Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.09 @ 00:54:36 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (286) 1430 Value Destroyed (12499) 12499 Prototype IDs (219) 4380 Alien Tech Used (2) 400 Bonus (8920) 8920 TOTAL SCORE: 36429 Bonus ------- High Alert Combat Kills 1754 Follower Combat Kills 858 Met Data Miner 300 Used Data Conduit 3000 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -992 Cogmind --------- Core Integrity 0/1450 Matter 141/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor (89) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Particle Accelerator Centrium Heavy Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Tesla Rifle Phase Gun Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Centrium Heavy Armor Plating Centrium Heavy Armor Plating Advanced Recalibrator Gamma Rifle Gamma Rifle Phase Gun Compact HERF Cannon Railgun Heavy Gauss Cannon [Rating: 167] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . Utility 9 | . . 2 . 2 . . . . . 2 . . . . . . . . . 1 . . 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 350 | 5 . 13 4 28 16 12 4 24 10 25 4 8 11 2 40 4 9 7 5 23 11 . 26 59 Power 33 | 1 . 1 1 1 2 . . . 3 3 . 1 . . 2 . 2 1 . 2 1 . 3 9 Engine 14 | 1 . 1 . 1 2 . . . 2 1 . 1 . . 2 . 2 . . 1 . . . . Core 6 | . . . 1 . . . . . . 2 . . . . . . . . . 1 1 . . 1 Reactor 13 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 8 Propulsion 72 | 2 . 2 2 6 4 2 1 6 1 4 . . 3 1 10 1 1 . . 6 3 . 6 11 Treads 45 | 2 . 2 2 6 3 2 1 3 . 1 . . 3 1 2 . . . . . 2 . 5 10 Leg 10 | . . . . . . . . 3 . 3 . . . . . . . . . 4 . . . . Wheel 10 | . . . . . 1 . . . 1 . . . . . 5 . . . . 1 1 . 1 . Hover 7 | . . . . . . . . . . . . . . . 3 1 1 . . 1 . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 126 | . . 4 . 9 7 6 2 10 1 9 2 3 5 1 14 1 4 3 3 10 4 . 12 16 Device 58 | . . 1 . 5 3 2 1 2 . 6 1 . . 1 6 1 2 3 1 6 3 . 8 6 Storage 16 | . . 2 . . 1 . . 1 . . . 1 3 . 1 . 1 . 1 1 1 . 3 . Processor 13 | . . 1 . . 1 1 . 1 . 1 . . 1 . 1 . . . 1 . . . 1 4 Hackware 5 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . Protection 34 | . . . . 4 2 3 1 6 1 1 1 2 1 . 3 . 1 . . 2 . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 . 6 1 12 3 4 1 8 5 9 2 4 3 . 14 2 2 3 2 5 3 . 5 23 Energy Gun 37 | 1 . 2 . 3 . . . . 2 4 . 2 . . 4 . . . . . 2 . 2 15 Energy Cannon 35 | . . 3 1 2 1 2 1 5 1 4 1 1 . . 2 1 . 1 1 2 . . 1 5 Ballistic Gun 30 | 1 . 1 . 5 2 . . 2 1 1 1 1 3 . 5 . 1 1 1 1 1 . 1 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Launcher 8 | . . . . 2 . 2 . 1 1 . . . . . 2 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . 2 . . . . . . . . . . . . . 1 . . 1 . 1 1 Parts Lost 157 | . . 1 2 12 . 1 . 12 12 3 . 4 . . 23 2 . 4 4 20 . . 6 51 Power 18 | . . . . 1 . . . . 2 1 . . . . 2 . . . 1 1 . . 1 9 Propulsion 37 | . . 1 1 2 . . . 4 1 . . . . . 8 1 . . . 7 . . . 12 Utility 45 | . . . . 4 . . . 3 4 1 . 1 . . 5 . . 2 1 7 . . 3 14 Weapon 57 | . . . 1 5 . 1 . 5 5 1 . 3 . . 8 1 . 2 2 5 . . 