | 4 97 25 61 89 83 24 89 20 42 10 51 34 17 38 7 23 94 49 75 51 29 51 44 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 10 | . 2 . 1 4 2 . . . . . . . . . . 1 . . . . . . . Known Exits Taken 16 | . . 1 1 1 . 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . Scrap Searched 13 | . . . 7 . 4 . . . . . . 1 . 1 . . . . . . . . . Spaces Dug 336 | . 4 . 5 2 . 9 50 29 . 24 . . . . 1 14 26 21 1 6 97 40 7 Terrain Destroyed 1057 | . 12 . 11 2 . 35 157 93 1 31 . . . . 3 19 47 141 46 10 179 262 8 Melee 81 | . 4 . 5 2 . 8 . 1 . . . . . . . 11 25 18 1 3 . . 3 Projectile 390 | . . . 1 . . 4 6 31 1 1 . . . . 3 8 1 10 11 7 95 206 5 AOE 581 | . 8 . 5 . . 23 151 61 . 30 . . . . . . 21 108 34 . 84 56 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Total 20697 | 53 1452 95 1049 537 1222 964 1479 1148 433 641 382 216 152 158 347 891 1473 1767 950 767 1106 2590 825 Wait 2187 | 1 393 7 12 30 11 79 99 277 65 38 99 13 7 . 37 62 96 96 24 97 114 514 16 Move 15299 | 40 943 81 878 407 1158 684 1055 712 274 500 272 193 144 144 263 646 1038 1332 707 485 865 1808 670 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 323 | 3 19 . 27 5 17 25 44 9 9 7 2 . . . 3 14 31 31 30 17 10 20 . Fast Attach 307 | 6 1 . 3 3 4 13 7 15 7 18 3 6 1 3 10 21 62 33 20 21 23 24 3 Attach 167 | 1 1 . 10 1 1 13 21 12 12 8 2 1 . 1 5 5 10 24 9 14 6 9 1 Detach 128 | . . . 2 1 3 7 13 2 7 6 1 2 . 1 1 9 16 15 7 7 8 17 3 Swap 277 | . 20 3 11 2 8 23 28 28 2 7 . . . . . 19 12 49 26 24 3 7 5 Drop 360 | . 14 . 6 6 19 18 22 4 3 14 . 1 . . 2 19 70 36 34 30 25 36 1 Fire 861 | 2 44 2 43 . . 44 79 60 42 26 3 . . . 26 30 26 98 79 53 49 152 3 Melee 569 | . 14 2 57 12 1 50 42 26 3 . . . . 9 . 35 112 50 14 19 . . 123 Ram 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . 1 . . 3 3 . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . 8 62 . 8 15 . . . . . . . 2 . . . . . Rewire 77 | . . . . 70 . . 4 3 . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous 34 | . . . . . . . 3 . . . . . . . . 31 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Learned 4 Subcaves zone layouts 739 | -10/Materials | Learned location of Subcaves (-10) 780 | -10/Materials | Identified exit to Subcaves 810 | -10/Materials | Learned 4 Subcaves zone layouts 831 | -10/Materials | Loaded intel: 2 recycling unit locations 867 | -10/Materials | Learned Storage trap positions 951 | -10/Materials | Learned Storage emergency access door positions 1226 | -10/Materials | Discovered new exit (range 16) 1493 | -10/Materials | Discovered new exit (range 11) 1834 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1842 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 2070 | -10/Materials | X0-1V1 upgraded hostiles (x1) 2150 | -10/Materials | X0-1V1 foreshadows a heat wave 2168 | -10/Materials | X0-1V1 activates XOMVISION 2176 | -10/Materials | Core integrity permanently improved by X0-1V1 (+300) 2180 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 2190 | -10/Materials | Entered Mines 2206 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 2247 | -10/Mines | Assembled infested the area 2283 | -10/Mines | Discovered new exit (range 22) 2344 | -10/Mines | Entered Subcaves 2345 | -10/Subcaves | Approached by a straggling Scientist 2423 | -10/Subcaves | Visited Clippyterm 2428 | -10/Subcaves | Learned Factory fabricator intel 2442 | -10/Subcaves | Discovered new exit (range 20) 2516 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2525 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2645 | -10/Subcaves | Discovered new exit (range 4) 2772 | -10/Subcaves | Identified exit to Recycling 2772 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 2788 | -10/Subcaves | Visited 4L-MR0's lab 2803 | -10/Subcaves | Found Prototype Device 2821 | -10/Subcaves | Found Powered Cannon 2875 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+4) 