Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 13:19:52 // Winter2021/Sauler Player: 7604 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (238) 1190 Value Destroyed (10398) 10398 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (3934) 3934 TOTAL SCORE: 22502 Bonus ------- High Alert Combat Kills 1692 Follower Combat Kills 442 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 90/150 System Corruption 0% Temperature Cool (39) Movement Flying (26) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (8) ------ Medium Storage Unit Machine Analyzer Improved Terrain Scanner Encrypted Comm Array (fused) Target Analyzer Core Analyzer Improved Utility Shielding System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (10) --- Light Angular Momentum Engine Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Makeshift Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Hacking Drone Bay (1/1) Mini Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Machine Analyzer Advanced Targeting Computer Core Analyzer Cloak of Protection Improved Utility Shielding Layered Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Neutron Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Wheel Improved Cooling System Advanced Energy Well Advanced Energy Well Encrypted Comm Array Advanced Targeting Computer Target Analyzer Advanced Particle Charger Layered Heavy Armor Plating Improved Shield Generator Heavy EM Shotgun Heavy Particle Cannon Neutron Cannon Neutron Cannon Mini Grenade Launcher Improved Grenade Launcher Improved Datajack Power Maul [Rating: 76] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 . . . 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . . 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 353 | 6 12 2 1 8 32 44 26 34 35 2 4 19 17 42 31 19 5 2 6 6 Power 15 | 1 1 . . 1 3 1 . . 2 . . . 1 2 2 1 . . . . Engine 10 | 1 1 . . 1 3 . . . . . . . . 2 2 . . . . . Core 4 | . . . . . . 1 . . 2 . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 70 | 2 5 2 . . 10 6 11 4 3 . . 3 1 8 8 7 . . . . Treads 51 | 2 2 . . . 10 6 11 4 3 . . 2 1 2 5 3 . . . . Leg 12 | . 3 2 . . . . . . . . . 1 . 3 3 . . . . . Wheel 3 | . . . . . . . . . . . . . . 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . 4 . . . . Utility 100 | 1 2 . 1 . 10 4 8 2 15 . 1 3 5 18 10 9 4 . 2 5 Device 40 | . 1 . . . 3 2 . . 9 . . 1 1 8 6 4 2 . . 3 Storage 11 | 1 1 . 1 . 1 . 1 . 1 . . 1 1 . 1 1 . . 1 . Processor 8 | . . . . . 1 1 2 . . . . . . 4 . . . . . . Hackware 3 | . . . . . . . . . . . . . . 1 1 1 . . . . Protection 38 | . . . . . 5 1 5 2 5 . 1 1 3 5 2 3 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 2 4 . . 7 9 33 7 28 15 2 3 13 10 14 11 2 1 2 4 1 Energy Gun 70 | . 4 . . 5 3 16 4 21 8 1 . 6 . 1 1 . . . . . Energy Cannon 46 | . . . . . 6 6 . . 1 . 3 6 6 9 9 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . 2 . 10 . 7 1 . . . 4 . 1 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 2 . 5 1 . 1 . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . 2 . 1 . 1 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 7 | . . . . . . 1 1 . . . . . . 2 . 1 . . 2 . Unidentified Prototypes 6 | . . . . . 1 . . . . . . 4 . . . . . . . 1 Corrupted Parts 13 | . . . . . . . . . . . . 5 4 . 4 . . . . . System Corruption 64 | . . . . . . . . . . . . 30 20 . 14 . . . . . Parts Lost 52 | . 3 . . . 4 . 3 3 1 . 2 2 4 12 17 1 . . . . Power 6 | . 1 . . . 1 . . . . . . . 1 2 1 . . . . . Propulsion 21 | . 1 . . . 1 . 2 3 . . . 1 3 3 6 1 . . . . Utility 15 | . . . . . 2 . . . 1 . 1 . . 6 5 . . . . . Weapon 10 | . 1 . . . . . 1 . . . 1 1 . 1 5 . . . . . Highest Loss Streak 7 | . 2 . . . 2 . 3 1 1 . 2 1 2 7 5 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 95 100 99 99 91 92 92 86 90 91 91 94 86 86 91 93 Engine 5 | . 13 14 14 14 8 8 . . . . . . . . 5 5 . . . . Core 3 | . . . . . . . 9 9 6 7 7 7 6 . . . 6 6 6 6 Treads 22 | . 17 . . . 27 36 35 35 29 30 30 29 26 12 6 20 . . . . Leg 4 | . 10 28 28 28 4 . . . . . . . . 4 11 . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 26 26 26 26 Device 10 | . 13 14 14 14 11 9 9 9 12 7 7 7 7 11 8 9 12 13 13 14 Storage 9 | . 14 14 14 14 10 9 9 9 7 7 7 8 14 6 7 6 6 6 6 6 Processor 8 | . . . . . 6 9 9 9 7 7 7 7 7 15 20 20 20 20 20 20 Protection 7 | . . . . . 7 9 8 9 9 15 15 12 10 16 2 11 4 6 4 4 Energy Gun 11 | . 