Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 22:13:29 Player: Beef Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (846) 846 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2891 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Targeting Computer Improved Power Shielding > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Small Storage Unit Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer Targeting Computer Improved Power Shielding > --- WEAPON ----------- Medium Laser Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Improved Heat Sink Small Storage Unit Terrain Scan Processor [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Targeting Computer Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 38 | 6 1 9 22 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 . 2 10 Treads 12 | 2 . 2 8 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 3 4 Device 3 | . 1 . 2 Storage 2 | 1 . 1 . Processor 3 | . . 2 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 . 3 7 Energy Gun 5 | . . 3 2 Energy Cannon 3 | . . . 3 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 16 | . . . 16 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 88 87 93 Engine 10 | . 14 11 8 Treads 17 | . 28 22 12 Leg 2 | . . . 4 Device 9 | . 3 11 8 Storage 10 | . 14 11 9 Processor 16 | . . 9 25 Protection 4 | . . . 8 Energy Gun 9 | . . 7 12 Energy Cannon 1 | . . . 2 Ballistic Gun 8 | . 28 14 . Naked Turns . | . . . . Heaviest Build 40 | 11 12 34 40 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 7 8 14 15 Most Carried 13 | 2 2 9 13 Average Carried 6 | 1 2 4 9 Final Capacity 15 | 8 8 15 15 Final Carried 9 | 2 2 9 9 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 582 | 221 . 207 154 Remotely . | . . . . Salvage Created 1343 | . . 387 956 Parts 91 | . . 28 63 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . . 6 14 Guns 15 | . . 6 9 Cannons 2 | . . . 2 AOE 2 | . . . 2 Classes Destroyed 9 | . . 5 4 Worker 1 | . . . 1 Builder 6 | . . 2 4 Hauler 2 | . . 1 1 Recycler 2 | . . . 2 Watcher 2 | . . 1 1 Swarmer 4 | . . . 4 Grunt 12 | . . 4 8 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 13 | . . 4 13 Combat Bots Only 6 | . . 2 6 Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 218 | . 12 44 162 Missed 63 | . 6 16 41 Damage Taken 2414 | . 79 423 1912 Core 623 | . 12 57 554 Absorbed by Shields . | . . . . Redirected to Shielding 75 | . . . 75 Core Remaining (%) 93 | 100 95 85 . Volleys Fired 73 | . . 28 45 Largest 2 | . . 2 2 Hottest 112 | . . 101 112 Shots Fired 139 | . . 55 84 Gun 123 | . . 55 68 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 54 | . . 36 18 Thermal 39 | . . 10 29 Explosive . | . . . . Electromagnetic 46 | . . 9 37 Robot Hit Streak 26 | . . 10 26 Robot Miss Streak 6 | . . 6 3 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 105 | . . 34 71 Core Hits 61 | . . 19 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2005 | . . 612 1393 Guns 1248 | . . 507 741 Cannons 375 | . . . 375 Explosions 382 | . . 105 277 Melee . | . . . . Ramming . | . . . . Kinetic 401 | . . 234 167 Thermal 731 | . . 221 510 Explosive . | . . . . Electromagnetic 873 | . . 157 716 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . . 37 71 Shots 3 | . . 1 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | . . 156 162 Average Temperature 44 | . . 56 34 Received Heat Transfer 1212 | . 42 171 999 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1597 | . . 520 1077 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 2 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 269 | . 15 269 257 Initial 113 | . . 5 113 Average 116 | . 4 133 146 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 72 79 Level 1 19 | . . 27 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 3 10 29 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . . 4 2 Terminals 6 | . . 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . . 10 5 Successful 9 | . . 5 4 Failed 6 | . . 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 15 | . . 10 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 5 4 Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . 1 . Alert Level 2 | . . 1 1 Unreport Threat 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 4 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1016 | 89 84 374 469 Spaces Moved 454 | 59 51 173 171 Core 14 | 14 . . . Treads 382 | 45 51 173 113 Legs 58 | . . . 58 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 133 160 160 173 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 17 18 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 6 8 Melee . | . . . . Projectile . | . . . . AOE 14 | . . 6 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 593 | 66 52 217 258 Wait 12 | . . 2 10 Move 451 | 58 50 172 171 Hop . | . . . . Pick Up 9 | 2 . 1 6 Fast Attach 19 | 6 1 6 6 Attach 11 | . . . 11 Detach 6 | . . 4 2 Swap 8 | . . 3 5 Drop 2 | . . 1 1 Fire 73 | . . 28 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 10) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Utility x2 174 | -9/Materials | Discovered new exit (range 7) 232 | -9/Materials | Identified exit to Mines 307 | -9/Materials | Build established: Mutant 529 | -9/Materials | Discovered new exit (range 9) 548 | -9/Materials | Entered another Materials area 548 | -8/Materials | Evolved 2 slots: Utility x2 804 | -8/Materials | Core integrity fell below 50% 846 | -8/Materials | Lost 8 parts (1p3n4w) 907 | -8/Materials | Lost 4 parts (3n1w) 929 | -8/Materials | Core integrity fell below 20% 1017 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00893_ Acquired Carbon-fiber Leg. 00894_ U-05 Engineer builds a Wall. 00895_ G-47 Trooper misfires. 00895_ K-01 Serf collects debris. 00898_ U-05 Engineer lays Concrete. 00898_ K-01 Serf collects debris. 00900_ U-05 Engineer lays Concrete. 00906_ U-05 Engineer builds a Wall. 00907_ U-05 Engineer lays Concrete. 00907_ R-06 Scavenger collects Com. Wheel. 00909_ U-05 Engineer lays Concrete. 00910_ U-05 Engineer builds a Wall. 00912_ R-06 Scavenger collects Tractor Beam. 00919_ Lgt. EM Pulse Cannon destroyed. 00928_ Critical hit (Burn: +37). 00949_ W-25 Informer sends out distress signal. 00997_ Acquired Arm. Treads. 01003_ Dropped Corrupted Carbon-fiber Leg. 01007_ Targeting Computer destroyed. 01017_ Adv. Heat Sink destroyed. 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"???????????? | | ???????????????????? ???????????? | | ????????????????????? !??????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalShadingMeganuke Manual? 0 Play Time 00:09:23 Cumulative 79.2 hours Start 2024.07.21 @ 22:07:30 End 2024.07.21 @ 22:13:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5e7641b-c759-4878-b10b-2949d5bab296