Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 17:44:57 Player: Inkie Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (2785) 2785 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 8252 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 166 Met Imprinter 300 Was Imprinted 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 12/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Machine Analyzer Advanced Signal Interpreter Improved Terrain Scan Processor Zionite Weapon Casing > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Fusion Compressor Improved Gravmag System Compact Ion Cannon RU-N14's Throwing Claymores (10) EM Surge Trap Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Force Field > --- WEAPON ----------- Improved Heavy Machine Gun RU-N14's Throwing Claymores > --- INVENTORY -------- Fusion Compressor Improved Gravmag System Combat Airjet Improved Cooling System Reaction Control System Improved Reaction Control System Experimental Propulsion Shielding Thermal Defense Suite Improved Proton Missile Launcher Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 77] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 2 . . . . . . Utility 4 | . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 112 | 6 1 15 19 28 5 2 8 1 24 3 Power 11 | 1 . 1 2 4 1 . 1 . 1 . Engine 5 | 1 . . 1 2 . . 1 . . . Core 5 | . . 1 1 2 1 . . . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 23 | 2 . 3 5 8 . . 1 . 3 1 Treads 6 | 2 . 3 1 . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 11 | . . . 4 3 . . . . 3 1 Flight 6 | . . . . 5 . . 1 . . . Utility 36 | 1 1 4 2 8 2 1 1 1 13 2 Device 15 | . . 2 1 . 2 1 . 1 7 1 Storage 4 | 1 1 . . 1 . . . . 1 . Processor 9 | . . 1 1 3 . . . . 4 . Hackware 5 | . . . . 4 . . 1 . . . Protection 3 | . . 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 42 | 2 . 7 10 8 2 1 5 . 7 . Energy Gun 5 | 2 . . 3 . . . . . . . Energy Cannon 3 | . . . . 2 . . . . 1 . Ballistic Gun 10 | . . 5 3 1 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . . 2 3 2 2 . 2 . 1 . Special Weapon 3 | . . . . . . . 1 . 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . 1 3 . 1 . . . . Piercing Weapon 4 | . . . . . . . 2 . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 2 . . 1 . 5 1 Parts Lost 34 | . . 5 5 14 1 . . 1 1 7 Power 4 | . . 1 1 1 . . . . . 1 Propulsion 18 | . . 1 2 9 1 . . 1 . 4 Utility 7 | . . 1 1 2 . . . . 1 2 Weapon 5 | . . 2 1 2 . . . . . . Highest Loss Streak 7 | . . 3 2 7 1 . . 1 1 4 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 76 | . 85 90 87 52 60 53 69 71 76 72 Engine 4 | . 14 5 6 1 . . 3 7 4 . Core 1 | . . 3 1 . 3 7 3 . . . Treads 9 | . 28 21 18 . . . . . . . Hover 6 | . . . 7 14 . . . . 18 15 Flight 4 | . . . . . 20 15 20 20 1 . Device 7 | . . 14 10 . 3 7 3 6 10 5 Storage 6 | . 14 11 9 1 . . . . 5 5 Processor 7 | . . 3 15 7 3 . . . 15 20 Hackware 8 | . . . . 18 23 23 26 23 4 . Protection 2 | . . 9 . . . . . . . 4 Energy Gun 3 | . 28 2 3 . . . . . . . Ballistic Gun 6 | . . 18 13 . . . . . 2 . Slashing Weapon 1 | . . . 1 4 . . 7 4 . . Piercing Weapon 1 | . . . . . . . 2 7 5 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 12 27 37 37 32 16 11 17 18 51 47 Greatest Support 60 | 40 40 40 60 35 18 12 18 18 60 60 Greatest Overweight (x) 2 | . . 1 1 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 15 15 Average Capacity 11 | 6 13 15 15 6 5 5 5 5 14 14 Most Carried 15 | 1 5 15 15 15 5 5 5 5 15 15 Average Carried 8 | . 1 9 14 5 4 5 4 5 11 14 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 15 5 Final Carried 15 | 1 4 15 15 5 5 5 5 5 15 5 Class Distribution -------------------- 33% | Hacker-Mutant 30% | Scavenger-Mutant 28% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Matter Collected 2138 | 207 63 329 395 523 101 79 68 30 265 78 Remotely . | . . . . . . . . . . . Salvage Created 3194 | . 