Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.26 @ 20:23:05 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (125) 625 Value Destroyed (4302) 4302 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2098) 2098 TOTAL SCORE: 13385 Bonus ------- High Alert Combat Kills 149 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 662 Friendly Fire -13 Cogmind --------- Core Integrity 1044/1150 Matter 300/300 Energy 24/100 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Melee Analysis Suite > --- WEAPON (4) ------- Heavy Phase Cannon > --- INVENTORY (15) --- Flexi-carbon Leg Advanced Terrain Scan Processor Advanced Actuator Array Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Energy Well Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster Beamcaster Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Improved Terrain Scanner Improved Particle Charger Improved Transmission Jammer Improved Utility Shielding Hacking Drone Bay Heavy Laser Variable Charge Gun Plasma Cannon Heavy Phase Cannon Power Maul [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 . 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . 1 . . . . . . Utility 6 | . . . 1 . 1 . . . . 1 2 . . . . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 128 | 8 1 14 3 19 9 9 . 11 . 20 6 4 1 8 7 8 Power 13 | 1 . 1 . 2 . 2 . 1 . 3 . . . . 2 1 Engine 9 | 1 . 1 . 2 . 2 . 1 . 2 . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 1 Reactor 2 | . . . . . . . . . . 1 . . . . 1 . Propulsion 35 | 2 . 5 1 4 5 4 . . . 6 . 1 . 2 5 . Treads 14 | . . 2 1 4 . 4 . . . . . . . . 3 . Leg 21 | 2 . 3 . . 5 . . . . 6 . 1 . 2 2 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 41 | 2 1 2 2 2 3 2 . 6 . 6 6 1 1 1 . 6 Device 22 | 1 . 2 . 1 1 1 . 6 . 4 3 . . . . 3 Storage 6 | 1 . . 1 . . . . . . 2 . 1 . . . 1 Processor 6 | . . . . . 1 1 . . . . 2 . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 7 | . 1 . 1 1 1 . . . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 3 . 6 . 11 1 1 . 4 . 5 . 2 . 5 . 1 Energy Gun 24 | 2 . 3 . 7 . 1 . 3 . 3 . 1 . 4 . . Energy Cannon 2 | . . . . . . . . 1 . . . . . . . 1 Ballistic Gun 10 | 1 . 3 . 4 1 . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 6 . . . 2 . . . . . . . . Parts Lost 41 | . . 1 . 3 1 5 . . . 5 . . . 4 18 4 Power 7 | . . . . . . 1 . . . 2 . . . 1 2 1 Propulsion 17 | . . . . 1 . 2 . . . 2 . . . 2 9 1 Utility 7 | . . . . . . 1 . . . . . . . 1 3 2 Weapon 10 | . . 1 . 2 1 1 . . . 1 . . . . 4 . Highest Loss Streak 16 | . . 1 . 2 1 5 . . . 4 . . . 3 16 2 Average Slot Usage (%) 96 | . 100 98 99 99 99 99 100 99 100 96 100 100 100 99 92 34 Engine 5 | . 14 11 9 9 7 7 7 7 7 3 . . . . . . Reactor 1 | . . . . . . . . . . 2 5 5 5 4 1 . Treads 16 | . . 7 27 26 . 27 30 30 30 16 . . . . . 4 Leg 10 | . 28 14 . . 29 2 . . . 13 29 29 29 28 26 . Device 12 | . 6 10 9 9 13 15 15 14 15 14 13 11 11 11 10 9 Storage 9 | . 14 11 9 9 7 7 7 7 7 11 11 11 11 11 10 5 Processor 5 | . . . . . 1 6 7 7 7 6 11 11 11 11 10 6 Protection 2 | . 7 . 8 9 7 . . . . . 3 5 5 5 4 . Energy Gun 20 | . 14 19 18 18 23 23 23 22 23 20 23 22 23 22 20 . Ballistic Gun 8 | . 14 22 18 17 7 7 7 7 7 5 . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . 9 . Heaviest Build 71 | 14 16 25 45 47 49 49 45 47 47 57 59 59 64 71 62 63 Greatest Support 112 | 20 20 46 69 69 50 112 112 112 112 112 87 97 97 97 95 28 Greatest Overweight (x) 10 | . . 1 . . . . . . . . . . . . