Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 01:20:16 Player: ktur Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (167) 835 Value Destroyed (4964) 4964 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (967) 967 TOTAL SCORE: 11426 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 290 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 600/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Hovering (106) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Airjet Cooled Airjet > --- UTILITY (8) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Large Matter Pod (150) Improved Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Hacking Drone Bay Heavy Rocket Launcher Rocket Array Rocket Array GAL Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Triangulator Active Sensor Suite Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Micro Nuclear Core Large Matter Pod Improved Reaction Control System Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite Authchip [Propulsion] Authchip [Armor] Hacking Drone Bay Grenade Launcher Heavy Rocket Launcher Dirty Bomb Trap GAL Module [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Active Sensor Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 6 | . . . 1 . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 173 | 6 8 6 43 6 36 43 3 8 6 1 7 Power 16 | 1 2 . 5 1 2 1 . 3 1 . . Engine 13 | 1 2 . 4 1 1 1 . 2 1 . . Core 3 | . . . 1 . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 66 | 2 1 2 22 1 18 18 . 1 1 . . Treads 57 | 2 1 2 22 1 17 12 . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 9 | . . . . . 1 6 . 1 1 . . Flight . | . . . . . . . . . . . . Utility 47 | 1 3 2 8 . 6 16 1 2 2 . 6 Device 15 | . . . 1 . 2 9 . 1 . . 2 Storage 7 | 1 2 1 1 . 1 1 . . . . . Processor 4 | . . . 2 . . 1 . . . . 1 Hackware 4 | . . . . . . 1 . . 1 . 2 Protection 17 | . 1 1 4 . 3 4 1 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 44 | 2 2 2 8 4 10 8 2 2 2 1 1 Energy Gun 9 | . . . 1 . 6 2 . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . Ballistic Gun 16 | 2 2 2 6 2 2 . . . . . . Ballistic Cannon 5 | . . . . 2 . 3 . . . . . Launcher 7 | . . . . . 2 1 . 1 1 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 3 1 . . . 1 Corrupted Parts 5 | . . . . . . 5 . . . . . System Corruption 31 | . . . . . . 31 . . . . . Parts Lost 30 | . . . 1 . 13 7 . 3 . . 6 Power 5 | . . . . . 2 1 . 1 . . 1 Propulsion 12 | . . . . . 7 3 . 1 . . 1 Utility 8 | . . . 1 . 2 2 . . . . 3 Weapon 5 | . . . . . 2 1 . 1 . . 1 Highest Loss Streak 6 | . . . 1 . 3 2 . 3 . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 100 99 100 96 84 70 63 66 71 65 Engine 8 | . 14 14 9 11 6 3 7 6 2 7 5 Core 1 | . . . 1 . 1 2 . . 4 . . Treads 25 | . 27 28 32 33 34 26 . . . . . Hover 4 | . . . . . . 3 28 20 24 28 23 Device 5 | . . . 1 . 8 14 7 7 7 7 5 Storage 10 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 4 | . . . 8 11 9 3 . . . . . Hackware 1 | . . . . . . 2 7 7 8 7 12 Protection 9 | . 9 14 11 11 9 5 6 7 5 7 5 Energy Gun 5 | . . . 5 11 11 7 . . . . . Ballistic Gun 11 | . 28 28 16 8 6 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 126 | 12 32 53 62 67 103 126 40 39 34 33 35 Greatest Support 83 | 40 40 40 60 60 83 83 32 40 33 45 33 Greatest Overweight (x) 2 | . . 1 1 1 2 2 1 2 1 . 1 Average Overweight (x) . | . . . . 1 . 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 15 15 15 15 15 Average Capacity 19 | 7 12 18 20 20 24 23 15 15 15 15 15 Most Carried 25 | 6 15 20 20 20 25 25 14 14 15 15 15 Average Carried 18 | 3 11 18 19 19 20 22 13 12 13 14 14 Final Capacity 25 | 8 15 20 20 20 25 15 15 15 15 15 15 Final Carried 23 | 6 15 20 20 20 23 14 13 13 14 15 15 Class Distribution -------------------- 60% | Mutant 17% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Assassin 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Zion Derelict-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Matter Collected 4439 | 260 310 295 1044 175 623 1028 83 181 108 262 70 Remotely 224 | . . . . . . 