Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.22 @ 22:51:45 Player: derk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (9620) 9620 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4956) 4956 TOTAL SCORE: 20701 Bonus ------- High Alert Combat Kills 1921 Follower Combat Kills 157 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -122 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 88/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Relay Coupler [NC] (32) Relay Coupler [Hunter] (1) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [NC] (30) Relay Coupler [Duelist] (33) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (18) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Quantum Capacitor Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Disruptor Cannon Great Axe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Large Storage Unit High-capacity Matter Pod Weapon Cycler Advanced Focal Shield Advanced Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Hunter] Tesla Rifle Tesla Rifle Variable Charge Gun Heavy Disruptor Cannon Heavy Assault Rifle Tri-rail Accelerator Improved Datajack [Rating: 90] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Gatling Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 7 | . . 2 . . 2 . . . 1 2 . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 233 | 6 4 24 35 15 9 21 13 16 12 41 26 1 10 Power 19 | 1 . 2 3 2 1 1 1 2 1 4 1 . . Engine 9 | 1 . 2 2 1 1 . 1 1 . . . . . Core 10 | . . . 1 1 . 1 . 1 1 4 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 70 | 2 2 11 14 7 4 7 5 4 2 3 6 1 2 Treads 19 | . 2 2 . 2 . . . 1 . 3 6 1 2 Leg 39 | . . 4 12 4 4 7 4 3 1 . . . . Wheel 11 | 2 . 5 2 1 . . 1 . . . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . Utility 71 | 1 2 8 10 . 2 6 4 3 5 16 9 . 5 Device 25 | . . 1 4 . 1 3 2 1 1 6 6 . . Storage 13 | 1 2 1 1 . . 1 . . . 6 . . 1 Processor 10 | . . 2 3 . 1 1 2 . . 1 . . . Hackware 10 | . . . . . . . . 2 2 1 2 . 3 Protection 13 | . . 4 2 . . 1 . . 2 2 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 73 | 2 . 3 8 6 2 7 3 7 4 18 10 . 3 Energy Gun 25 | . . . 5 3 2 3 1 2 1 3 4 . 1 Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 23 | 2 . 3 3 3 . 2 1 2 . 5 2 . . Ballistic Cannon 8 | . . . . . . 1 1 1 1 3 1 . . Launcher 4 | . . . . . . 1 . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 5 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . 1 2 1 . 1 Unidentified Prototypes 2 | . . . . . . . . . . 2 . . . Parts Lost 108 | . . 6 24 11 1 12 11 4 5 8 10 . 16 Power 14 | . . 1 4 1 . 1 1 2 1 1 1 . 1 Propulsion 36 | . . 2 9 5 . 2 6 1 2 1 3 . 5 Utility 22 | . . 3 3 . 1 3 1 . . 3 3 . 5 Weapon 36 | . . . 8 5 . 6 3 1 2 3 3 . 5 Highest Loss Streak 14 | . . 3 6 9 1 5 5 3 3 5 3 . 14 Average Slot Usage (%) 91 | . 99 96 92 86 91 95 96 90 94 87 86 96 90 Engine 2 | . 14 10 5 2 7 2 1 3 . . . . . Core 3 | . . . . 5 . 3 5 . 5 4 4 5 5 Treads 7 | . 18 6 . 12 12 . . 6 2 8 13 19 15 Leg 11 | . . 8 30 9 17 29 28 9 15 3 . . . Wheel 2 | . 9 5 4 2 . . . 7 6 . . . . Device 8 | . . 9 3 9 8 12 8 7 4 8 10 11 9 Storage 20 | . 27 22 18 18 15 16 23 23 20 21 23 23 22 Processor 3 | . . 4 9 9 12 7 6 . . . 1 . . Hackware 6 | . . . . . . . . 14 13 11 11 11 12 Protection 3 | . . 6 3 . . 4 5 . 3 6 2 5 4 Energy Gun 2 | . . . 6 2 8 3 1 2 3 . 3 5 3 Ballistic Gun 7 | . 28 22 9 14 6 1 1 5 2 6 2 5 4 Ballistic Cannon 2 | . . . . . . 5 11 2 9 4 1 . . Slashing Weapon 1 | . . . . . . . . . . 