Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.23 @ 17:03:25 // Winter2019/RPGLIKE Player: viper Result: Destroyed by as-91208 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (345) 345 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 895 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 283/400 Energy 248/400 System Corruption 0% Temperature Cool (510) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Targeting Computer Targeting Computer Utility Shielding > --- WEAPON (3) ------- EM Pulse Gun Beam Cannon Light Assault Rifle > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Targeting Computer Targeting Computer Utility Shielding > --- WEAPON ----------- EM Pulse Gun Beam Cannon > --- INVENTORY -------- Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Cooling System Processor Targeting Computer Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 8 | 5 . 3 Power 1 | 1 . . Propulsion 1 | 1 . . Utility 4 | 2 . 2 Weapon 2 | 1 . 1 Parts Attached 20 | 9 8 3 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 3 . 1 Device 1 | . . 1 Storage . | . . . Processor 2 | 2 . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 5 | 2 2 1 Energy Cannon 1 | . 1 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 98 | . 99 81 Engine 21 | . 22 16 Leg 21 | . 21 14 Processor 21 | . 22 16 Protection 10 | . 11 8 Energy Gun 13 | . 14 7 Energy Cannon 7 | . 7 8 Naked Turns . | . . . Heaviest Build 18 | 12 16 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 2 | 2 2 2 Average Capacity 1 | 1 2 2 Most Carried 2 | 1 2 1 Average Carried 1 | . 1 . Final Capacity 2 | 2 2 2 Final Carried 2 | 1 2 . Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 392 | 290 80 22 Remotely . | . . . Salvage Created 373 | . 351 22 Parts 24 | . 24 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 9 4 Guns 6 | . 4 2 Cannons 6 | . 4 2 AOE 1 | . 1 . Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 7 | . 7 . Assembled 4 | . . 4 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 928 | . 165 763 Core 747 | . 142 605 Absorbed by Shields . | . . . Redirected to Core 526 | . 68 458 Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 26 11 Largest 3 | . 2 3 Hottest 120 | . 100 120 Shots Fired 76 | . 51 25 Gun 58 | . 40 18 Cannon 18 | . 11 7 Launcher . | . . . Special . | . . . Kinetic 9 | . . 9 Thermal 32 | . 25 7 Explosive . | . . . Electromagnetic 35 | . 26 9 Robot Hit Streak 30 | . 27 30 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 66 | . 46 20 Core Hits 33 | . 23 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1008 | . 756 252 Guns 608 | . 477 131 Cannons 297 | . 176 121 Explosions 103 | . 103 . Melee . | . . . Ramming . | . . . Kinetic 53 | . . 53 Thermal 511 | . 390 121 Explosive . | . . . Electromagnetic 444 | . 366 78 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 510 | . 312 510 Average Temperature 128 | . 98 270 Received Heat Transfer 345 | . 150 195 Effects 12 | . 2 10 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 4 | . 2 2 Matter Decay 2 | . . 2 Damage (major) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1029 | . 770 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 176 | . 176 . Average Influence 46 | . 55 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 14 19 Peak Tracking Total 17 | . 2 17 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 5 | . 5 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 37 . Successful 22 | . 22 . Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 33 | . 33 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 20 | . 20 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Security Status 1 | . 1 . Patrol Status 1 | . 1 . Reinforcement Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 8 | . 8 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1442 | 125 1211 106 Spaces Moved 939 | 73 806 60 Core 34 | 34 . . Treads . | . . . Legs 905 | 39 806 60 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 106 120 120 Slowest Speed 150 | 150 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 94 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 13 . Melee . | . . . Projectile . | . . . AOE 13 | . 