Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.19 @ 09:43:58 Player: Nuclear Winter Man Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (1716) 1716 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 8220 Bonus ------- Follower Combat Kills 534 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Powered Armor Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Advanced Visual Processing Unit Improved Salvage Targeting Computer Advanced Targeting Computer Makeshift Light Armor Plating Improved Powered Armor > --- WEAPON ----------- Heavy Laser Gauss Rifle Ripper > --- INVENTORY -------- (None) [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Surge Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Slots Evolved 8 | . . . . . 4 2 . . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 3 | . . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 88 | 5 4 . . 2 31 15 15 . 7 6 3 Power 11 | 1 1 . . 1 2 3 . . . 2 1 Engine 9 | 1 1 . . 1 1 3 . . . 1 1 Core 2 | . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . . . . 12 7 2 . . 2 . Treads 2 | . . . . . . . 2 . . . . Leg 13 | 2 . . . . 10 . . . . 1 . Wheel 8 | . . . . . 2 6 . . . . . Hover 1 | . . . . . . . . . . 1 . Flight 1 | . . . . . . 1 . . . . . Utility 30 | 1 2 . . . 9 4 6 . 6 2 . Device 13 | . 1 . . . 6 1 2 . 2 1 . Storage 5 | 1 1 . . . . 1 2 . . . . Processor 5 | . . . . . 1 1 1 . 2 . . Hackware 1 | . . . . . . . 1 . . . . Protection 6 | . . . . . 2 1 . . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 22 | 1 1 . . 1 8 1 7 . 1 . 2 Energy Gun 6 | 1 . . . . 3 1 . . 1 . . Energy Cannon 4 | . . . . . 1 . 2 . . . 1 Ballistic Gun 8 | . 1 . . 1 2 . 3 . . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 2 | . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 53 | . . . . . 17 6 13 . 5 . 12 Power 9 | . . . . . 2 2 2 . . . 3 Propulsion 20 | . . . . . 9 4 2 . 3 . 2 Utility 13 | . . . . . 5 . 4 . 1 . 3 Weapon 11 | . . . . . 1 . 5 . 1 . 4 Highest Loss Streak 10 | . . . . . 9 3 10 . 4 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 3 5 7 7 8 8 5 4 4 4 4 3 Power . | . 1 2 2 2 1 . . . . . . Propulsion . | 1 2 3 3 3 . 1 1 1 . . . Utility 1 | . . . . . 1 . 1 2 1 1 1 Weapon 2 | 1 1 2 2 3 4 3 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . . . 4 . . . . 3 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . 2 . . . . 2 . Weapon 3 | . . . . . 2 . . . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 58 | . 82 100 100 100 93 58 41 47 31 44 39 Engine 4 | . 14 14 14 14 8 5 1 . . . 4 Treads 2 | . . . . . . . 6 15 2 . . Leg 9 | . 28 28 28 28 30 . . . . . 4 Wheel 2 | . . . . . 2 20 1 . . . . Device 7 | . 1 14 14 14 16 3 6 7 1 . . Storage 6 | . 13 14 14 14 8 3 7 7 1 . . Processor 5 | . . . . . . 6 1 7 15 20 18 Hackware 2 | . . . . . . . 5 7 . . . Protection 2 | . . . . . 8 3 . . . 2 . Energy Gun 4 | . 14 14 14 14 7 11 1 . . 4 1 Energy Cannon 1 | . . . . . . . 3 . . . . Ballistic Gun 3 | . 11 14 14 14 7 . . 1 1 1 1 Slashing Weapon 1 | . . . . . . . . . 5 6 1 Peak Build Rating 48 | 5 9 9 11 11 37 32 26 26 26 48 47 Average Rating 17 | 3 6 9 9 11 24 19 16 20 15 33 26 On Entrance 15 | . 5 9 9 11 11 1 24 26 26 16 43 Avg Prop Armor Cover (%) 8 | . . . . . 3 . . . . 9 14 Naked Turns 83 | . . . . . 8 52 23 . . . . Heaviest Build 41 | 10 20 20 20 20 36 32 23 10 10 41 30 Greatest Support 80 | 20 20 20 20 20 50 80 48 48 48 20 20 Greatest Overweight (x) 7 | 2 . . . . 5 7 6 . 3 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 5 5 5 5 Average Capacity 6 | 7 9 10 10 10 9 6 5 5 5 5 5 Most Carried 10 | 5 7 7 9 10 10 8 8 5 5 5 5 Average Carried 5 | 3 5 7 7 9 9 5 4 5 4 4 3 Final Capacity 10 | 8 10 10 10 10 5 8 5 5 5 5 5 Final Carried 10 | 5 7 7 9 10 5 8 5 5 5 5 1 Class Distribution -------------------- 66% | Mutant 21% | Scavenger-Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Matter Collected 1973 | 203 87 . . 52 535 295 528 . 168 42 63 Remotely . | . . . . . . . . . . . . Salvage Created 2073 | . . . . 