Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.10 @ 00:46:47 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3830) 3830 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 8460 Bonus ------- High Alert Combat Kills 100 Aligned with FarCom 300 Cogmind --------- Core Integrity 428/700 Matter 231/300 Energy 160/160 System Corruption 2% Temperature Cool (44) Movement Walking (125) Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Targeting Computer Hacking Suite > --- WEAPON (4) ------- Heavy Laser Gatling Laser Precision Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Light Nuclear Core Reinforced Deuterium Engine Supersonic Drone Bay (1/1) Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Target Analyzer Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Supersonic Drone Bay Heavy Laser Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Improved Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . 1 . . . 1 1 . Weapon 2 | . . 1 . . . . 1 . Parts Attached 87 | . 11 15 3 1 . 22 34 1 Power 6 | . . 1 1 . . 1 2 1 Engine 5 | . . 1 1 . . 1 2 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 25 | . 3 5 . . . 9 8 . Treads . | . . . . . . . . . Leg 22 | . 3 5 . . . 8 6 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . 1 2 . Utility 24 | . 5 3 2 1 . 6 7 . Device 13 | . 3 2 . 1 . 3 4 . Storage 3 | . 1 . 2 . . . . . Processor 5 | . 1 . . . . 1 3 . Hackware 1 | . . . . . . 1 . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 32 | . 3 6 . . . 6 17 . Energy Gun 10 | . . 2 . . . 3 5 . Energy Cannon 11 | . 3 2 . . . 2 4 . Ballistic Gun 5 | . . 2 . . . . 3 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . . 1 4 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 4 | . . 1 . . . 1 2 . Parts Lost 9 | . . . 1 . . 1 5 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 Utility 5 | . . . 1 . . . 3 1 Weapon 2 | . . . . . . . 2 . Highest Loss Streak 3 | . . . 1 . . 1 3 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 96 96 100 99 98 99 Engine 9 | . 14 11 11 11 11 9 6 2 Leg 24 | . 28 22 22 22 22 26 22 22 Device 14 | . 8 12 11 18 22 18 14 15 Storage 10 | . 17 11 11 11 11 9 7 7 Processor 3 | . 1 . . . . 7 6 7 Hackware 2 | . . . . . . . 7 7 Protection 1 | . . 8 8 . . 1 . . Energy Gun 7 | . . 6 11 11 11 6 8 15 Energy Cannon 17 | . 22 22 22 22 22 19 11 . Ballistic Gun 4 | . 5 4 . . . . 8 7 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 13 19 31 31 25 25 27 42 38 Greatest Support 47 | 20 20 20 20 20 20 40 47 47 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 . Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 25 | 8 8 8 25 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 8 8 8 Most Carried 9 | 6 8 8 9 8 8 8 8 7 Average Carried 7 | 4 6 7 8 8 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 8 8 7 7 Class Distribution -------------------- 27% | Hacker-Skirmisher 19% | Scavenger-Skirmisher 15% | Mutant 15% | Gunner 12% | Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Matter Collected 1669 | 144 180 237 40 . 16 227 701 124 Remotely . | . . . . . . . . . Salvage Created 4301 | . 315 780 53 . 67 1252 1539 295 Parts 210 | . 23 47 . . 6 55 67 12 Haulers Intercepted 4 | . . 1 . . . 1 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 87 | . 9 16 1 . 3 22 31 5 Guns 18 | . . 2 . . 2 2 9 3 Cannons 54 | . 8 13 1 . 1 17 14 . AOE 12 | . . . . . . 2 8 2 Classes Destroyed 14 | . 3 5 1 . . 3 2 . Worker 4 | . . 1 . . 1 2 . . Builder 2 | . 1 . . . . . . 1 Hauler 4 | . . 1 . . . 1 2 . Recycler 6 | . . 1 . . . 2 2 1 Watcher 7 | . . 2 . . . 3 2 . Swarmer 20 | . 3 4 . . 3 5 5 . Grunt 41 | . 6 7 . . . 11 15 2 Brawler 3 | . . . . . . 1 2 . Duelist 3 | . . . . . . 1 2 . Protector 1 | . . . . . . . 