Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 13:39:39 Player: Skergy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (30) 150 Value Destroyed (764) 764 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (8415) 8415 TOTAL SCORE: 16789 Bonus ------- Follower Combat Kills 173 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 4460 Friendly Fire -18 Cogmind --------- Core Integrity 1487/1600 Matter 215/300 Energy 346/350 System Corruption 0% Temperature Cool (12) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scan Processor Improved Reaction Control System System Shield Improved System Shield > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Compact Battery (200) High-capacity Matter Pod (12) Improved Propulsion Shielding Improved Remote Force Field Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scan Processor ECM Suite ECM Suite Advanced Reaction Control System Improved Focal Shield Point Defense Array Improved System Shield > --- WEAPON ----------- HERF Cannon Improved Plasma Cutter Spear > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Impulse Thruster Impulse Thruster Compact Battery High-capacity Matter Pod High-powered Shock Rifle Assault Cannon [Rating: 117] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Impulse Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Improved System Shield Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 . 2 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . 1 . Propulsion 6 | . . . . . 2 . 2 . . . . . . 2 Utility 8 | . . . . . 2 . . . . 2 1 2 1 . Weapon 2 | . . . . . . . . 2 . . . . . . Parts Attached 95 | 6 9 6 4 . 3 13 4 3 . 10 8 5 15 9 Power 7 | 1 . 1 . . . . . . . 1 1 1 1 1 Engine 3 | 1 . 1 . . . . . . . 1 . . . . Core 3 | . . . . . . . . . . . 1 1 1 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 28 | 2 4 3 . . 1 . 3 . . 1 1 1 10 2 Treads 2 | 2 . . . . . . . . . . . . . . Leg 7 | . 4 3 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . . . . . 1 . 3 . . 1 1 1 10 2 Utility 27 | 1 3 . . . 2 1 1 2 . 4 3 3 3 4 Device 17 | . 2 . . . . . 1 1 . 3 3 2 2 3 Storage 4 | 1 . . . . 1 1 . . . 1 . . . . Processor 4 | . 1 . . . 1 . . 1 . . . . 1 . Hackware 2 | . . . . . . . . . . . . 1 . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 2 2 4 . . 12 . 1 . 4 3 . 1 2 Energy Gun 2 | 1 . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 1 2 1 3 . . 2 . . . . . . . . Ballistic Cannon 5 | . . . . . . 2 . . . 1 1 . . 1 Launcher 5 | . . . 1 . . 4 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon 8 | . . . . . . 4 . 1 . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 2 1 . . . . 1 2 . Parts Lost 23 | . . . . . . 1 . . . . . 1 20 1 Power 3 | . . . . . . . . . . . . . 3 . Propulsion 8 | . . . . . . . . . . . . . 8 . Utility 9 | . . . . . . 1 . . . . . 1 7 . Weapon 3 | . . . . . . . . . . . . . 2 1 Highest Loss Streak 10 | . . . . . . 1 . . . . . 1 10 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 99 99 91 100 65 72 40 44 46 51 76 77 68 33 Engine 8 | . 14 14 14 14 9 9 . . . 2 5 . . . Core 1 | . . . . . . . . . . . 4 8 7 . Treads 1 | . 11 . . . . . . . . . . . . . Leg 11 | . 16 27 28 28 . . . . . . . . . . Flight 8 | . . . . . 9 9 23 20 20 17 20 21 19 9 Device 13 | . 13 14 14 14 9 7 1 6 6 10 19 21 16 2 Storage 10 | . 14 14 14 14 18 19 7 6 6 5 5 4 3 . Processor 4 | . . . . . 2 9 7 10 13 11 10 9 8 8 Energy Gun 1 | . 8 . . . . . . . . . . . . 2 Ballistic Gun 11 | . 19 27 15 14 9 8 . . . . . . . . Launcher 2 | . . . 4 14 9 4 . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . 1 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 47 | 12 15 17 17 17 21 23 6 6 6 19 33 33 47 27 Greatest Support 50 | 40 40 28 26 26 50 50 6 6 6 19 35 42 50 28 Greatest Overweight (x) 3 | 3 1 1 . . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | 3 7 7 7 7 6 7 7 7 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Class Distribution -------------------- 61% | Mutant 25% | Sprinter 5% | Hacker-Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Scout | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Matter Collected 1609 | 211 202 414 40 . . 396 . . . . . 66 280 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1238 | . 202 464 . . . 381 . . . . 109 . 82 . Parts 59 | . 12 23 . . . 20 . . . . 3 . 1 . Haulers Intercepted 3 | . . . . . . 1 . . . . 1 . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 19 | . 3 10 . . . 6 . . . . . . . . Guns 15 | . 3 10 . . . 2 . . . . . . . . AOE 4 | . . . . . . 4 . . . . . . . . Classes Destroyed 10 | . 4 3 . . . 3 . . . . . . . . Worker 2 | . 1 . . . . 1 . . . . . . . . Builder 3 | . 1 1 . . . 1 . . . . . . . . Hauler 3 | . . . . . . 1 . . . . 1 . 1 . Recycler 3 | . . 2 . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . Grunt 11 | . 3 5 . . . 3 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 2 | . . . . . . 2 . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 7 | . 3 2 . . . 7 . . . . 1 . 1 . Combat Bots Only 3 | . 2 2 . . . 3 . . . . . . . . Max Kills in Single Turn 2 | . 1 1 . . . 2 . . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 383 | . 9 37 . . . 124 . . 12 2 8 15 149 27 Missed 193 | . 2 14 . . . 57 . . 7 2 2 12 82 15 Damage Taken 3716 | . 90 304 . 32 . 868 22 . 164 . 119 74 1771 272 Core 941 | . 16 22 . . . 89 . . 23 . 18 . 660 113 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 6 | . . . . . . . . . . . 6 . . . Core Remaining (%) 90 | 100 . . . 84 . 83 100 . 97 100 98 100 54 92 Volleys Fired 72 | . 16 31 . . . 24 . . . . . . 1 . Largest 2 | . 2 2 . . . 2 . . . . . . 1 . Hottest 88 | . 70 46 . . . 69 . . . . . . 88 . Shots Fired 138 | . 32 62 . . . 43 . . . . . . 1 . Gun 118 | . 32 62 . . . 24 . . . . . . . . Cannon 9 | . . . . . . 8 . . . . . . 1 . Launcher 11 | . . . . . . 11 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 121 | . 27 62 . . . 32 . . . . . . . . Thermal 5 | . 5 . . . . . . . . . . . . . Explosive 11 | . . . . . . 11 . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 . Robot Hit Streak 14 | . 7 6 . . . 14 . . . . . . 4 . Robot Miss Streak 5 | . 2 5 . . . 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 88 | . 20 36 . . . 27 . . . . 2 . 3 . Core Hits 53 | . 8 18 . . . 25 . . . . 1 . 1 . Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . 1 . . . . 1 . . . Destroy 1 | . 1 . . . . . . . . . . . . . Impale 2 | . . . . . . 1 . . . . 1 . . . Melee Attacks 40 | . . 4 . . . 9 . 1 . 2 15 . 9 . Impact 4 | . . 4 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 36 | . . . . . . 9 . 1 . 2 15 . 9 . Sneak Attacks 4 | . . 2 . . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1992 | . 296 609 . . . 835 . . . . 80 . 172 . Guns 992 | . 296 448 . . . 248 . . . . . . . . Cannons 140 | . . . . . . 94 . . . . . . 46 . Explosions 463 | . . . . . . 463 . . . . . . . . Melee 397 | . . 161 . . . 30 . . . . 80 . 126 . Ramming . | . . . . . . . . . . . . . . . Kinetic 1061 | . 271 448 . . . 342 . . . . . . . . Thermal 25 | . 25 . . . . . . . . . . . . . Explosive 463 | . . . . . . 463 . . . . . . . . Electromagnetic 46 | . . . . . . . . . . . . . 46 . Impact 161 | . . 161 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 236 | . . . . . . 30 . . . . 