Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 13:13:17 Player: arkn Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (63) 63 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 678 Bonus ------- None Cogmind --------- Core Integrity 231/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (15) --- Subdweller Power Source Subdweller Monowheel Improved Heat Sink Seismic Detector Improved Targeting Computer EM Pulse Gun Subdweller Laser Battle Cannon Grenade Launcher Mini Grenade Launcher Mining Laser Scrap Shield Fragment (40) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Improved Heat Sink Seismic Detector Improved Targeting Computer EM Pulse Gun Subdweller Laser Battle Cannon Grenade Launcher Mini Grenade Launcher Mining Laser Scrap Shield Fragment [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 9 | 5 2 2 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | 1 . . . Storage 1 | . . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 6 | 2 5 6 10 Power . | . 1 . 1 Propulsion . | . . . 1 Utility 1 | . 1 1 2 Weapon 3 | 1 3 3 5 Tool/Special . | . . . . Unused Backups 10 | . 1 . 9 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . 1 . 2 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 72 91 100 Engine 6 | . . 6 14 Treads 28 | . 28 28 28 Device 7 | . 14 7 . Storage 6 | . . 7 14 Processor 11 | . 4 14 14 Energy Gun 6 | . . 6 14 Ballistic Gun 14 | . 14 14 14 Special Weapon 7 | . 11 7 . Peak Build Rating 9 | 5 6 8 9 Average Rating 6 | 2 5 6 8 On Entrance 4 | . 4 6 8 Avg Prop Armor Cover (%) 25 | 32 25 25 . Naked Turns . | . . . . Heaviest Build 28 | 3 3 28 28 Greatest Support 40 | 40 3 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 9 | 5 5 9 15 Most Carried 12 | 5 5 10 12 Average Carried 6 | 2 4 6 11 Final Capacity 15 | 5 5 15 15 Final Carried 12 | 5 5 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 311 | 183 55 67 6 Remotely . | . . . . Salvage Created 86 | 14 16 56 . Parts 4 | 3 1 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 1 | . . 1 . Guns 1 | . . 1 . Classes Destroyed 3 | 1 1 1 . Tunneler 1 | 1 . . . Watcher 1 | . 1 . . Subdweller 1 | . . 1 . Best Kill Streak 1 | 1 1 1 . Combat Bots Only 1 | . . 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 6 | . . 6 . Missed 3 | . . 3 . Hits 3 | . . 3 . Projectile 3 | . . 3 . Damage Taken 61 | . . 61 . Core 19 | . . 19 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 11 | 1 4 6 . Largest 2 | 2 1 2 . Hottest 70 | 70 20 70 . Shots Fired 18 | 2 4 12 . Gun 18 | 2 4 12 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 11 | 1 4 6 . Thermal 7 | 1 . 6 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | 1 3 3 . Robot Miss Streak 4 | 1 2 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 10 | 1 2 7 . Core Hits 5 | 1 1 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 90 | 12 12 66 . Guns 90 | 12 12 66 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 52 | . 12 40 . Thermal 38 | 12 . 26 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | 20 . 1 . Average Temperature 8 | 15 . 1 . Received Heat Transfer 18 | . . 18 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 111 | 37 . 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 7 | 5 7 . . Initial . | . . . . Average . | . . . . Influence Increases 12 | 5 7 . . Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 2 | . 2 . . Influence Decreases 12 | 5 7 . . Time Decay 12 | 5 7 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 6 | . 3 3 . Peak Tracking Total 3 | . 3 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 296 | 15 145 136 . Seismic 296 | 15 145 136 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 582 | 57 145 269 111 Spaces Moved 477 | 47 146 216 68 Core 328 | 31 146 151 . Treads 149 | 16 . 65 68 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 160 Average Speed 84 | 87 50 83 160 Slowest Speed 160 | 160 50 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 10 | 3 16 14 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 638 | 59 215 294 70 Wait 125 | . 61 64 . Move 474 | 46 145 215 68 Hop . | . . . . Pick Up 16 | 6 2 6 2 Fast Attach 4 | 3 1 . . Attach 4 | 2 1 1 . Detach 1 | 1 . . . Swap 2 | . . 2 . Drop 1 | . 1 . . Fire 11 | 1 4 6 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 198 | -10/Materials | Discovered new exit (range 6) 203 | -10/Materials | Identified exit to Subcaves 203 | -10/Materials | Entered Subcaves 204 | -10/Subcaves | Continued accompanying wandering Federalists (4) 205 | -10/Subcaves | Learned Materials terminal intel 224 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 314 | -10/Subcaves | Build established: Mutant 414 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 471 | -10/Subcaves | Identified exit to Scraptown 472 | -10/Subcaves | Entered Scraptown 583 | -9/Scraptown | Self-destructed Last Messages --------------- 00445_ XQ-VUY(R) destroyed. 00471_ EXIT=IDENTIFIED: SCRAPTOWN LOCATION=SCRAPTOWN GOAL=ESCAPE 00476_ LOCAL NARROWCAST: Welcome to Scraptown. Please remember it is vital to either disarm yourself or ensure you are corruption-free before entering the area. Use the C-Scrubber! You bear full responsibility for any potential consequences of non-compliance. Enjoy your stay. 00479_ ANNOUNCEMENT: Unclassified nonregistered visitor in outer Scraptown, temporarily sealing HQ gate. 00493_ ANNOUNCEMENT: To all visitors: Defacing our home will be considered a hostile act, tread lightly and respect boundaries. 00498_ Searching scrap... 00498_ Found Imp. Targeting Computer. 00498_ Found 43 Matter. 00499_ Acquired 6 matter. 00501_ Acquired Imp. Targeting Computer. 00521_ Searching scrap... 00521_ Found Mni. Grenade Launcher. 00521_ Found Med. Matter Pod. 00521_ Found 50 Matter. 00525_ Acquired Mni. Grenade Launcher. 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