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 15 14 15 Most Carried 15 | 4 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 4 Average Carried 13 | 1 5 7 11 14 12 14 15 14 15 14 14 14 14 14 12 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Final Carried 15 | 4 8 8 15 15 15 15 15 15 15 15 14 15 15 13 5 4 Class Distribution -------------------- 48% | Gunner 26% | Scavenger-Gunner 14% | Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Matter Collected 2469 | 239 43 486 79 558 115 171 16 79 61 263 24 110 10 69 71 75 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5625 | 114 84 775 209 1730 284 503 43 . 137 582 24 545 . 295 222 78 Parts 288 | 6 5 57 17 98 13 16 3 . 11 15 3 24 . 11 8 1 Haulers Intercepted 8 | . 1 1 1 5 . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 4 . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . 11 3 . 11 . . 19 . 26 10 . Prevented 5 | . . . . . . . . . . . . 1 . 1 3 . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 102 | . 1 19 4 26 7 9 1 . 6 11 . 9 . 5 3 1 Guns 93 | . 1 19 4 26 7 8 1 . 6 10 . 5 . 3 3 . Cannons 1 | . . . . . . . . . . . . . . . . 1 AOE 5 | . . . . . . . . . . . . 4 . 1 . . Classes Destroyed 18 | 2 2 4 1 3 1 2 . . . . 1 . . 1 1 . Worker 2 | . . 1 . 1 . . . . . . . . . . . . Builder 2 | . . 1 . . . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 8 | . 1 1 1 5 . . . . . . . . . . . . Recycler 6 | 1 . . 1 4 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . Operator 2 | . . . 1 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . Swarmer 34 | . . 7 3 3 3 . . . 6 3 . 9 . . . . Cutter 2 | . . . . 2 . . . . . . . . . . . . Grunt 33 | . 1 7 . 9 2 3 . . . 5 . . . 2 3 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 17 | . . 5 1 9 1 . . . . 1 . . . . . . Hunter 3 | . . . . 2 . . 1 . . . . . . . . . Programmer 4 | . . . . . 1 . . . . 2 . . . 1 . . Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . Butcher 3 | . . . . . . 3 . . . . . . . . . . Best Kill Streak 9 | 2 2 7 3 9 5 4 1 . 4 5 1 5 . 3 2 1 Combat Bots Only 7 | . 1 6 3 7 5 4 1 . 4 5 . 5 . 3 2 1 Max Kills in Single Turn 3 | 1 1 2 1 2 1 1 1 . 3 1 1 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . 1 . . 1 . . . . Exploded 2 | . . . . . . . . . . . . 2 . 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Damage Taken 7727 | . 71 586 96 1468 313 704 121 54 132 825 39 267 . 545 2130 376 Core 1151 | . . 35 8 73 17 53 . . 16 75 . 15 . 43 710 106 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 100 91 . 85 . . . . 87 91 . . . . 23 . Volleys Fired 241 | 3 7 33 7 73 10 25 4 . 5 27 2 11 . 10 13 11 Largest 4 | 2 2 4 4 4 4 4 4 . 4 4 4 4 . 4 4 1 Hottest 306 | 60 60 158 158 204 201 207 207 . 207 247 288 288 . 306 306 98 Shots Fired 856 | 6 14 122 28 267 37 100 16 . 20 107 8 38 . 30 52 11 Gun 841 | 6 14 122 28 267 37 100 16 . 20 107 8 36 . 28 52 . Cannon 11 | . . . . . . . . . . . . . . . . 11 Launcher 4 | . . . . . . . . . . . . 2 . 2 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 272 | 3 7 62 14 115 10 25 4 . 5 27 . . . . . . Thermal 580 | 3 7 60 14 152 27 75 12 . 15 80 8 36 . 28 52 11 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . 2 . 2 . . Robot Hit Streak 24 | 2 4 22 4 18 12 11 10 . 11 14 13 8 . 22 24 6 Robot Miss Streak 4 | 2 2 4 2 3 2 2 2 . 3 2 1 1 . 1 3 1 Penetration Max 1 | . . . . 1 1 . . . . 1 . . . . . . Secondary Targets 14 | . . 2 . 1 . 2 . . 2 1 . 3 . 2 1 . Max Gunslinging Chain 2 | . . 