3 4 5 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 11 39 52 55 46 52 62 66 62 72 120 120 111 111 Greatest Support 140 | 32 40 40 60 40 54 54 48 20 20 140 140 116 116 Greatest Overweight (x) 14 | . 1 3 3 14 2 1 4 6 5 4 2 1 1 Average Overweight (x) 1 | . . 1 . 1 1 . 1 3 4 . . . . Largest Inventory Capacity 26 | 6 16 20 20 16 16 20 20 20 20 26 26 26 26 Average Capacity 19 | 4 15 16 16 16 16 16 20 20 20 20 26 26 25 Most Carried 26 | 5 11 16 16 14 16 18 20 20 20 22 26 26 26 Average Carried 17 | 3 8 14 12 12 15 15 18 17 18 19 24 25 25 Final Capacity 26 | 6 16 16 16 16 16 20 20 20 20 26 26 26 4 Final Carried 26 | 4 11 16 15 14 16 18 15 18 20 22 26 26 4 Class Distribution -------------------- 33% | Bothacker-Mutant 33% | Scavenger-Mutant 18% | Mutant 5% | Bothacker-Gunner 4% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Matter Collected 6497 | 196 182 864 596 235 55 507 632 414 86 1503 1098 . 129 Remotely . | . . . . . . . . . . . . . . Salvage Created 7650 | . 185 995 1167 418 . 946 478 549 90 1530 1163 . 129 Parts 400 | . 13 57 68 35 . 33 26 23 10 91 40 . 4 Haulers Intercepted 3 | . . 1 1 . . . . . . 1 . . . Recyclers Shooed 5 | . 1 . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Combat Hostiles Destroyed 177 | . 6 21 24 13 . 27 11 14 5 27 27 . 2 Melee 1 | . . . . 1 . . . . . . . . . Guns 115 | . 6 21 23 12 . 11 3 6 . 17 14 . 2 Cannons 39 | . . . . . . 8 8 . 2 10 11 . . AOE 19 | . . . 1 . . 7 . 8 3 . . . . Classes Destroyed 14 | . 3 3 2 . . . 3 1 . 2 . . . Worker 7 | . 1 1 1 . . . . . . 4 . . . Builder 5 | . . . . . . . . . . 5 . . . Hauler 3 | . . 1 1 . . . . . . 1 . . . Recycler 2 | . . . . . . . 1 . . 1 . . . Operator 2 | . . . 1 . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . 1 . . . Swarmer 52 | . 3 3 6 7 . 10 . 3 4 9 7 . . Grunt 72 | . 3 10 12 2 . 15 3 8 . 2 15 . 2 Brawler 6 | . . 1 . . . 2 1 . . . 2 . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 27 | . . 7 5 3 . . 4 1 1 4 2 . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 8 | . . . 1 1 . . . . . 5 1 . . Programmer 9 | . . . . . . . 2 . . 7 . . . Best Kill Streak 10 | . 3 6 5 9 . 7 3 6 5 10 7 . 1 Combat Bots Only 9 | . 2 5 4 9 . 7 3 6 4 6 7 . 1 Max Kills in Single Turn 3 | . 1 2 2 2 . 3 1 3 2 2 2 . 1 Gunslinging 1 | . . 1 1 1 . . . . . 1 . . . Exploded 3 | . . . 1 . . 3 . 3 2 . . . . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Damage Taken 17943 | . 261 1233 2553 1082 55 1601 1413 903 565 3027 2946 . 2304 Core 2329 | . 56 187 365 168 8 194 206 91 52 313 213 . 476 Absorbed by Shields 636 | . . . . . . 11 . . . 127 498 . . Reduced by Siege Mode 494 | . . . . . . . . . . 101 261 . 132 Core Remaining (%) 59 | 100 77 53 . 3 . . . 28 93 . . . . Volleys Fired 566 | . 26 58 89 33 1 74 45 32 8 84 98 . 18 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 2 . 2 Hottest 258 | . 40 46 90 121 160 160 96 108 153 113 258 . 108 Shots Fired 973 | . 52 116 153 50 2 114 85 39 15 192 130 . 25 Gun 763 | . 52 116 153 50 2 75 14 28 3 156 89 . 25 Cannon 191 | . . . . . . 33 71 1 9 36 41 . . Launcher 19 | . . . . . . 6 . 10 3 . . . . Special . | . . . . . . . . . . . . . . Kinetic 764 | . 52 116 99 40 . 52 85 22 9 184 86 . 19 Thermal 115 | . . . 9 10 2 56 . 4 3 6 19 . 6 Explosive 19 | . . . . . . 6 . 10 3 . . . . Electromagnetic 75 | . . . 45 . . . . 3 . 2 25 . . Robot Hit Streak 23 | . 5 19 23 12 5 23 8 7 2 21 19 . 22 Robot Miss Streak 9 | . 4 3 4 2 1 8 9 6 1 6 4 . . Penetration Max 1 | . . . . . . . 1 . . 1 . . 1 Secondary Targets 24 | . 1 4 4 3 . 3 . . . 