108 746 370 584 . 182 29 54 Parts 93 | . . . . 13 38 15 16 . 5 3 3 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 20 . 10 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Combat Hostiles Destroyed 47 | . . . . 7 21 4 10 . 3 . 2 Melee 3 | . . . . . . . . . 3 . . Guns 26 | . . . . 7 11 4 4 . . . . Cannons 7 | . . . . . . . 6 . . . 1 AOE 10 | . . . . . 10 . . . . . . Classes Destroyed 15 | . . . . 1 5 3 3 . 3 . . Worker 4 | . . . . . . 2 . . . 2 . Builder 2 | . . . . . 2 . . . . . . Hauler 1 | . . . . . . . . . 1 . . Recycler 2 | . . . . . 1 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . . Swarmer 13 | . . . . 7 4 . . . . . 2 Cutter 1 | . . . . . 1 . . . . . . Grunt 20 | . . . . . 15 . 5 . . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 2 | . . . . . . . 2 . . . . Sentry 5 | . . . . . 1 2 2 . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . 1 . . Assembled 3 | . . . . . . . . . 3 . . Best Kill Streak 5 | . . . . 4 5 2 5 . 3 2 1 Combat Bots Only 5 | . . . . 4 4 1 5 . 3 . 2 Max Kills in Single Turn 3 | . . . . 2 3 1 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . . . 3 . . . . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Hostile Shots Fired 555 | . 3 . . 54 147 80 147 . 40 1 83 Missed 180 | . . . . 16 47 32 52 . 17 1 15 Hits 375 | . 3 . . 38 100 48 95 . 23 . 68 Melee 12 | . . . . . 1 . 11 . . . . Projectile 363 | . 3 . . 38 99 48 84 . 23 . 68 AOE 2 | . . . . . 2 . . . . . . Critical Strikes 12 | . . . . . 6 . 2 . 2 . 2 Damage Taken 6863 | . 33 . . 314 2168 456 1629 . 429 . 1834 Core 1986 | . . . . 55 346 67 530 . 102 . 886 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 78 37 . . . . . . Volleys Fired 181 | . . . . 14 79 15 42 . 13 1 17 Largest 2 | . . . . 2 2 2 2 . 2 1 1 Hottest 135 | . . . . 70 100 135 120 . 97 69 60 Shots Fired 266 | . . . . 28 123 30 51 . 16 1 17 Gun 211 | . . . . 28 107 30 19 . 16 1 10 Cannon 38 | . . . . . 3 . 28 . . . 7 Launcher 17 | . . . . . 13 . 4 . . . . Special . | . . . . . . . . . . . . Kinetic 114 | . . . . 14 60 . 22 . 8 . 10 Thermal 115 | . . . . 14 45 15 25 . 8 1 7 Explosive 17 | . . . . . 13 . 4 . . . . Electromagnetic 20 | . . . . . 5 15 . . . . . Robot Hit Streak 25 | . . . . 6 20 25 13 . 4 2 5 Robot Miss Streak 4 | . . . . 2 4 1 4 . 2 . 2 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 2 | . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . Shots Hit Robots 208 | . . . . 18 94 23 42 . 15 3 13 Core Hits 127 | . . . . 7 55 19 31 . 7 2 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 1 . . . . . . Burn 2 | . . . . 1 1 . . . . . . Melee Attacks 11 | . . . . . . . 1 . 7 2 1 Impact . | . . . . . . . . . . . . Slashing 11 | . . . . . . . 1 . 7 2 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 2 2 . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5642 | . . . . 234 2939 402 982 . 552 168 365 Guns 2612 | . . . . 234 1161 402 400 . 223 20 172 Cannons 806 | . . . . . 198 . 515 . . . 93 Explosions 1618 | . . . . . 1580 . 38 . . . . Melee 547 | . . . . . . . 29 . 329 148 41 Ramming 59 | . . . . . . . . . . . 59 Kinetic 1458 | . . . . 110 637 . 439 . 100 . 172 Thermal 2122 | . . . . 124 960 326 476 . 123 20 93 Explosive 1343 | . . . . . 1305 . 38 . . . . Electromagnetic 113 | . . . . . 37 76 . . . . . Impact . | . . . . . . . . . . . . Slashing 547 | . . . . . . . 29 . 329 148 41 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 2 5 5 5 . 2 Average Corruption 4 | . . . . . 2 2 4 5 5 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 84 | . . . . . 1 2 44 5 32 . . Message Errors 28 | . . . . . 1 1 11 2 13 . . Matter Fused 21 | . . . . . . . 15 . 6 . . Heat Flow Errors 9 | . . . . . . . 5 . 4 . . Energy Discharges 9 | . . . . . . . 6 1 2 . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . . . 4 1 6 . . Data Loss (major) 2 | . . . . . . . 1 1 . . . Misfires 2 | . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 131 | . . . . . 18 . 62 . 