2 16 Highest Loss Streak 20 | . . 1 2 8 . 1 . 9 3 1 . 4 . . 13 2 . 4 4 15 . . 5 20 Average Slot Usage (%) 86 | . 71 89 99 98 95 99 100 96 90 81 92 93 91 92 81 45 64 68 67 72 42 57 73 73 Engine 4 | . 14 11 4 6 7 7 7 7 5 1 . . 6 6 9 . 3 3 . . . . . . Core 1 | . . . 6 2 . . . . . 2 6 5 . . . . . . . 2 3 5 3 1 Reactor 1 | . . . . . . . . . 1 1 . . . . . . . 3 4 . . . 4 8 Treads 10 | . 28 22 21 18 17 22 23 14 . 1 . . 2 19 10 . . . . . 7 10 13 13 Leg 5 | . . . . . . . . 7 21 6 20 20 17 . . . . . . 6 . . . . Device 13 | . . 5 11 20 15 10 13 8 7 17 13 13 12 11 9 4 10 7 6 5 12 15 22 17 Storage 14 | . . 21 22 18 16 15 15 15 15 13 13 13 14 20 13 5 6 11 10 11 2 5 13 12 Processor 6 | . . 6 11 9 3 6 7 6 7 6 13 8 6 6 5 11 11 11 14 12 . . 1 1 Protection 7 | . . . . 5 9 11 8 12 11 4 5 10 15 7 5 . 1 2 . 2 . . . 5 Energy Gun 3 | . 14 4 . 6 . . . . 1 4 7 8 3 . 3 . . . . . 6 10 4 7 Energy Cannon 5 | . . 6 18 5 6 14 23 15 7 11 7 2 . . . . 4 . 3 4 . . . 2 Ballistic Gun 7 | . 14 11 3 6 14 6 . 5 5 1 3 6 11 20 7 . 2 3 2 4 3 5 5 . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . 3 5 . . . Heaviest Build 209 | 6 6 47 51 52 75 72 65 84 81 94 83 89 106 106 116 19 48 47 40 64 56 56 168 209 Greatest Support 225 | 3 3 40 40 40 60 60 60 84 84 48 48 48 82 82 82 53 53 53 53 80 10 10 225 225 Greatest Overweight (x) 12 | 1 1 1 1 1 2 1 1 1 2 4 1 1 1 1 11 . . . . 3 5 5 12 3 Average Overweight (x) . | . 1 . 1 1 . . 1 . . 2 1 1 . 1 2 . . . . . 3 5 . . Largest Inventory Capacity 34 | 4 4 16 16 16 22 22 16 22 16 16 16 22 22 22 22 4 8 8 8 8 10 10 34 28 Average Capacity 16 | 4 4 15 16 16 17 16 16 16 16 16 16 16 17 22 18 4 4 8 8 7 7 10 26 26 Most Carried 25 | 4 4 16 16 16 22 22 16 16 16 16 16 22 22 22 22 4 5 8 8 8 7 6 25 23 Average Carried 14 | 2 3 12 14 15 16 16 15 13 14 13 15 15 16 22 16 4 3 6 7 7 4 6 15 15 Final Capacity 28 | 4 4 16 16 16 22 16 16 16 16 16 16 22 22 22 4 4 8 8 8 4 10 10 28 4 Final Carried 22 | 4 4 16 13 16 22 16 16 16 9 16 16 22 22 22 4 4 5 8 8 4 6 6 22 4 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Scavenger-Tank 13% | Mutant 7% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Hauler-Gunner | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Matter Collected 6455 | 226 12 362 79 435 330 333 23 316 208 255 93 209 177 483 498 312 140 111 55 270 135 . 555 838 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15583 | . 37 898 376 1495 498 464 . 420 410 839 196 621 129 718 1117 237 219 271 . 623 . . 1250 4765 Parts 714 | . 4 50 16 101 22 14 . 23 14 36 6 25 13 33 74 . 4 4 . 19 . . 60 196 Haulers Intercepted 11 | . . 3 . 4 1 . . . . 1 . . . . . . . . . . . . . 2 Recyclers Shooed 11 | . . 2 . 2 . . . . . 1 . . . . 3 . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . 13 . . 15 . 4 18 1 43 . . . 1 . . . . . . Prevented 12 | . . . . . . . . . . . 1 9 . . . . 1 . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Combat Hostiles Destroyed 221 | . 3 15 8 29 5 12 . 4 13 9 3 9 2 13 16 . . . . 5 . . 16 59 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 104 | . 