15 28 28 27 6 11 16 17 13 14 11 4 . . . . . . . . Energy Cannon 4 | . . . . . 11 5 . . . . 3 5 14 10 4 12 . . . . Ballistic Gun 1 | . 11 . . . . . . . . . . . . . . . . . . . Peak Build Rating 76 | 6 9 14 14 19 30 38 46 43 49 49 55 67 67 76 68 72 59 56 60 61 Average Rating 38 | 5 8 9 13 16 25 29 43 42 47 49 49 55 64 66 59 63 53 53 55 57 On Entrance 39 | . 6 9 14 14 19 28 38 36 42 49 49 52 67 62 53 65 54 53 53 56 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 13 29 26 46 54 69 74 114 113 128 126 135 139 137 148 124 133 21 20 21 20 Greatest Support 116 | 40 40 30 30 30 80 80 82 82 80 80 80 80 80 48 108 116 28 20 20 28 Greatest Overweight (x) 13 | . 9 1 1 1 2 . 1 1 1 1 1 1 3 13 11 1 1 . 1 . Average Overweight (x) . | . . . . 1 . . . 1 1 1 1 1 1 6 6 . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 Average Capacity 21 | 7 14 15 15 20 20 20 23 25 25 25 25 25 25 25 25 24 10 10 10 10 Most Carried 25 | 3 15 15 15 16 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 Average Carried 20 | 2 13 14 14 15 19 19 22 24 24 24 24 23 24 21 23 23 9 9 9 9 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 10 10 10 10 10 Final Carried 25 | 3 15 15 15 16 20 20 23 25 24 25 22 25 23 25 20 10 10 10 10 10 Class Distribution -------------------- 43% | Scavenger-Mutant 40% | Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Matter Collected 5050 | 291 311 20 . 100 422 623 390 554 448 54 53 190 279 346 430 300 47 53 99 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8591 | 132 957 35 . 22 1554 708 1125 727 701 . 264 438 321 713 531 363 . . . . Parts 465 | 7 56 6 . 4 77 46 46 56 40 . 3 22 13 38 26 25 . . . . Haulers Intercepted 8 | . 2 . . . 3 . 1 . 1 . . . . . . 1 . . . . Recyclers Shooed 6 | 1 2 . . . 1 . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 7 1 . 12 . . . . . . 1 Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 196 | . 25 3 . 4 24 25 22 30 14 . 6 4 11 13 10 5 . . . . Melee 6 | . . . . . . . . . . . . . . 3 3 . . . . . Guns 91 | . 25 3 . 1 9 2 21 16 10 . 4 . . . . . . . . . Cannons 45 | . . . . . 13 9 . . . . 1 . 4 9 4 5 . . . . AOE 41 | . . . . 3 . 14 . 13 2 . . . 7 . 2 . . . . . Classes Destroyed 19 | 2 5 . . 1 5 . 3 . 1 . . . 1 . 1 . . . . . Worker 5 | . . . . . . . 1 . 3 . . . . 1 . . . . . . Builder 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . Tunneler 4 | 2 . . . . 1 . . . . . . . . 1 . . . . . . Hauler 8 | . 2 . . . 3 . 1 . 1 . . . . . . 1 . . . . Recycler 6 | 1 . . . . 2 . 1 . 2 . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . Watcher 12 | . 3 . . . 5 . 2 . . . . . . 1 . 1 . . . . Swarmer 50 | . 9 3 . 3 1 12 . 14 4 . . . 4 . . . . . . . Grunt 78 | . 16 . . . 11 5 17 10 4 . 2 . 3 2 8 . . . . . Brawler 6 | . . . . . 2 1 1 . . . 1 . 1 . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Protector 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Sentry 27 | . . . . . 7 7 2 6 1 . . . 1 1 . 2 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Hunter 12 | . . . . . 2 . . . 1 . . . . 8 . 1 . . . . Programmer 8 | . . . . . . . . . 3 . . . . 2 1 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 1 7 2 . 3 4 3 4 4 6 . 3 2 4 2 3 2 . . . . Combat Bots Only 6 | . 6 2 . 3 3 3 4 4 4 . 3 2 4 2 3 1 . . . . Max Kills in Single Turn 4 | 1 1 1 . 3 1 3 2 4 3 . 1 1 3 2 2 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 3 . 4 2 . . . 3 . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 1201 | . 119 6 . 4 134 43 110 85 80 . 21 38 84 257 137 54 24 . . 5 Missed 335 | . 35 1 . . 39 9 22 30 26 . 3 14 24 63 38 17 12 . . 2 Damage Taken 13520 | . 899 43 . 33 1403 480 1287 748 670 . 411 1103 620 3053 1927 535 225 27 . 56 Core 1844 | . 215 . . 6 146 38 152 91 97 . 21 145 70 350 335 51 71 18 . 38 Absorbed by Shields 357 | . . . . . . . . . . . . . . 257 100 . . . . . Redirected to Shielding 119 | . . . . . . . . . . . . . . 108 . . . . . 11 Ignored by Resistances 126 | . . . . . 6 39 6 . . . . . . . 75 . . . . . Regen/Repaired (Parts) 905 | . 190 . . . . . . . 324 . . . . 241 . 150 . . . . Core Remaining (%) 46 | 100 . . . 11 . . . 22 . . . . 52 . . . . . . . Volleys Fired 592 | 9 87 3 . 2 112 68 53 78 34 . 13 20 22 31 33 23 3 1 . . Largest 2 | 2 2 2 . 2 2 2 2 2 2 . 2 2 2 2 2 2 1 1 . . Hottest 180 | 40 80 80 . 126 136 160 160 160 160 . 161 131 180 180 180 155 30 30 . . Shots Fired 1075 | 18 174 6 . 