11 40 . Projectiles 19 | . . . . . . . 19 . . . . Explosions 61 | . . . . . 18 . 43 . . . . Melee 51 | . . . . . . . . . 11 40 . Knockbacks 4 | . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 226 | . . . . . 105 . 96 . . . 25 Shots 6 | . . . . . 3 . 3 . . . . Rammed 18 | . . . . . . . . . . . 18 Targets Rammed 18 | . . . . . . . . . . . 18 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 309 | . . . . . 36 186 309 . 195 14 1 Average Temperature 48 | . . . . . 8 58 69 . 77 10 1 Received Heat Transfer 1675 | . 18 . . . 729 72 579 . 160 . 117 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . 2 1 . . . . Heat Transferred 4343 | . . . . 444 1849 700 943 . 222 37 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 83 | 100 100 100 . 100 62 100 . . . 100 100 Level 1 16 | . . . . . 37 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 252 | . . . . 95 252 64 . . . 66 49 Initial 64 | . . . . . 9 64 . . . . 46 Average 72 | . . . . 43 137 19 . . . 9 11 Influence Increases 1709 | . . . . 175 626 135 331 . 273 100 69 Destroy 0b10 Robot/C 1160 | . . . . 140 420 80 280 . 160 40 40 Destroy 0b10 Robot/NC 55 | . . . . . 15 15 10 . 5 10 . Destroy Leader 190 | . . . . 20 80 40 10 . 30 10 . Allied During Kill 118 | . . . . . . . 16 . 78 24 . Successful Hack 28 | . . . . . . . . . . 14 14 Destroy Structure 98 | . . . . . 96 . . . . 2 . Lose Combat Pursuer 60 | . . . . 15 15 . 15 . . . 15 Influence Decreases 1709 | . . . . 150 509 253 259 96 273 34 135 Entered New Map 220 | . . . . . 16 78 10 96 . . 20 Time Decay 1115 | . . . . 150 344 165 159 . 263 34 . Lost Part 325 | . . . . . 140 10 90 . 10 . 75 Lost Ally 40 | . . . . . . . . . . . 40 Purge Threat 9 | . . . . . 9 . . . . . . Squads Dispatched 7 | . . . . . 5 1 . . . 1 . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 6 | . . . . . 5 . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 3 . . 7 26 4 18 . 12 2 5 Peak Tracking Total 9 | . 3 . . 3 4 1 9 . 5 1 4 Tactical Retreats 4 | . . . . 1 1 . 1 . . . 1 ECM-based Alert Blocks 1 | . . . . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Traps Triggered 1 | . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Machines Accessed 8 | . . . 1 . 1 . . 4 . 1 1 Terminals 2 | . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 43 | . . . 1 . 7 . . 32 . 1 2 Successful 38 | . . . 1 . 3 . . 32 . 1 1 Failed 5 | . . . . . 4 . . . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 9 | . . . . . 7 . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 37 | . . . 1 . 3 . . 32 . . 1 Record 12 | . . . . . 1 . . 11 . . . Part Schematic 11 | . . . . . . . . 11 . . . Robot Schematic 7 | . . . . . . . . 7 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Total Allies 3 | . . . . . . . 2 . 1 . . Largest Group 3 | . . . . . . . 2 2 3 3 3 Highest-Rated Group 148 | . . . . . . . 52 52 148 148 148 Highest-Rated Ally 96 | . . . . . . . 32 32 96 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . 13 . 39 7 3 Total Damage 2100 | . . . . . . . 430 . 1349 143 178 Kills 15 | . . . . . . . 4 . 9 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Active Infowar (turns) 1368 | . . . . . . . 6 . 1012 183 167 Optics 1362 | . . . . . . . . . 1012 183 167 ECM 6 | . . . . . . . 6 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Turns Passed 6263 | 53 179 60 292 320 1170 439 1872 184 1344 183 167 Spaces Moved 4484 | 35 134 51 243 211 594 410 1179 113 1252 172 90 Core 1338 | 10 . . . . 19 187 154 . 874 81 13 Treads 1081 | . . . . . . . 851 113 117 . . Legs 1315 | 25 134 51 243 211 571 . . . . 6 74 Wheels 401 | . . . . . 4 223 174 . . . . Hover 88 | . . . . . . . . . . 85 3 Flight 261 | . . . . . . . . . 261 . . Fastest Speed 35 | 50 120 120 120 120 50 50 50 160 35 50 50 Average Speed 106 | 117 120 120 120 120 121 80 144 160 61 90 115 Slowest Speed 400 | 150 120 120 120 120 300 400 350 160 200 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 30 20 63 42 38 8 90 75 82 7 15 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 4 | . . . . . 