1 . 1 . 1 . . 1 1 . 2 . 1 1 . Shots Hit Robots 547 | 3 8 75 8 165 21 71 11 . 9 77 6 23 . 25 36 9 Core Hits 231 | 3 4 39 8 62 13 20 2 . 7 25 4 15 . 11 16 2 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . Critical Strikes 26 | . . 3 . 6 2 2 . . . 4 . 1 . 3 5 . Burn 24 | . . 2 . 6 1 2 . . . 4 . 1 . 3 5 . Destroy 2 | . . 1 . . 1 . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 3 . . . . . . Impact 3 | . . . . . . . . . . 3 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10885 | 47 89 1087 168 3005 438 1364 200 . 184 1703 116 638 . 717 788 341 Guns 9995 | 47 89 1074 146 2950 420 1364 200 . 184 1579 116 468 . 579 779 . Cannons 341 | . . . . . . . . . . . . . . . . 341 Explosions 336 | . . . . . . . . . . 28 . 170 . 138 . . Melee 96 | . . . . . . . . . . 96 . . . . . . Ramming 117 | . . 13 22 55 18 . . . . . . . . . 9 . Kinetic 2670 | 27 47 523 42 1219 92 357 47 . . 316 . . . . . . Thermal 7694 | 20 42 551 104 1731 328 1007 153 . 184 1291 116 468 . 579 779 341 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 308 | . . . . . . . . . . . . 170 . 138 . . Impact 96 | . . . . . . . . . . 96 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 2 2 . 1 1 1 1 3 3 1 Average Corruption 1 | . . . . . 1 2 2 2 . 1 1 1 1 1 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 38 | . . . . . 5 8 7 2 . 1 . . 1 . 14 . Message Errors 17 | . . . . . 3 4 3 2 . 1 . . 1 . 3 . Matter Fused 3 | . . . . . . . . . . . . . . . 3 . Heat Flow Errors 5 | . . . . . 1 1 . . . . . . . . 3 . Energy Discharges 7 | . . . . . 1 2 3 . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 1 1 . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 93 | . . . . . . . . . . 56 . . . . . 37 Projectiles 37 | . . . . . . . . . . . . . . . . 37 Explosions . | . . . . . . . . . . . . . . . . . Melee 56 | . . . . . . . . . . 56 . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 7 | . . 1 1 5 . . . . . . . . . . . . Targets Rammed 12 | . 1 2 1 6 1 . . . . . . . . . 1 . Kicked 4 | . 1 1 . . 1 . . . . . . . . . 1 . Crushed 1 | . . . . 1 . . . . . . . . . . . . Highest Temperature 277 | . 69 237 162 277 143 194 . . 6 66 57 114 . 179 156 7 Average Temperature 65 | . 27 74 55 78 37 35 . . 3 27 38 52 . 68 62 4 Received Heat Transfer 1510 | . 39 159 . 360 69 99 . . . 228 . . . 87 412 57 Effects 2 | . . . . 2 . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . . . . . Robots Melted 3 | . . . . . . 1 . . . 1 . . . 1 . . Combat Hostiles 3 | . . . . . . 1 . . . 1 . . . 1 . . Parts Melted 49 | . 1 4 . 9 1 6 1 . 1 12 . 5 . 2 6 1 Heat Transferred 16821 | 50 100 1509 259 4107 703 2183 296 . 370 2811 235 1016 . 1147 1702 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Peak Influence 628 | 10 48 292 133 628 491 . . . . 202 22 . . . . 27 Initial 285 | . 6 20 112 55 285 . . . . . . . . . . . Average 166 | 2 27 162 94 354 395 . . . . 30 16 . . . . 10 Maximum Alert Level 2 | . . 1 . 2 2 . . . . 1 . . . . . . Low Security (%) 61 | 100 100 55 100 14 . . . . . 96 100 . . . . 100 Level 1 22 | . . 44 . 37 37 . . . . 3 . . . . . . Level 2 16 | . . . . 48 62 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . 6 2 . . . . 2 . . . . 1 . Investigation . | . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . . . . . . Reinforcement 8 | . . . . 6 1 . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Distress Signals 9 | . 1 3 1 4 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 185 | . 