224 . . . . . Salvage Created 6106 | . 458 89 1644 275 1689 1274 95 221 . 45 316 Parts 352 | . 48 14 124 18 61 54 . 11 . 4 18 Haulers Intercepted 13 | . 2 . 6 . 2 2 . . . . 1 Recyclers Shooed 9 | . 2 . 2 . 4 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 10 . 8 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 127 | . 13 6 28 13 30 29 . 6 . 2 . Melee 3 | . . . . . 1 . . 2 . . . Guns 93 | . 13 6 28 10 24 12 . . . . . Cannons 16 | . . . . 3 . 13 . . . . . AOE 13 | . . . . . 5 2 . 4 . 2 . Classes Destroyed 19 | . 4 . 5 3 2 3 1 . . 1 . Worker 15 | . . . 7 1 1 3 . . . . 3 Builder 3 | . . . . . . 2 . . . . 1 Hauler 13 | . 2 . 6 . 2 2 . . . . 1 Recycler 5 | . . . 1 . 2 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . Operator 5 | . 3 . 1 . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 29 | . 8 6 7 6 . . . . . 2 . Cutter 2 | . . . . . . 2 . . . . . Grunt 60 | . 5 . 10 2 21 19 . 3 . . . Brawler 2 | . . . 1 . 1 . . . . . . Duelist 3 | . . . . 1 . 1 . 1 . . . Sentry 17 | . . . 10 . 5 1 . 1 . . . Demolisher 1 | . . . . 1 . . . . . . . Hunter 4 | . . . . . 2 1 . 1 . . . Programmer 4 | . . . . . . 4 . . . . . Heavy 2 | . . . . . 1 1 . . . . . Decomposer 2 | . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . Best Kill Streak 6 | . 5 3 6 4 6 4 . 6 . 2 3 Combat Bots Only 6 | . 5 3 6 4 5 4 . 6 . 2 . Max Kills in Single Turn 2 | . 1 1 2 1 2 2 1 2 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . 2 . 2 . Melee 1 | . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Damage Taken 9388 | . 589 197 1052 229 3133 2784 128 468 . 48 760 Core 1230 | . 142 16 112 11 208 286 13 187 . 5 250 Absorbed by Shields 577 | . . . 137 . 440 . . . . . . Redirected to Shielding 204 | . . . . . . 53 9 36 . 14 92 Regen/Repaired (Parts) 1376 | . 100 . 70 . 101 428 . . 677 . . Core Remaining (%) 59 | 100 . 36 . 69 62 . . . . 29 . Volleys Fired 502 | . 50 14 114 28 144 146 . 5 . 1 . Largest 2 | . 2 2 2 2 2 2 . 1 . 1 . Hottest 122 | . 40 43 84 84 122 122 . 33 . 39 . Shots Fired 853 | . 101 28 228 46 255 189 . 5 . 1 . Gun 740 | . 101 28 228 37 250 96 . . . . . Cannon 99 | . . . . 9 . 90 . . . . . Launcher 14 | . . . . . 5 3 . 5 . 1 . Special . | . . . . . . . . . . . . Kinetic 531 | . 101 28 206 28 90 78 . . . . . Thermal 296 | . . . 22 18 160 96 . . . . . Explosive 14 | . . . . . 5 3 . 5 . 1 . Electromagnetic 12 | . . . . . . 12 . . . . . Robot Hit Streak 28 | . 16 5 28 11 14 17 . 5 . . . Robot Miss Streak 7 | . 5 2 4 7 4 5 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 16 | . 3 . 1 3 6 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . Shots Hit Robots 618 | . 62 16 165 23 186 134 3 9 . 1 19 Core Hits 268 | . 27 6 63 15 77 49 1 16 . 3 11 Critical Kills 2 | . . . . 2 . . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . . . . . . . Critical Strikes 34 | . . . 2 5 9 15 . . . . 3 Burn 18 | . . . 1 1 9 7 . . . . . Destroy 5 | . . . 1 4 . . . . . . . Blast 8 | . . . . . . 8 . . . . . Impale 3 | . . . . . . . . . . . 3 Melee Attacks 56 | . . . . . . . 4 8 1 15 28 Impact 2 | . . . . . . . 2 . . . . Slashing . | . . . . . . . . . . . . Piercing 54 | . . . . . . . 2 8 1 15 28 Sneak Attacks 11 | . . . . . . . 3 1 . 1 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14976 | . 661 279 2842 517 4264 4575 240 589 . 224 785 Guns 8939 | . 650 246 2762 370 3426 1485 . . . . . Cannons 2810 | . . . . 128 . 2682 . . . . . Explosions 1715 | . . . . . 801 390 . 381 . 143 . Melee 1261 | . . . . . . . 240 208 . 81 732 Ramming 251 | . 11 33 80 19 37 18 . . . . 53 Kinetic 6773 | . 650 246 2312 242 878 2445 . . . . . Thermal 4925 | . . . 450 256 2548 1671 . . . . . Explosive 1354 | . . . . . 626 204 . 381 . 143 . Electromagnetic 412 | . . . . . 175 237 . . . . . Impact 119 | . . . . . . . 