Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 22:06:06 // Winter2022/Polymind Player: naththebg Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (199) 995 Value Destroyed (9329) 9329 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (21963) 21963 TOTAL SCORE: 39697 Bonus ------- Polymind Skill 12030 High Alert Combat Kills 216 Follower Combat Kills 1268 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 7748 Friendly Fire -599 Cogmind --------- Core Integrity 0/1150 Matter 0/0 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Tri-treads Tri-treads > --- UTILITY ---------- Makeshift Coolant Network High-capacity Matter Pod Siege Articulator Siege Articulator Siege Articulator Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Makeshift Weapon Shielding Makeshift Medium Armor Plating Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- High-capacity Matter Pod [Rating: 125] Favorites ----------- Power Hybrid Fission Core Engine Improved Ion Engine Power Core Hybrid Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage High-capacity Matter Pod Processor Improved Targeting Computer Hackware EX Chip 1 Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Siege Cannon Launcher Chain Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Parts Lost 55 | . 3 5 . . . 15 . . . . 5 . . . 9 4 2 7 3 2 Power 8 | . 1 1 . . . 2 . . . . 1 . . . 1 1 1 . . . Propulsion 15 | . 2 1 . . . 4 . . . . 1 . . . 3 2 . 2 . . Utility 21 | . . 1 . . . 6 . . . . 3 . . . 4 1 . 3 2 1 Weapon 11 | . . 2 . . . 3 . . . . . . . . 1 . 1 2 1 1 Highest Loss Streak 8 | . 3 5 . . . 8 . . . . 5 . . . 8 4 2 4 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . 1 . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . 1 . . . . . . 1 . . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . Utility 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 62 94 100 81 96 93 95 92 60 65 48 96 100 100 75 53 81 66 77 80 Engine 5 | . 14 12 12 3 . 10 13 11 . . . . . . . 12 4 . 4 . Core 4 | . . . . 1 3 1 . . 9 11 8 10 11 11 5 . 4 5 3 . Treads 10 | . . 22 25 6 . 17 19 23 6 7 5 . . . . . 8 9 6 . Wheel 3 | . . . . . . 4 9 . . . . . . . . 26 9 3 11 . Hover 4 | . 18 3 . 1 3 . . . . . . 21 22 22 7 . . . 4 . Device 19 | . . 22 25 10 7 20 19 23 13 15 11 21 22 22 24 . 27 24 21 35 Storage 1 | . . . . . . 2 4 . 2 3 2 . . . 3 13 . . . 7 Processor 3 | . . . . 1 3 . . . 9 11 7 10 11 11 5 . . . 5 . Hackware 1 | . . . . 44 76 3 . . . . . . . . . . . . . . Protection 6 | . . 10 12 3 . 8 9 11 13 11 8 . . . 2 . 8 5 6 7 Energy Gun 7 | . . 9 12 3 . 10 9 11 . . . 21 22 22 10 . . . . . Ballistic Gun 4 | . 17 11 12 3 . 8 9 11 . . . . . . . . 4 5 . . Ballistic Cannon 1 | . . . . . . . . . 2 3 2 . . . . . 4 5 2 . Special Weapon 2 | . . . . . . . . . . . . 10 11 11 5 . 4 . . . Peak Build Rating 125 | . 4 11 11 79 79 79 11 11 125 125 120 31 31 31 72 12 91 91 105 72 Average Rating 41 | . 2 9 11 50 79 12 9 10 108 120 88 30 31 31 34 2 68 70 49 57 On Entrance 34 | . . 4 11 11 79 79 4 11 . 125 120 . 31 31 31 . 8 91 22 72 Avg Prop Armor Cover (%) 19 | . 15 28 . . . . . . . . . . . . . 23 . . . . Naked Turns 839 | . 99 4 . 28 . 1 . 73 29 . 181 2 . . 63 114 . 38 180 27 Heaviest Build 89 | . 4 18 18 18 10 18 18 18 89 89 80 17 17 17 46 26 89 89 81 46 Greatest Support 140 | 3 12 40 40 40 20 40 40 40 104 104 104 18 18 18 56 64 140 140 81 56 Greatest Overweight (x) 2 | . . . . . . 2 . . . . 1 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . . 1 1 1 1 1 1 1 1 1 1 5 5 5 5 6 1 10 10 1 Average Capacity 1 | . . . 1 . 1 . 1 . . 1 . 4 5 5 2 . . 1 4 . Most Carried 3 | . . . 1 1 . . . . 1 1 1 . . . . . . 1 3 . Average Carried . | . . . . . . . . . . . . . . . . . . . . . Final Capacity 10 | . . 1 1 1 1 1 1 . 1 1 . 5 5 5 . . 1 10 1 . Final Carried 1 | . . . 1 . . . . . 1 1 . . . . . . . 