3 12 2 13 1 1 . 2 7 1 2 5 2 13 10 . . . . 2 . . 4 24 Cannons 76 | . . 3 6 13 4 5 . 1 4 4 1 4 . . 5 . . . . 2 . . 6 18 AOE 19 | . . . . 3 . 5 . . 2 2 . . . . 1 . . . . . . . 2 4 Classes Destroyed 19 | . 1 6 1 4 1 1 . . . . . 1 1 . . . 1 . . 1 . . . 1 Worker 15 | . . . . 4 2 . . . . . . . . . 1 . . . . 3 . . 1 4 Builder 16 | . . 1 . . . . . . . 2 . . . . 6 . . . . . . . 1 6 Tunneler 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Hauler 11 | . . 3 . 4 1 . . . . 1 . . . . . . . . . . . . . 2 Recycler 10 | . . 1 . 3 1 . . . . 1 . . . . 1 . . . . 1 . . 1 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Swarmer 50 | . 3 2 . 11 . 1 . . 9 . . 1 . 4 3 . . . . . . . . 16 Grunt 74 | . . 10 8 6 . 6 . . 2 4 2 3 . 6 5 . . . . 1 . . 5 16 Brawler 6 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 3 Duelist 6 | . . . . 1 . . . . 1 . . 2 . 2 . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 35 | . . 3 . 9 4 1 . . 1 4 . 1 . 1 3 . . . . 2 . . 2 4 Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . 1 . 2 . . . 1 . . . . . . . . . 1 . . 5 9 Programmer 16 | . . . . . 1 . . . . . 1 . . . 5 . . . . 1 . . 2 6 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Enhanced Grunt 5 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Marauder 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | . 3 4 6 11 3 5 . 1 4 4 2 8 1 7 6 . . . . 2 . . 10 14 Combat Bots Only 14 | . 3 3 6 8 2 3 . 1 4 2 2 8 1 7 5 . . . . 1 . . 7 14 Max Kills in Single Turn 4 | . 2 2 1 3 2 2 . 1 1 2 1 1 1 1 4 . 2 1 . 2 . . 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 2 | . . . . 1 . 2 . . 1 1 . . . . 1 . . . . . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Damage Taken 41516 | . 166 778 330 2027 513 653 . 1552 2108 1435 104 1153 . 1067 3823 220 . 756 463 4138 44 67 2771 17348 Core 4768 | . 36 167 . 145 66 86 . 48 164 118 12 60 . 119 529 29 . 292 59 1103 9 . 254 1472 Absorbed by Shields 313 | . . . . . . . . . . . . . . . . . . . . . 22 13 278 . Reduced by Siege Mode 1127 | . . . . . . . . . . . . . . . . . . . . . . . 170 957 Core Remaining (%) 57 | 100 85 . 58 73 . . . . 48 . . . . 63 . . . . 9 . . 2 80 . Volleys Fired 731 | . 8 57 21 94 22 33 . 29 40 27 7 23 12 30 56 . 7 5 . 31 3 . 47 179 Largest 3 | . 2 2 2 2 3 3 . 3 3 3 3 3 3 3 3 . 3 2 . 3 1 . 3 3 Hottest 266 | . 60 88 143 143 119 159 . 228 205 250 230 168 93 93 198 . 140 58 . 228 33 . 216 266 Shots Fired 1702 | . 16 114 43 184 66 71 . 68 65 75 20 63 24 90 155 . 16 7 . 47 5 . 108 465 Gun 1140 | . 16 89 11 104 44 22 . 26 43 27 10 47 24 90 112 . 7 5 . 21 5 . 84 353 Cannon 535 | . . 25 32 77 22 39 . 39 16 48 10 16 . . 42 . 7 . . 26 . . 24 112 Launcher 23 | . . . . 3 . 10 . 3 6 . . . . . 1 . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . Kinetic 700 | . 8 57 11 57 44 22 . 26 21 13 3 26 24 90 105 . 7 5 . 21 4 . 72 84 Thermal 653 | . 8 57 32 124 22 39 . 39 38 51 10 16 . . 35 . 9 2 . 12 . . . 159 Explosive 20 | . . . . 3 . 10 . . 6 . . . . . 1 . . . . . . . . . Electromagnetic 329 | . . . . . . . . 