3022 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3030 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3350 | -10/Subcaves | X0-1V1 activates XOMVISION 3440 | -10/Subcaves | Core integrity restored by X0-1V1 (+62) 3515 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3519 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3538 | -10/Subcaves | Learned location of 1 exit from Materials 3578 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3590 | -10/Subcaves | Build established: Hauler-Mutant 3597 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3800 | -10/Subcaves | Lost 3 parts (1p1u1w) 3842 | -10/Subcaves | System corruption reached 10% 4034 | -10/Subcaves | Learned location of Mines (-10) 4036 | -10/Subcaves | Core integrity restored by X0-1V1 (+62) 4057 | -10/Subcaves | Entered Recycling 4434 | -8/Recycling | Discovered new exit (range 15) 4545 | -8/Recycling | System corruption reached 30% 4550 | -8/Recycling | Identified exit to Scraptown 4550 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 4640 | -8/Recycling | Build established: Commander-Mutant 4664 | -8/Recycling | Scanned before Scraplab entrance 4682 | -8/Recycling | Entered Scraplab 4715 | -8/Recycling | X0-1V1 activates XOMVISION 4726 | -8/Recycling | Entered Scraptown 4726 | -8/Scraptown | Accompanied by 7 allies 4726 | -8/Scraptown | System corruption cleaned by C-Scrubber 4803 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4994 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4997 | -8/Scraptown | Learned Factory emergency access door positions 4998 | -8/Scraptown | Learned location of Zion (-6) 4999 | -8/Scraptown | Learned Factory stockpile data 5001 | -8/Scraptown | Learned location of Testing (-3) 5016 | -8/Scraptown | Discovered new exit (range 11) 5121 | -8/Scraptown | Visited Supply Room 5184 | -8/Scraptown | Visited IN-MT5's Study 5282 | -8/Scraptown | Visited Cave Peace 5600 | -8/Scraptown | Visited Cyclists 5624 | -8/Scraptown | Visited Comm Corps 5670 | -8/Scraptown | Visited UFD Registry 5691 | -8/Scraptown | Registered with UFD as "Nukedisc" 5729 | -8/Scraptown | Entered Cyclist Reading Room 5820 | -8/Scraptown | Visited Scrapoid Research Area 5916 | -8/Scraptown | Visited Curators Association 5971 | -8/Scraptown | Visited Observation Area 6004 | -8/Scraptown | Visited Scrapoid Pod Storage 6014 | -8/Scraptown | Found Unknown Device 6043 | -8/Scraptown | Visited Science Guys 6082 | -8/Scraptown | Visited Derelict Rescue Squad 6091 | -8/Scraptown | Found DRS Beacon 6117 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6122 | -8/Scraptown | Found DCF Scrap (26 items) 6188 | -8/Scraptown | Visited Scrap Suit Storage 6208 | -8/Scraptown | Visited Abandonware Association 6223 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 6307 | -8/Scraptown | Met Optimus 6307 | -8/Scraptown | Accepted into 0bPrime 6386 | -8/Scraptown | Discovered new exit (range 3) 6472 | -8/Scraptown | Civil war broke out across Scraptown 6480 | -8/Scraptown | Found Personal Teleporter v0.10 6552 | -8/Scraptown | Entered Factory 6552 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 6555 | -6/Factory | Loaded intel: 6 fabricator locations 6558 | -6/Factory | Identified Sfc. Transmogrifier 6582 | -6/Factory | Lost 9 allies 6793 | -6/Factory | Build established: Hauler-Mutant 6882 | -6/Factory | X0-1V1 sent you into danger 6907 | -6/Factory | X0-1V1 sent allied Knight (x1) 6944 | -6/Factory | Attached CPS modules to TG-T8Y(K) 6964 | -6/Factory | Destroyed TG-T8Y(K) 7208 | -6/Factory | X0-1V1 sent hostile X-67 Chaingunner (x3) 7275 | -6/Factory | X0-1V1 sent you into danger 7287 | -6/Factory | Cargo convoy interrupted 7300 | -6/Factory | X0-1V1 whisked you away to safety 7321 | -6/Factory | Lost 4 parts (1p2u1w) 7689 | -6/Factory | X0-1V1 mutated