5 32 8 40 10 9 1 1 7 17 2 11 . 14 26 2 Peak Tracking Total 11 | . 3 6 5 7 6 4 1 1 4 4 1 5 . 4 11 1 Tactical Retreats 14 | . . 2 1 3 2 . . . 1 1 . . . . 4 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Traps Triggered 4 | . . . . 1 . . . . . . . . . 3 . . Indirectly 3 | . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . 4 . Triggered 13 | . . . . . . . . . . . . . . 12 1 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Machines Disabled 10 | . . . . 5 . . . . . 4 . . . . . 1 Max in Single Turn 4 | . . . . 1 . . . . . 4 . . . . . 1 Garrison Access 4 | . . . . 1 1 . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Machines Accessed 17 | . . 1 1 8 2 . . . . 4 . . . 1 . . Terminals 9 | . . 1 1 6 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . 2 . . . . . . Total Hacks 40 | . . 3 7 19 4 . . . . 6 . . . 1 . . Successful 22 | . . 1 3 12 2 . . . . 3 . . . 1 . . Failed 18 | . . 2 4 7 2 . . . . 3 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . . 3 6 11 . . . . . 1 . . . . . . Terminals 25 | . . 3 7 14 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 3 2 . . . . 4 . . . . . . Terminal Hacks 10 | . . 1 2 6 . . . . . . . . . 1 . . Record 1 | . . . . . . . . . . . . . . 1 . . Open Door 2 | . . . . 2 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . 1 . 3 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . 1 . . . . . . Report Inventory 2 | . . . . . 1 . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . . 2 . . . . . . Seal Access 4 | . . . . 1 1 . . . . 2 . . . . . . Unauthorized Hacks 4 | . . . 1 3 . . . . . . . . . . . . Terminals 4 | . . . 1 3 . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . Botnet 3 | . . . 1 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 12 | . . 1 1 6 1 . . . . 3 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 1 . . 1 1 . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Turns Passed 10879 | 90 156 1122 378 1301 340 733 631 1698 410 1204 216 497 448 558 725 372 Spaces Moved 6424 | 59 108 585 190 545 210 392 386 1045 246 694 156 372 362 416 531 127 Core 36 | 6 . . . . . . . . . . . . . . 28 2 Treads 3556 | . . 199 190 545 . 391 386 1045 246 429 . . . . . 125 Legs 2832 | 53 108 386 . . 210 1 . . . 265 156 372 362 416 503 . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 120 120 160 160 160 122 122 122 122 122 50 260 Average Speed 146 | 112 120 154 160 161 120 159 160 160 160 145 122 122 122 122 119 265 Slowest Speed 550 | 120 120 260 160 163 120 160 160 160 160 160 122 122 122 122 200 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 34 44 16 84 9 54 48 85 41 17 2 55 50 54 67 2 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 12 | . . . . . . 2 . 4 . . . 2 3 . 1 . Spaces Dug 9 | . . . . . . . . . . 1 . 8 . . . . Terrain Destroyed 41 | . . . . 2 1 . . . 1 27 . 9 . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . . Projectile 6 | . . . . 2 1 . . . 1 . . 1 . . . 1 AOE 34 | . . . . . . . . . . 26 . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Total 7346 | 73 120 742 249 794 275 434 390 1074 250 815 180 391 374 447 589 149 Wait 325 | . . 76 31 110 30 3 1 . . 51 . . . 8 15 . Move 6408 | 58 107 584 189 544 209 391 385 1044 245 693 155 371 361 415 530 127 Hop . | . . . . . . . . . . . . . . . . . Pick Up 106 | 3 3 11 13 16 9 5 . 6 . 10 9 2 6 2 9 2 Fast Attach 45 | 8 1 7 . 9 1 1 . 5 . 5 . . . 1 3 4 Attach 36 | . . 