4 5 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . 1 1 . . Capacitor 6 | . . . . . . . . . . . 6 . . Shots Hit Robots 722 | . 27 90 117 35 2 94 54 25 10 144 98 . 26 Core Hits 423 | . 10 39 61 17 2 81 28 41 10 72 55 . 7 Critical Hits 30 | . . 2 1 . . 1 5 . . 10 9 . 2 Critical Kills 8 | . . 1 . . . . 1 . . 2 4 . . Critical Parts Destroyed 20 | . . . 1 . . 1 4 . . 8 5 . 1 Melee Attacks 41 | . . . . . . . . . 4 25 5 . 7 Impact . | . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 23 4 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19019 | . 328 1311 1747 614 55 2906 1497 1067 510 4715 3727 . 542 Guns 11222 | . 328 1311 1638 613 55 1542 301 421 . 2860 1611 . 542 Cannons 5590 | . . . . . . 661 1196 . 135 1482 2116 . . Explosions 2081 | . . . 106 . . 703 . 646 375 251 . . . Melee 122 | . . . . . . . . . . 122 . . . Ramming 4 | . . . 3 1 . . . . . . . . . Kinetic 13243 | . 328 1311 854 494 . 969 1497 304 135 4210 2740 . 401 Thermal 2392 | . . . 245 119 55 1234 . 86 . 114 398 . 141 Explosive 1975 | . . . . . . 703 . 646 375 251 . . . Electromagnetic 1283 | . . . 645 . . . . 31 . 18 589 . . Impact . | . . . . . . . . . . . . . . Slashing 122 | . . . . . . . . . . 122 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . 4 . . . . 1 2 2 . 11 14 14 14 Average Corruption 5 | . 3 . . . . 1 1 2 . 4 11 14 14 Corruption Purged . | . . . . . . . . . . . . . . Effects 174 | . 10 . . . . 7 6 5 . 32 85 5 24 Message Errors 34 | . 4 . . . . 3 2 3 . 7 11 1 3 Matter Fused 34 | . 3 . . . . . . . . 7 19 1 4 Heat Flow Errors 7 | . 1 . . . . . 1 1 . 1 1 . 2 Energy Discharges 17 | . . . . . . 1 1 . . 3 10 . 2 Parts Rejected 3 | . . . . . . . . . . 1 2 . . Data Loss (minor) 17 | . 1 . . . . 2 1 . . 5 6 . 2 Data Loss (major) 4 | . . . . . . . . . . . 2 . 2 Misfires 6 | . . . . . . . . . . . 4 . 2 Alerts 2 | . . . . . . . . . . 1 1 . . Misdirections 12 | . . . . . . . . . . 1 3 3 5 Targeting Errors 31 | . 1 . . . . 1 1 1 . 5 21 . 1 Weapon Failures 7 | . . . . . . . . . . 1 5 . 1 Overload Shots 2 | . . . . . . . . . . . 2 . . Overflow Damage 131 | . . . 18 . . 41 9 47 . 16 . . . Projectiles 41 | . . . . . . 16 9 . . 16 . . . Explosions 90 | . . . 18 . . 25 . 47 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 41 | . . . . . . 5 5 . 1 12 18 . . Impact . | . . . . . . . . . . . . . . Kinetic 38 | . . . . . . 5 4 . 1 10 18 . . Secondary 3 | . . . . . . . 1 . . 2 . . . Self-Inflicted Damage 173 | . . . 54 . . 36 . 73 10 . . . . Shots 6 | . . . 1 . . 1 . 3 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . . . . Kicked 2 | . . . 1 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 335 | . 102 49 170 15 21 142 250 156 . 166 335 . 185 Average Temperature 42 | . 40 26 30 8 21 41 68 76 . 95 52 . 66 Received Heat Transfer 4560 | . 84 435 1071 288 18 609 453 246 30 105 825 . 396 Siege Activations 11 | . . . . . . . . . . 5 4 . 2 Total Turns 252 | . . . . . . . . . . 86 119 . 47 Longest Duration 76 | . . . . . . . . . . 22 76 . 29 Robots Corrupted 2 | . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Fried 8 | . . . 5 . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 3 | . . . . . . 2 . . . . 1 . . Heat Transferred 4744 | . . . 483 257 125 2689 . 200 . 222 546 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Peak Influence 1540 | . 199 480 529 602 735 1003 544 734 538 1216 1540 808 651 Average Influence 565 | . 97 262 381 444 449 715 458 543 478 368 1220 808 611 Maximum Alert Level 4 | . . 