Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 18:59:48 Player: winnking222 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (155) 775 Value Destroyed (4387) 4387 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 9029 Bonus ------- High Alert Combat Kills 487 Aligned with FarCom 300 Cogmind --------- Core Integrity 235/550 Matter 47/300 Energy 290/290 System Corruption 2% Temperature Critical (555) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Armored Treads High-capacity Matter Pod (200) Experimental Sensor Array 0b10 Alert Chip Experimental Targeting Computer Advanced Weapon Cycler Cloak of Protection Hardened Medium Armor Plating AS-neutralizer No. 17b Advanced Beam Rifle 8R-AWN's Boregun 8R-AWN's Boregun AWS/Autocannon Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Treads High-capacity Matter Pod Experimental Sensor Array 0b10 Alert Chip Experimental Targeting Computer Advanced Weapon Cycler Cloak of Protection Light Armor Plating Improved Light Armor Plating AS-neutralizer No. 17b Advanced Beam Rifle Improved Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun AWS/Autocannon Plasma Cutter [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Ballistic Gun Minigun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 100 | 7 3 2 38 . 15 2 33 Power 12 | 1 1 . 6 . 2 . 2 Engine 11 | 1 1 . 6 . 1 . 2 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 31 | 2 . . 10 . 2 2 15 Treads 29 | 2 . . 8 . 2 2 15 Leg . | . . . . . . . . Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 22 | 2 2 1 5 . 6 . 6 Device 7 | 1 1 . 1 . 4 . . Storage 4 | 1 1 . 1 . . . 1 Processor 2 | . . . . . 1 . 1 Hackware 1 | . . . . . . . 1 Protection 8 | . . 1 3 . 1 . 3 Artifact . | . . . . . . . . Weapon 35 | 2 . 1 17 . 5 . 10 Energy Gun 7 | 2 . . 1 . . . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 24 | . . 1 14 . 3 . 6 Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 10 | . . . 5 . 4 . 1 Parts Lost 20 | . 1 . 5 . 4 1 9 Power 1 | . . . 1 . . . . Propulsion 10 | . . . 2 . 2 1 5 Utility 6 | . 1 . 1 . 1 . 3 Weapon 3 | . . . 1 . 1 . 1 Highest Loss Streak 4 | . 1 . 1 . 4 1 3 To Critical Strikes 3 | . . . 1 . 2 . . Average Backups 17 | 5 15 20 19 19 13 16 17 Power . | . 1 1 . 1 1 1 . Propulsion 3 | 3 4 5 5 5 3 1 1 Utility 6 | . 3 4 6 6 5 9 8 Weapon 5 | . 7 10 5 6 3 4 4 Tool/Special . | . . . . . . . . Unused Backups 39 | . 2 . 16 1 7 . 13 Power 6 | . . . 3 . 3 . . Propulsion 10 | . 2 . 4 . 2 . 2 Utility 10 | . . . . 1 2 . 7 Weapon 11 | . . . 9 . . . 2 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 95 | . 99 100 99 100 79 99 97 Engine 10 | . 14 14 10 11 10 . 7 Core 1 | . . . . . . 11 1 Treads 29 | . 28 28 31 33 32 32 25 Device 3 | . 13 3 . . . . 7 Storage 10 | . 14 14 11 11 8 11 9 Processor 2 | . . . . . 2 . 8 Protection 8 | . . 10 10 11 8 11 8 Energy Gun 11 | . 28 22 . . . . 21 Ballistic Gun 16 | . . 5 32 33 14 33 5 Peak Build Rating 47 | 7 9 9 22 23 44 34 47 Average Rating 21 | 5 8 9 18 22 19 32 43 On Entrance 17 | . 7 9 9 22 23 32 34 Avg Prop Armor Cover (%) 13 | . . . 13 . . . . Naked Turns . | . . . . . . . . Heaviest Build 116 | 14 49 50 65 65 116 78 78 Greatest Support 64 | 40 40 40 60 60 60 62 64 Greatest Overweight (x) 3 | . 1 1 3 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 16 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 Average Carried 17 | 5 15 20 19 19 13 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 19 20 19 19 17 Class Distribution -------------------- 37% | Mutant 34% | Tank 26% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3499 | 270 30 35 1469 48 814 79 754 Remotely . | . . . . . . . . Salvage Created 6320 | 155 461 146 1903 84 132 87 3352 Parts 347 | 11 31 9 110 4 10 11 161 Haulers Intercepted 12 | . 2 . 5 . . . 5 Recyclers Shooed 6 | 1 1 . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 118 | . 11 5 31 2 6 6 57 Guns 109 | . 11 4 31 2 1 6 54 AOE 5 | . . . . . 5 . . Classes Destroyed 16 | 2 4 . 5 . 1 . 4 Worker 2 | . . . 2 . . . . Builder 1 | . . . 