1 2 3 6 5 . . . 4 3 1 . 3 4 4 Detach 5 | 1 1 1 . . . . . . . . . 1 . . . 1 Swap 48 | . . 6 1 7 2 3 . 7 . 11 3 3 1 4 . . Drop 113 | . . 21 5 26 7 1 . 12 . 11 8 2 6 4 10 . Fire 241 | 3 7 33 7 73 10 25 4 . 5 27 2 11 . 10 13 11 Melee 3 | . . . . . . . . . . 3 . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 4 | . 1 1 . . 1 . . . . . . . . . 1 . Crush 8 | . . 1 1 6 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Weapon x2 638 | -9/Materials | Build established: Gunner 1007 | -9/Materials | Discovered new exit (range 8) 1369 | -9/Materials | Entered another Materials area 1369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1373 | -8/Materials | Discovered new exit (range 16) 1503 | -8/Materials | Identified exit to Storage 1679 | -8/Materials | Build established: Tank 1747 | -8/Materials | Entered Storage 2592 | -8/Storage | Discovered new exit (range 15) 2744 | -8/Storage | Repaired Arm. Treads 2892 | -8/Storage | Discovered new exit (range 14) 2998 | -8/Storage | Destroyed 7 combat bots 3048 | -8/Storage | Entered Factory 3048 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3376 | -7/Factory | Discovered new exit (range 3) 3388 | -7/Factory | Entered Lower Caves 3390 | -7/Lower Caves | Ambushed by wild Derelicts 3473 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3696 | -7/Lower Caves | Build established: Gunner 3862 | -7/Lower Caves | Discovered new exit (range 13) 4036 | -7/Lower Caves | Learned 4 Factory zone layouts 4121 | -7/Lower Caves | Entered another Lower Caves area 4142 | -7/Lower Caves | Encountered a Warlord checkpoint 4717 | -7/Lower Caves | Discovered new exit (range 10) 4752 | -7/Lower Caves | Entered Zion 4808 | -7/Zion | Discovered new exit (range 16) 4893 | -7/Zion | Found Prototype Device 4893 | -7/Zion | Identified Phasing AFG 4945 | -7/Zion | Given the Hacking Drone Bay 4946 | -7/Zion | Found Prototype Device 4947 | -7/Zion | Identified Hacking Drone Bay 4985 | -7/Zion | System corruption cleaned by Quarantine Array 5019 | -7/Zion | Learned location of Quarantine (-2) 5224 | -7/Zion | Learned location of Armory (-3) 5659 | -7/Zion | Learned Factory fabricator intel 6228 | -7/Zion | Found Relay Coupler [Programmer] 6450 | -7/Zion | Entered Proximity Caves 6838 | -6/Proximity Caves | Discovered new exit (range 7) 6850 | -6/Proximity Caves | Learned Factory terminal intel 6860 | -6/Proximity Caves | Entered Factory 6860 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6862 | -6/Factory | Loaded intel: 18 terminal locations 6863 | -6/Factory | Loaded intel: 6 fabricator locations 7661 | -6/Factory | Lost 4 parts (2p2n) 7720 | -6/Factory | Discovered new exit (range 13) 7913 | -6/Factory | Build established: Scavenger-Gunner 8064 | -6/Factory | Entered another Factory area 8064 | -5/Factory | Evolved 2 slots: Utility x2 8083 | -5/Factory | Discovered new exit (range 6) 8232 | -5/Factory | Identified exit to Upper Caves 8280 | -5/Factory | Entered Upper Caves 8316 | -5/Upper Caves | Learned 4 Factory zone layouts 8709 | -5/Upper Caves | Encountered a Warlord checkpoint 8762 | -5/Upper Caves | Discovered new exit (range 5) 8777 | -5/Upper Caves | Entered another Upper Caves area 8866 | -5/Upper Caves | Learned Factory interactive machine intel 9175 | -5/Upper Caves | Discovered new exit (range 5) 9225 | -5/Upper Caves | Entered Warlord 9267 | -5/Warlord | System corruption cleaned by Quarantine