2 2 2 3 3 2 3 2 4 4 3 2 Low Security (%) 11 | 100 100 33 . . . . . . . 25 . . . Level 1 27 | . . 59 49 36 61 7 26 17 33 44 . . . Level 2 35 | . . 7 50 63 18 42 73 70 66 23 . . 100 Level 3 11 | . . . . . 20 50 . 11 . . 21 100 . Level 4 13 | . . . . . . . . . . 6 78 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 5 . . . 9 . 3 6 . . . Investigation 2 | . 1 . 1 . . . . . . . . . . Extermination 6 | . . . . . . . 2 . 1 3 . . . Reinforcement 9 | . 1 1 1 . . . 2 . 2 2 . . . Assault 1 | . . . . . . . . . . 1 . . . Garrison 8 | . . . 3 . . . 5 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Distress Signals 7 | . . 2 . . . . 1 . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 243 | . 9 23 30 15 1 30 21 14 10 38 29 . 23 Peak Tracking Total 18 | . 3 7 5 5 1 8 7 4 6 6 7 . 18 Tactical Retreats 13 | . . . 2 . . 3 . 2 . 2 3 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Traps Triggered 28 | . 2 1 1 4 . 6 2 3 . 1 7 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Machines Disabled 21 | . 1 2 . . . 3 . 2 . 7 5 . 1 Max in Single Turn 3 | . 1 1 . . . 1 . 1 . 3 1 . 1 Garrison Relay 10 | . . . . . . 3 . 2 . . 4 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . . 1 . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Machines Accessed 18 | . 2 2 2 . 2 . 4 . . 5 . 1 . Terminals 11 | . 2 2 1 . . . 3 . . 3 . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . . 1 . 1 . Total Hacks 40 | . 4 5 5 . 2 . 8 . . 15 . 1 . Successful 21 | . 1 2 2 . 2 . 5 . . 8 . 1 . Failed 19 | . 3 3 3 . . . 3 . . 7 . . . Catastrophic 2 | . 1 . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 2 5 3 . . . 2 . . 5 . . . Terminals 30 | . 4 5 3 . . . 7 . . 11 . . . Fabricators 4 | . . . . . 1 . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 . 1 . 1 . . 1 . 1 . Terminal Hacks 7 | . 1 1 . . . . 3 . . 2 . . . Part Schematic 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . 1 . . . . . 2 . . 1 . . . Fabricator Hacks 4 | . . . . . 1 . . . . 3 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 3 | . . . . . 1 . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . . 1 . 1 . Unlock Access 5 | . . . 1 . 1 . 1 . . 1 . 1 . Unauthorized Hacks 14 | . . 4 3 . . . 3 . . 4 . . . Terminals 5 | . . 1 1 . . . 1 . . 2 . . . Track 1 | . . . . . . . . . . 1 . . . Botnet 4 | . . 1 1 . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 2 2 2 . 2 . 4 . . 4 . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . Matter 219 | . . . . . 219 . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Matter 204 | . . . . . . . . . . 204 . . . Time 102 | . . . . . . . . . . 102 . . . Total Part Build Rating 2 | . . . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Used RIF Installer 4 | . . . . 1 . 1 . 1 . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . Autooverride 1 | . . . . . . . . 1 . . . . . Robots Hacked 13 | . . . . . . . . 1 4 3 1 . 4 Non-combat 2 | . . . . . . . . . . 2 . . . Combat 11 | . . . . . . . . 1 4 1 1 . 4 Autooverrided 3 | . . . . . . . . 1 . 1 . . 1 Robot Hacks Applied 11 | . . . . . . . . . 4 2 1 . 4 map_walls 1 | . . . . . . . . . . 1 . . . map_route 1 | . . . . . . . . . . 1 . . . find_shortcuts 1 | . . . . . . . . . . . . . 1 focus_fire 1 | . . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . . . . . . . . 1 formatsys_high 5 | . . . . . . . . . 2 . 1 . 2 Relay Couplers Released 40 | . . . . . . 11 . 8 . . 16 . 5 Machine Destruction 40 | . . . . . . 11 . 8 . . 16 . 5 Attached 9 | . . . . . . . . 2 2 . 2 . 