1 . . Class Distribution -------------------- 32% | Sentry 16% | Programmer 12% | Behemoth 12% | A5 6% | Cogmind 4% | Minesweeper 4% | Worker 3% | Grunt Dominant Class ---------------- Swarmer | -10/Materials Sentry | -9/Materials Sentry | -9/Mines Assembler | -9/Exiles Assembler | -8/Mines Sentry | -8/Materials Sentry | -8/Storage Sentry | -8/Recycling A5 | -8/Scraptown A5 | -6/Factory A5 | -6/Lower Caves Programmer | -6/Lower Caves Programmer | -6/Zion Programmer | -5/Proximity Caves Programmer | -5/Factory Worker | -4/Factory Behemoth | -4/Upper Caves Behemoth | -4/Upper Caves Minesweeper | -4/Warlord Grunt | -3/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Matter Collected 4900 | . 29 151 195 . . 168 25 140 . 1047 767 . . . . . 161 520 1697 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5399 | . 261 474 44 . . 606 139 442 . 959 313 . . . 412 . 19 773 957 . Parts 274 | . 16 37 7 . . 64 15 10 . 39 10 . . . 14 . 2 15 43 2 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . 10 3 . 23 . . 11 7 . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 177 | . 8 14 4 . . 26 5 5 . 19 11 . . . 10 . 3 14 57 1 Guns 67 | . 8 14 4 . . 26 5 5 . . . . . . . . 1 4 . . Cannons 51 | . . . . . . . . . . 19 11 . . . 8 . 2 8 3 . AOE 56 | . . . . . . . . . . . . . . . 1 . . . 54 1 Classes Destroyed 22 | . 3 5 . . . 2 . 1 . 3 1 . . . 1 . . . 6 . Worker 5 | . . 1 . . . 1 1 . . 2 . . . . . . . . . . Builder 2 | . . 1 . . . . . . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 . Operator 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Watcher 5 | . . 3 . . . . . . . 1 . . . . 1 . . . . . Swarmer 31 | . 4 1 4 . . 11 4 . . 3 1 . . . . . 2 . 1 . Saboteur 5 | . . . . . . . . . . . . . . . 1 . . . 4 . Grunt 79 | . 4 9 . . . 10 . . . 10 5 . . . 6 . . 9 25 1 Brawler 10 | . . . . . . . . . . . 2 . . . 1 . . 1 6 . Duelist 6 | . . 1 . . . . . . . . 1 . . . 1 . . . 3 . Protector 4 | . . . . . . . . . . . . . . . . . . . 4 . Sentry 18 | . . 3 . . . 4 1 4 . 3 2 . . . . . 1 . . . Hunter 6 | . . . . . . 1 . . . 2 . . . . 1 . . . 2 . Programmer 7 | . . . . . . . . 1 . 1 . . . . . . . . 5 . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . Striker 5 | . . . . . . . . . . . . . . . . . . . 5 . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . Wasp 3 | . . . . . . . . . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Knight 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 58 | . 4 3 3 . . 4 4 1 . 8 6 . . . 9 . 3 4 58 1 Combat Bots Only 56 | . 4 3 3 . . 4 4 1 . 5 6 . . . 7 . 3 4 56 1 Max Kills in Single Turn 8 | . 1 2 1 . . 2 1 1 . 2 1 . . . 1 . 1 1 8 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . . . . . . . . . . 1 . . . 8 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Hostile Shots Fired 1163 | . 63 104 16 2 2 198 20 30 . 77 81 . . . 143 67 29 135 97 99 Missed 280 | . 27 24 5 . 2 33 6 4 . 8 12 . . . 38 28 7 24 27 35 Hits 883 | . 36 80 11 2 . 165 14 26 . 69 69 . . . 105 39 22 111 70 64 Melee 36 | . . 6 . . . . . . . . 27 . . . 1 . . 1 1 . Projectile 847 | . 36 74 11 2 . 165 14 26 . 69 42 . . . 104 39 22 110 69 64 AOE 2 | . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 41 | . . 2 . . . 9 . . . 4 8 . . . 4 1 . 9 4 . Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 15590 | . 362 1096 80 32 . 2111 133 387 . 1375 1382 . . 7 1782 828 484 2755 1879 897 Core 2806 | . 161 282 23 32 . 349 16 59 . 104 69 . . 5 547 657 2 177 160 163 Absorbed by Shields 352 | . . . . . . . . . . 352 . . . . . . . . . . Reduced by Siege Mode 809 | . . . . . . . . . . 261 350 . . . . . 8 190 . . Redirected to Shielding 161 | . . . . . . . . . . 19 26 . . . . . . . 116 . Ignored by Resistances 877 | . . . . . . . . . . . . . . 21 395 . . . 198 263 Core Remaining (%) 49 | 100 35 . . . 15 . . . 22 . . . . 79 45 . . . . . Volleys Fired 592 | . 66 57 13 . . 104 9 32 . 61 46 . . . 50 . 9 76 63 6 Largest 3 | . 1 2 2 . . 2 2 2 . 1 1 . . . 2 . 3 3 1 1 Hottest 195 | . 20 79 79 . . 79 79 79 . 65 65 . . . 100 . 195 195 160 90 Shots Fired 877 | . 66 103 21 . . 171 19 63 . 61 46 . . . 56 . 24 178 63 6 Gun 515 | . 66 103 21 . . 171 19 63 . . . . . . 12 . 8 52 . . Cannon 333 | . . . . . . . . . . 61 46 . . . 44 . 15 126 35 6 Launcher 28 | . . . . . . . . . . . . . . . . . . . 28 . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 507 | . 66 57 13 . . 