80 . 126 . Highest Corruption 3 | . . . . . . . 1 . . . 2 3 2 . Average Corruption 2 | . . . . . . . 1 . . . 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 . . Message Errors 1 | . . . . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 114 | . 18 4 . . . 96 . . . . 1 6 114 . Average Temperature 28 | . 5 3 . . . 31 . . . . 1 4 33 . Received Heat Transfer 639 | . 48 69 . . . 351 . . . . 9 27 117 18 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 74 | . 74 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Peak Influence 582 | . 118 221 . . . 446 138 82 60 119 140 185 582 357 Initial 357 | . . 45 . . . . 138 67 60 31 58 73 103 357 Average 144 | . 37 122 . . . 246 138 71 60 90 94 137 256 319 Maximum Alert Level 2 | . . 1 . . . 2 . . . . . . 2 1 Low Security (%) 69 | 100 100 66 . 100 100 31 100 100 100 100 100 100 38 5 Level 1 28 | . . 33 . . . 62 . . . . . . 47 94 Level 2 2 | . . . . . . 5 . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . . 5 . . 1 1 1 4 9 1 Investigation 10 | . . . . . . 3 . . . . . 4 3 . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 11 | . 1 . . . . 2 . . 1 1 1 . 4 1 Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Distress Signals 9 | . 2 . . . . 2 . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 162 | . 6 11 . . . 38 . . 4 2 3 14 64 20 Peak Tracking Total 22 | . 3 3 . . . 15 . . 5 2 2 4 22 17 Tactical Retreats 22 | . . 1 . . . 4 . . . 1 . 5 10 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 8 | . . . . 1 . . 1 . . . . 1 2 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 5 | . . . . . . 2 . 1 . 1 1 . . . Max in Single Turn 2 | . . . . . . 2 . 1 . 1 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . 4 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 26 | . 1 . 2 1 . 4 . 2 . 2 2 4 4 4 Terminals 22 | . 1 . . . . 4 . 2 . 2 2 4 3 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 56 | . 2 . 2 1 . 14 . 2 . 4 3 11 8 9 Successful 20 | . . . 2 1 . 4 . 1 . 2 2 2 2 4 Failed 36 | . 2 . . . . 10 . 1 . 2 1 9 6 5 Catastrophic 8 | . . . . . . 1 . . . . . 5 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 18 | . 2 . 1 . . 8 4 1 . . . . . 2 Terminals 52 | . 2 . . . . 14 . 2 . 4 3 11 7 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 20 | . . . 2 1 . 4 . 1 . 2 2 2 2 4 Record 8 | . . . 2 . . 1 . . . . 1 2 1 1 Open Door 2 | . . . . 1 . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . . 1 . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . 1 . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . . 4 1 1 . 2 1 4 2 4 Full Trace Events 9 | . . . . . . 3 . . . . . 4 2 . Feedback Events 1 | . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Total Allies 13 | . . . . 3 . 10 . . . . . . . . Largest Group 10 | . . . . 3 3 10 . . . . . . . . Highest-Rated Group 173 | . . . . 40 40 173 . . . . . . . . Highest-Rated Ally 29 | . . . . 16 16 29 . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . GUARD 1 | . . . . . . 1 . . . . . . . . Ally Attacks 57 | . . . . . . 57 . . . . . . . . Total Damage 785 | . . . . . . 785 . . . . . . . . Kills 5 | . . . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Turns Passed 3170 | 72 358 568 395 161 44 412 47 26 27 106 211 224 331 188 Spaces Moved 4835 | 43 202 344 321 133 56 532 100 58 80 258 311 698 1115 584 Core 13 | 13 . . . . . . . . . . . . . . Treads 107 | 30 77 . . . . . . . . . . . . . Legs 923 | . 125 344 321 133 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3792 | . . . . . 