Array 9530 | -5/Warlord | Met Warlord 9555 | -5/Warlord | Warlord's base attacked by MAIN.C 9701 | -5/Warlord | Spotted B-86 Titan 9713 | -5/Warlord | Destroyed B-86 Titan 9717 | -5/Warlord | Spotted B-75 Beast 9719 | -5/Warlord | Destroyed B-75 Beast 9769 | -5/Warlord | Discovered new exit (range 12) 9783 | -5/Warlord | Entered Proximity Caves 9810 | -4/Proximity Caves | Lost 3 parts (1p2n) 10328 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10492 | -4/Proximity Caves | Core integrity fell below 50% 10499 | -4/Proximity Caves | Discovered new exit (range 6) 10508 | -4/Proximity Caves | Entered Factory 10508 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10510 | -4/Factory | Loaded intel: 46 interactive machine locations 10539 | -4/Factory | Lost 16 parts (1p8n3u4w) 10762 | -4/Factory | Build established: Mutant 10880 | -4/Factory | Self-destructed Last Messages --------------- Loading Factory interactive machine intel (x46)... 10533_ Acquired Adv. Thermal Generator. 10537_ Acquired Melee Analysis Suite. 10546_ Acquired Adv. Actuator Array. 10556_ Acquired Adv. Terrain Scan Processor. 10702_ Melee Analysis Suite destroyed. 10711_ Construction Platform disabled. 10711_ Neutrino Core destroyed. 10715_ Plasma Rifle melted. 10715_ G-67 Veteran destroyed. 10722_ Acquired Flexi-carbon Leg. 10723_ Acquired 75 matter. 10749_ Connecting with Fabricator... 10749_ Current location identified: Factory 10796_ ALERT: Security rotation in progress. 10859_ Adv. Thermal Generator destroyed. 10859_ Med. Treads destroyed. 10874_ Destroyed Imp. Heat Sink. 10877_ Fabricator disabled. 10878_ Destroyed Antigrav System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ????????????????###############????????????????? | | ????????????????# ##???????????????? | | ????????????????# "" """""""% "#???????????????? | | ????????????????# "F """""" #########????????? | | ????????????????# "" """"""" + #????????? | | ????????????????# "" """"""" # #????????? | | ????????????????# # ##???????? | | ????????????????############### #??? | | ?????????????????????# #+########### #??? | | ?????????????????????# """ # #??????? | | ?????????????????????# """ # #??????? | | ?????????????????????# """ # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# "" "" # #??????? | | ?????????????????"Y"?# ""F"" # #??????? | | ?????????????????"""?# "" # #??????? | | ?????????????????????# @ # #??????? | | ???????????????####+######p######+#######??????? | | ???????????????# ^ #?????????? | | ???????????????# #?????????? | | ???????????????# ^ #?????????? | | ???????????????# ^ ####??????? | | ???????????????# #??? | | ???????????????# ^ ############+######### #??? | | ???????????????# ??????????# #?????? | | ?????????????? ???????????# #?????? | | ?????????????? ????????????# #?????? | | ???????????????"" ?????????????# #?????? | | ???????????????"""?????????????# #?????? | | ????????????????F"?????????????# ! #?????? | | ???????????????"""?????????????# #?????? | | ???????????????""??????????????# #?????? | | ???????????????????????????????###########?????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 23 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperBlastShredder Manual? 0 Play Time 01:54:24 Cumulative 270.6 hours Start 2021.09.26 @ 13:43:26 End 2021.09.26 @ 20:23:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a7451d-7b3c-45b6-be3d-96958560f418