119 . . . . Slashing . | . . . . . . . . . . . . Piercing 1142 | . . . . . . . 121 208 . 81 732 Highest Corruption 39 | . 2 2 . . . 39 39 39 39 . 3 Average Corruption 13 | . 2 2 . . . 19 39 39 39 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 165 | . 12 25 . . . 86 14 25 3 . . Message Errors 44 | . 5 3 . . . 22 3 9 2 . . Matter Fused 39 | . 2 9 . . . 16 3 8 1 . . Heat Flow Errors 17 | . . 2 . . . 9 3 3 . . . Energy Discharges 13 | . 1 1 . . . 7 2 2 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 26 | . 2 5 . . . 18 1 . . . . Data Loss (major) 11 | . 1 3 . . . 4 2 1 . . . Misfires 3 | . 1 . . . . 2 . . . . . Alerts 4 | . . 2 . . . 2 . . . . . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 6 | . . . . . . 6 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 580 | . . . . 2 18 367 104 25 . . 64 Projectiles 230 | . . . . 2 . 228 . . . . . Explosions 154 | . . . . . 18 136 . . . . . Melee 196 | . . . . . . 3 104 25 . . 64 Knockbacks 21 | . . . . 2 . 19 . . . . . Impact . | . . . . . . . . . . . . Kinetic 18 | . . . . 2 . 16 . . . . . Secondary 3 | . . . . . . 3 . . . . . Self-Inflicted Damage 513 | . . . . . . 479 . 11 . . 23 Shots 7 | . . . . . . 6 . 1 . . . Rammed 38 | . 1 6 10 3 5 . . . . . 13 Targets Rammed 43 | . 1 6 12 4 6 1 . . . . 13 Kicked . | . . . . . . . . . . . . Crushed 5 | . . . 2 1 1 1 . . . . . Highest Temperature 623 | . 12 245 317 261 467 499 623 158 . . . Average Temperature 108 | . 6 122 52 100 123 111 209 65 . . . Received Heat Transfer 2913 | . 84 . 385 110 1467 741 . 117 . 9 . Effects 13 | . . 1 . . 3 7 2 . . . . Shutdowns 4 | . . . . . 1 2 1 . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . Interference 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 4 | . . . . . . 4 . . . . . Damage (major) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . 4 . . . . . Impact Corruptions 6 | . . . . . . 1 5 . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 16 | . . . . 2 7 7 . . . . . Heat Transferred 9942 | . . . 851 518 5291 3282 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Peak Influence 697 | . 308 100 462 249 294 697 . . . . 199 Initial 119 | . . . . 69 . 76 . . . . 119 Average 137 | . 85 27 190 63 104 266 . . . . 134 Maximum Alert Level 2 | . 1 . 2 1 1 2 . . . . . Low Security (%) 74 | 100 93 100 59 97 87 32 . . . . 100 Level 1 19 | . 6 . 37 2 12 41 . . . . . Level 2 6 | . . . 3 . . 25 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 3 . 3 . 3 17 . . . . 2 Investigation 11 | . . . 2 . . 8 . . . . 1 Extermination 4 | . . . . . . 4 . . . . . Reinforcement 13 | . 3 . 1 . 3 5 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 Active Scanning Responses 2 | . . . . . . 2 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Distress Signals 13 | . 2 1 7 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 220 | . 28 8 59 16 46 38 . 9 . 14 2 Peak Tracking Total 9 | . 8 3 9 3 7 4 . 7 . 6 2 Tactical Retreats 13 | . 1 . 2 4 1 2 . 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 . 1 . 1 2 2 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Disabled 14 | . . 2 1 . 4 7 . . . . . Max in Single Turn 4 | . . 1 1 . 2 4 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Accessed 45 | . 8 . 15 . 8 8 3 . . . 3 Terminals 23 | . 5 . 10 . 4 4 . . . . . Fabricators 3 | . . . . . . 2 . . . . 1 Repair Stations 5 | . 1 . 2 . 1 1 . . . . . Recycling Units 6 | . 2 . 1 . 2 . . . . . 1 Scanalyzers 4 | . . . 2 . 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 138 | . 22 . 49 . 34 21 8 . . . 4 Successful 90 | . 8 . 33 . 27 10 8 . . . 4 Failed 48 | . 14 . 16 . 7 11 . . . . . Catastrophic 10 | . 1 . 2 . 1 6 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 77 | . 14 . 30 . 16 4 . . . . 13 Terminals 77 | . 15 . 38 . 17 7 . . . . . Fabricators 8 | . . . . . . 6 . . . . 2 Repair Stations 17 | . 3 . 4 . 4 6 . . . . . Recycling Units 9 | . 4 . 1 . 3 . . . . . 1 Scanalyzers 18 | . . . 6 . 