1 . . . . Tunneler 5 | 3 . . . . . . 2 Hauler 12 | . 2 . 5 . . . 5 Recycler 9 | 1 1 . 3 . . . 4 Operator 2 | . . . 1 . . . 1 Watcher 11 | . 2 . 5 . . . 4 Swarmer 30 | . 8 3 6 . . 6 7 Grunt 50 | . 3 2 14 2 . . 29 Duelist 6 | . . . 1 . . . 5 Protector 3 | . . . . . . . 3 Sentry 18 | . . . 10 . . . 8 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Assembled 5 | . . . . . 5 . . Best Kill Streak 8 | 2 4 3 7 2 5 4 8 Combat Bots Only 8 | . 3 3 5 2 5 4 8 Max Kills in Single Turn 3 | 1 2 1 2 1 3 1 2 Gunslinging 1 | . 1 . 1 . . . 1 Exploded 3 | . . . . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 559 | . 42 28 110 6 82 28 263 Missed 125 | . 12 7 23 1 11 10 61 Hits 434 | . 30 21 87 5 71 18 202 Melee 30 | . . . 3 . . . 27 Projectile 404 | . 30 21 84 5 71 18 175 Critical Strikes 39 | . . . 3 . 23 . 13 Damage Taken 6783 | . 261 218 1128 67 1169 154 3786 Core 596 | . 31 61 46 . 143 . 315 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 . 63 . . . 52 . Volleys Fired 398 | 14 36 16 95 4 34 12 187 Largest 3 | 2 2 2 3 3 3 3 3 Hottest 183 | 90 90 90 75 75 71 71 183 Shots Fired 1105 | 28 71 32 283 12 89 36 554 Gun 1100 | 28 71 32 283 12 84 36 554 Cannon . | . . . . . . . . Launcher 5 | . . . . . 5 . . Special . | . . . . . . . . Kinetic 572 | . . 5 283 12 84 36 152 Thermal 528 | 28 71 27 . . . . 402 Explosive 5 | . . . . . 5 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | 6 8 10 20 12 21 5 20 Robot Miss Streak 8 | 4 3 2 6 1 3 4 8 Penetration Max . | . . . . . . . . Secondary Targets 28 | . 1 1 7 . . 2 17 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 695 | 15 41 23 174 8 66 15 353 Core Hits 281 | 5 22 7 74 3 25 6 139 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 5 | . . . 3 . . . 2 Critical Strikes 34 | 1 1 3 4 . . . 25 Burn 28 | 1 1 3 . . . . 23 Destroy 6 | . . . 4 . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12325 | 176 530 279 2696 135 1387 248 6874 Guns 11964 | 176 525 279 2696 135 1031 248 6874 Cannons . | . . . . . . . . Explosions 356 | . . . . . 356 . . Melee . | . . . . . . . . Ramming 5 | . 5 . . . . . . Kinetic 5775 | . . 41 2696 135 1031 248 1624 Thermal 6189 | 176 525 238 . . . . 5250 Explosive 356 | . . . . . 356 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . 2 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 555 | 180 270 221 399 165 328 302 555 Average Temperature 121 | 69 70 82 61 83 181 136 162 Received Heat Transfer 1776 | . 42 72 399 39 . . 1224 Effects 36 | . . . 2 . 3 . 31 Shutdowns 9 | . . . . . . . 9 Energy Bleed 9 | . . . 1 . 1 . 7 Interference 8 | . . . 1 . 2 . 5 Matter Decay 3 | . . . . . . . 3 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . 1 . . . . 3 Combat Hostiles 4 | . . 1 . . . . 3 Parts Melted 37 | 1 8 1 . . . . 27 Heat Transferred 13949 | 545 1487 866 . . . . 11051 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . . . 1 . . . 3 Low Security (%) 77 | 100 100 100 69 100 . 100 43 Level 1 11 | . . . 30 . . . 7 Level 2 7 | . . . . . . . 34 Level 3 3 | . . . . . . . 15 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 1023 | 5 92 70 352 175 . 79 1023 Initial 125 | . . 13 2 125 . . . Average 137 | 1 19 11 142 94 . 19 357 Influence Increases 3366 | 20 293 140 964 65 . 170 1714 Destroy 0b10 Robot/C 2180 | . 220 100 620 40 . 120 1080 Destroy 0b10 Robot/NC 225 | 20 25 . 85 . . . 95 Destroy Leader 546 | . 38 20 190 10 . 20 268 Successful Hack 66 | . 10 5 32 . . . 19 Disable Machine 30 | . . . 15 . . . 15 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 19 | . . . 7 . . . 12 Lose Combat Pursuer 150 | . . 15 15 15 . 30 75 Influence Decreases 2353 | 20 259 167 648 368 20 170 701 Entered New Map 244 | . . 21 5 198 20 . . Time Decay 1959 | 20 259 146 593 170 . 160 611 Lost Part 150 | . . . 50 . . 10 90 Squads Dispatched 16 | . 1 . 4 . . . 11 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 1 . 3 . . . 4 Assault 6 | . . . . . . . 6 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 178 | . 20 6 44 4 7 8 89 Peak Tracking Total 13 | . 