your Weapon slot to Power slot 7775 | -6/Factory | X0-1V1 activates XOMVISION 8106 | -6/Factory | Identified exit to Garrison 8106 | -6/Factory | Entered Garrison 8326 | -6/Garrison | Triggered checkpoint 8343 | -6/Garrison | Garrison Relay disabled 8378 | -6/Garrison | Identified Scrapoid Pod 8601 | -6/Garrison | Scrapoid Pod released 06G06-D (x5) 8648 | -6/Garrison | Triggered checkpoint 8648 | -6/Garrison | Triggered checkpoint 8707 | -6/Garrison | Triggered checkpoint 8756 | -6/Garrison | Lost 6 parts (1n1u4w) 8778 | -6/Garrison | Installed Relay Interface Framework 8868 | -6/Garrison | Core integrity fell below 50% 8880 | -6/Garrison | Triggered checkpoint 8892 | -6/Garrison | Rescued a captive Derelict 8899 | -6/Garrison | Rescued a captive Derelict 8907 | -6/Garrison | Discovered new exit (range 15) 8911 | -6/Garrison | X0-1V1 mutated your Propulsion slot to Weapon slot 8981 | -6/Garrison | Attached CPS modules to 06G04-D 9014 | -6/Garrison | Found Scrap Suit 9059 | -6/Garrison | Garrison Relay disabled 9310 | -6/Garrison | X0-1V1 activates XOMVISION 9358 | -6/Garrison | Discovered new exit (range 17) 9380 | -6/Garrison | Triggered checkpoint 9413 | -6/Garrison | Garrison Relay disabled 9429 | -6/Garrison | X0-1V1 turns hostiles against one another 9491 | -6/Garrison | Garrison Relay disabled 9594 | -6/Garrison | Triggered checkpoint 9708 | -6/Garrison | Build established: Bothacker-Scrapper 9758 | -6/Garrison | Core integrity restored by X0-1V1 (+187) 9812 | -6/Garrison | Garrison Relay disabled 9818 | -6/Garrison | Garrison Relay disabled 9894 | -6/Garrison | Garrison Relay disabled 9933 | -6/Garrison | Spotted B-75 Beast 9979 | -6/Garrison | Destroyed B-75 Beast 10032 | -6/Garrison | Discovered new exit (range 9) 10131 | -6/Garrison | Found Gamma Bomb Array 10216 | -6/Garrison | Entered Factory 10280 | -6/Factory | Expanded RIF knowledge: Alert ID Control 10292 | -6/Factory | Identified exit to Garrison 10293 | -6/Factory | X0-1V1 announced a LAN party 10566 | -6/Factory | First assault squad dispatched 10632 | -6/Factory | System corruption reached 10% 10800 | -6/Factory | X0-1V1 whisked you away to safety 10863 | -6/Factory | Discovered new exit (range 12) 10912 | -6/Factory | X0-1V1 sent you to a vault 11103 | -6/Factory | Loaded intel: 8 recycling unit locations 11130 | -6/Factory | X0-1V1 activates XOMVISION 11447 | -6/Factory | Lost 3 parts (1p1n1u) 11471 | -6/Factory | Build established: Bothacker-Mutant 11581 | -6/Factory | Scrapoids reinforcements arrived? 11597 | -6/Factory | Found Scrap Suit 11653 | -6/Factory | Core integrity restored by X0-1V1 (+187) 11712 | -6/Factory | X0-1V1 activates XOMVISION 11715 | -6/Factory | Garrison activated, responded to threat 11832 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 11850 | -6/Factory | Identified exit to Garrison 11850 | -6/Factory | Entered Garrison 11873 | -6/Garrison | Lost 7 parts (1p1n2u3w) 11880 | -6/Garrison | Learned Factory security intel 11904 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 11921 | -6/Garrison | X0-1V1 destroyed Phase Generator 11921 | -6/Garrison | Phase Generator disabled 12018 | -6/Garrison | X0-1V1 activates XOMVISION 12031 | -6/Garrison | Garrison Relay disabled 12076 | -6/Garrison | Triggered checkpoint 12076 | -6/Garrison | Triggered checkpoint 12080 | -6/Garrison | Triggered checkpoint 12120 | -6/Garrison | Identified exit to Factory 12120 | -6/Garrison | X0-1V1 revealed exit location to -5/Factory 12147 | -6/Garrison | Core integrity restored by X0-1V1 (+229) 12215 | -6/Garrison | Garrison Relay disabled 12269 | -6/Garrison | Discovered exit to Factory (range 10) 12294 | -6/Garrison | Triggered checkpoint 12309 | -6/Garrison | System corruption reached 30% 12331 | -6/Garrison | Garrison Relay disabled 12383 | -6/Garrison | Lost 5 parts (1p1n2u1w) 12435 | -6/Garrison | Entered Factory 12435 | -5/Factory | Evolved 2 slots: Propulsion x2 12443 | -5/Factory | Lost 10 parts (1n6u3w) 12724 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 12735 | -5/Factory | First assault squad dispatched 12751 | -5/Factory | Identified exit to Upper Caves 12751 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 13127 | -5/Factory | Identified exit to Factory 13127 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 13173 | -5/Factory | System corruption reached 10% 13174 | -5/Factory | Entered Upper Caves 13183 | -5/Upper Caves | Core integrity restored by X0-1V1 (+150) 13194 | -5/Upper Caves | Lost 4 parts (3n1w) 13279 | -5/Upper Caves | Sensors blinded by X0-1V1 13326 | -5/Upper Caves | Lost 4 parts (3u1w) 13373 | -5/Upper Caves | X0-1V1 activates XOMVISION 13416 | -5/Upper Caves | Build established: Mutant 13417 | -5/Upper Caves | Discovered new exit (range 12) 13425 | -5/Upper Caves | Identified exit to Upper Caves 13426 | -5/Upper Caves | Entered another Upper Caves area 13445 | -5/Upper Caves | X0-1V1 sent hostile Wasp (x3) 13467 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Weapon slot 13477 | -5/Upper Caves | Encountered a Warlord checkpoint 13498 | -5/Upper Caves | System corruption reached 30% 13507 | -5/Upper Caves | Lost 3 parts (1n2u) 13512 | -5/Upper Caves | Discovered new exit (range 5) 13538 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13550 | -5/Upper Caves | Identified exit to Warlord 13551 | -5/Upper Caves | Entered Warlord 13594 | -5/Warlord | System corruption cleaned by Quarantine Array 13607 | -5/Warlord | Discovered new exit (range 15) 13631 | -5/Warlord | Identified exit to Proximity Caves 13656 | -5/Warlord | Entered Proximity Caves 13675 | -4/Proximity Caves | Core integrity fell below 50% 13687 | -4/Proximity Caves | Spotted B-86 Titan 13729 | -4/Proximity Caves | Lost 7 parts (1n4u2w) 13732 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+270) 13749 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13751 | -4/Proximity Caves | Discovered exit to Factory (range 15) 13757 | -4/Proximity Caves | Entered Factory 13757 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13839 | -4/Factory | X0-1V1 sent you into danger 14021 | -4/Factory | X0-1V1 announced a LAN party 14078 | -4/Factory | Lost 3 parts (1p2w) 14090 | -4/Factory | Discovered new exit (range 22) 14113 | -4/Factory | Entered Research 14113 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14255 | -3/Research | X0-1V1 sent you into danger 14258 | -3/Research | X0-1V1 sent you to a vault 14289 | -3/Research | Garrison activated, responded to threat 14383 | -3/Research | Build established: Scavenger-Tank 14407 | -3/Research | Found Prototype Processor 14407 | -3/Research | Identified Exp. Targeting Computer 14476 | -3/Research | Spotted B-86 Titan 14493 | -3/Research | Allies destroyed B-86 Titan 14580 | -3/Research | Spotted B-86 Titan 14676 | -3/Research | Identified exit to Testing 14676 | -3/Research | Identified exit to Research 14692 | -3/Research | Discovered new exit (range 16) 14703 | -3/Research | Found Prototype Launcher 14703 | -3/Research | Identified Tactical Quantum Warhead 14730 | -3/Research | Build established: Scavenger-Gunner 14752 | -3/Research | Loaded intel: 4 fabricator locations 14819 | -3/Research | Learned 8 Research zone layouts 14832 | -3/Research | Loaded intel: 5 recycling unit locations 14832 | -3/Research | Learned location of Protoforge (-2) 14872 | -3/Research | Identified exit to Armory 14876 | -3/Research | Learned Quarantine trap positions 14921 | -3/Research | Learned Access garrison access intel 14957 | -3/Research | Loaded intel: 75 trap records 14983 | -3/Research | Learned 8 Access zone layouts 15020 | -3/Research | Learned Access stockpile data 15065 | -3/Research | Learned location of 1 exit from Quarantine 15134 | -3/Research | Entered Testing 15323 | -3/Testing | Found Prototype Energy Cannon 15323 | -3/Testing | Identified Imp. Potential Cannon 15326 | -3/Testing | Found Prototype Energy Cannon 15326 | -3/Testing | Identified Potential Cannon 15453 | -3/Testing | System corruption reached 10% 15486 | -3/Testing | Lost 5 parts (1n4u) 15577 | -3/Testing | Found Prototype Device 15577 | -3/Testing | Identified 2N-1CE's Frost Array 15674 | -3/Testing | Found Exp. Targeting Computer 15689 | -3/Testing | X0-1V1 sent you to a vault 15691 | -3/Testing | Found Prototype Device 15691 | -3/Testing | Identified Exp. Actuator Array 15694 | -3/Testing | Found Prototype Device 15694 | -3/Testing | Identified Exp. Focal Shield 15708 | -3/Testing | Found Prototype Slashing Weapon 15708 | -3/Testing | Identified Hvy. Scimitar of Distortion 15724 | -3/Testing | Found Chaos Jack 15775 | -3/Testing | Found Prototype Device 15775 | -3/Testing | Identified Exp. ECM Suite 15776 | -3/Testing | X0-1V1 revealed exit location to -2/Research 15781 | -3/Testing | Found Exp. ECM Suite 16157 | -3/Testing | Destroyed PG-O7S68MA466 16173 | -3/Testing | Found Prototype Device 16173 | -3/Testing | Identified Exp. Weapon Cycler 16310 | -3/Testing | Found Prototype Launcher 16310 | -3/Testing | Identified Z-bomb Delivery System 16361 | -3/Testing | Found Prototype Processor 16361 | -3/Testing | Identified Exp. Signal Interpreter 16427 | -3/Testing | Found Prototype Hackware 16568 | -3/Testing | X0-1V1 activates XOMVISION 16943 | -3/Testing | Entered Research 16943 | -2/Research | Evolved 2 slots: Utility x2 16944 | -2/Research | Identified exit to Access 16951 | -2/Research | Identified Ghost Barrier 17086 | -2/Research | X0-1V1 activates XOMVISION 17156 | -2/Research | X0-1V1 tapped a No Entrance sign 17157 | -2/Research | Identified exit to DSF 17189 | -2/Research | Watched by a mysterious "MATRIX" hacker 17277 | -2/Research | Loaded intel: 5 recycling unit locations 17392 | -2/Research | Build established: Hacker-Gunner 17557 | -2/Research | X0-1V1 sent you to a vault 17568 | -2/Research | Found Prototype Device 17568 | -2/Research | Identified Exp. Phase Shifter 17574 | -2/Research | Found Exp. Phase Shifter 17577 | -2/Research | Found Hvy. Scimitar of Distortion 17580 | -2/Research | Found Chaos Jack 17588 | -2/Research | Found Prototype Special Weapon 17588 | -2/Research | Identified Exp. Remote Datajack 17616 | -2/Research | Found Prototype Processor 17616 | -2/Research | Identified Exp. Target Analyzer 17684 | -2/Research | Sensors blinded by X0-1V1 17734 | -2/Research | Destroyed 11 combat bots 17826 | -2/Research | Discovered exit to Access (range 11) 18002 | -2/Research | Identified exit to Quarantine 18162 | -2/Research | Destroyed 7 combat bots 18213 | -2/Research | Hacking Suite fried by hacking feedback 18213 | -2/Research | Ghost Barrier fried by hacking feedback 18256 | -2/Research | Lost 3 parts (2u1w) 18331 | -2/Research | Destroyed 7 combat bots 18397 | -2/Research | Spotted B-90 Cyclops 18466 | -2/Research | X0-1V1 whisked you away to safety 18472 | -2/Research | X0-1V1 revealed exit location to -1/Access 18501 | -2/Research | X0-1V1 downgraded hostiles (x3) 18581 | -2/Research | Destroyed 10 combat bots 18613 | -2/Research | Lost 6 parts (1p1n2u2w) 18814 | -2/Research | Found Prototype Device 18814 | -2/Research | Identified Exp. Shock Absorption System 18941 | -2/Research | Lost 9 parts (3p4u2w) 18994 | -2/Research | Lost 4 parts (1p1n1u1w) 19049 | -2/Research | Entered Quarantine 19050 | -2/Quarantine | Identified exit to Section 7 19051 | -2/Quarantine | Loaded intel: 23 trap records 19094 | -2/Quarantine | X0-1V1 sent you to a vault 19192 | -2/Quarantine | Core integrity restored by X0-1V1 (+319) 19247 | -2/Quarantine | X0-1V1 enhanced Transport squad support 19299 | -2/Quarantine | First assault squad dispatched 19356 | -2/Quarantine | Scanned by Researcher 19364 | -2/Quarantine | Found Alien Artifact 19402 | -2/Quarantine | Lost 3 allies 19415 | -2/Quarantine | Build established: Scavenger-Mutant 19462 | -2/Quarantine | Found Alien Reactor 19462 | -2/Quarantine | Identified Matter Drive 19468 | -2/Quarantine | X0-1V1 vaporized surrounding terrain (radius 20) 19583 | -2/Quarantine | X0-1V1 mutated your Weapon slot to Utility slot 19734 | -2/Quarantine | Found Alien Artifact 19742 | -2/Quarantine | Found Alien Artifact 19745 | -2/Quarantine | Found Alien Artifact 19748 | -2/Quarantine | Found Alien Artifact 19758 | -2/Quarantine | Found Alien Artifact 19786 | -2/Quarantine | Found Alien Artifact 19786 | -2/Quarantine | Identified Core Reset Matrix 19786 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 19786 | -2/Quarantine | Identified Transdimensional Reconstructor 19786 | -2/Quarantine | Identified Phase Armor 19786 | -2/Quarantine | Identified Dimensional Node Initializer 19786 | -2/Quarantine | Used Core Reset Matrix 19790 | -2/Quarantine | Detected hypermatrix surge 19790 | -2/Quarantine | Sensed 7 artifacts in vicinity 19815 | -2/Quarantine | Found Subatomic Replicator 20002 | -2/Quarantine | Lost 3 parts (2u1w) 20178 | -2/Quarantine | Spotted Fortress 20233 | -2/Quarantine | X0-1V1 announced a LAN party 20263 | -2/Quarantine | Discovered exit to Section 7 (range 5) 20263 | -2/Quarantine | Discovered new exit (range 6) 20268 | -2/Quarantine | Entered Section 7 20269 | -2/Section 7 | Detected hypermatrix surge 20269 | -2/Section 7 | Sensed 19 artifacts in vicinity 20271 | -2/Section 7 | Spotted S7 Guard 20300 | -2/Section 7 | Destroyed S7 Guard 20319 | -2/Section 7 | Found Core Membrane 20319 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20371 | -2/Section 7 | Found Microwarp Drive 20417 | -2/Section 7 | Spotted S7 Guard 20435 | -2/Section 7 | Found Integrated Thermoelectric Network 20435 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 20440 | -2/Section 7 | Spotted S7 Guard 20441 | -2/Section 7 | Destroyed S7 Guard 20453 | -2/Section 7 | Destroyed S7 Guard 20470 | -2/Section 7 | Core integrity restored by X0-1V1 (+232) 20477 | -2/Section 7 | Found Prototype Protection 20477 | -2/Section 7 | Identified Hvy. Regenerative Plating 20489 | -2/Section 7 | Warped through subspace 20598 | -2/Section 7 | Spotted S7 Guard 20608 | -2/Section 7 | Found Core Regenerator 20628 | -2/Section 7 | Destroyed S7 Guard 20666 | -2/Section 7 | Lost 3 parts (1p1u1w) 20690 | -2/Section 7 | Found Spacefold Activator 20768 | -2/Section 7 | Lost 8 parts (4n3u1w) 20770 | -2/Section 7 | Spotted B-90 Cyclops 20771 | -2/Section 7 | Spotted Alpha 7 20771 | -2/Section 7 | Spotted Alpha 7 20773 | -2/Section 7 | Initialized slip node 20781 | -2/Section 7 | Spotted B-99 Colossus 20851 | -2/Section 7 | X0-1V1 sent hostile S-43 Plague (x3) 20891 | -2/Section 7 | Found LRC Storage 20891 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20894 | -2/Section 7 | X0-1V1 added 0b10 threat records associated with you (minor) 20947 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 20968 | -2/Section 7 | X0-1V1 redirected Transport squads to designated parking area 21027 | -2/Section 7 | Spotted Executioner 21029 | -2/Section 7 | Spotted Executioner 21064 | -2/Section 7 | Integrated with Sigix Exoskeleton 21090 | -2/Section 7 | X0-1V1 sent you to a vault 21119 | -2/Section 7 | P-80 Master assimilated allied Electro 9a 21122 | -2/Section 7 | Warped through subspace to slip node 21123 | -2/Section 7 | Core integrity fell below 50% 21136 | -2/Section 7 | Weapon slot count temporarily expanded by X0-1V1 (+1) 21143 | -2/Section 7 | Entered Access 21143 | -1/Access | Evolved 2 slots: Utility x2 21144 | -1/Access | Sensed 1 artifact in vicinity 21144 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 21148 | -1/Access | Emitted hypermatrix ping 21153 | -1/Access | Assembled emerged from beneath the floor 21325 | -1/Access | Found Unknown Device 21325 | -1/Access | Identified Heavy Servo Lattice 21364 | -1/Access | Build established: Alien-Sigix 21393 | -1/Access | First assault squad dispatched 21405 | -1/Access | Discovered new exit (range 18) 21490 | -1/Access | Assembled emerged from beneath the floor 21490 | -1/Access | Destroyed 7 combat bots 21634 | -1/Access | Discovered new exit (range 18) 21677 | -1/Access | Entered Command 21682 | -1/Command | Emitted hypermatrix ping 21687 | -1/Command | Assembled emerged from beneath the floor 21690 | -1/Command | Assembled emerged from beneath the floor 21799 | -1/Command | Spotted Combat Programmer 21800 | -1/Command | Spotted M Guard 21801 | -1/Command | Spotted Combat Programmer 21827 | -1/Command | Identified exit to Access_0 21827 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 21834 | -1/Command | Destroyed Combat Programmer 21843 | -1/Command | Lost 5 allies 21870 | -1/Command | Spotted M Guard 21904 | -1/Command | Destroyed M Guard 21920 | -1/Command | Destroyed M Guard 21927 | -1/Command | First assault squad dispatched 21944 | -1/Command | Destroyed Combat Programmer 21944 | -1/Command | All MAIN.C guards destroyed 21991 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 22010 | -1/Command | Destroyed 9 combat bots 22013 | -1/Command | X0-1V1 sent you to a vault 22014 | -1/Command | Discovered new exit (range 15) 22015 | -1/Command | Found Prototype Launcher 22015 | -1/Command | Identified Containment Facilitator 22021 | -1/Command | Found Prototype Device 22021 | -1/Command | Identified Exp. EM Shield 22054 | -1/Command | Assembled emerged from beneath the floor 22099 | -1/Command | Destroyed 10 combat bots 22102 | -1/Command | Lost 3 allies 22122 | -1/Command | Identified exit to Surface 22122 | -1/Command | X0-1V1 revealed exit location to -0/Surface 22139 | -1/Command | Met MAIN.C 22141 | -1/Command | 0b10 Conduit disabled 22179 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 22179 | -1/Command | Destroyed MAIN.C Shell 22179 | -1/Command | Spotted M Shell/Def 22179 | -1/Command | Spotted M Shell/Atk 22179 | -1/Command | Spotted M Shell/Def 22179 | -1/Command | Spotted M Shell/Atk 22179 | -1/Command | Spotted M Shell/Atk 22179 | -1/Command | Spotted M Shell/Atk 22179 | -1/Command | Spotted M Shell/Def 22179 | -1/Command | Spotted M Shell/Def 22181 | -1/Command | MAIN.C activated Command garrisons 22237 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 22244 | -1/Command | Core integrity fell below 50% 22244 | -1/Command | X0-1V1 sent allied Executioner (x2) 22245 | -1/Command | X0-1V1 whisked you away to safety 22292 | -1/Command | Destroyed MAIN.C 22295 | -1/Command | Discovered exit to Surface (range 32) 22295 | -1/Command | Discovered exit to Surface (range 138) 22295 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22325 | -1/Command | Core integrity restored by X0-1V1 (+464) 22343 | -1/Command | Destroyed M Shell/Atk 22371 | -1/Command | Found Exp. Targeting Computer 22396 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 22396 | -1/Command | Destroyed M Shell/Atk 22441 | -1/Command | Found Gamma Refractor 22443 | -1/Command | Found Exp. Targeting Computer 22463 | -1/Command | Core integrity restored by X0-1V1 (+352) 22533 | -1/Command | Found Adv. Particle Accelerator 22585 | -1/Command | X0-1V1 mutated your Weapon slot to Utility slot 22628 | -1/Command | Found Femtoactuators 22767 | -1/Command | X0-1V1 sent hostile G-73 Enforcer (x4) 23089 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 23) 23093 | -1/Command | System corruption