56 532 100 58 80 258 311 698 1115 584 Fastest Speed 17 | 50 120 120 120 120 50 50 32 32 32 30 28 26 20 17 Average Speed 49 | 134 135 120 120 120 50 50 32 32 32 31 28 26 23 20 Slowest Speed 200 | 200 190 190 120 120 50 50 32 32 32 72 30 28 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . 19 1 . . 1 . 4 24 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 37 59 66 21 6 72 4 3 84 10 12 27 45 17 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 9 | . . 1 . . . . . . . . 4 . 4 . Terrain Destroyed 87 | . . 1 . . . 78 . . . . 4 . 4 . Melee 9 | . . 1 . . . . . . . . 4 . 4 . Projectile 4 | . . . . . . 4 . . . . . . . . AOE 74 | . . . . . . 74 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Res Acc Total 5314 | 54 259 428 333 135 72 607 118 63 81 279 373 728 1137 647 Wait 121 | . 12 34 . 1 5 37 5 . . 3 . 21 3 . Move 4721 | 42 201 343 320 132 55 498 97 57 79 255 310 689 1070 573 Hop 45 | . . . . . . 14 1 . . 1 . 4 20 5 Pick Up 46 | 6 7 4 1 1 6 3 2 . 1 1 3 2 5 4 Fast Attach 50 | 6 7 1 3 . 1 3 1 2 . 5 4 4 8 5 Attach 25 | . . . 1 . 2 1 3 1 . 5 3 . 5 4 Detach 14 | . 2 . 1 . . . 4 1 . 4 . . 1 1 Swap 20 | . 2 5 . . . 9 . . . . 1 1 2 . Drop 56 | . 12 6 7 1 3 5 5 1 1 3 2 4 5 1 Fire 72 | . 16 31 . . . 24 . . . . . . 1 . Melee 40 | . . 4 . . . 9 . 1 . 2 15 . 9 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . 54 Rewire 4 | . . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 46 | . . . . . . . . . . . 35 3 8 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 6) 431 | -10/Materials | Entered Mines 449 | -10/Mines | Met a Derelict bent on vengeance 451 | -10/Mines | Learned location of Storage (-8) 462 | -10/Mines | Discovered new exit (range 9) 568 | -10/Mines | Excavation squad dispatched 568 | -10/Mines | A large section of the Mines collapsed 818 | -10/Mines | Excavation squad dispatched 866 | -10/Mines | Learned location of 1 exit from Materials 994 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 994 | -10/Mines | Discovered new exit (range 5) 999 | -10/Mines | Entered Exiles 1028 | -10/Exiles | Met 8R-AWN 1046 | -10/Exiles | Met EX-HEX 1088 | -10/Exiles | Met EX-BIN 1103 | -10/Exiles | Aligned with FarCom system 1104 | -10/Exiles | Given EX-Vault access code 1131 | -10/Exiles | Opened EX-Vault 1140 | -10/Exiles | Found Prototype Ballistic Gun 1140 | -10/Exiles | Identified AWS/Gauss 1196 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1254 | -10/Exiles | Found Prototype Flight Unit 1316 | -10/Exiles | Met EX-DEC 1384 | -10/Exiles | Discovered new exit (range 10) 1394 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1394 | -10/Exiles | Entered Mines 1419 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1444 | -9/Mines | Learned 4 Materials zone layouts 1458 | -9/Mines | Learned location of Zion (-6) 1535 | -9/Mines | Discovered new exit (range 8) 1549 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1555 | -9/Mines | Entered Materials 1555 | -8/Materials | Accompanied by 3 allies 1555 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1556 | -8/Materials | Identified exit to Storage 1557 | -8/Materials | Identified Flying Fortress v7 1599 | -8/Materials | Entered Storage 1599 | -8/Storage | Accompanied by 3 allies 1903 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1961 | -8/Storage | Lost 10 allies 1961 | -8/Storage | Identified exit to Recycling 2007 | -8/Storage | Discovered new exit (range 9) 2011 | -8/Storage | Entered Factory 2011 | -7/Factory | Evolved 2 slots: Propulsion x2 2038 | -7/Factory | Discovered new exit (range 7) 2058 | -7/Factory | Entered another Factory area 2058 | -6/Factory | Evolved 2 slots: Weapon x2 2084 | -6/Factory | Identified exit to DSF 2084 | -6/Factory | Entered DSF 2104 | -6/DSF | Additional patrols routed to DSF 2106 | -6/DSF | Discovered new exit (range 16) 2111 | -6/DSF | Identified exit to Factory 2111 | -6/DSF | Entered Factory 2111 | -5/Factory | Evolved 2 slots: Utility x2 2213 | -5/Factory | Discovered new exit (range 6) 2217 | -5/Factory | Identified exit to Factory 2217 | -5/Factory | Entered another Factory area 2217 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2275 | -4/Factory | Identified exit to DSF 2409 | -4/Factory | Discovered new exit (range 12) 2428 | -4/Factory | Identified exit to Research 2428 | -4/Factory | Entered Research 2428 | -3/Research | Evolved 2 slots: Utility x2 2484 | -3/Research | Found Prototype Device 2484 | -3/Research | Identified System Purifier 2523 | -3/Research | Build established: Sprinter 2648 | -3/Research | Discovered new exit (range 15) 2652 | -3/Research | Identified exit to Research 2652 | -3/Research | Entered another Research area 2652 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2836 | -2/Research | Found Prototype Processor 2836 | -2/Research | Identified Spectral Analyzer 2841 | -2/Research | Lost 3 parts (2u1w) 2894 | -2/Research | Lost 3 parts (1n1u1w) 2902 | -2/Research | Spotted B-90 Cyclops 2956 | -2/Research | Spotted B-90 Cyclops 2959 | -2/Research | Lost 10 parts (2p4n4u) 2980 | -2/Research | Discovered new exit (range 16) 2983 | -2/Research | Identified exit to Access 2983 | -2/Research | Entered Access 2983 | -1/Access | Evolved 2 slots: Propulsion x2 3009 | -1/Access | Lost 3 parts (3n) 3170 | -1/Access | Discovered new exit (range 6) 3171 | -1/Access | Identified exit to Surface 3171 | *** | Escaped! Last Messages --------------- 03115_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 03119_ Acquired Imp. Propulsion Shielding. 03126_ Slug penetrates Wall. 03133_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-G 03137_ Acquired Mic. Antimatter Reactor. 03138_ Acquired Imp. Remote Force Field. 03155_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03167_ K-01 Serf cleans the Terminal. 03170_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03170_ The Access Shell folds into the floor. 03170_ EXIT=FOUND 03171_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????g??????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" A #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" k #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### ########## | | ?????????????????????????????###?????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## " | | ?????????????????????????????????????# ## """ | | ?????????????????????????????????????# ## "" | | ?????????????????????????????????????# ## " | | ?????????????????????????????????????# ## ? | | ????????????????????????????????????## ## ??? | | ????????????????????????????????????# ###+##### | | ????????????????????????????????????+ | | ???????????????????????Y????????????# | | ????????????????????????????????????# ####" ## | | ????????????????????????????????????######??## #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????##############??????????# #? | | ?????????????????????# ###?????#### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 450 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Resistance: KI 25 Evasion (%) 77 Recoil Reduction 2 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed ProtonGodWand Manual? 0 Play Time 01:56:47 Cumulative 30.2 hours Start 2024.06.05 @ 18:51:52 End 2024.06.06 @ 13:39:39 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce6b2379-2288-4bec-9345-57d21993bc21