Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.26 @ 18:32:19 Player: Horse Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (1747) 1747 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 3757 Bonus ------- High Alert Combat Kills 158 Friendly Fire -173 Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- High-capacity Matter Pod (200) Trap Scanner Advanced Targeting Computer Matter Filter Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Matter Filter > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- High-capacity Matter Pod Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Reactive Plating Tractor Beam Improved Medium Laser Rocket Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 60 | 8 10 26 16 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 6 1 Treads . | . . . . Leg 7 | 2 . 4 1 Wheel 6 | . 4 2 . Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 3 4 Device 3 | 1 1 . 1 Storage 4 | 1 1 2 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 32 | 3 3 16 10 Energy Gun 11 | 3 2 5 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 8 | . . 3 5 Launcher 10 | . 1 6 3 Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 22 | . 5 2 15 Power 2 | . 1 . 1 Propulsion 7 | . 2 1 4 Utility 3 | . . . 3 Weapon 10 | . 2 1 7 Highest Loss Streak 13 | . 5 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 94 84 Engine 10 | . 13 11 7 Leg 18 | . 24 10 25 Wheel 9 | . 3 17 . Device 5 | . 14 . 6 Storage 11 | . 14 11 9 Processor 7 | . . 10 9 Energy Gun 11 | . 17 12 1 Ballistic Cannon 11 | . . 14 20 Launcher 5 | . 9 5 1 Naked Turns . | . . . . Heaviest Build 43 | 13 20 26 43 Greatest Support 40 | 20 26 32 40 Greatest Overweight (x) 6 | . 1 2 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 8 10 10 Average Carried 8 | 2 5 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 4 10 5 Class Distribution -------------------- 56% | Mutant 38% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1613 | 280 40 1106 187 Remotely . | . . . . Salvage Created 1866 | 120 285 1137 324 Parts 128 | 6 28 77 17 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 48 | . 11 28 9 Guns 8 | . 3 4 1 Cannons 14 | . . 7 7 AOE 26 | . 8 17 1 Classes Destroyed 14 | 2 5 5 2 Worker 8 | . 2 6 . Builder 3 | . 1 1 1 Tunneler 4 | 2 1 1 . Hauler 3 | . . 3 . Recycler 5 | 1 1 3 . Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 3 | . . 3 . Swarmer 15 | . 5 10 . Grunt 22 | . 6 12 4 Duelist 2 | . . 2 . Sentry 6 | . . 4 2 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 10 | 3 5 10 5 Combat Bots Only 7 | . 3 7 5 Max Kills in Single Turn 4 | 1 3 4 2 Gunslinging . | . . . . Exploded 4 | . 3 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3293 | . 505 463 2325 Core 697 | . 77 57 563 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 69 85 . Volleys Fired 127 | 5 24 61 37 Largest 3 | 2 2 3 3 Hottest 180 | 100 130 180 144 Shots Fired 247 | 10 37 122 78 Gun 101 | 10 24 51 16 Cannon 101 | . . 43 58 Launcher 41 | . 13 24 4 Special 4 | . . 4 . Kinetic 112 | . . 43 69 Thermal 94 | 10 24 55 5 Explosive 41 | . 13 24 4 Electromagnetic . | . . . . Robot Hit Streak 17 | 5 7 16 17 Robot Miss Streak 5 | 1 3 5 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 146 | 7 14 67 58 Core Hits 114 | 4 23 65 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 1 1 . Burn 3 | 1 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5590 | 99 895 2888 1708 Guns 922 | 99 131 356 336 Cannons 1675 | . . 719 956 Explosions 2960 | . 764 1790 406 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 1944 | . . 719 1225 Thermal 728 | 99 131 431 67 Explosive 2908 | . 764 1738 406 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 10 . . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 3 | . 3 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 186 | . 79 106 1 Projectiles 7 | . . 6 1 Explosions 179 | . 79 100 . Melee . | . . . . Knockbacks 7 | . . 2 5 Impact . | . . . . Kinetic 7 | . . 2 5 Secondary . | . . . . Self-Inflicted Damage 477 | . 250 94 133 Shots 11 | . 7 1 3 Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 470 | 195 275 470 326 Average Temperature 122 | 99 94 127 134 Received Heat Transfer 537 | . 36 96 405 Effects 6 | . . 5 1 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 1 | . . . 1 Short Circuit 1 | . . 1 . Damage (minor) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 2011 | 370 407 1086 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 721 | 15 348 721 496 Initial 278 | . 9 146 278 Average 324 | 3 122 464 357 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 32 | 100 84 9 . Level 1 37 | . 15 38 71 Level 2 26 | . . 43 28 Level 3 4 | . . 8 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 4 3 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 15 43 15 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 10 | . 