10 2 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 34 | . 4 . 16 . 6 . 8 . . . . Record 6 | . . . . . . . 6 . . . . Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . Prototype ID Bank 4 | . . . 3 . 1 . . . . . . Open Door 2 | . . . . . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 6 | . . . 5 . 1 . . . . . . Unreport Threat 6 | . . . 3 . 3 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 Load Schematic 3 | . . . . . . 2 . . . . 1 Repair Station Hacks 16 | . 3 . 3 . 4 6 . . . . . Scan Component 9 | . 2 . 2 . 2 3 . . . . . Repair 7 | . 1 . 1 . 2 3 . . . . . Recycling Unit Hacks 4 | . . . 1 . 2 . . . . . 1 Retrieve Components 4 | . . . 1 . 2 . . . . . 1 Scanalyzer 16 | . . . 6 . 10 . . . . . . Insert Component 8 | . . . 3 . 5 . . . . . . Analyze 8 | . . . 3 . 5 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 16 | . 1 . 7 . 5 2 . . . . 1 Terminals 13 | . 1 . 7 . 5 . . . . . . Assimilate 3 | . . . 1 . 2 . . . . . . Botnet 8 | . 1 . 5 . 2 . . . . . . Operators 2 | . . . 1 . 1 . . . . . . Fabricators 3 | . . . . . . 2 . . . . 1 Recompile 3 | . . . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 37 | . 8 . 14 . 6 8 . . . . 1 Full Trace Events 5 | . . . 1 . . 4 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 4 . 5 . . . 15 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 1 . 1 . 2 3 . . . . . Time 218 | . 26 . 32 . 52 108 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 29 | . . . 10 . 18 . . . . . 1 Parts Scanalyzed 8 | . . . 3 . 5 . . . . . . Part Schematics Acquired 8 | . . . 3 . 5 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total Allies 14 | . . 4 1 1 1 . . . 4 . 3 Largest Group 4 | . . 4 4 1 1 . . . 4 4 3 Highest-Rated Group 159 | . . 71 71 31 10 . . . 159 159 93 Highest-Rated Ally 41 | . . 31 31 31 10 . . . 41 41 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 81 | . . . 33 . . . . . . 10 38 Total Damage 1180 | . . . 387 . . . . . . 162 631 Kills 17 | . . . 10 . . . . . . 4 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 3 Guard Positions 1 | . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Turns Passed 14708 | 89 1312 1893 2732 1851 1939 2730 324 491 643 390 314 Spaces Moved 7665 | 50 673 835 1116 727 610 993 310 350 948 518 535 Core 4 | 4 . . . . . . . . . . . Treads 4714 | 46 673 835 1116 727 610 707 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 2947 | . . . . . . 286 310 350 948 518 535 Flight . | . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 160 240 160 98 98 30 40 27 40 Average Speed 156 | 151 160 217 195 240 223 204 98 112 59 39 41 Slowest Speed 330 | 160 160 240 240 240 325 330 98 166 102 40 106 Overloaded Moves 30 | . . . . . . . . 17 . 13 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 4 97 99 98 99 61 24 55 60 89 66 15 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 7 | . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . 1 4 . . Spaces Dug 24 | . . . . . . . 1 9 . 11 3 Terrain Destroyed 165 | . . . . 8 21 75 1 46 . 11 3 Melee 15 | . . . . . . . 1 . . 11 3 Projectile 42 | . . . . 8 . 34 . . . . . AOE 108 | . . . . . 21 41 . 46 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total 9502 | 61 825 881 1457 784 920 1505 325 433 1030 686 595 Wait 822 | . 61 8 106 11 101 256 6 58 65 150 . Move 7654 | 49 672 834 1115 726 609 992 309 349 947 517 535 Hop . | . . . . . . . . . . . . Pick Up 104 | 6 18 6 19 4 15 26 . 1 4 1 4 Fast Attach 63 | 6 5 1 12 1 10 14 3 5 2 . 4 Attach 46 | . . . 7 2 14 14 1 2 3 1 2 Detach 11 | . . . 1 . 1 2 . 1 3 1 2 Swap 65 | . 3 5 24 3 12 15 . 1 1 . 1 Drop 134 | . 15 7 47 5 8 37 2 3 4 . 6 Fire 502 | . 50 14 114 28 144 146 . 5 . 1 . Melee 56 | . . . . . . . 4 8 1 15 28 Ram 13 | . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . Crush 30 | . 1 6 12 4 6 1 . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 13) 583 | -10/Materials | Repaired Lgt. Treads 846 | -10/Materials | Discovered new exit (range 4) 1030 | -10/Materials | Discovered new exit (range 13) 1245 | -10/Materials | Discovered new exit (range 14) 1402 | -10/Materials | Entered Mines 1444 | -10/Mines | Discovered new exit (range 5) 1481 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1488 | -10/Mines | Learned 2 Materials zone layouts 1590 | -10/Mines | Learned Materials stockpile data 2121 | -10/Mines | Discovered new exit (range 5) 2243 | -10/Mines | Escorted by a lone wolf Derelict 2739 | -10/Mines | Found a hidden stash of uninstalled traps 2806 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3020 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3020 | -10/Mines | Discovered new exit (range 5) 3295 | -10/Mines | Entered Materials 3295 | -9/Materials | Accompanied by 4 allies 3295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3296 | -9/Materials | Identified exit to Mines 3663 | -9/Materials | Discovered new exit (range 4) 4161 | -9/Materials | Build established: Scavenger-Mutant 4364 | -9/Materials | Repaired Hvy. Assault Rifle 4770 | -9/Materials | Discovered new exit (range 13) 5024 | -9/Materials | Build established: Mutant 5457 | -9/Materials | Discovered new exit (range 16) 6027 | -9/Materials | Entered Mines 6027 | -9/Mines | Accompanied by 1 ally 6121 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6434 | -9/Mines | Assembled infested the area 6439 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6712 | -9/Mines | Learned 8 Materials zone layouts 6993 | -9/Mines | Discovered new exit (range 5) 7150 | -9/Mines | Received a Mining Laser from a helpful Derelict 7466 | -9/Mines | Discovered new exit (range 5) 7648 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7878 | -9/Mines | Entered Materials 7878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7879 | -8/Materials | Identified exit to Factory 7921 | -8/Materials | Repaired Lgt. Treads 7948 | -8/Materials | Repaired Lgt. Treads 8855 | -8/Materials | Lost 3 parts (2n1w) 9368 | -8/Materials | Found Prototype Device 9735 | -8/Materials | Build established: Scavenger-Mutant 9817 | -8/Materials | Entered Factory 9817 | -7/Factory | Evolved 2 slots: Utility x2 9817 | -7/Factory | Identified Active Sensor Suite 9872 | -7/Factory | Repaired Arm. Treads 9918 | -7/Factory | Repaired Broken Imp. Treads 9945 | -7/Factory | Repaired Lgt. Treads 10118 | -7/Factory | Build established: Scavenger-Skirmisher 10468 | -7/Factory | Discovered new exit (range 14) 10507 | -7/Factory | Identified exit to Storage 11155 | -7/Factory | Found Corrupted Active Sensor Suite 11172 | -7/Factory | System corruption reached 10% 11381 | -7/Factory | Build established: Scavenger-Mutant 11708 | -7/Factory | System corruption reached 30% 12541 | -7/Factory | Discovered new exit (range 6) 12546 | -7/Factory | Identified exit to Lower Caves 12547 | -7/Factory | Entered Lower Caves 12668 | -7/Lower Caves | Found Alien Artifact 12668 | -7/Lower Caves | Identified Core Expander 12668 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 12762 | -7/Lower Caves | Learned 8 Factory zone layouts 12762 | -7/Lower Caves | Learned Research trap positions 12762 | -7/Lower Caves | Learned Factory security intel 12762 | -7/Lower Caves | Learned Armory security intel 12817 | -7/Lower Caves | Discovered new exit (range 10) 12865 | -7/Lower Caves | Identified exit to Lower Caves 12871 | -7/Lower Caves | Entered another Lower Caves area 12887 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12959 | -7/Lower Caves | Core integrity fell below 50% 13014 | -7/Lower Caves | Lost 3 parts (1p1n1w) 13025 | -7/Lower Caves | Learned Factory security intel 13207 | -7/Lower Caves | Build established: Assassin 13227 | -7/Lower Caves | Encountered a Warlord checkpoint 13269 | -7/Lower Caves | Discovered new exit (range 16) 13361 | -7/Lower Caves | Identified exit to Zion 13362 | -7/Lower