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 7 | . . . . 1 . . 3 . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 151 | . . . . . 128 . 23 . . . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . 1 . 2 . . . . AOE 148 | . . . . . 127 . 21 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Gar Total 5682 | 44 151 50 243 250 927 481 1289 116 1797 198 136 Wait 764 | . 10 . . 19 166 29 34 . 505 . 1 Move 4473 | 34 133 50 242 210 593 409 1178 112 1251 171 90 Hop . | . . . . . . . . . . . . Pick Up 49 | 5 2 . 1 3 16 9 5 . 2 6 . Fast Attach 52 | 5 2 . . . 12 11 8 2 6 5 1 Attach 40 | . 1 . . . 11 6 9 . 3 5 5 Detach 13 | . 1 . . . 4 1 2 . 2 2 1 Swap 25 | . 1 . . 2 20 . . . 1 . 1 Drop 44 | . 1 . . 2 23 1 1 2 7 6 1 Fire 181 | . . . . 14 79 15 42 . 13 1 17 Melee 11 | . . . . . . . 1 . 7 2 1 Ram 18 | . . . . . . . . . . . 18 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 12 | . . . . . 3 . 9 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 218 | -10/Materials | Discovered new exit (range 13) 233 | -10/Materials | Entered Mines 287 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 287 | -10/Mines | Discovered new exit (range 5) 293 | -10/Mines | Entered Exiles 309 | -10/Exiles | Build established: Mutant 325 | -10/Exiles | Met 8R-AWN 343 | -10/Exiles | Met EX-HEX 376 | -10/Exiles | Met EX-BIN 397 | -10/Exiles | Aligned with FarCom system 398 | -10/Exiles | Given EX-Vault access code 439 | -10/Exiles | Opened EX-Vault 448 | -10/Exiles | Found YOLO Cannon 486 | -10/Exiles | Warned to stay clear of 0b10 Research branches 522 | -10/Exiles | Met EX-DEC 568 | -10/Exiles | Discovered new exit (range 14) 585 | -10/Exiles | Left Exiles lab with YOLO Cannon 585 | -10/Exiles | Entered Mines 626 | -9/Mines | Learned 8 Materials zone layouts 893 | -9/Mines | Discovered new exit (range 10) 905 | -9/Mines | Entered Materials 905 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 906 | -8/Materials | Identified exit to Factory 1179 | -8/Materials | Lost 3 parts (2n1u) 1461 | -8/Materials | Build established: Scavenger-Mutant 1926 | -8/Materials | Lost 4 parts (1p2n1u) 2062 | -8/Materials | Core integrity fell below 50% 2065 | -8/Materials | Released all parts (5) 2075 | -8/Materials | Entered Factory 2075 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2092 | -7/Factory | Lost 9 parts (1p4n3u1w) 2197 | -7/Factory | Discovered new exit (range 9) 2203 | -7/Factory | Identified exit to Lower Caves 2424 | -7/Factory | Lost 3 parts (1p2n) 2514 | -7/Factory | Entered Lower Caves 2686 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2748 | -7/Lower Caves | Released all parts (4) 2778 | -7/Lower Caves | Lost 10 parts (2p2n3u3w) 2815 | -7/Lower Caves | Core integrity fell below 50% 2822 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2854 | -7/Lower Caves | Core integrity fell below 20% 2996 | -7/Lower Caves | Identified exit to Lower Caves 3001 | -7/Lower Caves | Build established: Mutant 3107 | -7/Lower Caves | Encountered a Warlord checkpoint 4368 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4386 | -7/Lower Caves | Entered Data Miner 4386 | -7/Data Miner | Accompanied by 2 allies 4388 | -7/Data Miner | Discovered new exit (range 6) 4419 | -7/Data Miner | Met Data Miner 4467 | -7/Data Miner | Learned location of Section 7 (-3) 4467 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4498 | -7/Data Miner | Received God Mode back door access code from Data Miner 4570 | -7/Data Miner | Entered Proximity Caves 4570 | -6/Proximity Caves | Accompanied by 2 allies 4590 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4745 | -6/Proximity Caves | Escorted by Enhanced Grunt 4746 | -6/Proximity Caves | Encountered an infested base 4798 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 4811 | -6/Proximity Caves | Found Unknown Protection 4811 | -6/Proximity Caves | Identified Imp. Powered