127 739 673 653 103 . . . 328 571 Parts 186 | . 10 50 38 42 5 . . . 14 27 Haulers Intercepted 8 | . . 1 3 2 . . . . 2 . Recyclers Shooed 3 | . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 12 4 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 61 | . 5 18 12 11 4 . . . 2 9 Melee 6 | . . . 1 5 . . . . . . Guns 19 | . 5 7 7 . . . . . . . Cannons 8 | . . . . . . . . . 1 7 AOE 26 | . . 11 4 6 4 . . . 1 . Classes Destroyed 15 | . 3 8 . 2 . . . . 1 1 Worker 7 | . . 1 2 3 . . . . 1 . Builder 7 | . . 2 2 2 . . . . . 1 Tunneler 1 | . . . . . . . . . 1 . Hauler 8 | . . 1 3 2 . . . . 2 . Recycler 3 | . . . . 3 . . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 4 | . 1 2 1 . . . . . . . Watcher 2 | . . 1 1 . . . . . . . Swarmer 11 | . 3 4 . 4 . . . . . . Grunt 32 | . 2 7 9 2 4 . . . 1 7 Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 11 | . . 5 3 2 . . . . . 1 Programmer 4 | . . . . 3 . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 11 | . 3 11 6 5 4 . . . 2 2 Combat Bots Only 8 | . 3 8 5 4 4 . . . 1 2 Max Kills in Single Turn 3 | . 1 3 3 3 2 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 1 2 2 . . . 1 . Melee 1 | . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Damage Taken 5246 | . 194 793 910 1415 73 36 . 31 314 1480 Core 1674 | . 22 88 78 579 18 18 . . 121 750 Absorbed by Shields 322 | . . . . . . . . . 149 173 Redirected to Shielding 41 | . . . . . . . . . . 41 Regen/Repaired (Parts) 115 | . . . . . . . 115 . . . Core Remaining (%) 73 | 100 91 78 85 . . . . 12 . . Volleys Fired 178 | . 20 53 47 17 5 . . . 3 33 Largest 2 | . 2 2 2 1 1 . . . 2 1 Hottest 90 | . 80 80 88 80 36 . . . 36 90 Shots Fired 261 | . 40 82 80 17 5 . . . 4 33 Gun 173 | . 40 62 70 . . . . . 1 . Cannon 36 | . . . . 3 . . . . . 33 Launcher 51 | . . 20 10 14 5 . . . 2 . Special 1 | . . . . . . . . . 1 . Kinetic 108 | . . 50 57 . . . . . 1 . Thermal 100 | . 40 12 12 3 . . . . . 33 Explosive 52 | . . 20 10 14 5 . . . 3 . Electromagnetic 1 | . . . 1 . . . . . . . Robot Hit Streak 15 | . 4 11 15 1 5 . . . 2 12 Robot Miss Streak 5 | . 3 2 3 5 1 . . . 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 198 | . 20 48 60 27 4 . . . 8 31 Core Hits 168 | . 9 46 48 31 9 . . . 9 16 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 5 | . . . 1 3 . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . Sever 3 | . . . . 3 . . . . . . Melee Attacks 100 | . . . 8 43 . . 1 5 33 10 Impact . | . . . . . . . . . . . Slashing 54 | . . . 8 43 . . 1 2 . . Piercing 46 | . . . . . . . . 3 33 10 Sneak Attacks 10 | . . . 1 4 . . . . 4 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8249 | . 215 1715 1874 2462 441 . . . 636 906 Guns 1648 | . 215 609 824 . . . . . . . Cannons 736 | . . . . . . . . . . 736 Explosions 3701 | . . 1106 915 981 441 . . . 258 . Melee 2129 | . . . 135 1481 . . . . 343 170 Ramming . | . . . . . . . . . . . Kinetic 1110 | . . 507 603 . . . . . . . Thermal 1368 | . 215 102 198 117 . . . . . 736 Explosive 3584 | . . 1106 915 864 441 . . . 258 . Electromagnetic 23 | . . . 23 . . . . . . . Impact . | . . . . . . . . . . . Slashing 1651 | . . . 135 1481 . . . . 35 . Piercing 513 | . . . . . . . . . 343 170 Highest Corruption 4 | . . . . 1 1 . . 4 . 1 Average Corruption 1 | . . . . 1 1 . . 4 . 1 Corruption Purged 1 | . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . 2 1 . . 2 . 2 Message Errors 3 | . . . . . . . . 2 . 1 Matter Fused 3 | . . . . 1 1 . . . . 1 Heat Flow Errors 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 268 | . . 24 28 158 . . . . 