75 9 32 . 61 46 . . . . . 16 104 28 . Thermal 330 | . . 46 8 . . 96 10 31 . . . . . . 44 . 8 74 7 6 Explosive 28 | . . . . . . . . . . . . . . . . . . . 28 . Electromagnetic 12 | . . . . . . . . . . . . . . . 12 . . . . . Robot Hit Streak 45 | . 11 19 4 . . 18 5 13 . 21 35 . . . 9 . 16 28 45 5 Robot Miss Streak 5 | . 3 2 1 . . 4 2 2 . 1 1 . . . 3 . 1 5 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . 1 . . Secondary Targets 5 | . . 2 . . . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 575 | . 39 82 7 . . 125 13 47 . 37 37 . . . 39 . 17 81 48 3 Core Hits 367 | . 17 32 4 . . 47 7 14 . 21 10 . . . 21 . 4 26 163 1 Critical Kills 3 | . . . . . . . . 1 . . . . . . . . . 2 . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . . 6 1 . . 7 1 2 . 5 5 . . . 1 . . 2 4 . Burn 15 | . . 5 1 . . 7 1 1 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 . . Destroy 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Blast 14 | . . . . . . . . . . 5 5 . . . . . . . 4 . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33231 | . 317 1262 101 . . 1922 208 799 . 4112 3808 . . . 1998 4 529 3044 14703 424 Guns 5489 | . 317 1241 93 . . 1922 208 789 . . . . . . 159 . 124 636 . . Cannons 14610 | . . . . . . . . . . 4074 3808 . . . 1748 . 405 2408 1980 187 Explosions 13089 | . . . . . . . . . . 38 . . . . 91 . . . 12723 237 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 43 | . . 21 8 . . . . 10 . . . . . . . 4 . . . . Kinetic 13830 | . 317 695 47 . . 881 84 384 . 4074 3808 . . . . . 388 1487 1665 . Thermal 6476 | . . 546 46 . . 1041 124 405 . 38 . . . . 1839 . 141 1557 315 424 Explosive 12723 | . . . . . . . . . . . . . . . . . . . 12723 . Electromagnetic 159 | . . . . . . . . . . . . . . . 159 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 1 1 . 4 4 4 4 . 3 3 3 . . 7 7 7 7 . Average Corruption 4 | . . 1 1 1 . 3 4 4 4 . 2 3 3 . . 4 7 7 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . 3 5 . . 8 14 22 . . 4 6 3 . . 3 25 39 . . Message Errors 30 | . . . 1 . . 4 4 5 . . . 1 1 . . 2 4 8 . . Matter Fused 22 | . . 1 . . . . 3 3 . . 1 . . . . . 8 6 . . Heat Flow Errors 16 | . . . . . . . 1 4 . . 2 1 . . . . 2 6 . . Energy Discharges 14 | . . 1 1 . . . 3 1 . . . 2 . . . . 2 4 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . . 1 . . . 2 2 3 . . . 2 2 . . . 5 3 . . Data Loss (major) 10 | . . . 1 . . . . 2 . . 1 . . . . 1 2 3 . . Misfires 6 | . . . 2 . . . 1 1 . . . . . . . . . 2 . . Alerts 5 | . . . . . . 1 . 1 . . . . . . . . . 3 . . Weapon Failures 8 | . . . . . . 1 . 2 . . . . . . . . 1 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1308 | . . . . . . . . . . 289 372 . . . 152 . 53 110 332 . Projectiles 990 | . . . . . . . . . . 271 372 . . . 142 . 53 110 42 . Explosions 318 | . . . . . . . . . . 18 . . . . 10 . . . 290 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . 4 9 . . . . . . 2 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . 3 8 . . . . . . 2 4 . Secondary 3 | . . . . . . . . . . 1 1 . . . . . . . 1 . Self-Inflicted Damage 35 | . . . . . . . . . . . . . . . 33 2 . . . . Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . Rammed 18 | . . 11 2 . . . . 4 . . . . . . . 1 . . . . Targets Rammed 18 | . . 11 2 . . . . 4 . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 506 | . 27 77 6 . . 177 120 141 . . 506 248 . . 118 4 152 157 35 23 Average Temperature 61 | . 9 25 4 . . 38 27 35 . . 333 125 . . 47 4 51 48 24 11 Received Heat Transfer 3728 | . 138 507 . 9 . 873 18 126 . 92 129 . . . 907 54 36 479 177 183 Effects 13 | . . . . . . . . . . . 13 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . . . Damage (major) 6 | . . . . . . . . . . . 6 . . . . . . . . . Siege Activations 36 | . . . . . . . . . . 21 8 . . . . . 1 6 . . Total Turns 455 | . . . . . . . . . . 150 117 . . . . . 18 170 . . Longest Duration 65 | . . . . . . . . . . 37 65 . . . . . 18 40 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 12 | . . 1 1 . . 1 1 3 . . . . . . . . . 5 . . Heat Transferred 8503 | . . 1739 185 . . 3034 370 1036 . 50 . . . . 150 . 