3 . 11 7 21 . . 14 . . . . 14 1 . 36 222 Robot Hit Streak 59 | . 3 13 11 14 12 6 . 19 7 11 9 12 10 15 11 . 4 9 . 13 2 . 44 59 Robot Miss Streak 9 | . 1 3 1 7 3 3 . 4 5 3 3 6 3 9 5 . 6 . . 2 2 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 1 Secondary Targets 21 | . 1 2 . 1 . . . . 1 . . . . 5 . . . . . . . . 1 10 Max Gunslinging Chain 2 | . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . 1 2 Shots Hit Robots 1253 | . 9 74 31 110 48 40 . 57 46 55 12 55 17 73 101 6 6 5 . 43 2 . 89 374 Core Hits 644 | . 3 33 13 60 21 25 . 37 30 33 8 33 10 56 58 3 5 4 . 27 . . 37 148 Critical Hits 69 | . . 3 3 3 4 2 . 4 1 1 . . 2 8 11 . 2 . . . . . 6 19 Critical Kills 25 | . . 1 2 1 3 1 . . . . . . . 2 4 . . . . . . . 2 9 Critical Parts Destroyed 39 | . . 2 1 2 1 1 . 3 1 1 . . 1 6 7 . 2 . . . . . 2 9 Melee Attacks 17 | . . . . . . . . . . . . . . . . 7 . . . 10 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . . 7 . . . 10 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36521 | . 60 1324 655 2617 898 1574 . 985 1281 1716 278 1162 223 1198 2732 846 332 139 . 2435 65 . 3348 12653 Guns 18019 | . 60 854 116 1079 547 95 . 387 379 539 141 801 223 1198 1245 . 214 128 . 489 65 . 2050 7409 Cannons 12323 | . . 401 501 1010 343 511 . 465 479 1160 137 361 . . 1017 . 100 . . 1018 . . 890 3930 Explosions 4328 | . . . . 462 . 968 . 133 418 . . . . . 443 . . . . 335 . . 371 1198 Melee 1424 | . . . . . . . . . . . . . . . . 846 . . . 578 . . . . Ramming 398 | . . 69 38 66 8 . . . 5 17 . . . . 27 . . . . 15 . . 37 116 Kinetic 11190 | . 27 454 116 478 547 95 . 387 256 275 38 449 223 1198 1261 . 214 128 . 489 65 . 2075 2415 Thermal 14638 | . 33 801 501 1680 343 511 . 465 602 1241 137 361 . . 893 . 118 11 . 513 . . 371 6057 Explosive 2178 | . . . . 393 . 968 . . 418 . . . . . 399 . . . . . . . . . Electromagnetic 6693 | . . . . . . . . 133 . 183 103 352 . . 152 . . . . 840 . . 865 4065 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1424 | . . . . . . . . . . . . . . . . 846 . . . 578 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 5 5 1 1 1 1 1 1 1 1 5 5 . 8 8 8 8 9 9 10 10 10 27 Average Corruption 3 | . . 5 5 1 1 1 1 1 1 1 1 3 5 . 5 8 8 8 8 2 9 10 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 218 | . . 24 17 2 2 3 1 3 5 2 2 16 . . 25 9 10 8 7 4 12 1 23 42 Message Errors 48 | . . 1 4 2 . 1 . . 1 . 1 6 . . 5 5 2 2 2 1 6 1 5 3 Matter Fused 29 | . . 7 2 . . . . . . . . 1 . . 3 1 3 2 1 1 1 . 5 2 Heat Flow Errors 19 | . . 3 3 . . . . . . . . 2 . . 2 2 . . 1 1 1 . 1 3 Energy Discharges 16 | . . 1 . . 2 . . . 1 . . 1 . . 2 . . 1 1 1 1 . 1 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 21 | . . 3 1 . . 1 1 1 1 . 1 1 . . 2 . 1 1 1 . . . 4 2 Data Loss (major) 9 | . . 3 . . . . . . . . . . . . . . 1 . 1 . . . . 4 Misfires 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 51 | . . 6 4 . . . . 2 1 2 . 3 . . 8 . 3 1 . . 1 . 5 15 Weapon Failures 14 | . . . 1 . . 1 . . 1 . . 2 . . 3 . . 1 . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1287 | . . 24 5 33 . 22 . . 19 41 . . . . 77 351 . . . 331 . . 25 359 Projectiles 602 | . . 24 5 27 . 14 . . 18 41 . . . . 72 . . . . 180 . . . 221 Explosions 183 | . . . . 6 . 8 . . 1 . . . . . 5 . . . . . . . 25 138 Melee 502 | . . . . . . . . . . . . . . . . 351 . . . 151 . . . . Knockbacks 21 | . . . . 2 . . . . . 1 . . . . 6 . . . . . . . 8 4 Impact 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . . 6 . . . . . . . 8 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 655 | . . . . 125 . 22 . . . 6 . . . . 101 . . . . 111 . . 73 217 Shots 15 | . . . . 4 . 1 . . . . . . . . 2 . . . . 4 . . 1 3 Rammed 48 | . . 11 5 8 1 . . 1 . 2 . . . . 4 . . . . 1 . . 1 14 Targets Rammed 50 | . . 11 5 8 1 . . 1 1 3 . . . . 4 . . . . 1 . . 1 14 Kicked 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . . 279 264 321 108 66 . 386 351 314 339 275 . 25 376 249 63 . 91 249 87 . 57 248 Average Temperature 88 | . . 82 77 87 34 21 . 100 124 98 161 71 . 6 110 117 42 . 51 124 55 . 20 94 Received Heat Transfer 5622 | . 36 327 186 531 150 159 . 198 156 531 63 168 . 330 588 54 . . 51 420 . . 234 1440 Effects 9 | . . 1 1 . . . . 1 . 3 1 . . . 1 1 . . . . . . . . Energy Bleed 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . 3 . . . . 1 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 10 Total Turns 478 | . . . . . . . . . . . . . . . . . . . . . . . 45 433 Longest Duration 93 | . . . . . . . . . . . . . . . . . . . . . . . 37 93 Robots Corrupted 17 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 12 Combat Hostiles 17 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 12 Parts Fried 54 | . . . . . . . . . . 3 . 1 . . . . . . . 4 . . 12 34 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 Parts Melted 28 | . . 3 . 4 1 3 . 4 1 2 1 1 . . . . . . . 1 . . . 7 Heat Transferred 17992 | . 75 1520 814 2899 592 925 . 1297 522 1670 175 650 . . 917 . 148 37 . 407 . . 250 5094 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Peak Influence 1494 | . 85 438 317 606 209 . . . . 272 . . . . 363 . . . . 615 345 . 366 1494 Initial 261 | . . 35 127 123 102 . . . . 28 . . . . 63 . . . . 28 261 . . 121 Average 315 | . 48 287 246 403 107 . . . . 114 . . . . 187 . . . . 231 317 . 91 742 Maximum Alert Level 4 | . . 2 1 2 1 . . . . 1 . . . . 1 . . . . 2 1 . 1 4 Low Security (%) 41 | 100 100 21 31 9 82 . . . . 90 . . . . 55 . . . . 56 . . 76 19 Level 1 34 | . . 69 68 40 17 . . . . 9 . . . . 44 . . . . 26 100 . 23 12 Level 2 15 | . . 9 . 50 . . . . . . . . . . . . . . . 17 . . . 12 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 3 1 4 2 . . . . 6 . 1 . 1 6 . . . . 8 . . 5 16 Investigation 9 | . 1 1 . 1 . . . . . 2 . . . . 1 . . . . 2 . . . 1 Extermination 11 | . . . . . 2 . . . . . . . . . 2 . . . . 2 . . 2 3 Reinforcement 19 | . 1 2 1 . . . . . . 4 . . . . 1 . . . . 4 . . 1 5 Assault 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 4 Garrison 5 | . . . . 3 . . . . . . . . . . 2 . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 Construction Impeded 9 | . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Distress Signals 20 | . 1 7 . 2 . . . . . 1 . . . . 1 . . . . . 1 . 1 6 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . 57 . . . . Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . 57 . . . . Times Spotted 431 | . 9 34 8 45 8 16 . 6 21 18 3 11 7 19 31 2 . . 7 47 3 1 17 118 Peak Tracking Total 23 | . 5 7 4 6 3 4 . 4 5 8 2 10 2 6 6 2 . . 5 23 4 1 7 15 Tactical Retreats 53 | . . 8 . 1 . 4 . 2 3 2 . 2 4 . 6 1 . . 2 1 . . 1 16 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Traps Triggered 9 | . 1 . . 1 . . . . . 1 . . . . 4 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Disabled 29 | . . . . 6 . 2 . . . 1 . . . . 1 1 . 1 . 11 3 . 2 1 Max in Single Turn 5 | . . . . 1 . 2 . . . 1 . . . . 1 1 . 1 . 5 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Accessed 35 | . . 3 . 6 1 . 1 4 . 3 . 1 . . 3 . . 5 . 5 . . 1 2 Terminals 18 | . . 2 . 6 1 . . . . 2 . . . . 2 . . . . 2 . . 1 2 Fabricators 5 | . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 104 | . . 9 . 14 2 . 1 24 . 8 . 1 . . 8 . . 14 . 15 . . 3 5 Successful 65 | . . 5 . 3 1 . 1 24 . 2 . 1 . . 5 . . 14 . 8 . . . 1 Failed 39 | . . 4 . 11 1 . . . . 6 . . . . 3 . . . . 7 . . 3 4 Catastrophic 5 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . . 9 . 11 . . . . . 6 . . . . 4 . . . . 5 . . 1 2 Terminals 46 | . . 8 . 14 2 . . . . 6 . . . . 4 . . . . 4 . . 3 5 Fabricators 17 | . . . . . . . . . . 2 . . . . 4 . . . . 11 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . . 4 . 2 1 . 1 24 . 1 . 1 . . 1 . . 14 . 2 . . . 1 Record 17 | . . . . . . . . 11 . . . . . . . . . 6 . . . . . . Part Schematic 9 | . . . . . . . . 5 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . 2 . . . . 5 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Build 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . Terminals 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Botnet 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . 2 . 6 1 . . . . 3 . . . . 2 . . . . 5 . . 1 2 Full Trace Events 7 | . . . . 4 . . . . . 1 . . . . . . . . . 1 . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 5 . . . . . . . . . 4 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Matter 1020 | . . . . . . . . . . . . . . . 384 . . . . 636 . . . . Time 372 | . . . . . . . . . . . . . . . 204 . . . . 168 . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . 8 . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total Allies 6 | . . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . Largest Group 3 | . . . . . . . 3 . . . . 2 . 1 1 . . . . . . . . . Highest-Rated Group 93 | . . . . . . . 93 . . . . 52 . 30 30 . . . . . . . . . Highest-Rated Ally 32 | . . . . . . . 31 . . . . 32 . 30 30 . . . . . . . . . Total Orders 16 | . . . . . . . . . . . . . . . . 2 . . . 13 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . RETURN 14 | . . . . . . . . . . . . . . . . 