1 . Sentry 11 | . . 5 . . . 3 1 2 Demolisher 1 | . . . 1 . . . . . Hunter 4 | . . . . . . 1 2 1 Programmer 3 | . . . . . . . 3 . Best Kill Streak 6 | . 6 5 1 . 3 4 6 5 Combat Bots Only 6 | . 6 4 1 . 3 3 6 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 2 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Damage Taken 3155 | . 256 336 211 . 16 595 1372 369 Core 515 | . 35 32 40 . 5 131 175 97 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 86 . . . 80 76 . . Volleys Fired 193 | . 22 36 7 . 4 57 56 11 Largest 4 | . 2 3 3 . 3 3 4 4 Hottest 284 | . 136 201 192 . 192 205 284 210 Shots Fired 602 | . 44 106 21 . 12 169 215 35 Gun 234 | . 2 34 7 . 4 42 118 27 Cannon 344 | . 42 72 14 . 8 124 84 . Launcher 24 | . . . . . . 3 13 8 Special . | . . . . . . . . . Kinetic 93 | . 2 19 . . . . 61 11 Thermal 485 | . 42 87 21 . 12 166 141 16 Explosive 21 | . . . . . . . 13 8 Electromagnetic 3 | . . . . . . 3 . . Robot Hit Streak 38 | . 20 14 6 . 5 16 17 38 Robot Miss Streak 9 | . 1 9 1 . 1 3 5 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 415 | . 35 65 16 . 3 114 152 30 Core Hits 198 | . 12 32 3 . 3 43 83 22 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . Critical Strikes 5 | . . 2 . . . 1 2 . Burn 2 | . . . . . . 1 1 . Meltdown 1 | . . 1 . . . . . . Destroy 2 | . . 1 . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9946 | . 671 1241 305 . 106 2729 3773 1121 Guns 2949 | . 6 244 59 . 29 457 1603 551 Cannons 4934 | . 665 997 246 . 20 1884 1122 . Explosions 2041 | . . . . . 57 388 1046 550 Melee . | . . . . . . . . . Ramming 22 | . . . . . . . 2 20 Kinetic 1032 | . 6 89 . . . . 727 210 Thermal 7076 | . 665 1152 305 . 106 2341 2166 341 Explosive 1709 | . . . . . . 281 878 550 Electromagnetic 107 | . . . . . . 107 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 1 1 1 1 . 2 2 Average Corruption 1 | . . 1 1 1 1 . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . 3 2 5 . . 2 2 Message Errors 10 | . . 3 1 3 . . 1 2 Matter Fused 2 | . . . . 1 . . 1 . Heat Flow Errors 1 | . . . 1 . . . . . Energy Discharges 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 96 | . . . . . 17 34 41 4 Projectiles 34 | . . . . . . 10 24 . Explosions 62 | . . . . . 17 24 17 4 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . . 105 24 Shots 6 | . . . . . . . 5 1 Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . . . 1 2 Kicked 3 | . . . . . . . 1 2 Crushed . | . . . . . . . . . Highest Temperature 427 | . 388 423 339 . 216 396 427 99 Average Temperature 111 | . 116 107 158 . 89 129 96 38 Received Heat Transfer 1149 | . 162 150 . . . 315 357 165 Effects 5 | . 1 . . . . 3 1 . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 2 | . . . . . . 2 . . Interference 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 1 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . 1 1 . . . 1 . . Combat Hostiles 3 | . 1 1 . . . 1 . . Parts Melted 27 | . 2 4 2 . . 13 6 . Heat Transferred 13140 | . 1258 2177 592 . 161 4440 3778 734 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Peak Influence 676 | . 173 308 122 . 96 428 676 403 Initial 185 | . . . 101 . . 31 156 185 Average 211 | . 64 173 93 . 70 243 302 295 Maximum Alert Level 2 | . . 1 . . . 2 2 2 Low Security (%) 48 | 100 100 53 100 . 100 29 22 26 Level 1 43 | . . 46 . . . 66 60 41 Level 2 8 | . . . . . . 4 17 32 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 1 3 . . . 7 9 2 Investigation 10 | . 1 2 . . . 3 3 1 Extermination 4 | . . . . . . . 4 . Reinforcement 4 | . . 1 . . . 1 1 1 Assault 1 | . . . . . . . 1 . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Distress Signals 12 | . 4 5 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 14 21 2 . 