Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.14 @ 20:58:13 Player: Sir Francis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1569) 1569 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 7136 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 43/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Energy Well Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved ECM Suite Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Fission Core Enhanced Optical Array Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Heavy Rocket Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . Utility 5 | . . . . . 2 2 . . 1 . Weapon 2 | . . . . . . . . . 1 1 Parts Attached 49 | 6 7 . 1 10 4 5 6 . 7 3 Power 8 | 1 1 . . 3 . 1 . . 2 . Engine 6 | 1 1 . . 3 . 1 . . . . Core 2 | . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 9 | 2 1 . 1 2 1 . . . 2 . Treads . | . . . . . . . . . . . Leg 6 | 2 1 . 1 2 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . 1 . . . 2 . Utility 17 | 1 2 . . 1 2 2 4 . 3 2 Device 6 | . . . . . 1 1 2 . 1 1 Storage 4 | 1 1 . . 1 . . . . 1 . Processor 6 | . 1 . . . 1 1 1 . 1 1 Hackware 1 | . . . . . . . 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 3 . . 4 1 2 2 . . 1 Energy Gun 4 | 1 1 . . . . 1 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 2 . . 2 . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 5 | . . . . 2 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 18 | . 3 . . 6 . . 3 1 . 5 Power 2 | . . . . 2 . . . . . . Propulsion 4 | . 1 . . 2 . . . . . 1 Utility 4 | . . . . . . . 1 . . 3 Weapon 8 | . 2 . . 2 . . 2 1 . 1 Highest Loss Streak 3 | . 2 . . 3 . . 1 2 . 3 Average Slot Usage (%) 79 | . 85 100 100 96 63 76 69 61 58 50 Engine 7 | . 14 14 14 11 9 7 2 . . . Core 1 | . . . . . . . . . 5 4 Leg 12 | . 27 28 28 27 . . . . . . Flight 3 | . . . . . 9 7 7 7 6 4 Device 5 | . . . . . 9 15 9 7 11 10 Storage 11 | . 14 14 14 14 9 7 7 7 12 9 Processor 15 | . . 14 14 14 9 23 23 23 14 11 Hackware 1 | . . . . . . . 2 7 6 2 Energy Gun 1 | . 11 . . . . 1 3 . . . Ballistic Gun 12 | . 16 28 28 25 9 . . . . . Ballistic Cannon 1 | . . . . . . 5 6 . . . Launcher 2 | . . . . 2 8 7 3 7 . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 34 | 9 16 16 16 19 23 33 34 16 27 34 Greatest Support 72 | 20 20 20 20 20 72 72 72 72 72 72 Greatest Overweight (x) 6 | . . . . 3 . . 6 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 7 8 8 8 8 8 8 8 7 Average Carried 7 | 1 5 7 7 7 6 7 7 8 7 6 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 1 7 7 8 8 8 8 8 8 8 4 Class Distribution -------------------- 38% | Scout 38% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 1442 | 196 186 14 . 406 102 150 299 . 89 . Remotely . | . . . . . . . . . . . Salvage Created 1399 | . 490 . . 632 31 15 231 . . . Parts 100 | . 28 . . 54 2 4 12 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 3 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 47 | . 6 . . 29 1 . 11 . . . Guns 14 | . 6 . . 8 . . . . . . AOE 33 | . . . . 21 1 . 11 . . . Classes Destroyed 10 | . 3 . . 5 2 . . . . . Worker 3 | . . . . 2 . 1 . . . . Builder 1 | . . . . 1 . . . . . . Recycler 3 | . 2 . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 18 | . . . . 17 . . 1 . . . Grunt 25 | . 6 . . 9 . . 10 . . . Brawler 2 | . . . . 2 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 1 | . . . . . 1 . . . . . Best Kill Streak 11 | . 5 . . 11 1 1 7 . . . Combat Bots Only 10 | . 2 . . 10 1 . 7 . . . Max Kills in Single Turn 4 | . 1 . . 4 1 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 4 1 . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Damage Taken 4028 | . 503 13 . 662 80 63 1004 191 78 1434 Core 1440 | . 103 13 . 32 7 . 204 47 34 1000 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 40 98 . . 64 96 . Volleys Fired 160 | . 50 2 . 52 12 16 27 1 . . Largest 2 | . 2 2 . 2 2 1 2 1 . . Hottest 117 | . 70 40 . 50 56 48 117 36 . . Shots Fired 253 | . 99 4 . 