1 . . . 12 1 . . . Ally Attacks 221 | . . . . . . . . . . . . 3 . 1 5 . . . . 181 31 . . . Total Damage 4426 | . . . . . . . . . . . . 162 . 31 176 . . . . 3414 643 . . . Kills 23 | . . . . . . . . . . . . . . 1 . . . . . 20 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Robot Analysis Total 118 | . . 3 . . . . . 115 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 . . . . 1 1 . 2 . 1 1 . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . 3 . . . 14 3 . . . Drone Recoveries 15 | . . . . . . . . . . . . . . . . 1 . . . 13 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Turns Passed 17097 | 48 111 875 393 2047 759 1204 449 423 473 706 478 495 3142 543 780 302 220 221 268 617 252 24 916 1351 Spaces Moved 9378 | 42 85 346 176 913 412 632 209 195 290 425 298 259 1571 254 415 382 272 282 373 470 172 19 422 464 Core 391 | 42 85 16 . . . . . . . . . . . . 69 . . . . 14 9 . . 156 Treads 3891 | . . 330 176 913 291 632 209 98 . 1 . . 200 254 117 . . . . . . . 362 308 Legs 2469 | . . . . . . . . 97 266 54 298 259 1371 . . . . . . 124 . . . . Wheels 962 | . . . . . 121 . . . 24 370 . . . . 168 . . . . 37 163 19 60 . Hover 1665 | . . . . . . . . . . . . . . . 61 382 272 282 373 295 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 180 180 120 160 180 120 120 120 150 150 120 172 50 66 66 66 66 50 50 130 130 50 Average Speed 138 | 86 100 173 180 183 155 169 180 148 120 128 150 150 152 174 123 66 66 66 66 82 112 130 165 132 Slowest Speed 260 | 100 100 180 180 185 185 180 180 180 150 240 150 150 175 175 260 80 66 66 66 220 130 130 200 212 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 4 25 29 44 80 13 74 42 80 48 19 49 48 84 37 20 65 47 90 46 14 12 26 15 18 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 34 | . . 1 . . . . . 26 . . 1 . 2 1 . . . 3 . . . . . . Known Exits Taken 7 | . . 1 . . 1 1 1 . . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 17 | 1 1 . 1 1 . . . 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . . . . . 1 . . . . 1 . 2 1 . 2 2 . 1 . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Terrain Destroyed 273 | . . . 4 38 . 56 . . 22 8 2 . . . 25 . 4 . . 9 . . 10 95 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 91 | . . . 4 13 . 2 . . 4 8 2 . . . 14 . 4 . . 9 . . 6 25 AOE 182 | . . . . 25 . 54 . . 18 . . . . . 11 . . . . . . . 4 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total 12032 | 52 96 510 207 1104 493 709 284 276 347 527 312 315 2311 287 565 414 293 308 394 634 223 18 543 810 Wait 1059 | . . 32 . 7 9 23 66 . 5 16 . 5 675 . 8 21 . . 12 75 25 . 16 64 Move 9355 | 41 84 345 175 912 411 631 208 194 289 424 297 258 1570 253 414 381 271 281 372 470 171 18 421 464 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 243 | 6 2 32 . 33 15 3 3 17 . 17 2 13 28 . 12 . 4 7 1 8 4 . 21 15 Fast Attach 123 | 3 . 4 1 3 6 1 1 4 2 9 1 2 3 1 13 4 6 2 3 13 10 . 16 15 Attach 166 | 2 . 5 3 16 6 4 2 15 6 12 1 5 6 . 20 . 3 5 2 9 2 . 9 33 Detach 18 | . . . . . 1 . . 2 . 4 . . . . 