Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 20:47:47 Player: Marc Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (346) 346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 2506 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Cogmind --------- Core Integrity 290/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Terrain Scan Processor Seismic Detector > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Weight Redist. System [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 15 | . 3 . 7 5 Power 2 | . . . 1 1 Engine 2 | . . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . . . 3 2 Treads . | . . . . . Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight 2 | . . . . 2 Utility 4 | . 1 . 2 1 Device 2 | . 1 . 1 . Storage . | . . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . 2 . 1 1 Energy Gun 4 | . 2 . 1 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 2 6 Power . | . . . . . Propulsion 4 | . . 1 . 3 Utility 1 | . . . . 1 Weapon 4 | . . . 2 2 Highest Loss Streak 4 | . . 1 1 4 To Critical Strikes . | . . . . . Average Backups 6 | . 7 8 3 3 Power 1 | . 1 1 1 1 Propulsion 1 | . 2 2 . . Utility 2 | . 2 3 1 1 Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 8 | . . . 4 4 Power 3 | . . . 2 1 Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 90 95 83 75 Engine 12 | . 14 14 9 7 Leg 18 | . 28 23 . . Wheel 5 | . . . 23 20 Device 13 | . 6 14 17 16 Storage 12 | . 14 14 9 7 Processor 3 | . . . 7 14 Energy Gun 22 | . 25 28 16 7 Peak Build Rating 18 | . 10 10 14 18 Average Rating 10 | . 9 9 12 12 On Entrance 8 | 6 6 10 9 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 3 | . . . . 3 Heaviest Build 18 | 13 17 17 18 17 Greatest Support 44 | 20 20 20 44 44 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 8 8 8 7 Most Carried 8 | . 8 8 7 5 Average Carried 6 | . 7 8 3 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 310 | 185 45 . 60 20 Remotely . | . . . . . Salvage Created 509 | . 19 230 109 151 Parts 43 | . 1 14 14 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 17 | . . 7 4 6 Guns 17 | . . 7 4 6 Classes Destroyed 4 | . 1 2 1 . Watcher 1 | . 1 . . . Swarmer 12 | . . 4 3 5 Sentry 2 | . . . 1 1 Subdweller 3 | . . 3 . . Best Kill Streak 5 | . 1 4 3 5 Combat Bots Only 5 | . . 4 3 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 115 | . . 27 15 73 Missed 38 | . . 10 4 24 Hits 77 | . . 17 11 49 Melee 1 | . . . 1 . Projectile 76 | . . 17 10 49 Critical Strikes 3 | . . . . 3 Damage Taken 997 | . . 267 162 568 Core 272 | . . 12 51 209 Absorbed by Shields 25 | . . . . 25 Core Remaining (%) 97 | 100 . 95 . . Volleys Fired 35 | . 3 12 8 12 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 90 90 Shots Fired 57 | . 6 24 12 15 Gun 57 | . 6 24 12 15 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 57 | . 6 24 12 15 Robot Hit Streak 20 | . 3 20 6 7 Robot Miss Streak 7 | . 7 3 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 45 | . 3 21 10 11 Core Hits 34 | . 1 15 7 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 586 | . 48 262 110 166 Guns 586 | . 48 262 110 166 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 586 | . 48 262 110 166 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 125 | . 30 . 36 125 Average Temperature 34 | . 18 . 13 55 Received Heat Transfer 324 | . . 36 36 252 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 4 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | . 100 . 100 81 Level 1 6 | . . . . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 278 | . 7 . 60 278 Initial 28 | . . . . 28 Average 38 | . . . 25 97 Influence Increases 535 | . 11 110 104 310 Destroy 0b10 Robot/C 320 | . . 80 80 160 Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 32 | . 2 . 20 10 Allied During Kill 8 | . . . . 8 Successful Hack 15 | . 4 . 4 7 Anti-Garrison Action 50 | . . . . 