78 15 16 40 1 . . Gun 169 | . 99 4 . 51 3 9 3 . . . Cannon 15 | . . . . . . 2 13 . . . Launcher 69 | . . . . 27 12 5 24 1 . . Special . | . . . . . . . . . . . Kinetic 132 | . 59 4 . 51 3 2 13 . . . Thermal 43 | . 40 . . . . . 3 . . . Explosive 69 | . . . . 27 12 5 24 1 . . Electromagnetic 9 | . . . . . . 9 . . . . Robot Hit Streak 21 | . 12 3 . 21 6 9 6 . . . Robot Miss Streak 4 | . 3 1 . 4 . 1 1 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 142 | . 66 2 . 38 6 8 22 . . . Core Hits 110 | . 25 . . 54 2 2 27 . . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4258 | . 710 30 . 1463 164 161 1730 . . . Guns 1077 | . 638 30 . 292 9 69 39 . . . Cannons 98 | . . . . . . 48 50 . . . Explosions 3083 | . 72 . . 1171 155 44 1641 . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 741 | . 312 30 . 292 9 48 50 . . . Thermal 437 | . 398 . . . . . 39 . . . Explosive 3011 | . . . . 1171 155 44 1641 . . . Electromagnetic 69 | . . . . . . 69 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 5 5 . 2 Average Corruption 2 | . . . . . . 1 3 5 . 1 Corruption Purged . | . . . . . . . . . . . Effects 35 | . . . . . . 3 24 . . 8 Message Errors 10 | . . . . . . 1 6 . . 3 Matter Fused 6 | . . . . . . . 6 . . . Heat Flow Errors 3 | . . . . . . . 1 . . 2 Energy Discharges 7 | . . . . . . . 5 . . 2 Data Loss (minor) 4 | . . . . . . 2 1 . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . . . 1 . . . Targeting Errors 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 162 | . 45 . . 58 10 . 49 . . . Projectiles . | . . . . . . . . . . . Explosions 162 | . 45 . . 58 10 . 49 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 498 | . . . . 201 23 41 177 56 . . Shots 13 | . . . . 5 1 1 5 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 375 | . 375 . . 12 23 17 150 . . 142 Average Temperature 84 | . 124 . . 4 4 10 44 . . 74 Received Heat Transfer 690 | . 282 9 . 135 18 . 225 . 12 9 Effects 2 | . 2 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1051 | . 977 . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 433 | . 233 12 . 433 318 166 . . 73 15 Average Influence 84 | . 118 11 . 101 223 115 . . 37 4 Maximum Alert Level 2 | . 1 . . 2 1 . . . . . Low Security (%) 93 | 100 87 100 . 96 34 100 . . 100 100 Level 1 6 | . 12 . . 1 65 . . . . . Level 2 . | . . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . . . . 2 . . . 1 Investigation 2 | . . . . . . 1 . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 2 | . . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 13 2 . 36 6 5 44 5 10 11 Peak Tracking Total 11 | . 4 2 . 7 3 2 7 5 6 11 Tactical Retreats 23 | . . 1 . 4 1 1 12 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 3 | . . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 8 | . 3 . . 3 1 1 . . . . Max in Single Turn 3 | . 3 . . 1 1 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 23 | . 2 . 2 . 2 4 1 . 10 2 Terminals 11 | . 2 . . . 2 3 . . 4 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . . . . . . 1 . . 2 . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 48 | . 3 . 3 . 7 7 1 . 22 5 Successful 28 | . 2 . 3 . 2 3 1 . 13 4 Failed 20 | . 1 . . . 5 4 . . 9 1 Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 1 . 2 1 . . 1 . Terminals 27 | . 3 . . . 7 5 . . 12 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 5 | . . . . . . 2 . . 3 . Recycling Units 5 | . . . . . . . . . . 5 Scanalyzers 4 | . . . . . . . . . 4 . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 17 | . 2 . 3 . 2 2 1 . 7 . Record 4 | . . . 2 . . 1 . . 1 . Robot Analysis 1 | . . . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . . 1 . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 1 . . 2 . Scan Component 2 | . . . . . . 1 . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . . . . 4 Process 1 | . . . . . . . . . . 1 Report Inventory 2 | . . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 2 1 . . 8 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 38 | . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter 19 | . . . . . . . . . . 19 Retrieved Matter 19 | . . . . . . . . . . 19 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . Total Damage 87 | . . . . 87 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 6445 | 43 441 435 547 1573 352 698 1056 11 817 472 Spaces Moved 6029 | 36 228 326 452 938 247 1027 1116 18 1162 479 Core 151 | 16 . . . 2 . . 16 . . 117 Treads . | . . . . . . . . . . . Legs 1962 | 20 228 326 452 936 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3916 | . . . . . 247 1027 1100 18 1162 362 Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 50 50 Average Speed 73 | 88 120 120 120 120 50 50 54 50 50 50 Slowest Speed 350 | 120 120 120 120 200 50 50 350 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . 1 7 . . 1 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 45 43 80 95 24 31 94 7 25 11 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . 5 . . . Spaces Dug 310 | . . . . 113 106 50 41 . . . Terrain Destroyed 692 | . 7 . . 272 150 50 201 12 . . Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . . 6 . . . AOE 686 | . 7 . . 272 150 50 195 12 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Total 7785 | 46 306 366 458 1310 460 1187 1522 18 1401 711 Wait 1469 | . 8 39 . 301 185 137 368 . 204 227 Move 6001 | 35 227 325 451 937 244 1015 1115 17 1159 476 Hop 7 | . . . . . 1 4 . . 1 1 Pick Up 58 | 5 12 . 2 7 8 5 4 . 14 1 Fast Attach 11 | 2 . . . 2 2 2 . . 3 . Attach 25 | 4 4 . . 4 2 2 4 . 2 3 Detach 2 | . . . . . . . . . 2 . Swap 13 | . 3 . 1 4 . 1 2 . 2 . Drop 39 | . 2 . 4 3 6 5 2 . 14 3 Fire 160 | . 50 2 . 52 12 16 27 1 . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 484 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Entered Mines 489 | -10/Mines | Met a Derelict bent on vengeance 580 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 580 | -10/Mines | Discovered new exit (range 5) 585 | -10/Mines | Identified exit to Exiles 705 | -10/Mines | Learned location of Zion (-7) 706 | -10/Mines | Discovered new exit (range 5) 727 | -10/Mines | Learned location of Storage (-9) 920 | -10/Mines | Entered Exiles 942 | -10/Exiles | Discovered new exit (range 15) 956 | -10/Exiles | Identified exit to Mines 980 | -10/Exiles | Met 8R-AWN 1006 | -10/Exiles | Met EX-HEX 1088 | -10/Exiles | Met EX-DEC 1109 | -10/Exiles | Visited The Gauntlet 1214 | -10/Exiles | Met EX-BIN 1308 | -10/Exiles | Aligned with FarCom system 1309 | -10/Exiles | Given EX-Vault access code 1337 | -10/Exiles | Opened EX-Vault 1355 | -10/Exiles | Found Flying Fortress v7 1382 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1456 | -10/Exiles | Discovered exit to Mines (range 10) 1467 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1467 | -10/Exiles | Entered Mines 1505 | -9/Mines | Received a Mining Laser from a helpful Derelict 1652 | -9/Mines | Build established: Scavenger-Mutant 1832 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2127 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2759 | -9/Mines | Lost 3 parts (1p2n) 2767 | -9/Mines | Core integrity fell below 50% 3000 | -9/Mines | Discovered new exit (range 12) 3004 | -9/Mines | Discovered new exit (range 9) 3038 | -9/Mines | Identified exit to Materials 3040 | -9/Mines | Entered Materials 3040 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3041 | -8/Materials | Identified exit to Factory 3041 | -8/Materials | Destroyed 10 combat bots 3337 | -8/Materials | Build established: Scout 3392 | -8/Materials | Entered Factory 3392 | -7/Factory | Evolved 2 slots: Utility x2 3531 | -7/Factory | Discovered new exit (range 8) 3535 | -7/Factory | Identified exit to Lower Caves 3926 | -7/Factory | Discovered exit to Lower Caves (range 16) 4090 | -7/Factory | Entered Lower Caves 4234 | -7/Lower Caves | Destroyed 7 combat bots 4324 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4438 | -7/Lower Caves | Adv. Terrain