4 2 6 3 12 3 13 Tactical Retreats 11 | . . 1 1 1 3 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 60 | . . . 60 . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . 4 . . . . Reused 4 | . . . . . 4 . . Traps Extracted 4 | . . . 4 . . . . Installed 4 | . . . . . 4 . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . . 4 4 4 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . . 1 . 6 . 2 Max in Single Turn 1 | . . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 28 | . 7 1 10 . 1 1 8 Terminals 23 | . 7 1 8 . . 1 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 Garrison Access . | . . . . . . . . Total Hacks 79 | . 24 2 27 . 1 2 23 Successful 47 | . 12 1 21 . 1 1 11 Failed 30 | . 12 1 5 . . 1 11 Catastrophic 1 | . 1 . . . . . . Database Lockouts 2 | . . . 1 . . . 1 Manual 46 | . 16 . 11 . 1 . 18 Terminals 67 | . 24 2 20 . . 2 19 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . 7 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 3 1 6 . 1 1 1 Prototype ID Bank 2 | . . . 1 . . . 1 Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 3 | . 2 . 1 . . . . Zone Layout 4 | . 1 1 1 . . 1 . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . 6 . . . 2 Retrieve Study 8 | . . . 6 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 26 | . 9 . 9 . . . 8 Terminals 26 | . 9 . 9 . . . 8 Botnet 12 | . 4 . 4 . . . 4 Skim 14 | . 5 . 5 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 20 | . 4 1 8 . . . 7 Full Trace Events 5 | . 3 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 8 | . . . 6 . . . 2 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2002 | 54 1613 334 . . 1 . . Sensors 1 | . . . . . 1 . . Seismic 2001 | 54 1613 334 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 11262 | 146 1643 1419 3044 358 1813 684 2155 Spaces Moved 4549 | 59 606 565 1163 161 920 314 761 Core 9 | 9 . . . . . . . Treads 4425 | 50 606 565 1048 161 920 314 761 Legs . | . . . . . . . . Wheels 115 | . . . 115 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 130 200 160 200 150 Average Speed 199 | 143 233 240 206 200 171 200 172 Slowest Speed 240 | 160 240 240 240 200 200 208 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 6 95 94 95 55 61 66 82 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 3 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | . . . . . 13 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 13 | . . . . . 13 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5931 | 93 765 596 1634 191 1119 343 1190 Wait 499 | . 99 13 179 24 16 13 155 Move 4542 | 58 605 564 1162 160 919 313 761 Hop . | . . . . . . . . Pick Up 151 | 14 17 . 38 2 61 2 17 Fast Attach 23 | . . 1 10 . 4 . 8 Attach 50 | 7 1 . 13 . 18 1 10 Detach . | . . . . . . . . Swap 62 | . 2 1 27 . 7 1 24 Drop 140 | . 3 1 50 1 56 1 28 Fire 398 | 14 36 16 95 4 34 12 187 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 64 | . . . 60 . 4 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 6) 684 | -10/Materials | Discovered new exit (range 13) 898 | -10/Materials | Discovered new exit (range 9) 1017 | -10/Materials | Discovered new exit (range 6) 1497 | -10/Materials | Discovered new exit (range 8) 1790 | -10/Materials | Entered Mines 1831 | -10/Mines | Discovered new exit (range 14) 2033 | -10/Mines | Learned location of 1 exit from Materials 2249 | -10/Mines | Received a Mining Laser from a helpful Derelict 2407 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3209 | -10/Mines | Entered Materials 3209 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3209 | -9/Materials | Discovered new exit (range 7) 3210 | -9/Materials | Identified exit to Materials 3355 | -9/Materials | Discovered new exit (range 15) 3431 | -9/Materials | Discovered new exit (range 12) 3544 | -9/Materials | Discovered exit to Materials (range 9) 3905 | -9/Materials | Build established: Scavenger-Tank 4242 | -9/Materials | Discovered new exit (range 16) 4615 | -9/Materials | Discovered exit to Materials (range 5) 4731 | -9/Materials | Loaded intel: 9 trap records 4777 | -9/Materials | Learned location of Storage (-9) 4857 | -9/Materials | Learned location of Zion (-6) 4865 | -9/Materials | Learned 4 Recycling zone layouts 4883 | -9/Materials | Learned Materials stockpile data 4913 | -9/Materials | Learned 4 Recycling zone layouts 4955 | -9/Materials | Learned 2 Storage zone layouts 5006 | -9/Materials | Learned location of Mines (-8) 5244 | -9/Materials | Build established: Tank 5614 | -9/Materials | Central database locked down 6253 | -9/Materials | Entered Mines 6263 | -9/Mines | Met a Derelict bent on vengeance 6301 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6367 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6372 | -9/Mines | Found Prototype Device 6420 | -9/Mines | Assembled infested the area 6451 | -9/Mines | Met 8R-AWN 6497 | -9/Mines | Learned Materials emergency access door positions 6565 | -9/Mines | Discovered exit to Materials (range 10) 6603 | -9/Mines | Discovered new exit (range 5) 6611 | -9/Mines | Entered Exiles 6661 | -9/Exiles | Welcomed by 8R-AWN 6695 | -9/Exiles | Met EX-HEX 6755 | -9/Exiles | Met EX-BIN 6785 | -9/Exiles | Aligned with FarCom system 6787 | -9/Exiles | Given EX-Vault access code 6827 | -9/Exiles | Opened EX-Vault 6835 | -9/Exiles | Found AWS/Autocannon 6878 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6930 | -9/Exiles | Met EX-DEC 7190 | -9/Exiles | Found Cloak of Protection 7197 | -9/Exiles | Found 0b10 Alert Chip 7300 | -9/Exiles | Build established: Mutant 7533 | -9/Exiles | Learned about 8R-AWN's background 7895 | -9/Exiles | Attacked by the Exiles 8083 | -9/Exiles | Destroyed 8R-AWN 8096 | -9/Exiles | Found Prototype Device 8097 | -9/Exiles | Identified AS-neutralizer No. 17b 8101 | -9/Exiles | Lost 4 parts (2n1u1w) 8184 | -9/Exiles | Identified Exp. Sensor Array 8272 | -9/Exiles | Found Prototype Ballistic Gun 8275 | -9/Exiles | Found Prototype Processor 8306 | -9/Exiles | Found Prototype Ballistic Gun 8408 | -9/Exiles | Discovered new exit (range 10) 8424 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Cloak of Protection, AWS/Autocannon 8424 | -9/Exiles | Entered Mines 8510 | -8/Mines | Build established: Scavenger-Tank 9096 | -8/Mines | Discovered exit to Materials (range 5) 9108 | -8/Mines | Entered Materials 9108 | -8/Materials | Evolved 2 slots: Utility x2 9748 | -8/Materials | Discovered new exit (range 8) 9834 | -8/Materials | Build established: Tank 10190 | -8/Materials | Lost 3 parts (2n1u) 10440 | -8/Materials | Discovered new exit (range 16) 10541 | -8/Materials | Core integrity fell below 50% 10792 | -8/Materials | Central database locked down 10998 | -8/Materials | Discovered new exit (range 10) 11038 | -8/Materials | Identified exit to Factory 11108 | -8/Materials | First assault squad dispatched 11211 | -8/Materials | Sterilization system engaged 11211 | -8/Materials | Non-combat units ordered to evacuate 11223 | -8/Materials | Build established: Scavenger-Tank 11243 | -8/Materials | Destroyed 8 combat bots 11263 | -8/Materials | Self-destructed Last Messages --------------- 11228_ Arm. Treads+ broken. 11228_ Overheating: Short circuit. 11228_ Imp. Assault Rifle destroyed. 11234_ L-31 Rogue suffers critical hit (Burn). 11235_ Power failure, Rnf. Deuterium Engine shutdown. 11243_ Overheating: Adv. Beam Rifle damaged (-11). 11243_ Overheating: Lgt. Treads+ damaged (-1). 11250_ System corrupted: Component data lost. 11253_ L-31 Rogue destroyed. 11253_ Switching to secondary target: G-47 Trooper. 11255_ Power failure, Rnf. Deuterium Engine shutdown. 11259_ Critical hit (Burn: +37). 11260_ G-47 Trooper suffers critical hit (Burn). 11261_ Lgt. Treads+ destroyed. 11262_ Overheating: System interference. 11262_ Adv. Beam Rifle temporarily disabled. 11262_ Imp. Assault Rifle temporarily disabled. 11263_ Power failure, Rnf. Deuterium Engine shutdown. 11263_ Imp. Assault Rifle broken. 11263_ Overheating: Short circuit. 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