4 219 104 106 119 67 . 26 36 38 62 48 45 2 1 . . Gun 683 | 18 174 6 . 2 97 38 106 109 65 . 22 29 . 6 11 . . . . . Cannon 353 | . . . . . 122 53 . . . . 4 7 33 56 33 45 . . . . Launcher 39 | . . . . 2 . 13 . 10 2 . . . 5 . 4 . 2 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 112 | 18 94 . . . . . . . . . . . . . . . . . . . Thermal 777 | . 80 6 . 2 217 71 106 55 65 . 25 2 33 43 27 45 . . . . Explosive 39 | . . . . 2 . 13 . 10 2 . . . 5 . 4 . 2 1 . . Electromagnetic 147 | . . . . . 2 20 . 54 . . 1 34 . 19 17 . . . . . Robot Hit Streak 30 | 6 12 3 . 5 12 12 22 19 30 . 14 20 5 14 14 7 . . . . Robot Miss Streak 10 | 2 4 1 . . 4 3 3 3 4 . 3 2 10 3 3 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 4 . . . 1 . 2 1 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 1 . 1 . . . . . . . . . Shots Hit Robots 718 | 11 115 3 . 2 145 31 94 44 55 . 23 34 15 59 48 31 . . 7 1 Core Hits 484 | 5 56 3 . 4 56 44 81 59 54 . 18 24 17 27 25 11 . . . . Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . 3 . . . . . . . . . 1 . . . . . Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 77 | . . . . . . 5 4 . 9 4 . 1 . 14 27 3 . 1 8 1 Impact 16 | . . . . . . . 2 . 9 4 . 1 . . . . . . . . Slashing 42 | . . . . . . . . . . . . . . 13 27 . . 1 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 5 2 . 2 . . 1 . 1 1 1 . . 7 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20340 | 130 1345 39 . 171 2854 1735 2306 2260 1800 . 599 624 984 2549 1893 1051 . . . . Guns 8718 | 130 1344 35 . 17 1095 115 2293 1039 1446 . 549 393 . 106 156 . . . . . Cannons 6260 | . . . . . 1732 410 . . . . 50 107 533 1618 814 996 . . . . Explosions 4083 | . . . . 154 . 1210 . 1221 178 . . . 451 431 383 55 . . . . Melee 1233 | . . . . . . . . . 175 . . 124 . 394 540 . . . . . Ramming 46 | . 1 4 . . 27 . 13 . 1 . . . . . . . . . . . Kinetic 803 | 130 673 . . . . . . . . . . . . . . . . . . . Thermal 13237 | . 671 35 . 17 2797 525 2293 878 1446 . 599 . 533 1627 765 1051 . . . . Explosive 3541 | . . . . 154 . 1210 . 1167 178 . . . 451 51 330 . . . . . Electromagnetic 1480 | . . . . . 30 . . 215 . . . 500 . 477 258 . . . . . Impact 299 | . . . . . . . . . 175 . . 124 . . . . . . . . Slashing 934 | . . . . . . . . . . . . . . 394 540 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . . 5 5 5 5 1 1 1 31 51 5 18 20 20 20 20 . Average Corruption 7 | . . . . . 4 5 5 5 1 1 1 10 31 3 8 19 20 20 20 . Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 434 | . . . . . 52 60 59 57 6 11 8 11 41 20 25 56 17 10 1 . Message Errors 100 | . . . . . 16 16 12 11 3 2 4 3 7 5 4 9 5 3 . . Matter Fused 119 | . . . . . 13 13 18 20 1 5 1 2 17 3 7 13 3 3 . . Heat Flow Errors 54 | . . . . . 5 3 7 10 1 . . . 5 5 4 13 1 . . . Energy Discharges 43 | . . . . . 7 8 6 5 . 2 . 2 4 . 4 1 3 1 . . Parts Rejected 5 | . . . . . . 1 1 . . . . . 1 1 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 58 | . . . . . 4 10 7 8 . 1 2 1 2 4 4 12 1 2 . . Data Loss (major) 19 | . . . . . 1 5 4 1 . 1 . 2 . 1 1 1 . 1 1 . Misfires 13 | . . . . . 4 1 2 1 1 . 1 . 1 1 . 1 . . . . Alerts 6 | . . . . . 1 1 . 1 . . . . 1 . . 1 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . 1 2 . . . Weapon Failures 12 | . . . . . 1 2 2 . . . . 1 3 . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 567 | . . . . . 23 8 . 50 107 . . 8 31 182 99 59 . . . . Projectiles 183 | . . . . . 23 . . . . . . 8 17 54 22 59 . . . . Explosions 199 | . . . . . . 8 . 50 2 . . . 14 125 . . . . . . Melee 185 | . . . . . . . . . 105 . . . . 3 77 . . . . . Knockbacks 3 | . . . . . 1 . . . 1 . . 1 . . . . . . . . Impact 3 | . . . . . 1 . . . 1 . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . . . . . . 72 . 46 . . . . . 112 . . . 29 . . Shots 8 | . . . . . . 3 . 2 . . . . . 2 . . . 1 . . Rammed 8 | 1 2 . . . 2 . 2 . 1 . . . . . . . . . . . Targets Rammed 12 | 1 4 1 . . 2 . 3 . 1 . . . . . . . . . . . Kicked 3 | . 2 1 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 414 | . 2 . . 36 414 294 139 227 90 . 42 15 216 233 230 272 223 . . 171 Average Temperature 59 | . 2 . . 20 90 59 24 39 15 . 21 8 52 71 60 63 90 . . 91 Received Heat Transfer 3753 | . 342 . . . 648 189 630 252 153 . 162 . 186 393 663 36 54 . . 45 Effects 4 | . . . . . 4 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 1 . . 4 . 