Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.25 @ 14:05:20 Player: VoodooWoodoo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (7) 35 Value Destroyed (144) 144 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5819 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core VTOL Module Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Sensor Array Modified TNC Remote Shield Hacking Suite Improved Integration Mediator > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Micro Nuclear Core VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Modified TNC Device Remote Shield Storage Medium Storage Unit Processor Modified TNC Hackware Hacking Suite Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 8 | . . . . . 3 1 . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 40 | 7 2 . 2 . 11 4 2 . 6 1 1 . 2 2 Power 5 | 1 1 . . . 1 1 . . 1 . . . . . Engine 3 | 1 1 . . . 1 . . . . . . . . . Core 2 | . . . . . . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 . . . . 5 1 2 . 3 . 1 . . 2 Treads . | . . . . . . . . . . . . . . . Leg 3 | 2 . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . . . . 4 1 2 . 3 . 1 . . 2 Utility 13 | 1 . . 2 . 4 1 . . 2 1 . . 2 . Device 9 | . . . . . 4 . . . 2 1 . . 2 . Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 6 | 3 1 . . . 1 1 . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun 5 | 3 . . . . 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . . . . Parts Lost 13 | . . . . . 3 . 1 . . 2 . 1 . 6 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . . . . . 4 Utility 6 | . . . . . 2 . . . . 1 . 1 . 2 Weapon 2 | . . . . . 1 . . . . 1 . . . . Highest Loss Streak 6 | . . . . . 2 . 1 . . 2 . 1 . 6 Average Slot Usage (%) 72 | . 85 85 88 100 73 67 68 69 64 70 66 57 61 13 Engine 6 | . 14 14 14 14 9 1 . . . . . . . . Core 2 | . . . . . . 5 7 7 6 6 6 5 5 1 Leg 11 | . 28 28 28 28 9 . . . . . . . . . Flight 13 | . . . . . 14 30 29 30 26 26 26 23 23 5 Device 8 | . . . . . 15 7 7 7 10 18 20 16 20 3 Storage 6 | . 14 14 14 14 6 . . . . . . . . . Processor 4 | . . . 3 14 9 7 7 7 6 6 6 5 5 1 Hackware 2 | . . . . . . 6 7 7 6 6 6 5 5 1 Energy Cannon 5 | . 12 14 14 14 2 . . . . . . . . . Ballistic Gun 7 | . 15 14 14 14 7 6 7 7 6 4 . . . . Naked Turns 59 | . . . . . . . . . . . . . . 59 Heaviest Build 22 | 11 14 14 18 18 20 9 9 9 21 21 19 19 22 22 Greatest Support 30 | 20 20 20 20 20 30 13 13 13 22 22 22 22 22 22 Greatest Overweight (x) 3 | . . . . . 3 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 8 8 4 4 4 4 4 4 4 4 4 Average Capacity 5 | 4 6 6 7 8 6 4 4 4 4 4 4 4 4 4 Most Carried 8 | 2 6 6 8 8 8 3 3 2 4 4 4 4 4 4 Average Carried 4 | 1 4 5 6 7 6 2 2 2 3 4 4 4 4 2 Final Capacity 8 | 6 6 6 8 8 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | 2 6 6 7 8 4 3 2 2 4 4 4 4 4 2 Class Distribution -------------------- 63% | Mutant 25% | Scout 6% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Matter Collected 577 | 236 38 14 . . 90 . 21 . . 73 51 . 49 5 Remotely . | . . . . . . . . . . . . . . . Salvage Created 171 | . 38 34 . . 99 . . . . . . . . . Parts 15 | . 6 4 . . 5 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 7 | . 3 2 . . 2 . . . . . . . . . Guns 3 | . 1 1 . . 1 . . . . . . . . . Cannons 4 | . 2 1 . . 1 . . . . . . . . . Classes Destroyed 2 | . 1 . . . 1 . . . . . . . . . Swarmer 5 | . 3 2 . . . . . . . . . . . . Grunt 2 | . . . . . 2 . . . . . . . . . Best Kill Streak 3 | . 3 2 . . 1 . . . . . . . . . Combat Bots Only 3 | . 3 2 . . 1 . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Damage Taken 1883 | . 37 . . 23 259 52 45 . 45 88 . 88 16 1230 Core 1039 | . 10 . . . 15 6 . . . . . 23 . 985 Absorbed by Shields 17 | . . . . . . . . . . . . . 5 12 Core Remaining (%) 98 | 100 . . . 96 97 . . 99 . . 100 . . . Volleys Fired 14 | . 3 2 . . 9 . . . . . . . . . Largest 2 | . 2 2 . . 2 . . . . . . . . . Hottest 80 | . 80 80 . . 80 . . . . . . . . . Shots Fired 28 | . 6 4 . . 18 . . . . . . . . . Gun 16 | . 3 2 . . 11 . . . . . . . . . Cannon 12 | . 3 2 . . 7 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 16 | . 3 2 . . 11 . . . . . . . . . Thermal 12 | . 3 2 . . 7 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 4 5 . . 10 . . . . . . . . . Robot Miss Streak 1 | . . 1 . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 19 | . 4 2 . . 