2 27 37 13 Peak Tracking Total 7 | . 7 5 2 . 2 4 5 6 Tactical Retreats 3 | . . . . . . 2 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . 1 2 . . . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . 6 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 15 | . . 2 . . 1 3 9 . Max in Single Turn 2 | . . 1 . . 1 2 2 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 28 | . 7 5 . 2 . 6 6 2 Terminals 19 | . 5 4 . . . 6 3 1 Fabricators 2 | . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 88 | . 21 22 . 10 . 20 11 4 Successful 49 | . 14 9 . 10 . 9 6 1 Failed 39 | . 7 13 . . . 11 5 3 Catastrophic 5 | . 1 3 . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 59 | . 11 17 . 1 . 19 9 2 Terminals 63 | . 16 19 . . . 20 6 2 Fabricators 4 | . . . . . . . 4 . Repair Stations 2 | . . . . . . . . 2 Recycling Units 5 | . 5 . . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 21 | . 6 3 . 10 . 2 . . Record 9 | . . . . 9 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Alert Level 3 | . 2 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . Security Status 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 2 | . 1 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer 1 | . . 1 . . . . . . Insert Component 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 20 | . 4 5 . . . 6 4 1 Terminals 18 | . 4 5 . . . 6 2 1 Botnet 16 | . 4 4 . . . 5 2 1 Detonate 2 | . . 1 . . . 1 . . Fabricators 2 | . . . . . . . 2 . Download 1 | . . . . . . . 1 . Recompile 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 6 5 . . . 6 5 2 Full Trace Events 10 | . 2 3 . . . 3 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 40 | . 40 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 47 | . . . 47 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders 4 | . . . . . 2 1 1 . EXPLORE 4 | . . . . . 2 1 1 . Ally Attacks 2 | . . . 2 . . . . . Total Damage 46 | . . . 46 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 4 | . . . . . 2 1 1 . Drone Recoveries 4 | . . . . . 2 1 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Turns Passed 5379 | 5 817 646 211 750 172 932 1666 180 Spaces Moved 2969 | 3 597 267 96 394 84 560 856 112 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 2969 | 3 597 267 96 394 84 560 856 112 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 190 190 190 120 120 123 Average Speed 146 | 120 120 188 190 190 190 120 141 123 Slowest Speed 190 | 120 120 190 190 190 190 190 190 123 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 45 | 2 85 39 18 88 62 65 28 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 8 | . . . . . . . 8 . Terrain Destroyed 212 | . . . 1 . 15 22 106 68 Melee . | . . . . . . . . . Projectile 3 | . . . 1 . . . 2 . AOE 209 | . . . . . 15 22 104 68 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Total 3585 | 6 655 332 110 395 88 701 1170 128 Wait 222 | . 6 . . . 1 34 179 2 Move 2961 | 2 596 266 95 393 83 559 855 112 Hop . | . . . . . . . . . Pick Up 34 | . 10 2 2 . . 8 12 . Fast Attach 22 | . 4 2 . 1 . 5 10 . Attach 11 | . 1 2 . . . 3 5 . Detach 6 | . 2 2 . . . 2 . . Swap 54 | . 6 11 3 . . 14 19 1 Drop 67 | 4 8 11 3 . . 19 22 . Fire 193 | . 22 36 7 . 4 57 56 11 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . . . 1 2 Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire 1 | . . . . 1 . . . . Trap 6 | . . . . . . . 6 . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 8) 575 | -10/Materials | Discovered new exit (range 14) 697 | -10/Materials | Discovered new exit (range 4) 817 | -10/Materials | Discovered new exit (range 4) 823 | -10/Materials | Entered another Materials area 823 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1096 | -9/Materials | Discovered new exit (range 16) 1230 | -9/Materials | Build established: Tank 1412 | -9/Materials | Discovered new exit (range 10) 1469 | -9/Materials | Entered Mines 1483 | -9/Mines | Met a Derelict bent on vengeance 1562 | -9/Mines | Learned location of 1 exit from Materials 1565 | -9/Mines | Assembled infested the area 1623 | -9/Mines | Met 8R-AWN 1670 | -9/Mines | Discovered new exit (range 5) 1680 | -9/Mines | Entered Exiles 1724 | -9/Exiles | Welcomed by 8R-AWN 1756 | -9/Exiles | Met EX-HEX 1833 | -9/Exiles | Met EX-BIN 1864 | -9/Exiles | Aligned with FarCom system 1866 | -9/Exiles | Given EX-Vault access code 1915 | -9/Exiles | Opened EX-Vault 1916 | -9/Exiles | Build established: Gunner 1928 | -9/Exiles | Found Supersonic Drone Bay 1974 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2023 | -9/Exiles | Met EX-DEC 2091 | -9/Exiles | Visited The Gauntlet 2413 | -9/Exiles | Discovered new exit (range 11) 2430 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2430 | -9/Exiles | Entered Mines 2546 | -8/Mines | Discovered new exit (range 13) 2602 | -8/Mines | Entered Materials 2602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2603 | -8/Materials | Identified exit to Factory 2726 | -8/Materials | Build established: Skirmisher 3246 | -8/Materials | Build established: Scavenger-Skirmisher 3333 | -8/Materials | Garrison activated, responded to threat 3509 | -8/Materials | Discovered exit to Factory (range 13) 3534 | -8/Materials | Entered Factory 3534 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3818 | -7/Factory | Build established: Hacker-Skirmisher 4629 | -7/Factory | Discovered new exit (range 13) 4821 | -7/Factory | Crushed by falling debris 4852 | -7/Factory | Lost 3 parts (3u) 4879 | -7/Factory | Identified exit to Garrison 5200 | -7/Factory | Entered Storage 5296 | -7/Storage | Build established: Scavenger-Skirmisher 5380 | -7/Storage | Self-destructed Last Messages --------------- 05360_ Acquired 21 matter. 05361_ K-01 Serf collects debris. 05362_ U-05 Engineer builds a Wall. 05364_ K-01 Serf collects debris. 05365_ W-25 Informer distress signal alerts nearby ally. 05365_ Acquired 18 matter. 05368_ K-01 Serf collects debris. 05370_ The unstable cave ceiling collapses. 05370_ K-01 Serf collects debris. 05372_ U-05 Engineer builds a Wall. 05373_ K-01 Serf collects debris. 05376_ The unstable cave ceiling collapses. 05376_ U-05 Engineer lays Concrete. 05376_ Destroyed Lgt. Nuclear Core. 05377_ U-05 Engineer builds a Wall. 05377_ K-01 Serf collects debris. 05378_ The unstable cave ceiling collapses. 05378_ Carbon-fiber Leg destroyed. 05378_ Critical hit (Burn: +37). 05380_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????###??? ???????##???????????? | | ????????????????### #### ?????? ???????????? | | ????????????????# # #??"" ???????????? | | ????????????????# """ # #?"Y" ????????????? | | ????????????????# """ # # ""????????????? | | ????????????? # """ # +? 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""""????????? | | ??????????????????????????????? """"????????? | | ??????????????????????????????# """" ???????? | | ??????????????????????????????# """" ???????? | | ??????????????????????????????# ????????????? | | ???????????????????????????????###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronTerrainDoublenader Manual? 0 Play Time 00:39:02 Cumulative 390.9 hours Start 2023.04.09 @ 19:51:34 End 2023.04.10 @ 00:46:47 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 290 Rogue 88 Adventurer 75 Explorer 127 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 64 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5edc2d7f-0a60-4728-bf95-62020a0ee0f1