3 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Total Allies 13 | . . . . . 3 . . 1 3 1 1 . 4 Largest Group 3 | . . . . . 3 2 . 1 2 2 1 . 2 Highest-Rated Group 73 | . . . . . 48 32 . 16 73 73 49 . 70 Highest-Rated Ally 49 | . . . . . 16 16 . 16 41 41 49 . 41 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . 4 4 . . 10 16 1 . 11 Total Damage 1420 | . . . . . 62 63 . . 440 518 44 . 293 Kills 5 | . . . . . 1 . . . 2 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Turns Passed 9283 | 55 321 628 789 565 489 1030 589 637 363 1922 1436 66 393 Spaces Moved 4244 | 43 173 267 351 248 269 510 270 236 184 817 658 37 181 Core 8 | 1 . . . 4 . . . . . . . . 3 Treads 1882 | . 81 70 . 102 . . . 77 . 679 658 37 178 Legs 1854 | . . 85 305 93 269 510 260 123 71 138 . . . Wheels 500 | 42 92 112 46 49 . . 10 36 113 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 110 110 125 122 130 130 130 160 160 160 50 Average Speed 160 | 98 133 139 127 173 170 145 152 215 164 172 168 167 161 Slowest Speed 750 | 100 160 210 210 750 180 152 210 300 210 240 200 180 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 30 | 3 27 34 29 56 8 72 6 49 6 22 87 2 21 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 31 | . . . . . . . . 3 6 22 . . . Terrain Destroyed 238 | . . . 5 . . 25 23 69 17 93 6 . . Melee 22 | . . . . . . . . . . 22 . . . Projectile 63 | . . . . . . . 23 . . 34 6 . . AOE 153 | . . . 5 . . 25 . 69 17 37 . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Total 5737 | 53 210 406 534 330 300 677 363 327 227 1120 885 43 262 Wait 276 | . . 30 38 3 5 17 15 7 3 110 22 . 26 Move 4233 | 42 172 266 351 246 269 509 270 235 183 816 657 36 181 Hop . | . . . . . . . . . . . . . . Pick Up 175 | 5 7 15 16 9 8 17 8 16 11 17 38 1 7 Fast Attach 59 | 5 1 5 6 6 2 2 2 4 5 14 5 1 1 Attach 102 | 1 . 6 22 7 2 13 7 6 4 11 16 . 7 Detach 10 | . . 1 1 . . . . 1 . 2 3 2 . Swap 72 | . 3 13 7 2 5 6 4 6 3 16 5 . 2 Drop 120 | . 1 12 3 3 8 9 7 11 5 25 23 3 10 Fire 566 | . 26 58 89 33 1 74 45 32 8 84 98 . 18 Melee 41 | . . . . . . . . . 4 25 5 . 7 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . 1 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 78 | . . . . 20 . 30 5 9 . . 12 . 2 Rewire 3 | . . . . . . . . . 1 . 1 . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -5/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Utility x2 899 | -9/Materials | Discovered new exit (range 13) 999 | -9/Materials | Lost 3 parts (1n2u) 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Propulsion x2 1116 | -8/Materials | Lost 3 parts (1n2w) 1127 | -8/Materials | Discovered new exit (range 12) 1387 | -8/Materials | Garrison activated, responded to threat 1401 | -8/Materials | Lost 4 parts (1p1n2w) 1489 | -8/Materials | Lost 4 parts (2n1u1w) 1547 | -8/Materials | Lost 3 parts (1p2n) 1572 | -8/Materials | Core integrity fell below 50% 1647 | -8/Materials | Lost 6 parts (2p2n2w) 1774 | -8/Materials | Discovered new exit (range 14) 1794 | -8/Materials | Identified exit to Garrison 1794 | -8/Materials | Entered Garrison 1909 | -8/Garrison | Core integrity fell below 20% 1951 | -8/Garrison | Lost 9 parts (5n4w) 2029 | -8/Garrison | Discovered new exit (range 10) 2103 | -8/Garrison | Build established: Scavenger-Mutant 2108 | -8/Garrison | Triggered checkpoint 2206 | -8/Garrison | Triggered checkpoint 2210 | -8/Garrison | Destroyed 9 combat bots 2300 | -8/Garrison | Discovered new exit (range 14) 2334 | -8/Garrison | Installed Relay Interface Framework 2359 | -8/Garrison | Entered Factory 2359 | -7/Factory | Evolved 2 slots: Utility x2 2439 | -7/Factory | Fabricated G-47 Trooper? 