1 1 . . . . . Combat Hostiles 6 | . . . . . . . . . . . . 4 . 1 1 . . . . . Parts Fried 29 | . . . . . . . 3 . 2 . . 12 . 10 2 . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . . . . . . . . Robots Melted 7 | . . . . . 2 . 1 1 2 . 1 . . . . . . . . . Combat Hostiles 7 | . . . . . 2 . 1 1 2 . 1 . . . . . . . . . Parts Melted 41 | . 3 . . . 12 2 7 3 11 . 1 . . . 1 1 . . . . Heat Transferred 20328 | . 1500 75 . 37 5587 917 5169 1873 2719 . 1324 . . 361 346 420 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 . . . . . 1 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Peak Influence 1984 | 15 272 124 . 103 414 1984 1134 1877 1021 . . . . 656 542 366 . . . . Initial 984 | . 9 64 . . . 256 967 501 984 . . . . 656 340 284 . . . . Average 506 | 8 101 52 . 17 204 1085 829 1057 783 . . . . 421 443 199 . . . . Maximum Alert Level 5 | . 1 . . . 2 5 4 5 3 . . . . 2 2 1 . . . . Low Security (%) 32 | 100 95 100 . 100 44 . . . . . . . . . . 49 . . . . Level 1 19 | . 4 . . . 54 7 . . . . . . . 59 26 50 . . . . Level 2 15 | . . . . . . 16 23 25 22 . . . . 40 73 . . . . . Level 3 21 | . . . . . . 32 67 30 77 . . . . . . . . . . . Level 4 6 | . . . . . . 22 8 28 . . . . . . . . . . . . Level 5 3 | . . . . . . 22 . 15 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 5 1 . . 4 . 6 . 6 . . . . 5 . 6 . . . . Investigation 11 | . 4 1 . . 2 . 1 . 1 . . . . 1 . 1 . . . . Extermination 8 | . . . . . . . . . 3 . . . . 2 . 3 . . . . Reinforcement 8 | . 1 . . . 1 . 2 . 1 . . . . 1 . 2 . . . . Assault 4 | . . . . . . . 2 . 1 . . . . 1 . . . . . . Garrison 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Distress Signals 12 | . 2 . . . 6 . . . . . . . . . . 4 . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 283 | . 37 5 . 4 43 29 39 32 17 . 6 4 13 18 10 8 8 . . 10 Peak Tracking Total 12 | . 5 2 . 3 4 5 5 4 5 . 3 2 4 3 3 2 4 . . 12 Tactical Retreats 21 | . 3 1 . . 5 2 . 3 . . . . . 3 . . 4 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Traps Triggered 26 | . 5 . . . 4 2 2 5 1 . . . . 1 3 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 55 | . . . . . . . 13 . . . . . . 38 4 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . 1 1 . . . . . Reprogrammed 5 | . . . . . . . 4 . . . . . . 1 . . . . . . Reused 4 | . . . . . . . 4 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 4 . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Machines Disabled 32 | . . . . . 1 9 . 4 . . . 1 . 11 6 . . . . . Max in Single Turn 4 | . . . . . 1 1 . 1 . . . 1 . 4 1 . . . . . Garrison Relay 10 | . . . . . . 6 . 3 . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Machines Accessed 60 | . 10 1 2 . 8 4 10 1 7 1 . 4 . 4 . 6 . 1 1 . Terminals 30 | . 7 . . . 6 4 7 1 2 . . . . 1 . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 7 | . 1 . . . . . . . 3 . . . . 1 . 2 . . . . Recycling Units 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . Total Hacks 189 | . 32 1 3 . 28 8 25 2 24 1 . 33 . 12 . 14 . 1 5 . Successful 120 | . 21 1 3 . 13 1 16 . 14 1 . 33 . 6 . 5 . 1 5 . Failed 68 | . 10 . . . 15 7 9 2 10 . . . . 6 . 9 . . . . Catastrophic 15 | . . . . . 3 1 2 1 5 . . . . 2 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 66 | . 18 . 1 . 21 1 14 . 5 . . . . 4 . 2 . . . . Terminals 93 | . 24 . . . 23 8 20 2 8 . . . . 4 . 4 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 24 | . 4 . . . . . . . 14 . . . . 3 . 3 . . . . Recycling Units 7 | . 4 . . . . . 2 . 1 . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 . 2 . . . . . . 3 . . . . . . Garrison Access 11 | . . . . . 2 . 1 . 1 . . . . 2 . 5 . . . . Terminal Hacks 70 | . 7 1 3 . 4 1 10 . 2 1 . 33 . . . 2 . 1 5 . Record 13 | . . . 2 . . . . . . . . 11 . . . . . . . . Part Schematic 19 | . . . . . 1 . 1 . . . . 12 . . . . . . 5 . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . . . . 3 . . . . . . . . Open Door 3 | . . 1 . . . . . . . 1 . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Zone Layout 7 | . 2 . . . 1 . 2 . 1 . . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 17 | . 4 . . . . . . . 9 . . . . 2 . 2 . . . . Scan Component 9 | . 2 . . . . . . . 5 . . . . 1 . 1 . . . . Repair 8 | . 2 . . . . . . . 4 . . . . 1 . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . 2 . . . . . . 2 . . . . . . Insert Component 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . Unauthorized Hacks 21 | . 