148 1591 . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Maximum Alert Level 3 | . . . . . . 1 . . . 2 . . . . 3 2 . . . . Low Security (%) 77 | 100 100 100 100 . 100 85 100 100 . 34 . . . . 9 . . . . . Level 1 17 | . . . . . . 14 . . . 53 . . . . 34 94 . . . . Level 2 3 | . . . . . . . . . . 11 . . . . 19 5 . . . . Level 3 2 | . . . . . . . . . . . . . . . 36 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 839 | . 125 192 66 . . 231 159 55 . 482 . . . . 839 406 . . . . Initial 406 | . . 39 36 . . . 85 55 . . . . . . 207 406 . . . . Average 126 | . 69 121 12 . . 100 29 7 . 234 . . . . 523 344 . . . . Influence Increases 6495 | . 255 408 123 . . 757 202 142 . 872 299 25 . 640 1102 165 60 260 1165 20 Destroy 0b10 Robot/C 4000 | . 160 280 100 . . 520 100 120 . 380 280 20 . 300 400 . 60 200 1060 20 Destroy 0b10 Robot/NC 145 | . 5 25 . . . 10 5 10 . 30 . . . . 20 . . 10 30 . Destroy Leader 464 | . 30 66 20 . . 100 20 . . 104 10 . . 20 74 . . 20 . . Allied During Kill 664 | . . . 3 . . . . 4 . 37 9 5 . 320 286 . . . . . Successful Hack 50 | . . 7 . . . 22 . 7 . . . . . . 14 . . . . . Disable Machine 90 | . . . . . . . . . . 75 . . . . 15 . . . . . Anti-Garrison Action 300 | . . . . . . . . . . 150 . . . . 150 . . . . . Destroy Structure 137 | . . . . . . . 2 1 . 96 . . . . 38 . . . . . Lose Combat Pursuer 645 | . 60 30 . . . 105 75 . . . . . . . 105 165 . 30 75 . Influence Decreases 6495 | . 160 408 218 . . 554 262 279 6 404 560 232 . 310 603 655 399 258 166 1021 Entered New Map 2216 | . . 56 59 . . . 118 88 6 . 174 40 . . 123 423 126 . 2 1001 Time Decay 3280 | . 130 302 159 . . 418 139 191 . 344 326 165 . 230 170 190 191 186 129 10 Lost Part 516 | . 30 50 . . . 130 . . . . 50 . . . 90 40 20 70 26 10 Lost Ally 387 | . . . . . . . . . . 60 10 17 . 80 220 . . . . . Miscellaneous 96 | . . . . . . 6 5 . . . . 10 . . . 2 62 2 9 . Squads Dispatched 24 | . 2 2 . . . 2 . . . 9 . . . . 7 2 . . . . Investigation 5 | . 1 1 . . . 2 . . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Reinforcement 9 | . 1 1 . . . . . . . 4 . . . . 3 . . . . . Assault 4 | . . . . . . . . . . 2 . . . . 2 . . . . . Garrison 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Distress Signals 12 | . 3 4 . . . 2 . . . 1 . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 17 28 4 1 1 51 9 6 . 20 14 1 . . 41 15 4 16 97 7 Peak Tracking Total 17 | . 6 5 3 1 1 7 4 1 . 4 9 1 . . 9 8 3 4 17 5 Tactical Retreats 18 | . 2 1 . . . 4 1 . . . . . . . 2 4 . 1 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Traps Triggered 9 | . 1 . . . . 2 . . . 5 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . 1 . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . 1 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Disabled 10 | . . . . . . . . . . 6 . . . 1 2 . . . 1 . Max in Single Turn 2 | . . . . . . . . . . 2 . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Accessed 21 | . 3 2 . 1 . 5 1 1 . . . 2 . . 3 1 . . 2 . Terminals 12 | . 2 2 . . . 4 1 1 . . . . . . 1 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 74 | . 6 7 . 9 . 26 4 1 . . . 4 . . 7 3 . . 7 . Successful 52 | . 2 4 . 9 . 20 1 1 . . . 4 . . 4 . . . 7 . Failed 20 | . 4 3 . . . 5 3 . . . . . . . 2 3 . . . . Catastrophic 5 | . 2 1 . . . . . . . . . . . . . 2 . . . . Database Lockouts 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Manual 34 | . 4 3 . . . 17 1 1 . . . . 1 . 4 3 . . . . Terminals 45 | . 4 7 . . . 23 4 1 . . . . . . 3 3 . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 3 . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . . 4 . 9 . 16 1 1 . . . 4 . . . . . . 7 . Record 12 | . . . . 9 . . . . . . . 3 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 18 | . . 1 . . . 11 . . . . . . . . . . . . 6 . Open Door 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . Branch Access Points 2 | . . . . . . 2 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Retrieve Study 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . 2 . . . . . . . . 2 . . . . . Terminals 4 | . 1 . . . . 2 . . . . . . . . 