Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 10:54:51 Player: Akl Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (128) 128 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1798 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Visual Processing Unit Improved Terrain Scanner Target Analyzer Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel Flight Unit > --- UTILITY ---------- Small Storage Unit Backup Plating I Backup Plating I > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Machine Analyzer Visual Processing Unit Sensor Array Improved Terrain Scanner Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Backup Plating I Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Backup Plating I Weapon Light Assault Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 7 1 1 11 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg 1 | 1 . . . Wheel 3 | 1 . . 2 Hover . | . . . . Flight 4 | . . 1 3 Utility 4 | 2 1 . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . . 5 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . 4 14 Power 2 | . . 1 1 Propulsion 6 | . . 1 5 Utility 4 | . . 1 3 Weapon 6 | . . 1 5 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Backups 3 | 1 1 2 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . 1 2 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 57 | . 96 75 43 Engine 5 | . 14 10 1 Leg 7 | . 14 11 5 Wheel 5 | . 14 10 2 Flight 5 | . . . 8 Storage 6 | . 14 11 3 Processor 3 | . 10 11 . Protection 6 | . . . 9 Ballistic Gun 12 | . 28 22 6 Launcher 3 | . . . 4 Peak Build Rating 11 | 9 7 7 11 Average Rating 6 | 3 6 6 6 On Entrance 4 | . 6 7 3 Avg Prop Armor Cover (%) 10 | 10 10 10 10 Naked Turns 19 | . . . 19 Heaviest Build 10 | 10 10 10 10 Greatest Support 10 | 10 10 10 10 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 8 7 6 Most Carried 6 | 5 2 3 6 Average Carried 3 | 1 1 2 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 1 2 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 290 | 218 . 13 59 Remotely . | . . . . Salvage Created 193 | 70 . 56 67 Parts 19 | 6 . 6 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . . 4 4 Guns 5 | . . 4 1 AOE 3 | . . . 3 Classes Destroyed 4 | 2 . 1 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 7 | . . 4 3 Sentry 1 | . . . 1 Best Kill Streak 4 | 2 . 4 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 151 | . 1 47 103 Missed 48 | . . 14 34 Hits 103 | . 1 33 69 Melee 10 | . . . 10 Projectile 93 | . 1 33 59 AOE 2 | . . . 2 Critical Strikes 8 | . . 2 6 Damage Taken 1449 | . 11 365 1073 Core 618 | . . 66 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 14 | . . . 14 Core Remaining (%) 94 | 100 100 83 . Volleys Fired 34 | 4 . 11 19 Largest 2 | 2 . 2 1 Hottest 40 | 40 . 40 30 Shots Fired 49 | 8 . 22 19 Gun 45 | 8 . 22 15 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 45 | 8 . 22 15 Thermal . | . . . . Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 6 | 4 . 4 6 Robot Miss Streak 4 | 1 . 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 29 | 6 . 11 12 Core Hits 18 | 3 . 6 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 517 | 50 . 85 382 Guns 209 | 50 . 85 74 Cannons . | . . . . Explosions 302 | . . . 302 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 209 | 50 . 85 74 Thermal . | . . . . Explosive 302 | . . . 302 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles . | . . . . Explosions 23 | . . . 23 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 74 | . . . 74 Shots 3 | . . . 3 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | . . 19 285 Average Temperature 108 | . . 8 127 Received Heat Transfer 408 | . 6 159 243 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 148 | 10 30 125 148 Initial 31 | . . 8 31 Average 29 | 2 9 29 37 Influence Increases 493 | 10 30 140 313 Destroy 0b10 Robot/C 160 | . . 80 80 Destroy 0b10 Robot/NC 10 | 10 . . . Destroy Leader 30 | . . 10 20 Successful Hack 22 | . . 5 17 Destroy Structure 31 | . . . 31 Partial Spotted 45 | . . . 45 Lose Combat Pursuer 195 | . 30 45 120 Influence Decreases 444 | 10 10 85 339 Entered New Map 56 | . . 12 44 Time Decay 223 | 10 10 33 170 Lost Part 165 | . . 40 125 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 5 12 25 Peak Tracking Total 9 | . 5 9 9 Tactical Retreats 7 | . 1 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 1 4 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 3 2 12 Successful 8 | . . 1 7 Failed 9 | . 3 1 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 12 | . 