8 . . . 7 . 3 . 2 . . . . 1 . . . . . . Terminals 19 | . 7 . . . 7 . 2 . 2 . . . . 1 . . . . . . Botnet 9 | . 2 . . . 2 . 2 . 2 . . . . 1 . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . . . 7 3 8 1 6 . . . . 4 . 5 . . . . Full Trace Events 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 7 . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 1 . 1 . . . . 12 . 1 . . . . 20 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . . . . . . . 4 . . . . 1 . 1 . . . . Time 297 | . 52 . . . . . . . 163 . . . . 38 . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . 2 . . 7 1 Non-combat 4 | . . . . . . . . . . . . . . . . 2 . . 1 1 Combat 6 | . . . . . . . . . . . . . . . . . . . 6 . Robot Hacks Applied 11 | . . . . . . . . . . . . . . . . 3 . . 7 1 parse_system 9 | . . . . . . . . . . . . . . . . 1 . . 7 1 find_dsf 1 | . . . . . . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 37 | . . . . . . 21 . 11 . . . . . . 5 . . . . . Machine Destruction 37 | . . . . . . 21 . 11 . . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Total Allies 8 | . . . . . . 6 . . . . . . . . . . . . 2 . Largest Group 3 | . . . . . . 3 . . . . . . . . . . . . 2 2 Highest-Rated Group 82 | . . . . . . 82 . . . . . . . . . . . . 62 62 Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . . . 31 31 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . . . Pyro 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 69 | . . . . . . 62 . . . . . . . . . . . . . 7 Total Damage 1316 | . . . . . . 1229 . . . . . . . . . . . . . 87 Kills 20 | . . . . . . 18 . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . 1 1 . 1 . . . 2 1 2 . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Turns Passed 26172 | 306 2239 952 289 1279 3656 2148 2353 2276 2046 1384 727 487 799 1778 893 1264 414 205 322 355 Spaces Moved 12689 | 170 1085 513 224 565 1570 1079 826 786 733 565 280 147 256 499 284 602 853 477 993 182 Core 8 | 7 1 . . . . . . . . . . . . . . . . . . . Treads 7565 | 163 693 . . . 1337 1079 826 786 733 565 280 147 256 213 64 423 . . . . Legs 1931 | . 391 513 224 565 233 . . . . . . . . . 5 . . . . . Wheels 501 | . . . . . . . . . . . . . . 286 215 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2684 | . . . . . . . . . . . . . . . . 179 853 477 993 182 Fastest Speed 14 | 50 160 120 120 190 160 160 156 241 240 242 242 242 242 140 140 26 14 26 26 14 Average Speed 165 | 155 171 178 128 190 168 160 200 242 241 242 242 242 271 299 224 177 25 26 26 24 Slowest Speed 720 | 160 500 190 190 190 260 160 246 245 242 242 242 242 405 720 330 243 91 26 91 26 Overloaded Moves 39 | . . . . . . . . . . . . . . . . . 19 . . 20 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 11 98 77 60 53 71 78 50 68 20 72 47 81 46 11 30 13 70 59 87 29 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 9 | . 1 . 1 . 2 . 1 . . 1 . 1 1 . . . 1 . . . Known Exits Taken 8 | . 1 . . 1 1 . 1 . 1 1 . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . . . . . . . 1 1 . . . 1 1 1 1 . Scrap Searched 12 | . . 1 . . . . . . . . 1 . 1 . . . 3 1 5 . Spaces Dug 53 | . . . . . . . 2 . 7 4 . . 15 . 2 . 11 12 . . Terrain Destroyed 326 | . . . . 23 . 51 2 34 17 4 . . 67 60 20 15 21 12 . . Melee 16 | . . . . . . . 2 . 7 4 . . . . 2 . . 1 . . Projectile 32 | . . . . . . . . . . . . . 18 5 1 8 . . . . AOE 278 | . . . . 23 . 51 . 34 10 . . . 49 55 17 7 21 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Total 16560 | 192 1293 545 227 763 2381 1383 1394 1017 906 574 300 241 313 689 435 758 1048 555 1057 489 Wait 2355 | 4 74 14 . 188 601 112 445 96 73 3 2 31 14 29 31 59 172 71 36 300 Move 12669 | 169 1084 512 223 564 1570 1078 825 785 732 564 279 146 255 499 283 601 852 476 992 180 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 155 | 3 20 5 1 . 31 6 9 9 7 1 1 9 1 16 8 16 5 1 6 . Fast Attach 88 | 6 9 . . . 3 5 13 2 9 . . 4 1 14 13 5 3 . 1 . Attach 74 | . 1 . . . 11 . 2 4 3 . 2 6 7 13 11 6 2 2 3 1 Detach 49 | . 2 . . . 3 1 2 1 2 . . 7 3 10 3 7 3 2 2 1 Swap 191 | . 2 2 1 8 18 39 11 28 23 2 2 9 9 15 7 8 . . 2 5 Drop 171 | . 10 8 2 . 30 18 14 6 13 . 1 8 1 10 6 28 8 1 7 . Fire 592 | 9 87 3 . 2 112 68 53 78 34 . 13 20 22 31 33 23 3 1 . . Melee 77 | . . . . . . 5 4 . 9 4 . 1 . 14 27 3 . 