Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 13:37:58 Player: porter Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (2181) 2181 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1466) 1466 TOTAL SCORE: 6112 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 97 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -30 Cogmind --------- Core Integrity 0/550 Matter 7/300 Energy 158/160 System Corruption 3% Temperature Cool (1) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Relay Coupler [NC] (22) Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (23) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Transmission Jammer Relay Coupler [Sentry] (17) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Transmission Jammer Transmission Jammer > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Titanium Leg Gauss Cannon Mining Laser [Rating: 39] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Slots Evolved 4 | . . . . 4 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 52 | 6 4 2 4 23 9 4 Power 7 | 1 . . . 3 2 1 Engine 4 | 1 . . . 3 . . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 1 . 7 2 1 Treads . | . . . . . . . Leg 13 | 2 . 1 . 7 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 1 1 7 3 1 Device 4 | . . . . 3 1 . Storage 2 | 1 . . . 1 . . Processor 1 | . . . . 1 . . Hackware 3 | . . . . . 2 1 Protection 5 | . 1 1 1 2 . . Artifact . | . . . . . . . Weapon 17 | 2 3 . 3 6 2 1 Energy Gun 7 | 1 2 . 1 3 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon 4 | . . . . 2 2 . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 17 | . . . 1 4 6 6 Power 3 | . . . . . 2 1 Propulsion 4 | . . . . . 1 3 Utility 3 | . . . . 2 1 . Weapon 7 | . . . 1 2 2 2 Highest Loss Streak 6 | . . . 1 3 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 92 100 98 94 94 62 Engine 10 | . 14 14 14 17 1 . Core 5 | . . . . . 15 7 Leg 26 | . 28 28 28 26 26 18 Device 10 | . . . . 13 22 . Storage 10 | . 14 14 14 9 9 9 Hackware 2 | . . . . . 4 21 Protection 7 | . 6 14 14 8 . . Energy Gun 13 | . 13 28 24 14 . . Ballistic Gun 1 | . 14 . 1 1 . . Ballistic Cannon 4 | . . . . . 14 5 Peak Build Rating 39 | 6 13 13 13 36 39 31 Average Rating 22 | 4 9 12 12 23 35 22 On Entrance 15 | . 6 13 13 13 36 30 Naked Turns . | . . . . . . . Heaviest Build 55 | 13 23 23 23 55 45 25 Greatest Support 60 | 20 20 20 20 55 60 60 Greatest Overweight (x) 3 | 1 1 1 1 3 . 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 Most Carried 10 | 2 8 8 8 8 10 10 Average Carried 7 | 1 5 7 7 6 8 8 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 9 | 2 8 8 7 8 9 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Matter Collected 1480 | 185 . 115 68 155 902 55 Remotely . | . . . . . . . Salvage Created 1446 | . 58 224 . 561 514 89 Parts 75 | . 4 13 . 24 30 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Combat Hostiles Destroyed 46 | . 3 4 . 11 24 4 Guns 9 | . 2 3 . 4 . . Cannons 26 | . . . . 2 24 . AOE 9 | . 1 1 . 3 . 4 Classes Destroyed 7 | . 1 4 . 2 . . Worker 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Swarmer 13 | . 3 2 . . 6 2 Grunt 26 | . . 2 . 6 16 2 Sentry 5 | . . . . 3 2 . Hunter 2 | . . . . 2 . . Best Kill Streak 6 | . 3 4 . 3 6 3 Combat Bots Only 6 | . 3 2 . 3 6 3 Max Kills in Single Turn 3 | . 1 3 . 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 . 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Hostile Shots Fired 361 | . 15 8 . 90 167 81 Missed 122 | . 4 5 . 28 50 35 Damage Taken 3852 | . 233 61 88 1081 1750 639 Core 641 | . 58 14 . 62 262 245 Absorbed by Shields 8 | . . . . . 8 . Core Remaining (%) 85 | 100 . . 71 . . . Volleys Fired 152 | . 3 7 15 27 97 3 Largest 2 | . 2 2 2 2 2 1 Hottest 135 | . 90 90 100 135 96 36 Shots Fired 266 | . 6 14 16 54 173 3 Gun 80 | . 6 14 13 47 . . Cannon 180 | . . . . 7 173 . Launcher 3 | . . . . . . 3 Special 3 | . . . 3 . . . Kinetic 188 | . . . 11 4 173 . Thermal 21 | . . . 3 18 . . Explosive 3 | . . . . . . 3 Electromagnetic 54 | . 6 14 2 32 . . Robot Hit Streak 12 | . 3 7 2 12 10 2 Robot Miss Streak 7 | . 3 2 2 4 7 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 147 | . 4 11 1 43 86 2 Core Hits 76 | . 3 10 1 21 34 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . . . 14 . Blast 14 | . . . . . 14 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4476 | . 