4 5 1 Max in Single Turn 2 | . 2 2 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 21 | . 8 8 5 Terminals 19 | . 8 8 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 61 | . 19 28 14 Successful 34 | . 10 15 9 Failed 26 | . 8 13 5 Catastrophic 4 | . 2 2 . Database Lockouts 1 | . 1 . . Manual 47 | . 18 21 8 Terminals 56 | . 19 28 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 14 | . 5 8 1 Robot Analysis 4 | . 2 2 . Terminal Index 3 | . 1 1 1 Alert Level 1 | . . 1 . Unreport Threat 3 | . 1 2 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 5 7 4 Terminals 16 | . 5 7 4 Track 1 | . . . 1 Assimilate 4 | . 1 3 . Botnet 8 | . 3 3 2 Disrupt 1 | . . . 1 Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 7 8 5 Full Trace Events 5 | . 2 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 4 | . 2 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2299 | 118 626 1060 495 Spaces Moved 1558 | 73 471 799 215 Core 11 | 3 . . 8 Treads . | . . . . Legs 899 | 70 402 220 207 Wheels 648 | . 69 579 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 120 Average Speed 114 | 117 115 99 165 Slowest Speed 350 | 120 120 260 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 6 77 60 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . 10 . . Terrain Destroyed 369 | . 163 159 47 Melee . | . . . . Projectile 21 | . . 6 15 AOE 348 | . 163 153 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1843 | 93 516 950 284 Wait 54 | 2 6 35 11 Move 1555 | 72 470 798 215 Hop . | . . . . Pick Up 24 | 6 4 13 1 Fast Attach 21 | 4 2 9 6 Attach 13 | 3 4 2 4 Detach 1 | . . 1 . Swap 26 | 1 4 15 6 Drop 20 | . 2 16 2 Fire 127 | 5 24 61 37 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 119 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 8) 504 | -10/Materials | Central database locked down 645 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Discovered new exit (range 14) 710 | -10/Materials | Lost 5 parts (1p2n2w) 729 | -10/Materials | Discovered new exit (range 6) 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1178 | -9/Materials | Discovered new exit (range 15) 1243 | -9/Materials | Discovered new exit (range 11) 1347 | -9/Materials | Destroyed 7 combat bots 1682 | -9/Materials | Build established: Gunner 1798 | -9/Materials | Discovered new exit (range 3) 1805 | -9/Materials | Entered another Materials area 1805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2178 | -8/Materials | Discovered new exit (range 4) 2270 | -8/Materials | Core integrity fell below 50% 2289 | -8/Materials | Lost 13 parts (1p4n2u6w) 2298 | -8/Materials | Core integrity fell below 20% 2300 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02252_ Imp. Medium Laser destroyed. 02253_ Acquired 18 matter. 02258_ Rocket Launcher destroyed. 02260_ Acquired Hpw. Shotgun. 02263_ The unstable cave ceiling collapses. 02264_ Penetrated by Slug. 02264_ Acquired Hrd. Medium Armor Plating. 02269_ Knocked back. 02273_ Acquired 2 matter. 02276_ U-05 Engineer builds a Wall. 02284_ The unstable cave ceiling collapses. 02285_ Slug penetrates Wall. 02291_ Penetrated by Slug. 02294_ Slug penetrates Wall. 02296_ U-05 Engineer lays Concrete. 02297_ Penetrated by Slug. 02297_ Hrd. Medium Armor Plating destroyed. 02297_ Hpw. Shotgun destroyed. 02298_ Slammed into H-61 Shepherd. 02300_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ## #"##;###;#"#?##????????????????????????? | | # ## ?????????????????????????? | | % ##????????????????????????? | | ###############???????????? | | # !%%g % % ????????? | | " % #% <@ ????????? | | # !# %%%H h ????????? | | # % ##########+#####??????????? | | ??#######+#### #????????????????????????? | | ?????# [ # % #????????????????????????? | | ?????# %* # ######????????????????????????? | | ?????# !###?????????????????????????????? | | ?????# T % #???????????????????????????????? | | ?????" #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?####### ###???????????????????????????????? | | ?# # #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | ??###+## #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????#### #######???????????????????????????? | | ######## ## #???????????????????????????? | | # ]]! ## ## #???????????????????????????? | | # ]!! # = # #???????????????????????????? | | # ]! # # #???????????????????????????? | | # + T + #???????????????????????????? | | # ! # # = #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 16 Matter Filtering 30 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicMetafiberFalx Manual? 0 Play Time 00:29:43 Cumulative 1072.0 hours Start 2023.09.26 @ 18:03:53 End 2023.09.26 @ 18:32:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 446 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64e160ba-aaf8-4fa0-bda3-8fafa60f159a