Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 11:24:53 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (105) 525 Value Destroyed (2877) 2877 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5142 Bonus ------- None Cogmind --------- Core Integrity 292/550 Matter 240/300 Energy 57/100 System Corruption 7% Temperature Cool (0) Movement Treading (210) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun Autogun > --- INVENTORY (16) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Armored Treads Armored Wheel Advanced Signal Interpreter Heavy Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Electrolaser Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Armored Treads Armored Wheel Advanced Signal Interpreter Heavy Particle Gun Heavy Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Autogun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Missile Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 102 | 6 15 32 49 Power 17 | 1 3 2 11 Engine 12 | 1 2 2 7 Core 5 | . 1 . 4 Reactor . | . . . . Propulsion 23 | 2 1 9 11 Treads 15 | 1 . 6 8 Leg . | . . . . Wheel 8 | 1 1 3 3 Hover . | . . . . Flight . | . . . . Utility 26 | 1 5 9 11 Device 13 | . 3 2 8 Storage 5 | 1 2 1 1 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 6 | . . 6 . Artifact . | . . . . Weapon 36 | 2 6 12 16 Energy Gun 11 | . 2 2 7 Energy Cannon 1 | . . 1 . Ballistic Gun 22 | 2 4 9 7 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 24 | . 5 7 12 Power 2 | . . 1 1 Propulsion 5 | . 1 2 2 Utility 7 | . 1 2 4 Weapon 10 | . 3 2 5 Highest Loss Streak 4 | . 4 4 4 Average Slot Usage (%) 97 | . 96 97 98 Engine 4 | . 5 1 7 Core 6 | . 8 9 1 Treads 11 | . 14 11 8 Wheel 10 | . 13 10 8 Device 10 | . 10 10 10 Storage 18 | . 14 22 18 Processor 3 | . . . 9 Hackware 3 | . . . 8 Protection 5 | . . 10 6 Energy Gun 3 | . 3 . 6 Ballistic Gun 18 | . 24 20 11 Naked Turns . | . . . . Heaviest Build 60 | 10 42 60 60 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 19 | . 2 5 19 Average Overweight (x) 2 | . . 3 2 Largest Inventory Capacity 16 | 6 12 16 16 Average Capacity 13 | 5 6 16 16 Most Carried 16 | 4 12 16 16 Average Carried 12 | 2 6 14 15 Final Capacity 16 | 6 12 16 16 Final Carried 15 | 4 12 13 15 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2610 | 208 449 863 1090 Remotely . | . . . . Salvage Created 4007 | . 722 1280 2005 Parts 242 | . 49 92 101 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 73 | . 13 27 33 Guns 66 | . 13 24 29 Cannons 3 | . . 3 . AOE 4 | . . . 4 Classes Destroyed 13 | . 7 3 3 Worker 5 | . 1 1 3 Builder 7 | . 2 2 3 Tunneler 1 | . . . 1 Hauler 4 | . 2 1 1 Recycler 3 | . . . 3 Operator 2 | . 1 1 . Watcher 10 | . 2 5 3 Swarmer 17 | . 3 7 7 Grunt 37 | . 10 10 17 Brawler 2 | . . 1 1 Duelist 2 | . . 1 1 Sentry 14 | . . 8 6 Hunter 1 | . . . 1 Best Kill Streak 6 | . 4 6 6 Combat Bots Only 6 | . 4 6 4 Max Kills in Single Turn 6 | . 1 2 6 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4758 | . 655 1711 2392 Core 597 | . 81 258 258 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 67 35 . Volleys Fired 331 | . 83 99 149 Largest 2 | . 2 2 2 Hottest 118 | . 85 91 118 Shots Fired 641 | . 161 191 289 Gun 624 | . 161 175 288 Cannon 16 | . . 16 . Launcher 1 | . . . 1 Special . | . . . . Kinetic 505 | . 139 171 195 Thermal 131 | . 22 16 93 Explosive 1 | . . . 1 Electromagnetic 4 | . . 4 . Robot Hit Streak 18 | . 17 18 17 Robot Miss Streak 6 | . 4 6 4 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 440 | . 100 136 204 Core Hits 179 | . 38 55 86 Critical Hits 5 | . 1 4 . Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6729 | . 1087 2101 3541 Guns 6118 | . 1087 1800 3231 Cannons 224 | . . 224 . Explosions 387 | . . 77 310 Melee . | . . . . Ramming . | . . . . Kinetic 4917 | . 889 1741 2287 Thermal 1443 | . 198 301 944 Explosive 310 | . . . 310 Electromagnetic 59 | . . 59 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Effects 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 415 | . 