1 . . . . . Botnet 4 | . 1 . . . . 2 . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 3 1 . . . 3 1 1 . . . . . . 1 1 . . . . Full Trace Events 5 | . 1 1 . . . 2 . . . . . . . . . 1 . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . 204 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . 1 2 . . . 3 1 . . . . 1 . . 1 2 1 . . . Non-combat 3 | . . . . . . . . . . . . . . . 1 2 . . . . Combat 9 | . 1 2 . . . 3 1 . . . . 1 . . . . 1 . . . Robot Hacks Applied 16 | . 1 2 . . . 6 2 . . . . 1 . . 1 2 1 . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . map_walls 1 | . . . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . find_shortcuts 9 | . 1 2 . . . 3 1 . . . . 1 . . . . 1 . . . find_garrison 4 | . . . . . . 3 1 . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 3 . . . . 2 . . . . . Machine Destruction 5 | . . . . . . . . . . 3 . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 5 . . 2 . . 2 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total Allies 34 | . . . 1 . . . . 5 . . 2 2 17 5 2 . . . . . Largest Group 20 | . . . 1 . . . . 5 5 5 2 3 20 20 12 . . . . . Highest-Rated Group 701 | . . . 31 . . . . 68 68 68 50 90 701 701 489 . . . . . Highest-Rated Ally 96 | . . . 31 . . . . 27 27 27 30 47 96 96 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 257 | . . . 1 . . . . 5 . 35 15 5 . 102 94 . . . . . Total Damage 6530 | . . . 20 . . . . 52 . 261 267 175 . 3273 2482 . . . . . Kills 39 | . . . 1 . . . . 1 . . 3 1 . 20 13 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Active Infowar (turns) 761 | . . . . 108 8 43 . . . . . . . . 2 1 204 16 379 . Terrain 207 | . . . . . . . . . . . . . . . 2 1 204 . . . Structural 2 | . . . . . . . . . . . . . . . 2 . . . . . Traps 395 | . . . . . . . . . . . . . . . . . . 16 379 . Seismic 205 | . . . . . . . . . . . . . . . . 1 204 . . . Jamming 159 | . . . . 108 8 43 . . . . . . . . . . . . . . Robot Analysis Total 12 | . 1 1 . . . 3 . . . . . 1 . . 1 2 1 1 1 . Derelict Logs Recovered 11 | . . . 2 . . . . . . . . 2 1 2 . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Turns Passed 12405 | 10 360 678 655 176 8 1156 637 978 222 802 735 517 765 586 342 383 754 1161 1325 155 Spaces Moved 9201 | 20 378 188 386 247 13 596 272 480 130 517 571 676 930 476 263 570 573 593 1175 147 Core 1308 | 20 261 23 . 41 . 15 . 31 57 . 217 3 . . 133 250 1 76 127 53 Treads 3204 | . . 112 386 25 . 328 103 449 73 517 354 . . . . . 323 379 155 . Legs 164 | . . . . . . 28 . . . . . . . . 9 . . . 33 94 Wheels 1604 | . . . . . . 154 169 . . . . . . . 2 320 249 138 572 . Hover 2874 | . 70 53 . 181 13 71 . . . . . 673 930 476 119 . . . 288 . Flight 47 | . 47 . . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 37 50 160 50 60 50 80 50 50 120 50 50 56 56 50 50 50 50 50 50 Average Speed 93 | 50 53 122 160 68 60 125 110 152 89 120 93 55 56 56 69 67 125 127 83 94 Slowest Speed 230 | 50 76 160 160 160 60 160 160 160 120 120 230 56 56 56 120 100 160 160 170 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . 4 . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . 7 . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . Exploration Rate (%) 49 | 3 56 25 88 68 8 48 38 89 21 16 62 80 84 62 10 18 73 65 87 35 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . 1 2 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . . 3 . . . . . . . . 2 4 3 . . 1 1 . . Spaces Dug 128 | . . . . . . . . . . 58 18 . . . . . 3 38 11 . Terrain Destroyed 464 | . . . . . . . . . . 107 58 . . . 12 . 10 76 190 11 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 240 | . . . . . . . . . . 90 58 . . . 3 . 10 76 1 2 AOE 224 | . . . . . . . . . . 17 . . . . 9 . . . 189 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total 12032 | 19 479 526 403 253 12 834 591 657 236 638 724 792 1173 752 343 570 590 857 1428 155 Wait 2056 | . 40 271 2 7 . 135 311 67 106 59 101 93 244 218 16 . 9 189 186 2 Move 9174 | 19 370 187 385 246 12 595 271 479 129 516 570 675 929 475 262 569 572 592 1174 147 Hop 3 | . 3 . . . . . . . . . . . . . . . . . . . Pick Up 6 | . . . 