6 52 Projectiles . | . . . . . . . . . . . Explosions 61 | . . 24 28 9 . . . . . . Melee 207 | . . . . 149 . . . . 6 52 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 263 | . . 82 112 69 . . . . . . Shots 8 | . . 2 4 2 . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 514 | . 174 90 13 278 25 . . . . 514 Average Temperature 104 | . 65 28 11 70 17 . . . . 209 Received Heat Transfer 1740 | . 66 279 441 432 36 6 . . 88 392 Effects 7 | . . . . . . . . . . 7 Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 10 | . 3 . 1 . . . . . . 6 Heat Transferred 2069 | . 500 225 245 100 . . . . . 999 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Peak Influence 464 | . 170 418 198 462 . . . . 464 347 Initial 127 | . . . 97 37 . . . . . 127 Average 167 | . 69 156 97 221 . . . . 285 210 Maximum Alert Level 2 | . . 2 . 2 . . . . 2 1 Low Security (%) 60 | 100 100 51 100 39 . . . . 15 54 Level 1 34 | . . 44 . 57 . . . . 60 45 Level 2 5 | . . 3 . 2 . . . . 24 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 2 2 4 . . . . 3 2 Investigation 6 | . 1 1 . 1 . . . . 1 2 Extermination 2 | . . . . 1 . . . . 1 . Reinforcement 6 | . . 1 2 2 . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded 2 | . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Distress Signals 15 | . 1 4 6 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 8 24 27 33 8 1 . . 35 17 Peak Tracking Total 9 | . 3 6 5 6 4 1 . . 9 3 Tactical Retreats 26 | . 1 . 2 8 1 1 . . 12 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Traps Triggered 4 | . . . . 2 . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Machines Disabled 4 | . . 1 1 2 . . . . . . Max in Single Turn 2 | . . 1 1 2 . . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Machines Accessed 37 | . 2 6 7 11 . . 1 . 6 4 Terminals 24 | . 2 5 5 7 . . . . 1 4 Fabricators 5 | . . . . 2 . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . Total Hacks 99 | . 7 22 19 26 . . 4 . 11 10 Successful 41 | . 2 9 9 12 . . 4 . 3 2 Failed 58 | . 5 13 10 14 . . . . 8 8 Catastrophic 11 | . 2 2 2 1 . . . . 2 2 Database Lockouts . | . . . . . . . . . . . Manual 69 | . 7 19 13 15 . . . . 12 3 Terminals 70 | . 7 20 13 19 . . . . 1 10 Fabricators 7 | . . . . 3 . . . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 9 | . . . 6 3 . . . . . . Garrison Access 7 | . . . . 1 . . . . 6 . Terminal Hacks 17 | . . 1 3 6 . . 4 . 1 2 Part Schematic 7 | . . . 1 2 . . 4 . . . Open Door 3 | . . . . . . . . . 1 2 Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . 4 1 . . . . . . Insert Component 3 | . . . 2 1 . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . Seal Access 2 | . . . . 1 . . . . 1 . Unauthorized Hacks 17 | . 2 8 2 4 . . . . 1 . Terminals 14 | . 2 6 2 4 . . . . . . Assimilate 6 | . . 4 1 1 . . . . . . Botnet 5 | . 1 1 1 2 . . . . . . Operators 3 | . 1 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Monitor 1 | . . 1 . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Jam 1 | . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 2 5 6 10 . . . . 5 3 Full Trace Events 4 | . 1 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 22 | . . . 2 2 . . 18 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Total Allies 14 | . . . . 1 . . 4 . 4 5 Largest Group 4 | . . . . . . . 4 4 4 4 Highest-Rated Group 229 | . . . . . . . 154 154 154 229 Highest-Rated Ally 159 | . . . . . . . 40 40 40 159 Zionite Dispatches 3 | . . . . . . . . . 2 1 Heavy 1 | . . . . . . . . . . 1 Fire 1 | . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . 2 . STAY 1 | . . . . . . . . . 1 . DROP 1 | . . . . . . . . . 1 . Ally Attacks 50 | . . . . . . . . . 21 29 Total Damage 949 | . . . . . . . . . 339 610 Kills 7 | . . . . . . . . . 