208 383 415 Average Temperature 115 | . 71 154 84 Received Heat Transfer 1581 | . 336 390 855 Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 3037 | . 458 507 2072 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 398 | . 103 398 248 Average Influence 110 | . 26 193 102 Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 52 92 Level 1 18 | . . 47 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 4 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 1 4 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 2 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 128 | . 28 42 58 Peak Tracking Total 7 | . 6 7 6 Tactical Retreats 8 | . 1 . 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 6 3 4 Terminals 13 | . 6 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 14 14 13 Successful 21 | . 7 6 8 Failed 20 | . 7 8 5 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 27 | . 13 9 5 Terminals 41 | . 14 14 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 4 6 5 Prototype ID Bank 2 | . 1 1 . Branch Access Points 2 | . . 1 1 Alert Level 4 | . . 2 2 Unreport Threat 7 | . 3 2 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 7 . 6 Terminals 6 | . 3 . 3 Track 4 | . 2 . 2 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 3 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4806 | 41 1338 1614 1813 Spaces Moved 2210 | 35 809 729 637 Core 5 | 2 . . 3 Treads 683 | 1 5 269 408 Legs . | . . . . Wheels 1522 | 32 804 460 226 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 130 130 Average Speed 141 | 80 101 155 178 Slowest Speed 1000 | 160 160 200 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 98 51 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 4 7 Melee . | . . . . Projectile 1 | . . . 1 AOE 10 | . . 4 6 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3314 | 44 1179 1044 1047 Wait 550 | . 247 144 159 Move 2207 | 34 808 728 637 Hop . | . . . . Pick Up 50 | 4 14 14 18 Fast Attach 36 | 6 5 7 18 Attach 17 | . 2 6 9 Detach 1 | . . . 1 Swap 49 | . 8 19 22 Drop 73 | . 12 27 34 Fire 331 | . 83 99 149 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 543 | -10/Materials | Lost 4 parts (1n1u2w) 573 | -10/Materials | Discovered new exit (range 8) 681 | -10/Materials | Discovered new exit (range 15) 957 | -10/Materials | Discovered new exit (range 4) 1133 | -10/Materials | Discovered new exit (range 15) 1380 | -10/Materials | Entered another Materials area 1380 | -9/Materials | Evolved 2 slots: Utility x2 1634 | -9/Materials | Discovered new exit (range 7) 1736 | -9/Materials | Identified exit to Mines 1808 | -9/Materials | Build established: Scavenger-Mutant 2814 | -9/Materials | Discovered new exit (range 16) 2854 | -9/Materials | Core integrity fell below 50% 2912 | -9/Materials | Lost 4 parts (1n2u1w) 2994 | -9/Materials | Entered another Materials area 2994 | -8/Materials | Evolved 2 slots: Utility x2 4337 | -8/Materials | Garrison activated, responded to threat 4624 | -8/Materials | Garrison activated, responded to threat 4807 | -8/Materials | Self-destructed Last Messages --------------- 04779_ K-01 Serf collects debris. 04784_ Lgt. Nuclear Core destroyed. 04786_ K-01 Serf collects debris. 04787_ Acquired Imp. Heat Sink. 04788_ L-31 Rogue destroyed. 04788_ Imp. Heat Sink destroyed. 04788_ System corrupted by crushing effect (+2). 04789_ K-01 Serf collects debris. 04793_ Hacking Suite destroyed. 04793_ System corrupted by crushing effect (+5). 04796_ R-06 Scavenger collects Med. Matter Pod. 04797_ K-01 Serf collects debris. 04800_ R-06 Scavenger collects Imp. Heat Sink. 04801_ System corrupted: Hvy. Particle Gun targeting data glitched. 04801_ B-36 Bruiser destroyed. 04801_ Switching to secondary target: Y-45 Defender. 04803_ K-01 Serf collects debris. 04804_ Y-45 Defender destroyed. 04805_ R-06 Scavenger collects Hammer. 04806_ K-01 Serf collects debris. 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