50 Lose Combat Pursuer 105 | . . 30 . 75 Influence Decreases 277 | . 11 110 60 96 Entered New Map 16 | . . . . 16 Time Decay 161 | . 11 110 40 . Lost Part 80 | . . . 20 60 Lost Ally 20 | . . . . 20 Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 3 9 8 16 Peak Tracking Total 13 | . 2 6 5 13 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 6 | . 2 . 1 3 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 11 | . 5 . 1 5 Successful 4 | . 2 . 1 1 Failed 7 | . 3 . . 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 20 | . . . . 20 Highest-Rated Ally 20 | . . . . 20 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 244 | . . . . 244 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 1239 | . 137 733 142 227 Optics 183 | . . . . 183 Structural 1239 | . 137 733 142 227 Seismic 321 | . . . 138 183 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 1423 | . 311 733 142 237 Spaces Moved 1004 | 1 189 460 107 247 Core 3 | . . . . 3 Treads . | . . . . . Legs 650 | 1 189 460 . . Wheels 252 | . . . 107 145 Hover . | . . . . . Flight 99 | . . . . 99 Fastest Speed 37 | 120 120 120 96 37 Average Speed 113 | 120 120 136 97 71 Slowest Speed 190 | 120 120 190 100 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 30 42 13 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1229 | . 268 540 133 288 Wait 149 | . 63 69 5 12 Move 999 | . 188 459 107 245 Hop 1 | . . . . 1 Pick Up 12 | . 6 . 3 3 Fast Attach 5 | . 2 . . 3 Attach 9 | . 1 . 6 2 Detach 1 | . . . 1 . Swap 2 | . . . 1 1 Drop 7 | . 5 . 2 . Fire 35 | . 3 12 8 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 9 | . . . . 9 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat / [*Rec] / [*Scr]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 9) 237 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Subcaves 313 | -10/Subcaves | Approached by a straggling Scientist 314 | -10/Subcaves | Learned 2 Materials zone layouts 463 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 486 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 494 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 505 | -10/Subcaves | Discovered new exit (range 10) 580 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 740 | -10/Subcaves | Learned Materials garrison access intel 911 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1021 | -10/Subcaves | Learned location of Zion (-6) 1021 | -10/Subcaves | Met a Zionite searching for "candidates" 1031 | -10/Subcaves | Discovered new exit (range 6) 1045 | -10/Subcaves | Entered Materials 1045 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1047 | -8/Materials | Loaded intel: 1 garrison access location 1160 | -8/Materials | Garrison activated, responded to threat 1187 | -8/Materials | Identified exit to Garrison 1187 | -8/Materials | Entered Garrison 1267 | -8/Garrison | Triggered checkpoint 1290 | -8/Garrison | Rescued a captive Derelict 1349 | -8/Garrison | Triggered checkpoint 1370 | -8/Garrison | Released all parts (7) 1389 | -8/Garrison | Discovered new exit (range 12) 1398 | -8/Garrison | Lost 4 parts (2n2w) 1424 | -8/Garrison | Self-destructed Last Messages --------------- 01400_ C-45 Heavy ARC bursts open, deploying its payload. 01400_ H-55 Commando unfolds itself. 01400_ Slug penetrates C-45 Heavy ARC. 01412_ Slug penetrates S-10 Pest. 01415_ Triggered Stasis Trap. 01415_ A bubble of rippling energy engulfs the area. 01415_ Field strength at 93. 01415_ Field strength at 86. 01415_ Penetrated by Slug. 01415_ Flight Unit destroyed. 01416_ Field strength at 67. 01417_ Field strength at 61. 01418_ Field strength at 52. 01418_ Slug penetrates Wall. 01419_ Field strength at 42. 01420_ Field strength at 36. 01421_ Field strength at 30. 01421_ Structural Scanner destroyed. 01422_ Field strength at 19. 01423_ Field strength at 13. 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