Caves | Entered Zion 13424 | -7/Zion | System corruption cleaned by Quarantine Array 13462 | -7/Zion | Learned Factory stockpile data 13541 | -7/Zion | Given the Hacking Drone Bay 13676 | -7/Zion | Found GAL Module 13716 | -7/Zion | Learned location of Extension (-5) 13742 | -7/Zion | Imprinted 13744 | -7/Zion | Declared Zion's savior 13855 | -7/Zion | Found Prototype Device 13890 | -7/Zion | Learned 4 Factory zone layouts 13893 | -7/Zion | Visited the Megawrench Repair Shop 13893 | -7/Zion | Megawrench repaired 10 parts 13897 | -7/Zion | Discovered new exit (range 11) 13940 | -7/Zion | Identified exit to Proximity Caves 14005 | -7/Zion | Entered Proximity Caves 14005 | -6/Proximity Caves | Accompanied by 4 allies 14180 | -6/Proximity Caves | Build established: Derelict-Scout 14216 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14267 | -6/Proximity Caves | Spotted B-75 Beast 14394 | -6/Proximity Caves | Discovered new exit (range 3) 14395 | -6/Proximity Caves | Identified exit to Factory 14395 | -6/Proximity Caves | Entered Factory 14395 | -6/Factory | Evolved 2 slots: Utility x2 14396 | -6/Factory | Identified exit to Factory 14518 | -6/Factory | Allied Derelicts emerged from ambush trap array 14597 | -6/Factory | Retrieved Zion intel report: Active Terminals 14606 | -6/Factory | Retrieved Zion intel report: Guard Positions 14636 | -6/Factory | Found Prototype Launcher 14636 | -6/Factory | Identified Rocket Array 14640 | -6/Factory | Found Rocket Array 14652 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14709 | -6/Factory | Self-destructed Last Messages --------------- 14662_ Cld. Airjet severed. 14666_ Gravmag System destroyed. 14677_ Imp. Utility Shielding destroyed. 14679_ L-41 Fighter suffers critical hit (Impale). 14684_ Active Sensor Suite destroyed. 14686_ Lgt. Deuterium Engine destroyed. 14686_ Mak. Spear destroyed. 14686_ Slammed into L-41 Fighter. 14689_ Slammed into S-27 Virus. 14690_ Destabilizing: Core damaged (-8). 14691_ Slammed into S-27 Virus. 14695_ Destabilizing: Core damaged (-17). 14696_ Slammed into S-27 Virus. 14699_ K-01 Serf cleans the Assembly Bed. 14703_ Slammed into K-01 Serf. 14703_ K-01 Serf destroyed. 14703_ Hacking Suite destroyed. 14703_ System corrupted by crushing effect (+3). 14703_ K-01 Serf collects debris. 14704_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ???????!?????? ????????????????????????????????? | | ??????????????#+#????????????????????????????????? | | ??????????????# #?????#?#############????????????? | | ??????????????# #????? 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"""" """" %%+%%%%*|%===#?? | | ????????????+ + """" """"="""" %%############?? | | ?????????????# # %%% #????????????? | | # ?????## ###+####@###########????????????? | | ######+###### ## #?##k##?????????????????????? | | ##### ## ###k #?????????????????????? | | **] T +?????????????????????? | | ##### !* & ###### #?????????????????????? | | ????# #### #????## ##?????????????????????? | | ##### #??### ###?????# #??????????????????????? | | #????# #???????#b#??????????????????????? | | #????# #???????# #??????????????????????? | | ! #????# #???????#b#??????????????????????? | | " #????#+#???????# #??????????????????????? | | " #???? ???????#b#??????????????????????? | | " #???? ???????? ???????????????????????? | | " #???? ???????? ???????????????????????? | | " #???? ???????? ???????????????????????? | | " #???? ???????? ???????????????????????? | | #???? ? ??????? ???????????????????????? | | #???? ?? ???????#???????????????????????? | | ????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 21 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MediumRagnarokFemtoactuators Manual? 0 Play Time 01:13:02 Cumulative 431.8 hours Start 2022.05.25 @ 01:05:27 End 2022.05.27 @ 01:20:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4a059a9-096b-428d-9bdc-3aa11a36af6f