Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 23:26:21 Player: Omega Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (423) 423 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1528 Bonus ------- None Cogmind --------- Core Integrity 343/400 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Critical (598) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Improved EM Shotgun Improved EM Shotgun Particle Cannon Particle Cannon Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Aluminum Leg Improved EM Shotgun Particle Cannon Particle Cannon Particle Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 5 4 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 2 | 1 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 5 | 2 3 . Energy Cannon 2 | . . 2 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 3 7 7 Power . | . 1 . Propulsion 1 | 1 1 1 Utility . | . . . Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 11 | . 4 7 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 6 | . 2 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 97 98 Engine 8 | . 6 11 Core 8 | . 7 11 Leg 29 | . 28 32 Device 12 | . 14 11 Storage 12 | . 14 11 Energy Gun 21 | . 26 14 Energy Cannon 2 | . . 6 Peak Build Rating 16 | 9 14 16 Average Rating 12 | 5 12 15 On Entrance 7 | . 9 14 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 12 17 22 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 380 | 270 70 40 Remotely . | . . . Salvage Created 779 | 85 499 195 Parts 47 | 5 27 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 5 3 Guns 6 | . 4 2 Cannons 1 | . . 1 Classes Destroyed 6 | 2 3 1 Tunneler 1 | 1 . . Recycler 4 | 1 3 . Operator 1 | . 1 . Watcher 3 | . 2 1 Grunt 5 | . 5 . Sentry 3 | . . 3 Best Kill Streak 5 | 1 5 2 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 46 | . 8 38 Missed 16 | . 2 14 Hits 30 | . 6 24 Melee 6 | . . 6 Projectile 24 | . 6 18 Critical Strikes 6 | . . 6 Damage Taken 547 | . 86 461 Core 82 | . 25 57 Absorbed by Shields . | . . . Regen/Repaired (Parts) 37 | . 37 . Core Remaining (%) 95 | 100 90 . Volleys Fired 38 | 7 15 16 Largest 2 | 2 2 2 Hottest 136 | 80 90 136 Shots Fired 72 | 14 30 28 Gun 54 | 14 30 10 Cannon 18 | . . 18 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 25 | 7 . 18 Explosive . | . . . Electromagnetic 47 | 7 30 10 Robot Hit Streak 12 | 5 12 7 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | 10 23 16 Core Hits 29 | 2 18 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 929 | 129 554 246 Guns 657 | 109 425 123 Cannons 123 | . . 123 Explosions 149 | 20 129 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 326 | 74 129 123 Explosive . | . . . Electromagnetic 603 | 55 425 123 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . 31 . Projectiles . | . . . Explosions 31 | . 31 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 17 | . 17 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 598 | 72 234 598 Average Temperature 106 | 34 73 166 Received Heat Transfer 216 | . 39 177 Effects 10 | . . 10 Shutdowns 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 4 | . . 4 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 547 | 175 150 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 93 | 5 93 55 Initial 20 | . . 20 Average 23 | . 30 18 Influence Increases 351 | 10 202 139 Destroy 0b10 Robot/C 160 | . 100 60 Destroy 0b10 Robot/NC 45 | 10 30 5 Destroy Leader 66 | . 34 32 Successful Hack 60 | . 33 27 Disable Machine 15 | . . 15 Destroy Structure 5 | . 5 . Influence Decreases 344 | 10 153 181 Entered New Map 29 | . . 29 Time Decay 295 | 10 153 132 Lost Part 20 | . . 20 Squads Dispatched 3 | . 2 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 8 12 Peak Tracking Total 8 | . 4 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 5 7 Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 45 | . 20 25 Successful 35 | . 18 17 Failed 10 | . 2 8 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 32 | . 12 20 Terminals 37 | . 16 21 Fabricators . | . . . Repair Stations 5 | . 4 1 Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Record 1 | . 1 . Prototype ID Bank 2 | . 1 1 Level Access Points 1 | . 1 . Alert Level 1 | . . 1 Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 3 | . . 3 Process 1 | . . 1 Report Inventory 2 | . . 2 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 22 | . 10 12 Terminals 21 | . 10 11 Track 2 | . 1 1 Assimilate 5 | . 2 3 Botnet 7 | . 4 3 Disrupt 1 | . 1 . Operators 1 | . . 1 Skim 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . . 1 Mechanics 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 10 | . 5 5 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 77 | . 77 . Parts Recycled . | . . . Recycled Matter 21 | . . 21 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 916 | 28 517 371 Sensors 795 | . 424 371 Terrain 121 | 28 93 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 998 | 109 518 371 Spaces Moved 700 | 61 373 266 Core 3 | 3 . . Treads . | . . . Legs 697 | 58 373 266 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 116 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 55 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 790 | 85 416 289 Wait . | . . . Move 698 | 60 372 266 Hop . | . . . Pick Up 25 | 11 12 2 Fast Attach 5 | . 4 1 Attach 12 | 7 3 2 Detach . | . . . Swap 1 | . . 1 Drop 11 | . 10 1 Fire 38 | 7 15 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Identified exit to Materials 520 | -10/Materials | Repaired Imp. EM Shotgun 548 | -10/Materials | Repaired Aluminum Leg 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 999 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Treads. W-16 Scout destroyed. Connecting with Terminal... Aluminum Leg severed. Power failure, Lgt. Ion Engine shutdown. Adv. Beam Cannon severed. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-48). Overheating: Sml. Storage Unit damaged (-59). Overheating: Particle Cannon damaged (-24). Overheating: Aluminum Leg damaged (-30). Overheating: Sensor Array damaged (-8). Overheating: Lgt. Nuclear Core damaged (-14). Critical hit (Burn: +37). Lgt. Ion Engine destroyed. Overheating: Sensor Array damaged (-5). Lgt. Nuclear Core destroyed. Particle Cannon broken. Overheating: Short circuit. 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EM Shotgun | 68% | -10/Materials Aluminum Leg | 83% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredBackupStripper Manual? 0 Play Time 00:26:29 Cumulative 22.9 hours Start 2025.10.30 @ 22:06:08 End 2025.10.30 @ 23:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3681a642-c761-432d-be42-73f7f3863daf