13 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1184 | 115 995 74 Wait 171 | 33 138 . Move 937 | 72 805 60 Hop . | . . . Pick Up 3 | 1 2 . Fast Attach 17 | 9 7 1 Attach 2 | . . 2 Detach . | . . . Swap 1 | . 1 . Drop 4 | . 4 . Fire 37 | . 26 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 12 | . 12 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Upgraded with Power slot (x1) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x1) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 15) 43 | -11/Scrapyard | Upgraded with Utility slot (x1) 126 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Repaired Aluminum Leg 313 | -10/Materials | Build established: Hacker-Mutant 651 | -10/Materials | Identified exit to Materials 651 | -10/Materials | Discovered exit to Materials (range 16) 779 | -10/Materials | Discovered exit to Materials (range 16) 947 | -10/Materials | Discovered exit to Materials (range 3) 1337 | -10/Materials | Entered Mines 1337 | -10/Mines | Upgraded with Utility slot (x1) 1338 | -10/Mines | Learned location of Storage (-7) 1339 | -10/Mines | Reached level 2 1347 | -10/Mines | Upgraded with Utility slot (x1) 1347 | -10/Mines | Upgraded with Weapon slot (x1) 1398 | -10/Mines | Assembled infested the area 1430 | -10/Mines | Core integrity fell below 50% 1439 | -10/Mines | Core integrity fell below 20% 1443 | -10/Mines | Destroyed by as-91208 with Assembled Heavy Rifle Last Messages --------------- 01414_ EM Pulse Gun severed. 01416_ Aluminum Leg severed. 01421_ Acquired EM Pulse Gun. 01424_ G-34 Mercenary destroyed. 01425_ as-14723 destroyed. 01426_ Acquired 22 matter. 01431_ as-32746 destroyed. 01432_ Knocked back. 01434_ Power failure, Ion Engine shutdown. 01434_ Overheating: System interference. 01434_ Beam Cannon temporarily disabled. 01435_ Overheating: Matter decay (-40). 01436_ Overheating: Energy bleed (-87). 01437_ as-14706 destroyed. 01438_ Power failure, Ion Engine shutdown. 01439_ Overheating: Matter decay (-37). 01440_ as-25957 destroyed. 01442_ Overheating: Core damaged (-84). 01443_ Overheating: Targeting Computer damaged (-2). 01443_ Overheating: Aluminum Leg damaged (-27). Map ----- +----------------------------------------------------+ | ???????????## ####### #???# | | ??????????## ##???## #???# ### | | ?????????## """ ##????# ##??## ##? | | ????????## """ #?????# ##??## ## | | ????????# """ #?????## #???# | | ????????# ##??????# ##??# | | ????????## ###???????# #### | | ?????????#### #?????????# ### | | ????????????# ####??????# #?## | | ??? ??###?# #??????# ##??## | | ?? ## ###### #??????## #?????# | | ?# ##??# #???????### #?????? | | ?# ### ##????????## ?????? | | ??# ##????????# ????? | | ???# ####?????##### ???? | | ????# ### ##?????????# ???? | | ????## ????## #??????????# ??? | | ????## ????## ##??????????? #?? | | ????# #???## ### ###?????????????#?? | | ????# #?## ##?? #?????????????????? | | ????? """ ## #??? #?????????????????? | | ????# """ ##????#?????????????????? | | ????# """ ##???????????????????????? | | ???# """ aaa###### ###???????????????? | | ??# #a!a % #???????????????? | | ??# ## a%@ % ????????? | | ??## %?# ###### ????????? | | ???### ??# #???????? ??????????? | | ?????## ???# #???????????? ??????????? | | ??????#???? #????????????????????????? | | ?????????? #????????????????????????? | | ??????????## ##????????????????????????? | | ???????????##??????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Scr Mat Min Levels Raised 1 | . . 1 XP Earned 7965 | 6000 1465 500 XP Spent 7275 | 3550 . 3725 Upgrades 12 | 7 . 5 Power Slot 1 | 1 . . Propulsion Slot 1 | 1 . . Utility Slot 4 | 2 . 2 Weapon Slot 2 | 1 . 1 Matter Storage 2 | . . 2 Inventory Capacity 2 | 2 . . Protomatter Created 223 | . 187 36 Integrity Restored 207 | . 207 . Core 142 | . 142 . Parts 65 | . 65 . Protomatter Decayed 52 | . 52 . Game ------ Seed AdvancedGaussCompressor Manual? 0 Play Time 00:18:04 Cumulative 709.6 hours Start 2019.12.23 @ 16:41:17 End 2019.12.23 @ 17:03:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 559 Rogue 62 Adventurer 0 Explorer 497 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5bad040-118f-4e63-a830-c263bbb7a975