13 . . . . . . . . . Core Hits 12 | . 3 2 . . 5 . . . . . . . . 2 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 290 | . 66 29 . . 173 . . . . . . . . 22 Guns 111 | . 13 12 . . 86 . . . . . . . . . Cannons 157 | . 53 17 . . 87 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . . . . . . 22 Kinetic 111 | . 13 12 . . 86 . . . . . . . . . Thermal 157 | . 53 17 . . 87 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 54 | . 54 36 . . 27 . . . 4 . . . . . Average Temperature 22 | . 29 20 . . 18 . . . 4 . . . . . Received Heat Transfer 252 | . . . . . 135 18 9 . 18 12 . 18 9 33 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 333 | . 111 37 . . 185 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Peak Influence 91 | . 76 79 . . 91 66 . . 84 . . 35 . . Average Influence 38 | . 51 78 . . 54 39 . . 42 . . 18 . . Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 . . 100 . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . 2 . . . . . . . . . Investigation . | . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Distress Signals 1 | . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 57 | . 3 2 . . 13 1 3 3 6 1 . 8 3 14 Peak Tracking Total 12 | . 3 1 . . 8 1 5 3 5 1 . 6 3 12 Tactical Retreats 6 | . . . . . 1 . 1 . . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Traps Triggered . | . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Accessed 9 | . 1 . 4 1 1 . . . 1 . . . 1 . Terminals 3 | . 1 . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 57 | . 2 . 48 1 3 . . . 2 . . . 1 . Successful 55 | . 2 . 48 1 2 . . . 1 . . . 1 . Failed 2 | . . . . . 1 . . . 1 . . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . 2 . 1 . . . . . 1 . . . . . Terminals 7 | . 2 . . . 3 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 55 | . 2 . 48 1 2 . . . 1 . . . 1 . Record 49 | . . . 48 . . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Turns Passed 2295 | 42 147 98 559 85 197 147 157 10 120 119 51 222 258 83 Spaces Moved 3384 | 28 106 76 460 71 241 205 453 28 292 346 136 269 502 171 Core 113 | 5 . . . . . . . . . . . . . 108 Treads . | . . . . . . . . . . . . . . . Legs 782 | 23 106 76 460 71 46 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2489 | . . . . . 195 205 453 28 292 346 136 269 502 63 Fastest Speed 31 | 50 120 120 120 120 34 34 34 34 31 34 34 34 34 34 Average Speed 54 | 107 120 120 120 120 54 34 34 34 33 34 34 34 34 44 Slowest Speed 290 | 120 120 120 120 120 290 37 34 34 34 34 34 34 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . 3 4 1 . 6 . 20 1 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 24 25 73 25 29 7 73 10 13 67 10 6 70 33 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . . . 3 . . 3 1 . 1 4 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total 3743 | 37 119 79 468 71 286 275 453 27 306 346 120 397 583 176 Wait 310 | . 3 . . . 14 70 . . 6 . 3 130 84 . Move 3288 | 27 105 75 459 70 234 196 450 27 279 345 95 266 493 167 Hop 41 | . . . . . 3 4 1 . 6 . 20 1 4 2 Pick Up 19 | 3 5 1 3 1 2 . . . 4 . . . . . Fast Attach 21 | 5 . . 2 . 6 2 . . 3 1 . . 2 . Attach 8 | 1 . . . . 2 2 1 . . . . . . 2 Detach 6 | . . . 1 . 3 1 . . 1 . . . . . Swap 11 | 1 2 . . . 3 . 1 . 3 . 1 . . . Drop 20 | . 1 1 3 . 10 . . . 4 . 1 . . . Fire 14 | . 3 2 . . 9 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met 8R-AWN 172 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Entered Mines 193 | -10/Mines | Followed 8R-AWN into the Mines 242 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 283 | -10/Mines | Discovered new exit (range 5) 288 | -10/Mines | Entered Exiles 302 | -10/Exiles | Build established: Mutant 320 | -10/Exiles | Welcomed by 8R-AWN 369 | -10/Exiles | Met EX-HEX 371 | -10/Exiles | Learned about 8R-AWN's background 437 | -10/Exiles | Met EX-DEC 470 | -10/Exiles | Learned location of Zion (-7) 523 | -10/Exiles | Discovered new exit (range 11) 596 | -10/Exiles | Met EX-BIN 691 | -10/Exiles | Aligned with FarCom system 692 | -10/Exiles | Given EX-Vault access code 720 | -10/Exiles | Opened EX-Vault 727 | -10/Exiles | Found Prototype Processor 727 | -10/Exiles | Identified Modified TNC 755 | -10/Exiles | Warned to stay clear of 0b10 Research branches 847 | -10/Exiles | Left Exiles lab with Modified TNC 847 | -10/Exiles | Entered Mines 851 