1 . . . . . 1 1 . . . . . . . . 3 . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . Drop 3 | . . . . . . . . . . 1 1 . . . . . . . 1 . Fire 592 | . 66 57 13 . . 104 9 32 . 61 46 . . . 50 . 9 76 63 6 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . 11 2 . . . . 4 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 83 | . . . . . . . . 75 . . 6 . . . 1 . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 97 | . . . . . . . . . . . . 24 . 59 14 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 8) 235 | -10/Materials | Lost 3 parts (1p2n) 245 | -10/Materials | Core integrity fell below 50% 287 | -10/Materials | Discovered new exit (range 15) 356 | -10/Materials | Discovered new exit (range 4) 371 | -10/Materials | Entered another Materials area 575 | -9/Materials | Core integrity fell below 50% 639 | -9/Materials | Lost 5 parts (1p1n1u2w) 808 | -9/Materials | Discovered new exit (range 12) 1049 | -9/Materials | Entered Mines 1058 | -9/Mines | Met a Derelict bent on vengeance 1067 | -9/Mines | Discovered new exit (range 4) 1173 | -9/Mines | Assembled infested the area 1271 | -9/Mines | Learned Materials security intel 1292 | -9/Mines | Received a Mining Laser from a helpful Derelict 1696 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1696 | -9/Mines | Discovered new exit (range 5) 1704 | -9/Mines | Entered Exiles 1744 | -9/Exiles | Met 8R-AWN 1746 | -9/Exiles | Core integrity fell below 20% 1770 | -9/Exiles | Met EX-HEX 1772 | -9/Exiles | Took control of EX-HEX (ally) 1787 | -9/Exiles | Met EX-BIN 1812 | -9/Exiles | Met EX-DEC 1833 | -9/Exiles | Visited The Gauntlet 1874 | -9/Exiles | Discovered new exit (range 11) 1880 | -9/Exiles | Entered Mines 1885 | -8/Mines | Discovered new exit (range 5) 1888 | -8/Mines | Entered Materials 1922 | -8/Materials | Identified exit to Storage 1991 | -8/Materials | Central database locked down 2118 | -8/Materials | Lost 8 parts (1p2n3u2w) 2503 | -8/Materials | Discovered new exit (range 14) 2662 | -8/Materials | Core integrity fell below 50% 2923 | -8/Materials | Lost 4 parts (1p1n1u1w) 3044 | -8/Materials | Entered Storage 3532 | -8/Storage | Used back door to open Recycling access 3532 | -8/Storage | Discovered new exit (range 3) 3681 | -8/Storage | Entered Recycling 4085 | -8/Recycling | Discovered new exit (range 16) 4583 | -8/Recycling | Scanned before Scraplab entrance 4597 | -8/Recycling | Entered Scraplab 4601 | -8/Recycling | Discovered new exit (range 3) 4659 | -8/Recycling | Entered Scraptown 4659 | -8/Scraptown | Accompanied by 5 allies 4661 | -8/Scraptown | System corruption cleaned by C-Scrubber 4671 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4688 | -8/Scraptown | Took control of Triborg (ally) 4777 | -8/Scraptown | Discovered new exit (range 3) 4881 | -8/Scraptown | Entered Factory 4881 | -6/Factory | Accompanied by 5 allies 5271 | -6/Factory | Crushed by falling debris 5314 | -6/Factory | Crushed by falling debris 5606 | -6/Factory | Discovered new exit (range 10) 5683 | -6/Factory | Entered Lower Caves 5683 | -6/Lower Caves | Accompanied by 1 ally 5800 | -6/Lower Caves | Encountered a Warlord checkpoint 5907 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6154 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6266 | -6/Lower Caves | Lost 5 parts (1p1n3u) 6371 | -6/Lower Caves | Discovered new exit (range 13) 6418 | -6/Lower Caves | Entered another Lower Caves area 6418 | -6/Lower Caves | Accompanied by 2 allies 6452 | -6/Lower Caves | Discovered new exit (range 9) 6582 | -6/Lower Caves | Learned Factory security intel 6586 | -6/Lower Caves | Entered an active Warlord outpost 6596 | -6/Lower Caves | Learned 8 Research zone layouts 6669 | -6/Lower Caves | Learned Factory trap positions 6754 | -6/Lower Caves | Discovered new exit (range 6) 6860 | -6/Lower Caves | Encountered a Warlord checkpoint 6935 | -6/Lower Caves | Entered Zion 6935 | -6/Zion | Accompanied by 3 allies 6951 | -6/Zion | Given A8's code to call for help 6978 | -6/Zion | Discovered new exit (range 15) 7028 | -6/Zion | System corruption cleaned by Quarantine Array 7097 | -6/Zion | Received a hallucinogenic algorithm 7100 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7101 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7124 | -6/Zion | Learned Factory security intel 7146 | -6/Zion | Met Imprinter 7181 | -6/Zion | Gained Derelict followers 7212 | -6/Zion | Gained Derelict followers 7279 | -6/Zion | Gained Derelict followers 7304 | -6/Zion | Gained Derelict followers 7700 | -6/Zion | Entered Proximity Caves 7700 | -5/Proximity Caves | Accompanied by 20 allies 7768 | -5/Proximity Caves | Lost 4 allies 7919 | -5/Proximity Caves | Lost 4 allies 7995 | -5/Proximity Caves | Learned location of Armory (-3) 8082 | -5/Proximity Caves | Discovered new exit (range 10) 8169 | -5/Proximity Caves | Lost 5 allies 8286 | -5/Proximity Caves | Entered Factory 8286 | -5/Factory | Accompanied by 11 allies 8287 | -5/Factory | Loaded intel: 108 trap records 8320 | -5/Factory | Central database locked down 8385 | -5/Factory | Discovered new exit (range 6) 8398 | -5/Factory | Garrison activated, responded to threat 8413 | -5/Factory | Spotted B-75 Beast 8435 | -5/Factory | Allies destroyed B-75 Beast 8549 | -5/Factory | Lost 11 allies 8573 | -5/Factory | Destroyed 7 combat bots 8585 | -5/Factory | Core integrity fell below 50% 8592 | -5/Factory | Lost 8 parts (1p2n4u1w) 8628 | -5/Factory | Entered another Factory area 8851 | -4/Factory | Spotted B-86 Titan 8940 | -4/Factory | Lost 4 parts (1p2n1u) 8986 | -4/Factory | Core integrity fell below 50% 9003 | -4/Factory | Discovered new exit (range 14) 9011 | -4/Factory | Entered Upper Caves 9105 | -4/Upper Caves | Spotted B-86 Titan 9215 | -4/Upper Caves | Took control of B-86 Titan 9572 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9637 | -4/Upper Caves | Learned Research interactive machine intel 9690 | -4/Upper Caves | Encountered a Warlord checkpoint 9700 | -4/Upper Caves | Discovered new exit (range 11) 9765 | -4/Upper Caves | Entered another Upper Caves area 9948 | -4/Upper Caves | Ambushed by wild Derelicts 10670 | -4/Upper Caves | Learned Research trap positions 10766 | -4/Upper Caves | Spotted B-86 Titan 10783 | -4/Upper Caves | Lost 4 parts (1n1u2w) 10901 | -4/Upper Caves | Learned Research terminal intel 10917 | -4/Upper Caves | Discovered new exit (range 10) 10926 | -4/Upper Caves | Entered Warlord 10957 | -4/Warlord | System corruption cleaned by Quarantine Array 11243 | -4/Warlord | Visited the Vortex Lab 11261 | -4/Warlord | Warlord's base attacked by MAIN.C 11324 | -4/Warlord | Found Prototype Special Weapon 11352 | -4/Warlord | Met Warlord 11561 | -4/Warlord | Lost 3 allies 11611 | -4/Warlord | Warlord forces counterattacked 11690 | -4/Warlord | Lost 3 allies 11699 | -4/Warlord | Spotted Executioner 11702 | -4/Warlord | Destroyed Executioner 11703 | -4/Warlord | Spotted B-90 Cyclops 11704 | -4/Warlord | Spotted Executioner 11711 | -4/Warlord | Spotted B-86 Titan 11724 | -4/Warlord | Spotted Executioner 11762 | -4/Warlord | Core integrity fell below 20% 11805 | -4/Warlord | Lost 26 allies 11936 | -4/Warlord | Warlord base infiltrated, sounded retreat 11937 | -4/Warlord | Enhanced Grunt warped into view 11937 | -4/Warlord | Enhanced Grunt warped into view 11937 | -4/Warlord | Enhanced Grunt warped into view 11937 | -4/Warlord | Enhanced Demolisher warped into view 11937 | -4/Warlord | Enhanced Demolisher warped into view 11937 | -4/Warlord | Enhanced Demolisher warped into view 12001 | -4/Warlord | Destroyed Striker 12042 | -4/Warlord | Spotted Striker 12042 | -4/Warlord | Destroyed Striker 12046 | -4/Warlord | Spotted Striker 12057 | -4/Warlord | Destroyed Striker 12098 | -4/Warlord | Spotted Striker 12102 | -4/Warlord | Destroyed Striker 12103 | -4/Warlord | P-80 Master assimilated allied YP-LP3(M) 12128 | -4/Warlord | Spotted B-86 Titan 12131 | -4/Warlord | Destroyed B-86 Titan 12140 | -4/Warlord | Spotted Striker 12148 | -4/Warlord | Destroyed Striker 12158 | -4/Warlord | Spotted Striker 12190 | -4/Warlord | Spotted Striker 12190 | -4/Warlord | Spotted Striker 12192 | -4/Warlord | Destroyed DD-1Z5(K) 12228 | -4/Warlord | Destroyed 56 combat bots 12229 | -4/Warlord | Discovered new exit (range 13) 12232 | -4/Warlord | Lost 13 allies 12251 | -4/Warlord | Entered Proximity Caves 12273 | -3/Proximity Caves | Spotted B-86 Titan 12406 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12229_ EXIT=FOUND 12233_ The unstable cave ceiling collapses. 