2659 | -7/Factory | Local fabrication network quarantined 2843 | -7/Factory | Identified exit to Garrison 2848 | -7/Factory | Entered Garrison 2848 | -7/Garrison | Accompanied by 2 allies 2870 | -7/Garrison | Triggered checkpoint 2975 | -7/Garrison | Garrison Relay disabled 3086 | -7/Garrison | Triggered checkpoint 3095 | -7/Garrison | Lost 4 parts (2u2w) 3100 | -7/Garrison | Triggered checkpoint 3177 | -7/Garrison | Lost 5 parts (2n3w) 3248 | -7/Garrison | Triggered checkpoint 3359 | -7/Garrison | Garrison Relay disabled 3397 | -7/Garrison | Discovered new exit (range 12) 3491 | -7/Garrison | Triggered checkpoint 3533 | -7/Garrison | Destroyed 7 combat bots 3590 | -7/Garrison | Discovered new exit (range 9) 3648 | -7/Garrison | Triggered checkpoint 3675 | -7/Garrison | Garrison Relay disabled 3846 | -7/Garrison | Discovered new exit (range 12) 3872 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 3878 | -7/Garrison | Entered Factory 4039 | -7/Factory | Garrison activated, responded to threat 4360 | -7/Factory | Lost 5 parts (1p2n1u1w) 4367 | -7/Factory | Garrison activated, responded to threat 4375 | -7/Factory | Core integrity fell below 50% 4467 | -7/Factory | Identified exit to Garrison 4467 | -7/Factory | Entered Garrison 4474 | -7/Garrison | Expanded RIF knowledge: Autooverride 4488 | -7/Garrison | Lost 5 parts (3n2w) 4512 | -7/Garrison | Triggered checkpoint 4576 | -7/Garrison | Garrison Relay disabled 4660 | -7/Garrison | Triggered checkpoint 4676 | -7/Garrison | Triggered checkpoint 4736 | -7/Garrison | Lost 3 parts (1p1n1w) 4915 | -7/Garrison | Discovered new exit (range 8) 5010 | -7/Garrison | Triggered checkpoint 5030 | -7/Garrison | Garrison Relay disabled 5104 | -7/Garrison | Entered Factory 5104 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5338 | -6/Factory | Lost 3 parts (1p1n1w) 5383 | -6/Factory | Discovered new exit (range 16) 5467 | -6/Factory | Entered another Factory area 5467 | -5/Factory | Accompanied by 2 allies 5467 | -5/Factory | Evolved 2 slots: Utility x2 5528 | -5/Factory | Build established: Bothacker-Mutant 5559 | -5/Factory | Identified exit to Upper Caves 5559 | -5/Factory | Identified exit to Extension 6518 | -5/Factory | Build established: Bothacker-Gunner 6859 | -5/Factory | Build established: Bothacker-Mutant 7001 | -5/Factory | Crushed by falling debris 7032 | -5/Factory | Lost 5 parts (1p1n2u1w) 7150 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 7202 | -5/Factory | System corruption reached 10% 7213 | -5/Factory | Fabricated Hcp. Storage Unit? 7261 | -5/Factory | Local fabrication network quarantined 7267 | -5/Factory | First assault squad dispatched 7366 | -5/Factory | Identified exit to Garrison 7389 | -5/Factory | Entered Garrison 7414 | -5/Garrison | Triggered checkpoint 7447 | -5/Garrison | Garrison Relay disabled 7537 | -5/Garrison | Triggered checkpoint 7616 | -5/Garrison | Triggered checkpoint 7741 | -5/Garrison | Found Quantum Capacitor 7814 | -5/Garrison | Triggered checkpoint 7831 | -5/Garrison | Garrison Relay disabled 7908 | -5/Garrison | Discovered new exit (range 15) 8117 | -5/Garrison | Triggered checkpoint 8210 | -5/Garrison | Destroyed 7 combat bots 8211 | -5/Garrison | Lost 3 parts (1u2w) 8325 | -5/Garrison | Triggered checkpoint 8341 | -5/Garrison | Discovered new exit (range 15) 8478 | -5/Garrison | Triggered checkpoint 