3 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Turns Passed 6910 | 95 544 1356 1215 945 218 230 731 272 843 461 Spaces Moved 7012 | 56 180 634 621 1267 393 531 1479 295 1185 371 Core 148 | 3 . . . 139 . . . . . 6 Treads 1322 | 53 180 634 455 . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 2780 | . . . 166 1113 . . . . 1136 365 Flight 2762 | . . . . 15 393 531 1479 295 49 . Fastest Speed 34 | 50 160 160 40 34 34 37 34 34 52 50 Average Speed 68 | 154 160 160 131 54 34 37 35 48 54 74 Slowest Speed 240 | 160 160 240 240 106 37 37 37 117 117 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 4 . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 46 | 4 28 48 60 35 60 67 90 50 32 37 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 13 | . . . . . 5 3 4 1 . . Spaces Dug 45 | . . . 5 11 . . . 3 26 . Terrain Destroyed 335 | . . 79 74 106 26 . . 3 42 5 Melee 45 | . . . 5 11 . . . 3 26 . Projectile 5 | . . . . . . . . . . 5 AOE 285 | . . 79 69 95 26 . . . 16 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Ext Total 8637 | 62 397 885 925 1425 464 563 1687 418 1305 506 Wait 1139 | . 191 170 215 46 61 30 188 118 36 84 Move 6994 | 55 179 633 620 1266 384 530 1478 294 1184 371 Hop 4 | . . . . . 4 . . . . . Pick Up 49 | 1 4 11 7 7 1 . 5 . 11 2 Fast Attach 62 | 6 1 7 6 18 3 2 2 1 14 2 Attach 16 | . . 1 4 4 1 . 3 . 2 1 Detach 10 | . . . . 3 2 . 2 . 3 . Swap 34 | . . 7 9 6 1 . 3 . 8 . Drop 52 | . 2 2 9 15 2 1 5 2 11 3 Fire 178 | . 20 53 47 17 5 . . . 3 33 Melee 98 | . . . 8 43 . . 1 3 33 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Ext) -6/Extension History --------- Turn | Location | Event 64 | -11/Junkyard | Discovered new exit (range 16) 96 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 9) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Utility x2 1302 | -9/Materials | Build established: Scavenger-Mutant 1398 | -9/Materials | Lost 3 parts (1p1n1u) 1412 | -9/Materials | Destroyed 8 combat bots 1456 | -9/Materials | Discovered new exit (range 14) 1996 | -9/Materials | Entered another Materials area 1996 | -8/Materials | Evolved 2 slots: Propulsion x2 3159 | -8/Materials | Discovered new exit (range 18) 3211 | -8/Materials | Entered Factory 3211 | -7/Factory | Evolved 2 slots: Propulsion x2 3341 | -7/Factory | Lost 7 parts (1p5n1w) 3747 | -7/Factory | Lost 3 parts (3n) 3761 | -7/Factory | Discovered new exit (range 5) 3814 | -7/Factory | Core integrity fell below 50% 4023 | -7/Factory | Build established: Hacker-Mutant 4131 | -7/Factory | Core integrity fell below 20% 4144 | -7/Factory | Discovered new exit (range 8) 4156 | -7/Factory | Entered Lower Caves 4336 | -7/Lower Caves | Discovered new exit (range 11) 4374 | -7/Lower Caves | Entered another Lower Caves area 4395 | -7/Lower Caves | Discovered new exit (range 7) 4439 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4493 | -7/Lower Caves | Encountered a Warlord checkpoint 4529 | -7/Lower Caves | Discovered new exit (range 9) 4604 | -7/Lower Caves | Entered Zion 4616 | -7/Zion | Discovered new exit (range 16) 4747 | -7/Zion | Received a hallucinogenic algorithm 4799 | -7/Zion | Learned Factory repair station intel 4809 | -7/Zion | Visited the Megawrench Repair Shop 4824 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4881 | -7/Zion | Learned 8 Factory zone layouts 4951 | -7/Zion | Found CR-A16's Pointy Stick 4980 | -7/Zion | Megawrench repaired 5 parts 5023 | -7/Zion | Found Prototype Special Weapon 5025 | -7/Zion | Found Prototype Special Weapon 5027 | -7/Zion | Found Prototype Special Weapon 5028 | -7/Zion | Found Prototype Special Weapon 5085 | -7/Zion | Imprinted 5087 | -7/Zion | Declared Zion's savior 5332 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 