12251_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 12251_ Warlord exits level. LOCATION=UNKNOWN GOAL=ESCAPE 12287_ Slug penetrates Wall. 12334_ Penetrated by Slug. 12334_ Slug penetrates Wall. 12350_ Chain reaction triggered in Lgt. Antimatter Reactor. 12350_ G-67 Veteran destroyed. 12353_ Slug penetrates Wall. 12353_ Penetrated by Slug. 12353_ Adv. Particle Charger destroyed. 12356_ Knocked back. 12370_ Neutron Cannon destroyed. 12379_ Released control of Enhanced Grunt. 12380_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????## ##??????????? | | ??##??????????????????##### ????# #??????????? | | ?## #?#####??????????## ## #???## #???????????? | | ?? ## #####?????## ???## #???????????? | | #?? #?????# #?### #???????????? | | #?? #?????# ### #???????????? | | ##?? #?????## ###?????????? | | ##?? #??###?# #?????????? | | ##?# #?## ### #?????????? | | ### #?# #?# ####?????????? | | ##??# ### ## ###??????????? | | ###?### ## #??????????? | | ##??## ## #??????????? | | ##### ##??????????? | | # !% ##???????????? | | ## ! ## ## ##????????????? | | ?## ######## ### ## ##?????????????? | | #?# ##??????# #?# ## ###??????????????? | | #?# ##???????# #?## ####????????????????? | | ### #??????? #?## #???????????????????? | | ### ##?????? ##??## #???????????????????? | | "#####?????? ##???## #???????????????????? | | "#####?????# #???## ##???????????????????? | | ## ##????# #???#@ #????????????????????? | | #????## ?? ???????????????? | | ##????# pp #??????????? | | #???? #??????????? | | #?????# #??????????? | | % #?????? ##### #??????????? | | ##?????# ????## ##??????????? | | ### #?????# ???????###### ##???????????? | | ##?## #????? ???????????????### #????????????? | | ????# ##????? ???????????????????## #????????????? | | ????###????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 80 Energy Generation 34 Energy Capacity 2450 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Corruption Containment 12 Armor Coverage 2400 Resistance: TH 30 Resistance: EX 100 Resistance: EM 90 Resistance: I 25 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 18 Launcher Accuracy 80 Target Analysis 5 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 70 Defensive Hacking 70 Trap Extractor Capacity 8 Item Schematics ----------------- Focal Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Hosts 21 | . 1 2 . 1 . 4 1 . 1 . . 1 . . 2 3 1 1 3 . Combat Hostiles 9 | . 1 2 . . . 3 1 . . . . 1 . . . . 1 . . . Allies 6 | . . . . 1 . . . . 1 . . . . . 1 . . . 3 . Unique Host Classes 13 | . 1 1 . 1 . 2 . . 1 . . 1 . . 1 2 1 1 1 . Average Host Suspicion 71 | . 100 91 92 . 39 97 70 93 . 93 98 2 . 66 86 40 87 87 48 77 Unsuspicious Activity 1447 | . . 217 . 4 . 133 410 . 137 . . 20 . . . 253 125 115 33 . Returns to Shadow . | . . . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Protomatter Created 5703 | . 25 131 74 . . 207 8 44 . 47 73 . . 296 419 34 134 239 3938 34 Used 905 | . 6 46 . 9 . 81 23 . 275 . . 40 . . 44 15 250 10 106 . Decayed 1447 | . . . 11 . . . 3 . . . . . . . 148 34 30 . 1221 . Highest Spend 275 | . 6 23 . 9 . 30 23 . 275 . . 40 . . 39 5 250 10 39 . Top 5 Hosts by Kills: Enhanced Demolisher (-4/Warlord: 54) Triborg (-8/Scraptown: 30) Y-45 Defender (-8/Materials: 18) B-86 Titan (-4/Upper Caves: 17) Y-45 Defender (-9/Materials: 10) Game ------ Seed PointyLightPendant Manual? 0 Play Time 01:43:51 Cumulative 451.1 hours Start 2026.01.31 @ 16:29:05 End 2026.01.31 @ 22:06:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/0/0/0/0/1/0/1 Lore% 85 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c75e0944-f0a7-46d1-9c91-1b66800200a8