Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.11 @ 17:45:12 Player: LU-1G1 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1061) 1061 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 4485 Bonus ------- Follower Combat Kills 39 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Humpback Humpback Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Autogun > --- INVENTORY -------- Advanced Treads High-capacity Storage Unit Humpback Humpback Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod Light Armor Plating Shock Rifle Medium Laser Autogun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 31 | 8 4 . 2 3 10 4 Power 3 | 1 . . . 1 1 . Engine 2 | 1 . . . 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 2 . 1 1 4 1 Treads 4 | 2 . . . . 2 . Leg 3 | . . . . . 2 1 Wheel 4 | . 2 . 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 2 . . 1 . 3 1 Device 4 | 1 . . . . 2 1 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 10 | 3 2 . . 1 2 2 Energy Gun 3 | . . . . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 3 2 . . 1 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 2 | . . . . . 1 1 System Corruption 4 | . . . . . 3 1 Parts Lost 21 | . . . . 4 13 4 Power 3 | . . . . 1 2 . Propulsion 7 | . . . . 2 3 2 Utility 4 | . . . . . 4 . Weapon 7 | . . . . 1 4 2 Highest Loss Streak 6 | . . . . 2 6 3 Average Slot Usage (%) 86 | . 100 100 100 98 45 35 Engine 11 | . 14 14 14 13 2 . Treads 3 | . 23 . . . 4 8 Leg 1 | . . . . . 4 5 Wheel 19 | . 4 28 28 26 4 . Device 12 | . 14 14 14 14 5 5 Storage 12 | . 14 14 14 14 9 8 Energy Gun 1 | . . . . . 4 7 Ballistic Gun 22 | . 28 28 28 28 9 . Naked Turns 14 | . . . . . . 14 Heaviest Build 52 | 15 17 17 52 52 50 44 Greatest Support 40 | 40 40 20 26 26 25 22 Greatest Overweight (x) 4 | . . . 2 3 4 1 Average Overweight (x) . | . . . 1 1 2 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 14 | 7 8 8 18 20 20 19 Most Carried 15 | 6 8 8 15 15 15 12 Average Carried 10 | 3 7 7 12 13 11 9 Final Capacity 20 | 8 8 8 20 20 20 5 Final Carried 15 | 6 8 8 15 13 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 1782 | 342 . 323 400 453 169 95 Remotely . | . . . . . . . Salvage Created 1235 | 166 98 252 . 218 360 141 Parts 73 | 15 6 15 . 16 16 5 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 35 | . 1 9 . 13 9 3 Guns 34 | . 1 9 . 13 9 2 AOE 1 | . . . . . . 1 Classes Destroyed 8 | 2 2 2 . 1 1 . Worker 1 | . . 1 . . . . Tunneler 6 | 5 . . . 1 . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Swarmer 18 | . . 6 . 9 3 . Grunt 13 | . 1 3 . 1 5 3 Sentry 1 | . . . . . 1 . Assembled 3 | . . . . 3 . . Best Kill Streak 7 | 5 2 4 . 4 7 2 Combat Bots Only 7 | . 1 3 . 4 7 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2327 | . 77 252 . 265 1130 603 Core 627 | . 11 22 . 41 271 282 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . . . 70 . . Volleys Fired 142 | 11 15 31 3 30 37 15 Largest 2 | 2 2 2 2 2 2 1 Hottest 73 | 40 40 46 46 46 73 65 Shots Fired 256 | 22 30 62 6 60 61 15 Gun 256 | 22 30 62 6 60 61 15 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 220 | 22 30 62 6 60 40 . Thermal 31 | . . . . . 21 10 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 9 | 5 6 7 . 9 7 8 Robot Miss Streak 7 | 2 2 4 . 7 2 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 . 3 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 159 | 17 18 33 . 35 45 11 Core Hits 68 | 7 5 13 . 18 18 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 3 . Burn 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2489 | 208 239 545 . 535 678 284 Guns 2359 | 208 239 512 . 535 678 187 Cannons . | . . . . . . . Explosions 97 | . . . . . . 97 Melee . | . . . . . . . Ramming 33 | . . 33 . . . . Kinetic 1970 | 208 239 512 . 535 476 . Thermal 415 | . . . . . 202 213 Explosive . | . . . . . . . Electromagnetic 71 | . . . . . . 71 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 3 4 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Effects 5 | . . . . . 1 4 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . 16 . . . . Shots . | . . . . . . . Rammed 4 | . 1 3 . . . . Targets Rammed 4 | . 1 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 112 | . . 24 12 24 112 23 Average Temperature 11 | . . 8 6 6 22 9 Received Heat Transfer 1026 | . 42 63 . 30 531 360 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 1 3 Heat Transferred 1173 | . . . . . 814 359 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 337 | 30 53 223 . 188 243 337 Initial 137 | . 19 20 . . 72 137 Average 117 | 15 35 121 . 79 150 246 Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 79 | 100 100 75 . 100 69 40 Level 1 20 | . . 24 . . 30 59 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . 3 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 3 10 . 24 15 12 Peak Tracking Total 12 | . 2 3 9 12 5 9 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 3 | . . . 1 . 1 1 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 6 | . 1 2 2 . 1 . Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 11 | . 2 3 2 . 4 . Successful 7 | . 1 3 2 . 1 . Failed 4 | . 1 . . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 2 . 1 . . . Terminals 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 6 | . 1 3 2 . . . Record 2 | . . 1 1 . . . Robot Schematic 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders 1 | . . . 