188 319 19 1077 2464 409 Guns 833 | . 48 176 19 590 . . Cannons 2627 | . . . . 163 2464 . Explosions 1016 | . 140 143 . 324 . 409 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2476 | . . . . 12 2464 . Thermal 804 | . 28 143 . 633 . . Explosive 521 | . 112 . . . . 409 Electromagnetic 675 | . 48 176 19 432 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 1 3 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . 9 15 1 Message Errors 5 | . . . . 3 1 1 Matter Fused 6 | . . . . 1 5 . Heat Flow Errors 4 | . . . . 2 2 . Energy Discharges 4 | . . . . . 4 . Data Loss (minor) 2 | . . . . 1 1 . Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . . 1 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 136 | . 87 . . . 44 5 Projectiles 44 | . . . . . 44 . Explosions 92 | . 87 . . . . 5 Melee . | . . . . . . . Knockbacks 23 | . . . . . 23 . Impact . | . . . . . . . Kinetic 21 | . . . . . 21 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 368 | . 148 27 . 176 . 17 Shots 8 | . 2 1 . 4 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 268 | . 90 165 . 256 268 . Average Temperature 51 | . 39 80 . 73 38 . Received Heat Transfer 1323 | . . 18 . 342 801 162 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 4 | . . . . 4 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted . | . . . . . . . Heat Transferred 1018 | . 50 150 . 818 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 1 1 . 4 . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Peak Influence 1338 | . 160 117 . 135 1338 657 Initial 651 | . . 62 . . 87 651 Average 302 | . 42 48 . 37 708 597 Maximum Alert Level 4 | . . . . . 4 2 Low Security (%) 62 | 100 100 100 . 100 6 . Level 1 8 | . . . . . 24 . Level 2 11 | . . . . . 16 100 Level 3 10 | . . . . . 32 . Level 4 6 | . . . . . 20 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . 3 . 1 Investigation 4 | . 1 . . 2 . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 5 5 6 18 35 14 Peak Tracking Total 9 | . 5 2 4 3 7 9 Tactical Retreats 14 | . . . . . 11 3 Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Traps Triggered 11 | . 1 . . . 8 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Disabled 11 | . 3 . . 2 6 . Max in Single Turn 3 | . 3 . . 2 1 . Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Accessed 14 | . 3 . . 7 2 2 Terminals 13 | . 3 . . 6 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 41 | . 7 . . 24 4 6 Successful 19 | . 2 . . 12 2 3 Failed 22 | . 5 . . 12 2 3 Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 13 | . 4 . . 4 . 5 Terminals 38 | . 7 . . 21 4 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 18 | . 2 . . 11 2 3 Record 6 | . . . . 6 . . Open Door 1 | . . . . . 1 . Alert Level 3 | . . . . 2 . 1 Unreport Threat 2 | . . . . 1 . 1 Locate Traps 3 | . 1 . . 2 . . Zone Layout 2 | . 1 . . . . 1 Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . . 6 2 2 Full Trace Events 5 | . . . . 3 1 1 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Used RIF Installer 2 | . . . . . 2 . Program Shield 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . . 12 . Machine Destruction 12 | . . . . . 12 . Attached 3 | . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . 4 16 . . . Total Damage 289 | . . 59 230 . . . Kills 4 | . . 1 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Turns Passed 6222 | 63 336 1298 726 1596 1857 346 Spaces Moved 3094 | 45 216 554 312 570 1162 235 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 3091 | 42 216 554 312 570 1162 235 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 120 126 120 Average Speed 155 | 116 143 190 185 180 128 127 Slowest Speed 330 | 120 190 190 190 330 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 46 96 15 45 70 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . 24 2 . 6 2 19 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 51 | . 24 2 . 6 . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Total 4234 | 52 235 786 441 1088 1352 280 Wait 839 | . 5 222 105 431 48 28 Move 3087 | 44 215 553 311 569 1160 235 Hop . | . . . . . . . Pick Up 47 | 2 7 1 2 21 10 4 Fast Attach 15 | 6 1 . 1 6 . 1 Attach 24 | . . 1 1 11 8 3 Detach 2 | . . . . . 1 1 Swap 13 | . 3 1 2 6 1 . Drop 32 | . 1 1 4 17 4 5 Fire 152 | . 