Armor 5075 | -6/Proximity Caves | Spotted B-75 Beast 5101 | -6/Proximity Caves | Allies destroyed B-75 Beast 5608 | -6/Proximity Caves | Identified exit to Factory 5841 | -6/Proximity Caves | Build established: Derelict-Mutant 5914 | -6/Proximity Caves | Entered Factory 5914 | -6/Factory | Accompanied by 3 allies 5914 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5915 | -6/Factory | Loaded intel: 213 non-interactive machine locations 6095 | -6/Factory | Identified exit to Garrison 6097 | -6/Factory | Entered Garrison 6097 | -6/Garrison | Accompanied by 3 allies 6103 | -6/Garrison | Spotted B-86 Titan 6163 | -6/Garrison | Lost 3 allies 6195 | -6/Garrison | Triggered checkpoint 6241 | -6/Garrison | Core integrity fell below 50% 6260 | -6/Garrison | Core integrity fell below 20% 6264 | -6/Garrison | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 06242_ Complication: Energy sink damages Corrupted Autogun (-22). 06243_ Acquired 10 matter. 06244_ Knocked back. 06244_ Penetrated by Slug. 06245_ Acquired 1 matter. 06250_ Penetrated by Slug. 06250_ Slug penetrates Wall. 06253_ Autogun destroyed. 06253_ Penetrated by Slug. 06253_ Slug penetrates Wall. 06254_ B-86 Titan exits siege mode. 06254_ Acquired 3 matter. 06255_ Slammed into B-86 Titan. 06256_ Destabilizing: System corrupted (+1). 06257_ Slammed into B-86 Titan. 06259_ Knocked back. 06260_ Slammed into B-86 Titan. 06260_ Destabilizing: Core damaged (-34). 06261_ Slammed into B-86 Titan. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? """????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? "???????????????????????????????? | | ????????????? "???????????????????????????????? | | ????????????? ??????????????????????????????? | | ????????????? ??????????????????????????????? | | ????????????? /""??????????????????????????????? | | ??????????????]*%="??????????????????????????????? | | ?????????????? =%"??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ?????####??????????????????????? | | ?????????????? "?????# %#??????????????????????? | | ?????????????? ?????#%%#??????????????????????? | | ?????????????? #?????#%@#??????????????????????? | | ?????????????? #?????#BB#??????????????????????? | | ??????????????" #????#;BB#??????????????????????? | | ??????????????# #????#;*s#?#####????????????????? | | ??????????????# #????## ;#?# #????????????????? | | ??????????????#%%#?????# ;### ###??????????????? | | ????????????###![#?????# #??????????????? | | ????????????#% %#?????#!;####+##^#??????????????? | | ????????????# #????"!!;#?????# #??????????????? | | ????????????# #???#"!!##?????# #??????????????? | | ????????????### #???#" "??????# #??????????????? | | ??????????????# #???#"# "??????# #??????????????? | | ??????????????# #???###;"??????# #??????????????? | | ??????????????# #?????# ??????# #??????????????? | | ??????????????# #?????; "??????# #??????????????? | | ??????????????# ######;+######## #######????????? | | ??????????????# #????????? | | ??????????????# #????????? | | ??????????????############## ######## #????????? | | ???????????????????????????# #??????? #????????? | | ???????????????????????????# #??????? #????????? | | ???????????????????????????# #??????? #????????? | | ???????????????????????????# #???????? #????????? | | ???????????????????????????# #???????? #????????? | | ???????????????????????????# #???????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 365 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 500 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Heavy Suspicion Hydra I'm Back, Baby! Let Me Out Of Here Live, Flee, And Rebuild Maybe Next Time I'll Detach My Launcher Spot Them First The Oracle Challenges ------------ None Game ------ Seed FlakArmoredWell Manual? 0 Play Time 01:23:54 Cumulative 21.1 hours Start 2026.02.17 @ 14:14:35 End 2026.02.19 @ 09:43:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4f26a035-dce9-44b6-b686-00644fb016f3