2 2 8 Terminals 14 | . 3 2 9 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 1 3 Terminals 4 | . . 1 3 Botnet 4 | . . 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 1 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 41 | 1 . . 40 Sensors 40 | . . . 40 Terrain 1 | 1 . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 568 | 47 68 103 350 Spaces Moved 588 | 35 81 93 379 Core 74 | 16 . 2 56 Treads . | . . . . Legs . | . . . . Wheels 282 | 19 81 84 98 Hover . | . . . . Flight 232 | . . 7 225 Fastest Speed 34 | 50 80 50 34 Average Speed 66 | 66 80 78 61 Slowest Speed 150 | 80 80 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 1 3 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 23 14 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . . . 33 Melee . | . . . . Projectile . | . . . . AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 713 | 52 83 104 474 Wait 49 | . . . 49 Move 577 | 34 80 90 373 Hop 4 | . . 1 3 Pick Up 15 | 6 2 . 7 Fast Attach 10 | 1 . 1 8 Attach 12 | 6 1 . 5 Detach 2 | 1 . 1 . Swap . | . . . . Drop 3 | . . . 3 Fire 34 | 4 . 11 19 Melee 2 | . . . 2 Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 107 | -10/Materials | Discovered new exit (range 12) 116 | -10/Materials | Entered another Materials area 116 | -9/Materials | Evolved 2 slots: Propulsion x2 218 | -9/Materials | Discovered new exit (range 3) 219 | -9/Materials | Entered another Materials area 219 | -8/Materials | Evolved 2 slots: Utility x2 248 | -8/Materials | Lost 4 parts (1p1n1u1w) 285 | -8/Materials | Repaired Flight Unit 307 | -8/Materials | Build established: Mutant 476 | -8/Materials | Lost 4 parts (2n1u1w) 546 | -8/Materials | Core integrity fell below 50% 563 | -8/Materials | Core integrity fell below 20% 567 | -8/Materials | Discovered new exit (range 8) 569 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00538_ Jacked G-47 Trooper... >>parse_system Reading system data... 00541_ K-01 Serf collects debris. 00543_ Knocked back. 00543_ Imp. Datajack destroyed. 00543_ Knocked back. 00544_ U-05 Engineer lays Concrete. 00549_ Flight Unit destroyed. 00549_ Cesium-ion Thruster destroyed. 00549_ System corrupted by crushing effect (+3). 00549_ System corrupted by crushing effect (+2). 00549_ Knocked back. 00551_ Acquired VTOL Module. 00552_ VTOL Module severed. 00559_ Slammed into C-17 Slicer. 00559_ Destabilizing: System corrupted (+2). 00560_ Slammed into C-17 Slicer. 00566_ System corrupted: Component data lost. 00567_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????# + #= """ #??? | | ??????# # # """ #??? | | ??????# * ??# # #??? | | ??????######### ## #+#### ##??? | | ######## #### #??# ## #???? | | #??###??######???? | | ?####### #????????????????? | | ???????## ##### #????????????????? | | ????#####/##### #????????????????? | | ????# # #????????????????? | | ????# # #????????????????? | | ????# """ """ # #????????????????? | | ????# """ """ # #????????????????? | | ????# """ """ # #????????????????? | | ????# / #????????????????? | | ????# % " #????????????????? | | ????# # #????????????????? | | ????####+###### ##???????????????? | | ??????## ##### ###+?###????????? | | ??????# #????????? | | ??????# H < #????????? | | ??????# #????????? | | ??????## ##### ####?# #????????? | | ??????##+###########????# #????????? | | ??????# #????# #????????? | | ??????# """"" #????#@#????????? | | ??????# """"" #????# #?######## | | ???? + """"" #??###c### # | | ???! # #??# c # """ # | | ??????####### ##### # """ # | | ???????????# g c / """ # | | ??????????# ###### g # # | | ??????????## ####????# # ] # | | ???????????# #####???## ##/#####? | | ???????????# !!#???## #????? | | ????######## !!#???# Y #????? | | ????# / # ]]#???# #????? | | ????# / / ]]#???# ####????? | | ????# / # ==#??## #######? | | ????# !# ==#??# #? | | ????# # #####??# "" """ #? | | ????# ! # ###????#[ """ """ [#? | | ????####### #????# """ """ #? | | ??????????# ##????# = #? | | ?????????## ###################? | | ?????????# ## # !#??????????? | | ?????????## ##?????????? | | ?????????# ##?????????? | | ?????????## ## #?????????? | | ??????????####### ####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 245 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 160 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed ActuatorAntimatterSaw Manual? 0 Play Time 00:12:11 Cumulative 37.9 hours Start 2026.07.24 @ 10:44:17 End 2026.07.24 @ 10:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c70bebcb-cc9d-44b7-b831-c1c5f91b8d01