5335 | -7/Zion | Entered Proximity Caves 5335 | -6/Proximity Caves | Accompanied by 4 allies 5335 | -6/Proximity Caves | Learned Factory garrison access intel 5509 | -6/Proximity Caves | Crushed by falling debris 5585 | -6/Proximity Caves | Discovered new exit (range 15) 5607 | -6/Proximity Caves | Entered Factory 5607 | -6/Factory | Accompanied by 4 allies 5607 | -6/Factory | Evolved 2 slots: Utility x2 5608 | -6/Factory | Identified exit to Factory 5609 | -6/Factory | Loaded intel: 6 repair station locations 5610 | -6/Factory | Loaded intel: 4 garrison access locations 5856 | -6/Factory | Discovered exit to Factory (range 7) 6087 | -6/Factory | Zion Trap Resupply teleported in 6126 | -6/Factory | Build established: Scout 6307 | -6/Factory | Search patrols dispatched 6315 | -6/Factory | Zion Fire squad teleported in 6412 | -6/Factory | Discovered exit to Factory (range 8) 6440 | -6/Factory | Discovered new exit (range 10) 6450 | -6/Factory | Identified exit to Extension 6450 | -6/Factory | Entered Extension 6467 | -6/Extension | Zion Heavy squad teleported in 6507 | -6/Extension | Rescued a captive Derelict 6508 | -6/Extension | Rescued a captive Derelict 6535 | -6/Extension | Build established: Mutant 6551 | -6/Extension | Found Prototype Protection 6551 | -6/Extension | Identified Zio. Weapon Casing 6838 | -6/Extension | Rescued A7 6870 | -6/Extension | Spotted B-75 Beast 6879 | -6/Extension | Spotted B-75 Beast 6880 | -6/Extension | Core integrity fell below 50% 6897 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 6900 | -6/Extension | Destroyed B-75 Beast 6906 | -6/Extension | Core integrity fell below 20% 6911 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06879_ Machine disabled. 06884_ R-10 Processor collects Wheel. 06886_ Cold Fusion Reactor destroyed. 06887_ Dropped Com. Ion Cannon. 06888_ JUFGEN2YMR Map ----- +----------------------------------------------------+ | ?????????????##%##?# #???????????????????????????? | | ?????????????#[%[#?# #???????????????????????????? | | ?????????????# #?# #???????????????????????????? | | ?????????????# #?# #???????????????????????????? | | ?????????????#####?# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ??????????????????## #???????????????????????????? | | ??????????????????##%#####?##????????????????????? | | ?????????????????###u### ## ### #????????????????? | | ?????????????????#"% " u "" ""#??????????????? | | ?????????????????# " " #??????????????? | | ?????????????????# R #??????????????? | | ?????????????????# Y #??????????????? | | ??????############ p #####??????????? | | ???? %][== ??????????? | | ???? !]!%*! ??????????? | | ???? |%!*! ?????????? | | ???? u ||!!%%! R ?????????? | | ????? =!! =BB u R R??????????? | | ?????############# & BB #??????????????? | | ?????????????????# @% #??????????????? | | ?????????????????# % #??????????????? | | ?????????????????# % #??????????????? | | ?????????????????# #??????????????? | | ?????????????????######T#"""#######??????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Weapon Shielding 100 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Hacked Hvy. Reactive Plating | -7/Factory | Hacked Magnetic Acceleration Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Recalibrator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertReinforcedInjector Manual? 0 Play Time 01:10:15 Cumulative 467.6 hours Start 2023.04.19 @ 16:20:34 End 2023.04.19 @ 17:44:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 503 Rogue 494 Adventurer 8 Explorer 1 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 81 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c65b4ea4-f980-4776-88e0-609ef638bf72