Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 11:33:19 Player: ClassActJerk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2150 Bonus ------- None Cogmind --------- Core Integrity 200/550 Matter 300/300 Energy 13/100 System Corruption 0% Temperature Cool (-36) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cryofiber Web Cryofiber Web Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Cryofiber Web Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Beam Rifle Rocket Launcher > --- INVENTORY -------- Small Storage Unit Beam Rifle [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Visual Processing Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 19 | 3 5 1 7 3 Power 3 | 2 1 . . . Engine 2 | 2 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 3 | . 2 . 1 . Treads . | . . . . . Leg 3 | . 2 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 . 1 3 Device 2 | . . . . 2 Storage 2 | . 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 1 1 1 5 . Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 1 . 7 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . . 1 . 7 To Critical Strikes . | . . . . . Average Backups 2 | 2 1 1 2 2 Power . | . . 1 1 . Propulsion . | 1 . . . . Utility . | . . . . 1 Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 2 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 71 | . 54 71 67 84 Engine 3 | . 4 . . 8 Core 9 | . 7 14 11 7 Leg 21 | . 21 28 22 15 Device 4 | . . . . 16 Storage 10 | . 10 14 11 9 Energy Gun 10 | . 10 3 9 17 Launcher 8 | . . 11 11 7 Impact Weapon 1 | . . . 2 . Peak Build Rating 21 | 2 7 9 14 21 Average Rating 10 | 1 5 7 10 17 On Entrance 5 | . 1 7 8 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 23 | . 23 . . . Heaviest Build 40 | 5 12 16 35 40 Greatest Support 20 | 3 20 20 20 20 Greatest Overweight (x) 8 | 1 . . 1 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 8 8 15 15 Average Capacity 11 | 5 7 8 14 15 Most Carried 6 | 5 5 2 6 4 Average Carried 2 | 3 1 1 2 2 Final Capacity 15 | 5 8 8 15 15 Final Carried 5 | 5 1 1 3 2 Class Distribution -------------------- 59% | Mutant 35% | Bomber 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Bomber | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 415 | 230 60 1 65 59 Remotely . | . . . . . Salvage Created 333 | . 90 16 65 162 Parts 13 | . 2 3 5 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 9 | . 2 3 1 3 Guns 5 | . 1 1 1 2 AOE 2 | . . 2 . . Classes Destroyed 5 | . 1 1 1 2 Watcher 1 | . . . 1 . Swarmer 3 | . . 3 . . Grunt 4 | . 2 . 1 1 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 3 | . 2 3 2 2 Combat Bots Only 3 | . 2 3 1 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 120 | . 32 7 23 58 Missed 26 | . 3 2 8 13 Hits 94 | . 29 5 15 45 Melee 7 | . . . . 7 Projectile 87 | . 29 5 15 38 Critical Strikes 4 | . 1 . 1 2 Damage Taken 1379 | . 372 37 159 811 Core 515 | . 112 8 45 350 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 52 88 . Volleys Fired 39 | . 17 2 4 16 Largest 2 | . 1 2 2 2 Hottest 112 | . 50 83 112 112 Shots Fired 60 | . 17 3 8 32 Gun 58 | . 17 1 8 32 Cannon . | . . . . . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic . | . . . . . Thermal 58 | . 17 1 8 32 Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 4 3 9 13 Robot Miss Streak 3 | . 3 . . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 43 | . 11 2 6 24 Core Hits 20 | . 4 3 2 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . . 5 Burn 5 | . . . . 5 Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 837 | . 165 195 86 391 Guns 654 | . 165 12 86 391 Cannons . | . . . . . Explosions 183 | . . 183 . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 654 | . 165 12 86 391 Explosive 183 | . . 183 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 400 | . 335 27 204 400 Average Temperature 159 | . 176 18 100 180 Received Heat Transfer 630 | . 225 . 72 333 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 9 | . . . 1 8 Heat Transferred 2109 | . 481 37 222 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 74 | . 40 74 28 40 Initial 1 | . . . 1 1 Average 10 | . 13 31 3 6 Influence Increases 302 | . 50 84 43 125 Destroy 0b10 Robot/C 180 | . 40 60 20 60 Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 42 | . 10 10 2 20 Destroy Structure 15 | . . 14 1 . Lose Combat Pursuer 60 | . . . 15 45 Influence Decreases 302 | . 50 80 42 130 Entered New Map 7 | . . . 3 4 Time Decay 220 | . 50 70 39 61 Lost Part 75 | . . 10 . 65 Squads Dispatched 4 | . 1 . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 4 3 10 9 Peak Tracking Total 9 | . 2 3 9 5 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful . | . . . . . Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 90 | . . . . 90 Optics 90 | . . . . 90 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 996 | 53 155 187 327 274 Spaces Moved 516 | 61 70 137 160 88 Core 86 | 61 23 . . 2 Treads . | . . . . . Legs 430 | . 47 137 160 86 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 120 120 190 Average Speed 141 | 70 97 120 177 195 Slowest Speed 450 | 100 120 120 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 16 43 19 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . 21 . . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 722 | 70 141 156 197 158 Wait 118 | . 45 16 10 47 Move 512 | 60 69 136 159 88 Hop . | . . . . . Pick Up 20 | 5 2 1 9 3 Fast Attach 2 | 2 . . . . Attach 19 | 1 6 1 7 4 Detach 3 | 1 . . 2 . Swap . | . . . . . Drop 8 | 1 2 . 5 . Fire 39 | . 17 2 4 16 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Entered Mines 216 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 300 | -10/Mines | Learned location of Storage (-9) 308 | -10/Mines | Build established: Mutant 368 | -10/Mines | Discovered new exit (range 12) 372 | -10/Mines | Found a hidden stash of uninstalled traps 396 | -10/Mines | Entered Materials 396 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 694 | -9/Materials | Discovered new exit (range 16) 723 | -9/Materials | Entered another Materials area 723 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 859 | -8/Materials | Build established: Bomber 945 | -8/Materials | Garrison activated, responded to threat 985 | -8/Materials | Core integrity fell below 50% 997 | -8/Materials | Self-destructed Last Messages --------------- 00963_ Particle Gun melted. 00963_ Lgt. Nuclear Core melted. 00963_ G-47 Trooper destroyed. 00963_ Switching to secondary target: G-47 Trooper. 00965_ Lgt. Ion Engine destroyed. 00967_ R-06 Scavenger collects Imp. Heat Sink. 00969_ G-47 Trooper suffers critical hit (Burn). 00971_ R-06 Scavenger collects Aluminum Leg. 00973_ G-47 Trooper heat damages Particle Gun, Aluminum Leg, Imp. Heat Sink, Lgt. Nuclear Core. 00975_ G-47 Trooper overheating. 00976_ G-47 Trooper heat spikes uncontrollably. 00976_ G-47 Trooper overheating. 00978_ G-47 Trooper destroyed. 00984_ G-47 Trooper suffers critical hit (Burn). 00986_ Beam Rifle destroyed. 00990_ Critical hit (Burn: +37). 00993_ K-01 Serf collects debris. 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"?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationGaussDeflector Manual? 0 Play Time 00:10:49 Cumulative 20.0 hours Start 2025.11.11 @ 11:24:48 End 2025.11.11 @ 11:33:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11c1a4da-9be1-4b51-b510-97b6a500ef65