Scanner stolen by Master Thief 4463 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 4755 | -7/Lower Caves | Build established: Mutant 4864 | -7/Lower Caves | Learned Factory trap positions 5067 | -7/Lower Caves | Spotted B-75 Beast 5125 | -7/Lower Caves | Discovered new exit (range 14) 5144 | -7/Lower Caves | Identified exit to Lower Caves 5146 | -7/Lower Caves | Entered another Lower Caves area 5147 | -7/Lower Caves | Spotted B-75 Beast 5156 | -7/Lower Caves | Discovered new exit (range 4) 5157 | -7/Lower Caves | Identified exit to Factory 5157 | -7/Lower Caves | Entered Factory 5157 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5158 | -6/Factory | Loaded intel: 85 trap records 5488 | -6/Factory | Discovered new exit (range 5) 5490 | -6/Factory | Identified exit to Lower Caves 5587 | -6/Factory | Build established: Scout 5904 | -6/Factory | Repaired Imp. ECM Suite 5937 | -6/Factory | Discovered new exit (range 18) 5973 | -6/Factory | Identified exit to Factory 5974 | -6/Factory | Entered another Factory area 5974 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6176 | -5/Factory | Hacking Suite fried by hacking feedback 6390 | -5/Factory | Core integrity fell below 50% 6411 | -5/Factory | Lost 3 parts (1n1u1w) 6441 | -5/Factory | Core integrity fell below 20% 6446 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06373_ Penetrated by Slug. 06378_ Hvy. Rocket Launcher destroyed. 06378_ Penetrated by Slug. 06378_ Slug penetrates Wall. 06380_ Lrn. Sensor Array destroyed. 06380_ Slug penetrates Wall. 06380_ Flying Fortress v7 destroyed. 06381_ Dropped Energy Well. 06382_ Extracted 2 energy. 06382_ Penetrated by Slug. 06382_ Slug penetrates Wall. 06382_ Dropped Med. Storage Unit. 06383_ Dropped Fission Core. 06383_ Slug penetrates Wall. 06384_ Penetrated by Slug. 06384_ Slug penetrates Wall. 06438_ System corrupted: Heat flow error (+119). 06439_ Imp. ECM Suite destroyed. 06444_ Slug penetrates Wall. 06444_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????##?????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ??????????????????????????? | | ???????????? ??????????????????????????? | | ???????##### ??????????????????????????? | | ???????# ??????????????????????????? | | ???????# ??????????????????????????? | | ???????# ??????????????????????????? | | ???????# ??????????????????????????? | | ???????# ??????????????????????????? | | ????????# ########???????????????????? | | ????????# # #???????????????????? | | ????????+ # "" " #???????????????????? | | ????????# k "" " #???????????????????? | | ????????# # "T " #???????????????????? | | ????????### # "" " #???????????????????? | | ??????????# # "" " #???????????????????? | | ??????????# # " #???????????????????? | | ??????????# # " #???????????????????? | | ??????????# #! @ " #???????????????????? | | ###########/# " #???????????????????? | | # # #???????????????????? | | # # ! #????????########???? | | # # #???????? #???? | | # " " * #s##+#########? #???? | | # " " s #s #? #???? | | # " " s# # #???? | | # " " s # #???? | | # " " ] # + #???? | | # " " # # #???? | | # " " # # #???? | | # " " " "" # ###########???? | | # " " "R"" + ######## | | # """ ##### # | | #############???# / " " " | | ????????????????# # " " " | | ????????????????# # " " " | | ????????????????#+######### # " " " | | ??????????????????????????# # " " " | | ??????????????????????????# # " " " | | ??????????????????????????# # " " " | | ??????????????????????????# # " " " | | ??????????????????????????+ + " " " | | ??????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 2 Evasion (%) 60 Offensive Hacking 10 Item Schematics ----------------- Hvy. Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed AngularArcManipulator Manual? 0 Play Time 02:00:22 Cumulative 27.6 hours Start 2019.12.13 @ 20:06:00 End 2019.12.14 @ 20:58:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a617a09b-a289-44af-a8df-f1a24c84948a