1 8 1 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 2 1 . . . . . . . . . . . . . . . . . . Crush 9 | 1 2 . . . 2 . 3 . 1 . . . . . . . . . . . Escape Stasis 21 | . . . . . . 2 . 8 . . . . . . 9 2 . . . . Rewire 50 | . . . . 1 . 49 . . . . . . . . . . . . . . Trap 55 | . . . . . . . 13 . . . . . . 38 4 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 307 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 729 | -10/Materials | Discovered new exit (range 20) 729 | -10/Materials | Central database locked down 780 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Identified exit to Materials 1114 | -10/Materials | Identified exit to Mines 1140 | -10/Materials | Learned location of 2 exits from Subcaves 1224 | -10/Materials | Learned 4 Subcaves zone layouts 1745 | -10/Materials | Core integrity fell below 50% 1894 | -10/Materials | Repaired Lgt. Treads 1926 | -10/Materials | Repaired Sml. Laser 2233 | -10/Materials | Build established: Scavenger-Mutant 2346 | -10/Materials | Core integrity fell below 20% 2546 | -10/Materials | Entered Mines 2664 | -10/Mines | Learned Materials emergency access door positions 3308 | -10/Mines | Met a Derelict shopkeep closing up shop 3423 | -10/Mines | Excavation squad dispatched 3423 | -10/Mines | A large section of the Mines collapsed 3493 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3493 | -10/Mines | Discovered new exit (range 5) 3498 | -10/Mines | Entered Exiles 3526 | -10/Exiles | Met 8R-AWN 3546 | -10/Exiles | Met EX-HEX 3582 | -10/Exiles | Met EX-BIN 3597 | -10/Exiles | Aligned with FarCom system 3598 | -10/Exiles | Given EX-Vault access code 3628 | -10/Exiles | Opened EX-Vault 3636 | -10/Exiles | Found Cloak of Protection 3660 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3694 | -10/Exiles | Met EX-DEC 3702 | -10/Exiles | Learned location of Zion (-6) 3769 | -10/Exiles | Discovered new exit (range 11) 3787 | -10/Exiles | Left Exiles lab with Cloak of Protection 3787 | -10/Exiles | Entered Mines 3788 | -9/Mines | Identified exit to Materials 4038 | -9/Mines | Assembled infested the area 4534 | -9/Mines | Build established: Mutant 5066 | -9/Mines | Entered Materials 5066 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5797 | -8/Materials | Build established: Skirmisher 6251 | -8/Materials | Build established: Scavenger-Skirmisher 6571 | -8/Materials | Discovered new exit (range 3) 6840 | -8/Materials | Build established: Scavenger-Mutant 7232 | -8/Materials | Garrison activated, responded to threat 7329 | -8/Materials | Learned location of 2 exits from Factory 7397 | -8/Materials | Learned location of Lower Caves (-7) 7415 | -8/Materials | Learned Factory terminal intel 7445 | -8/Materials | Identified exit to Factory 7486 | -8/Materials | Learned location of 2 exits from Factory 7692 | -8/Materials | Discovered exit to Factory (range 16) 8722 | -8/Materials | Identified exit to Garrison 8722 | -8/Materials | Entered Garrison 8828 | -8/Garrison | Triggered checkpoint 8869 | -8/Garrison | Triggered checkpoint 9140 | -8/Garrison | Triggered checkpoint 9206 | -8/Garrison | Triggered checkpoint 9232 | -8/Garrison | Garrison Relay disabled 9282 | -8/Garrison | Triggered checkpoint 9318 | -8/Garrison | Triggered checkpoint 9477 | -8/Garrison | Discovered new exit (range 11) 9596 | -8/Garrison | Door terminal overloaded 9744 | -8/Garrison | Triggered checkpoint 9820 | -8/Garrison | Garrison Relay disabled 9978 | -8/Garrison | Triggered checkpoint 10023 | -8/Garrison | Learned Materials security intel 10034 | -8/Garrison | Garrison Relay disabled 10105 | -8/Garrison | Discovered new exit (range 12) 10313 | -8/Garrison | Garrison Relay disabled 10342 | -8/Garrison | Triggered checkpoint 10350 | -8/Garrison | Discovered new exit (range 10) 10393 | -8/Garrison | Triggered checkpoint 10567 | -8/Garrison | Discovered new exit (range 3) 10659 | -8/Garrison | Lost 3 allies 10839 | -8/Garrison | Garrison Relay disabled 10870 | -8/Garrison | Entered Materials 11308 | -8/Materials | Identified exit to Garrison 11309 | -8/Materials | Build established: Mutant 12033 | -8/Materials | Discovered exit to Factory (range 13) 12070 | -8/Materials | First assault squad dispatched 12548 | -8/Materials | Core integrity fell below 50% 13208 | -8/Materials | Garrison activated, responded to threat 13223 | -8/Materials | Entered Garrison 13251 | -8/Garrison | Lost 3 parts (2n1w) 13398 | -8/Garrison | Triggered checkpoint 13439 | -8/Garrison | Garrison Relay disabled 13653 | -8/Garrison | Triggered checkpoint 14109 | -8/Garrison | Discovered exit to Factory (range 10) 14217 | -8/Garrison | Triggered checkpoint 14368 | -8/Garrison | Garrison Relay disabled 14576 | -8/Garrison | Triggered checkpoint 14825 | -8/Garrison | Discovered exit to Factory (range 11) 14921 | -8/Garrison | Triggered checkpoint 14954 | -8/Garrison | Garrison Relay disabled 15084 | -8/Garrison | Triggered checkpoint 15499 | -8/Garrison | Entered Factory 15499 | -7/Factory | Evolved 2 slots: Utility x2 15500 | -7/Factory | Identified exit to Lower Caves 15501 | -7/Factory | Identified exit to Factory 15501 | -7/Factory | Identified exit to Storage 15502 | -7/Factory | Loaded intel: 26 terminal locations 15725 | -7/Factory | Repaired Arm. Treads 15858 | -7/Factory | Repaired Neutrino Core 15972 | -7/Factory | Repaired Adv. Cooling System 16267 | -7/Factory | Build established: Scavenger-Skirmisher 16527 | -7/Factory | Repaired Lgt. Treads 17099 | -7/Factory | First assault squad dispatched 17525 | -7/Factory | Build established: Mutant 17545 | -7/Factory | Entered Lower Caves 17551 | -7/Lower Caves | Met a Warlord Commander 17552 | -7/Lower Caves | Learned location of Warlord (-4) 17553 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17556 | -7/Lower Caves | Found Encrypted Comm Array 18513 | -7/Lower Caves | Identified exit to Lower Caves 18756 | -7/Lower Caves | Encountered a Warlord checkpoint 18929 | -7/Lower Caves | Entered another Lower Caves area 19144 | -7/Lower Caves | Learned Factory terminal intel 19571 | -7/Lower Caves | Discovered new exit (range 10) 19656 | -7/Lower Caves | Entered Data Miner 19656 | -7/Data Miner | Discovered new exit (range 7) 19703 | -7/Data Miner | Met Data Miner 19757 | -7/Data Miner | Learned location of Section 7 (-2) 19757 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19793 | -7/Data Miner | Received God Mode back door access code from Data Miner 19816 | -7/Data Miner | Data Conduit disabled 19937 | -7/Data Miner | System corruption reached 10% 20018 | -7/Data Miner | Found Corrupted Prototype Device 20018 | -7/Data Miner | Identified Exp. Thermal Shield 20061 | -7/Data Miner | System corruption reached 30% 20143 | -7/Data Miner | Entered Proximity Caves 20146 | -6/Proximity Caves | Spotter reported a threat 20146 | -6/Proximity Caves | Spotter reported a threat 20186 | -6/Proximity Caves | Build established: Scavenger-Mutant 20199 | -6/Proximity Caves | Spotter reported a threat 20272 | -6/Proximity Caves | Spotter reported a threat 20834 | -6/Proximity Caves | Discovered exit to Factory (range 12) 20839 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20942 | -6/Proximity Caves | Entered Factory 20942 | -6/Factory | Evolved 2 slots: Utility x2 20943 | -6/Factory | Loaded intel: 26 terminal locations 21020 | -6/Factory | Repaired Arm. Treads 21292 | -6/Factory | Search patrols dispatched 22497 | -6/Factory | Lost 7 parts (2p2n2u1w) 22692 | -6/Factory | First assault squad dispatched 22720 | -6/Factory | Identified exit to Garrison 22720 | -6/Factory | Entered Garrison 22786 | -6/Garrison | Triggered checkpoint 22853 | -6/Garrison | Lost 5 parts (1p1n3u) 22913 | -6/Garrison | Garrison Relay disabled 23118 | -6/Garrison | H-XX Assembler disabled 23292 | -6/Garrison | Triggered checkpoint 23325 | -6/Garrison | Spotted B-75 Beast 23337 | -6/Garrison | Core integrity fell below 50% 23395 | -6/Garrison | Destroyed B-75 Beast 23408 | -6/Garrison | Lost 4 parts (2n2w) 23414 | -6/Garrison | Triggered checkpoint 23416 | -6/Garrison | System corruption reached 10% 23463 | -6/Garrison | Core integrity fell below 20% 23479 | -6/Garrison | Lost 5 parts (2n1u2w) 23588 | -6/Garrison | Discovered new exit (range 11) 23613 | -6/Garrison | Entered Factory 23917 | -6/Factory | Identified exit to DSF 24246 | -6/Factory | Discovered new exit (range 8) 24552 | -6/Factory | Repaired Med. Reflective Plating 24652 | -6/Factory | Joined by Warlord Pyro squad 24723 | -6/Factory | Lost 3 allies 24877 | -6/Factory | Entered Lower Caves 24882 | -6/Lower Caves | Found DCF Scrap (16 items) 24906 | -6/Lower Caves | Spotted