1 . . . STAY 1 | . . . 1 . . . Ally Attacks 42 | . . 6 . 36 . . Total Damage 451 | . . 90 . 361 . . Kills 7 | . . 1 . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2148 | 138 170 551 473 361 205 250 Spaces Moved 1540 | 56 83 563 436 255 43 104 Core 27 | 1 . . . . . 26 Treads 190 | 55 50 . . . 7 78 Legs 17 | . . . . . 17 . Wheels 1306 | . 33 563 436 255 19 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 105 145 50 Average Speed 108 | 158 128 80 104 107 206 196 Slowest Speed 440 | 160 160 80 110 145 440 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 22 98 70 54 6 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1800 | 80 122 616 450 293 106 133 Wait 45 | 1 2 14 4 6 14 4 Move 1534 | 55 82 562 435 254 42 104 Hop . | . . . . . . . Pick Up 28 | 5 9 3 5 . 2 4 Fast Attach 15 | 7 . . . 1 4 3 Attach 11 | . 2 . . 2 6 1 Detach . | . . . . . . . Swap 5 | 1 2 . 2 . . . Drop 14 | . 9 3 1 . 1 . Fire 142 | 11 15 31 3 30 37 15 Melee . | . . . . . . . Ram 3 | . . 3 . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Entered Mines 310 | -10/Mines | Discovered new exit (range 15) 318 | -10/Mines | Learned location of Zion (-7) 320 | -10/Mines | Build established: Mutant 535 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 680 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 682 | -10/Mines | Found Prototype Device 733 | -10/Mines | Discovered new exit (range 6) 835 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 850 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 850 | -10/Mines | Discovered new exit (range 5) 860 | -10/Mines | Entered Exiles 860 | -10/Exiles | Accompanied by 3 allies 871 | -10/Exiles | Discovered new exit (range 15) 881 | -10/Exiles | Met 8R-AWN 893 | -10/Exiles | Met EX-HEX 953 | -10/Exiles | Met EX-DEC 995 | -10/Exiles | Met EX-BIN 1090 | -10/Exiles | Discovered new exit (range 12) 1191 | -10/Exiles | Aligned with FarCom system 1192 | -10/Exiles | Given EX-Vault access code 1219 | -10/Exiles | Opened EX-Vault 1248 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1302 | -10/Exiles | Attacked by the Exiles 1333 | -10/Exiles | Entered Mines 1333 | -9/Mines | Accompanied by 3 allies 1403 | -9/Mines | Assembled infested the area 1466 | -9/Mines | Learned Materials trap positions 1624 | -9/Mines | Discovered new exit (range 6) 1655 | -9/Mines | Discovered new exit (range 8) 1694 | -9/Mines | Entered Materials 1694 | -8/Materials | Evolved 4 slots: Utility x4 1695 | -8/Materials | Loaded intel: 23 trap records 1756 | -8/Materials | Garrison activated, responded to threat 1766 | -8/Materials | Identified Exp. Sensor Array 1820 | -8/Materials | Lost 6 parts (1p1n2u2w) 1860 | -8/Materials | Destroyed 7 combat bots 1887 | -8/Materials | Identified exit to Garrison 1899 | -8/Materials | Entered Garrison 1927 | -8/Garrison | Lost 5 parts (1p2n1u1w) 1952 | -8/Garrison | Triggered checkpoint 1954 | -8/Garrison | Core integrity fell below 50% 2010 | -8/Garrison | Garrison Relay disabled 2135 | -8/Garrison | Released all parts (2) 2139 | -8/Garrison | Core integrity fell below 20% 2149 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02025_ Acquired Relay Coupler [Behemoth]. 02080_ Triggered Stasis Trap. 02080_ A bubble of rippling energy engulfs the area. 02080_ Field strength at 70. 02082_ Field strength at 40. 02083_ Field strength at 10. 02084_ Stasis field depleted. 02094_ System corrupted: Energy discharge (-40). 02116_ C-30 ARC bursts open, deploying its payload. 02116_ G-50 Soldier unfolds itself. 02116_ G-47 Trooper unfolds itself. 02125_ Particle Gun melted. 02125_ G-47 Trooper destroyed. 02126_ Adv. Treads destroyed. 02126_ Critical hit (Burn: +37). 02132_ Aluminum Leg destroyed. 02134_ Particle Gun destroyed. 02135_ Released Imp. Heat Sink. 02135_ Released Hcp. Storage Unit. 02136_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????####???????# #?????????????????????? | | ?????????????# ??????? ?????????????????????? | | ?????????????# ??????? s ?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ??# ?????????# #???????#s #?????????????????????? | | ??# ?????????# #???????# #?????????????????????? | | ??# ????????# #???????# s#?????????????????????? | | ??# ???????# #???????# #?????????????????????? | | ??# ##""""## ##??????# #?????????????????????? | | ??# ########@ #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# ## ## ###########?????????????????????? | | ### ## ## #???????????????????????????????? | | # "%" "???????????????????????????????? | | # " "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | ### ## ## #???????????????????????????????? | | ### ## ## #???????????????????????????????? | | =%! #???????????????????????????????? | | ! #???????????????????????????????? | | ! #???????????????????????????????? | | ######## ## ##???????????????????????????????? | | ???????# ## #????????????????????????????????? | | ???????####### #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsNullMinigun Manual? 0 Play Time 00:18:18 Cumulative 427.8 hours Start 2021.10.11 @ 17:21:48 End 2021.10.11 @ 17:45:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 191 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/6/2/0/0/0/1/0 Lore% 84 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2194e89c-e863-44c5-93f0-b1236e4b64c8