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 916 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 919 | -9/Mines | Found Prototype Device 925 | -9/Mines | Discovered new exit (range 8) 932 | -9/Mines | Entered Materials 932 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 998 | -8/Materials | Identified Exp. Sensor Array 1127 | -8/Materials | Discovered new exit (range 6) 1129 | -8/Materials | Entered Factory 1129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1249 | -7/Factory | Discovered new exit (range 15) 1276 | -7/Factory | Entered Lower Caves 1349 | -7/Lower Caves | Learned 4 Factory zone layouts 1395 | -7/Lower Caves | Learned Factory emergency access door positions 1428 | -7/Lower Caves | Discovered new exit (range 6) 1433 | -7/Lower Caves | Entered another Lower Caves area 1437 | -7/Lower Caves | Learned Factory emergency access door positions 1440 | -7/Lower Caves | Discovered new exit (range 12) 1443 | -7/Lower Caves | Entered Factory 1443 | -6/Factory | Evolved 2 slots: Utility x2 1554 | -6/Factory | Discovered new exit (range 8) 1563 | -6/Factory | Entered Lower Caves 1583 | -6/Lower Caves | Encountered a Warlord checkpoint 1632 | -6/Lower Caves | Spotted B-75 Beast 1681 | -6/Lower Caves | Discovered new exit (range 6) 1682 | -6/Lower Caves | Entered another Lower Caves area 1684 | -6/Lower Caves | Discovered new exit (range 15) 1686 | -6/Lower Caves | Learned Factory terminal intel 1733 | -6/Lower Caves | Entered Factory 1733 | -5/Factory | Evolved 2 slots: Utility x2 1735 | -5/Factory | Loaded intel: 20 terminal locations 1923 | -5/Factory | Discovered new exit (range 12) 1955 | -5/Factory | Entered Upper Caves 2209 | -5/Upper Caves | Discovered new exit (range 11) 2213 | -5/Upper Caves | Entered another Upper Caves area 2237 | -5/Upper Caves | Released all parts (7) 2268 | -5/Upper Caves | Lost 6 parts (4n2u) 2268 | -5/Upper Caves | Core integrity fell below 50% 2273 | -5/Upper Caves | Learned 8 Factory zone layouts 2288 | -5/Upper Caves | Core integrity fell below 20% 2296 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02255_ Acquired 5 matter. 02262_ Slammed into S-27 Virus. 02273_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 02276_ Searching scrap... 02276_ Found 36 Matter. 02276_ Found Lyr. Heavy Armor Plating. 02276_ Found Recalibrator. 02276_ Found Magnetic Acceleration Cannon. 02276_ Found Adv. Reclamation Unit. 02281_ Searching scrap... 02281_ Found 36 Matter. 02281_ Found Imp. Targeting Computer. 02281_ Searching scrap... 02281_ Found 35 Matter. 02281_ Found Plasma Cannon. 02281_ Found Gravmag System. 02281_ Found Adv. Signal Interpreter. 02291_ S-27 Virus destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????#### | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????? ####### | | ???????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? ## ## | | ????????????????????????????????? ## #?? | | ???????????????????#????????????? #??? | | ?????????????#????## ???????????? #???? | | ?????????????# ## #####?????? #????? | | ?????????????# #?????? #????? | | ?????????????# #####??# ##???? | | ?????????????# @ #??# ? #???? | | ????????????# ### ## #??# #?? #???? | | ????????????????????# ???## #?## ### ###### | | ???????????????????#?????## ### | | ???????????????????# ## | | ???????????????????# ## | | ???????????????????# ### #?# | | ????????????????????????## ## ### " | | ?????????????????????????# #### "" " | | ?????????????????????????####??# "" | | ???????????????????????????????## ### " | | ????????????????????????????????#### ## | | ???????????????????????????????????## ## | | ????????????????????????????????????# [% ## !% "" | | ??????????????????????????????????### ## =%! " | | ?????????????????????????????????## ## ] | | ?????????????????????????????????# "" | | ?????????????????????????????????# """ | | ?????????????????????????????????## # " | | ??????????????????????????????????# ### ## " | | ??????????????????????????????????###??##### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 69 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed GodReactionGenerator Manual? 0 Play Time 00:48:52 Cumulative 35.5 hours Start 2020.02.25 @ 13:16:07 End 2020.02.25 @ 14:05:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed09e42-6078-4963-a128-d0c5cf0ac12c