B-75 Beast 24954 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24955 | -6/Lower Caves | Encountered a Warlord checkpoint 25089 | -6/Lower Caves | Build established: Scavenger-Sprinter 25290 | -6/Lower Caves | Discovered new exit (range 4) 25291 | -6/Lower Caves | Entered another Lower Caves area 25482 | -6/Lower Caves | Learned location of 1 exit from Factory 25492 | -6/Lower Caves | Encountered a Warlord checkpoint 25494 | -6/Lower Caves | Discovered new exit (range 4) 25496 | -6/Lower Caves | Entered Zion 25506 | -6/Zion | Gained Derelict followers 25511 | -6/Zion | System corruption cleaned by Quarantine Array 25569 | -6/Zion | Rebuked by Imprinter 25587 | -6/Zion | Given the Hacking Drone Bay 25588 | -6/Zion | Found Prototype Device 25677 | -6/Zion | Learned Factory garrison access intel 25753 | -6/Zion | Given A8's code to call for help 25767 | -6/Zion | Found CR-A16's Pointy Stick 25771 | -6/Zion | Learned Factory trap positions 25780 | -6/Zion | Discovered new exit (range 16) 25818 | -6/Zion | Entered Proximity Caves 25818 | -5/Proximity Caves | Accompanied by 2 allies 25822 | -5/Proximity Caves | Identified Hacking Drone Bay 25878 | -5/Proximity Caves | Build established: Sprinter 26110 | -5/Proximity Caves | Spotted B-75 Beast 26173 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 25820_ N-01 Spotter destroyed. 25822_ Identified Hacking Drone Bay. 25824_ Hacking Drone released from Hacking Drone Bay. 25824_ Sneak attack on Hacking Drone. 25824_ Jacked Hacking Drone... >>parse_system Reading system data... New IDs: Mak. Flight Unit 25837_ Hacking Drone retrieved by Hacking Drone Bay. 25838_ Hover Unit fries itself beyond repair. 25856_ Acquired 15 matter. 26075_ Acquired 25 matter. 26082_ Hacking Drone released from Hacking Drone Bay. 26123_ Hacking Drone retrieved by Hacking Drone Bay. 26173_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????? ?#????????????????????????? | | ?????????????????# g ??????????????????????????? | | ?????????????????# ####??????????????????????? | | ?????????????????# ??????????????????????? | | ??????????????#??# ??????????????????????? | | ?????????????? ## #??????????????????????? | | ?????????????? #??????????????????????? | | ???????????????# #??????????????????????? | | ????????????????# ##?????????????????????? | | ???????#?????????# ####??????????????????? | | ??????## ????????# ##?????????????????? | | ?????? ##???????? #?????????????????? | | ????? ######?????# #?????????????????? | | ??????# ###### #?????????????????? | | ?????## @### ##?????????????????? | | ???? ##?###??????????????????? | | ????# ######???????????????????????? | | ???????#### ##??????????????????????????? | | ??????????## ##?????????????????????????? | | ???????????# ##????????????????????????? | | ???????????# #????????????????????????? | | ???????????### ##????????????????????????? | | ?????????????# ## ##????????#???????????????? | | ?????????????# #### #????????????????????????? | | ?????????????# ???# #????????????????????????? | | ???????????? ??## ####?????????????????????? | | ?????????? ??## ##????????????????????? | | ????????? ??# ##???????????????????? | | ??????? ###?## #???????????????????? | | ?????? #???## ##??????????????????? | | ??#??## ????# #??????????????????? | | ?####?## #?## ## ## ##??????????????????? | | ## ##?# ??# ## ####???????????????????? | | ### #??????????????????????? | | ## ## #??????????????????????? | | # ??# ###??????????????????????? | | ?# ## #?# #????????????????????????? | | ?# ### ####### #????????????????????????? | | ## ## ##?#??# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 21 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Armor Coverage 825 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Utility Shielding 66 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Railgun | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Lyr. Heavy Armor Plating | -6/Factory | Scanalyzed Enh. Optical Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed ArcMultinovaDoomcannon Manual? 0 Play Time 03:24:26 Cumulative 207.3 hours Start 2025.01.25 @ 18:30:00 End 2025.01.26 @ 13:19:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 110 Rogue 47 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f9fd2cb-cdfa-4524-a110-ba542ecda26f