3 7 15 27 97 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 22 | . . . . . 22 . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 17) 308 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered Mines 673 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 915 | -10/Mines | Discovered new exit (range 11) 1101 | -10/Mines | Discovered new exit (range 12) 1507 | -10/Mines | Discovered new exit (range 10) 1698 | -10/Mines | Entered Subcaves 1698 | -10/Subcaves | Accompanied by 3 allies 1785 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1842 | -10/Subcaves | Ambushed by swarm of Subdwellers 2066 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2069 | -10/Subcaves | Learned location of Zion (-7) 2069 | -10/Subcaves | Met a Zionite searching for "candidates" 2070 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2341 | -10/Subcaves | Lost 3 allies 2405 | -10/Subcaves | Discovered new exit (range 3) 2424 | -10/Subcaves | Entered Materials 2424 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3717 | -8/Materials | Discovered new exit (range 16) 3727 | -8/Materials | Lost 3 parts (1u2w) 4016 | -8/Materials | Identified exit to Garrison 4020 | -8/Materials | Entered Garrison 4064 | -8/Garrison | Triggered checkpoint 4316 | -8/Garrison | Triggered checkpoint 4521 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Triggered checkpoint 4781 | -8/Garrison | Triggered checkpoint 5021 | -8/Garrison | Installed Relay Interface Framework 5102 | -8/Garrison | Discovered new exit (range 10) 5144 | -8/Garrison | Triggered checkpoint 5157 | -8/Garrison | Garrison Relay disabled 5365 | -8/Garrison | Discovered new exit (range 100) 5365 | -8/Garrison | Discovered new exit (range 54) 5365 | -8/Garrison | Discovered new exit (range 14) 5499 | -8/Garrison | Garrison Relay disabled 5652 | -8/Garrison | Garrison Relay disabled 5674 | -8/Garrison | Core integrity fell below 50% 5744 | -8/Garrison | Expanded RIF knowledge: Program Shield 5877 | -8/Garrison | Entered Materials 6096 | -8/Materials | Core integrity fell below 20% 6130 | -8/Materials | Lost 6 parts (1p3n2w) 6223 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06089_ U-05 Engineer lays Concrete. 06096_ G-47 Trooper destroyed. 06098_ Imp. Titanium Leg destroyed. 06098_ Destroyed Imp. Titanium Leg. 06099_ Missile Launcher destroyed. 06108_ Penetrated by Slug. 06108_ Knocked back. 06113_ G-47 Trooper destroyed. 06165_ K-01 Serf cleans the Terminal. 06187_ Slug penetrates Door. 06201_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06205_ Triggered Shock Trap. 06205_ The floor emits a surge of raw power. 06205_ System corrupted (+1). 06206_ Triggered Shock Trap. 06206_ The floor emits a surge of raw power. 06206_ System corrupted (+1). 06215_ Slug penetrates Wall. 06217_ W-25 Informer sends out distress signal. 06220_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????###???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ k??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# +??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ??????????????######## #??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# "" # #??????????????????????? | | ??????????????# """ + #??????????????????????? | | ??????????????# S" # #??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# # #??????????????????????? | | ???????????########### #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????#! """ # ###+#####??????????????? | | ???????????# """"" #h ??????????? | | ???????????# """"" +w ??????????? | | ???????????# """"" # ??????????? | | ???????????# """ #######+######+#???????????? | | ???????????# #??????? ?????????????????? | | ?????????###+#########???????? ???????????????? | | ?????????# #?????????????? #??????????????? | | ?????????# #??????????????? #??????????????? | | ?????????# = #????????????????#??????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 950 Evasion (%) 55 Targeting Accuracy 8 Relay Coupler Types 3 Relay Coupler Value 85 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed EncryptedZioniteSpoofer Manual? 0 Play Time 00:50:55 Cumulative 9.5 hours Start 2024.12.11 @ 12:43:42 End 2024.12.11 @ 13:37:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 7 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e50e310f-7fd1-4c52-be7e-ec440abd976c