reached 10% 23104 | -1/Command | Found Exp. Core Analyzer 23115 | -1/Command | Warped through subspace to slip node 23119 | -1/Command | Entered Access_0 23120 | -1/Access_0 | Sensed 2 artifacts in vicinity 23120 | -1/Access_0 | Met Architect 23135 | -1/Access_0 | Architect warped through subspace 23146 | -1/Access_0 | Destroyed A8 23189 | -1/Access_0 | X0-1V1 sent hostile X-77 Beamer (x3) 23208 | -1/Access_0 | X0-1V1 sent allied Executioner (x2) 23210 | -1/Access_0 | Architect warped through subspace 23215 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 23223 | -1/Access_0 | Core integrity restored by X0-1V1 (+336) 23225 | -1/Access_0 | Subspace Access Node disabled 23232 | -1/Access_0 | A6 warped into view 23233 | -1/Access_0 | Triggered Gamma Refractor 23269 | -1/Access_0 | Architect warped through subspace 23285 | -1/Access_0 | A5 warped into view 23295 | -1/Access_0 | Subspace Access Node disabled 23313 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 23337 | -1/Access_0 | X0-1V1 mutated your Utility slot to Propulsion slot 23347 | -1/Access_0 | Subspace Access Node disabled 23368 | -1/Access_0 | Subspace Access Node disabled 23379 | -1/Access_0 | X0-1V1 whisked you away to safety 23494 | -1/Access_0 | X0-1V1 sent you into danger 23513 | -1/Access_0 | Warped through subspace to slip node 23521 | *** | Heading to fleet! Last Messages --------------- Enhanced Grunt form resolidifies at new position. 23495_ Enhanced Grunt Enh. Flexi-carbon Leg severed. 23497_ Penetrated by Quantum Shear. 23503_ X0-1V1: "Fire in the hole!" 23504_ Penetrated by Quantum Shear. 23509_ System corrupted: Heat flow error (+222). 23509_ Penetrated by Quantum Shear. 23509_ HV Slug penetrates Architect. 23509_ Architect suffers critical hit (Destroy). 23509_ Penetrated by HV Slug. 23509_ Knocked back. 23510_ Acquired 4 matter. 23510_ HV Slug penetrates Wall. 23510_ Penetrated by HV Slug. 23510_ Knocked back. 23511_ Penetrated by Quantum Shear. 23513_ Warped through subspace, drawn to slip node. 23514_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ??????################## X ################??????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Energy Generation 105 Energy Capacity 2600 Matter Stores 1200 Matter Capacity 1200 Sight Range 26 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 825 Resistance: KI 50 Resistance: TH 75 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 40 Utility Shielding 90 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 50 Particle Charging 50 Force Boost 20 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 32 Relay Coupler Types 4 Relay Coupler Value 312 Item Schematics ----------------- Adv. Matter Compressor | -2/Section 7 | Archive Gravity Neutralizer | -2/Section 7 | Archive Exp. Target Analyzer | -2/Section 7 | Archive Exp. Coolant Injector | -2/Section 7 | Archive Exp. Melee Analysis Suite | -2/Section 7 | Archive Imp. KE Penetrator | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Matter Drive Core Reset Matrix Core Membrane Integrated Thermoelectric Network High-powered Transdimensional Reconstructor Microwarp Drive Dimensional Node Initializer LRC Storage Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Spacefold Activator Subatomic Replicator Achievements -------------- Alien Attack Chaos Is Inevitable Chaotic Teddy Bear Hornet's Nest Integration Complete Sacrificial Teamwork Vwoop! Walls Are Suggestions Challenges ------------ None Game ------ Seed ControlPietyInterface Manual? 0 Play Time 05:11:29 Cumulative 749.6 hours Start 2026.06.25 @ 18:01:19 End 2026.06.25 @ 23:26:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 222 Adventurer 15 Explorer 1 Win Type 2 Total 44 Types 12/5/11/2/2/0/6/3/1/2 Lore% 96 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37aeccd3-6694-40b0-9757-4b9e4e9e954c