8521 | -5/Garrison | Garrison Relay disabled 8648 | -5/Garrison | Core integrity fell below 50% 8719 | -5/Garrison | Triggered checkpoint 8735 | -5/Garrison | Garrison Relay disabled 8787 | -5/Garrison | Discovered new exit (range 12) 8818 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 8825 | -5/Garrison | Entered Factory 8884 | -5/Factory | Identified exit to Garrison 8891 | -5/Factory | Entered Garrison 8980 | -5/Garrison | Triggered checkpoint 9033 | -5/Garrison | Garrison Relay disabled 9130 | -5/Garrison | Build established: Botlord-Mutant 9242 | -5/Garrison | Spotted B-75 Beast 9252 | -5/Garrison | Triggered checkpoint 9254 | -5/Garrison | Triggered checkpoint 9281 | -5/Garrison | Core integrity fell below 20% 9284 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09266_ B-75 Beast suffers critical hit. 09270_ Slug penetrates S-27 Virus. 09271_ Imp. Medium Armor Plating destroyed. 09272_ Slug penetrates Wall. 09272_ Destroyed VTOL Module. 09274_ S-27 Virus destroyed. 09275_ KE Penetrator destroyed. 09277_ Relay Coupler [Sentry] destroyed. 09277_ Imp. Treads destroyed. 09277_ Hvy. Treads destroyed. 09278_ Dropped Hcp. Storage Unit. 09279_ Great Axe destroyed. 09279_ Dropped Lrg. Storage Unit. 09280_ Dropped Imp. Energy Well. 09280_ Adv. Heat Sink destroyed. 09280_ Dropped Hcp. Matter Pod. 09281_ Mic. Fission Core destroyed. 09282_ U M|P #&Y|W =97XOH6M|F KU#&K3>N 09282_ Acquired Relay Coupler [NC]. 09283_ Relay Coupler [Grunt] destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????######### #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# ##########???????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #??#######???????? | | ?????????????????????????????# #??#"" ""#???????? | | ?????????????????????????????# #??##! !###??????? | | ?????????????????????????????# #??# #??????? | | ?????????????????????????????#^ #??###### #??????? | | ?????????????????????????????# #???????# #??????? | | ??????????????????############ #???????#=#??????? | | ??????????????????# #???????# ###????? | | ??????????????????# #???????# #????? | | ??????????????????# ######### #???????# #????? | | ??????????????????# #???????# #???????# #????? | | ??????????????????# #???????# #########=###????? | | ??????????????????# #???????+ ! =#??????? | | ????????????#?????# #???????# ###########??????? | | ????????????# ???# #???????# #????????????????? | | ????????##### ##!!#???????# #????????????????? | | ???????# g!s######## #????????????????? | | ???????[ g!gsgs*!!! #????????????????? | | ??????? !=b[%s! @!! #????????????????? | | ????????????# ##ss!###########????????????????? | | ?????????????????#"![%#??????????????????????????? | | ??????????????? !! "??????????????????????????? | | ????????????? "??????????????????????????? | | ???????????! "??????????????????????????? | | ??????????[%= "??????????????????????????? | | ????????? ## "# ???????????????????????????? | | ????????????# #???????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????????""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 915 Matter Stores 453 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 900 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 11 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmOpticalDatajack Manual? 0 Play Time 01:50:23 Cumulative 79.1 hours Start 2020.02.18 @ 21:14:44 End 2020.02.22 @ 22:51:45 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 608b707a-1e33-46d2-8d03-cbc39e047b1b