1 . 1 2 2 1 . . 1 3 Swap 63 | . . 4 . 9 4 7 1 5 2 4 2 1 2 1 7 . . 1 . 1 . . 1 11 Drop 188 | . 2 20 2 22 18 7 3 9 2 11 2 4 15 . 27 1 1 5 1 15 . . 10 11 Fire 731 | . 8 57 21 94 22 33 . 29 40 27 7 23 12 30 56 . 7 5 . 31 3 . 47 179 Melee 17 | . . . . . . . . . . . . . . . . 7 . . . 10 . . . . Ram 15 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . 11 Kick 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . Crush 32 | . . 11 5 8 1 . . 1 . . . . . . 1 . . . . . . . 1 4 Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Rewire 9 | . . . . . . . . . . . . 4 . 2 3 . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 11) 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 594 | -9/Materials | Identified exit to Mines 594 | -9/Materials | Identified exit to Storage 1035 | -9/Materials | Entered Mines 1240 | -9/Mines | Build established: Scavenger-Mutant 1284 | -9/Mines | Discovered new exit (range 13) 1421 | -9/Mines | Discovered new exit (range 4) 1428 | -9/Mines | Entered Materials 1428 | -8/Materials | Evolved 2 slots: Utility x2 1870 | -8/Materials | Garrison activated, responded to threat 1921 | -8/Materials | Destroyed 8 combat bots 1954 | -8/Materials | Lost 8 parts (1p1n2u4w) 2214 | -8/Materials | Discovered new exit (range 13) 2382 | -8/Materials | Discovered new exit (range 8) 2733 | -8/Materials | Discovered new exit (range 13) 3475 | -8/Materials | Entered Factory 3475 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3792 | -7/Factory | Build established: Scavenger-Skirmisher 4116 | -7/Factory | Identified exit to Lower Caves 4234 | -7/Factory | Entered Lower Caves 4849 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4978 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5155 | -7/Lower Caves | Build established: Scavenger-Tank 5374 | -7/Lower Caves | Spotted B-75 Beast 5430 | -7/Lower Caves | Discovered new exit (range 5) 5437 | -7/Lower Caves | Identified exit to Lower Caves 5438 | -7/Lower Caves | Entered another Lower Caves area 5468 | -7/Lower Caves | A Commander dispatched an escort 5546 | -7/Lower Caves | Discovered new exit (range 8) 5834 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5866 | -7/Lower Caves | Discovered new exit (range 9) 5886 | -7/Lower Caves | Identified exit to Data Miner 5887 | -7/Lower Caves | Entered Data Miner 5887 | -7/Data Miner | Accompanied by 3 allies 5887 | -7/Data Miner | Discovered new exit (range 6) 5888 | -7/Data Miner | Commander's escort returned to base 5888 | -7/Data Miner | Commander's escort returned to base 5888 | -7/Data Miner | Commander's escort returned to base 5922 | -7/Data Miner | Met Data Miner 5970 | -7/Data Miner | Learned location of Section 7 (-2) 5970 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5986 | -7/Data Miner | Received God Mode back door access code from Data Miner 6001 | -7/Data Miner | Interfaced with the Data Conduit 6052 | -7/Data Miner | Lost 3 parts (1u2w) 6140 | -7/Data Miner | Lost 9 parts (4n2u3w) 6183 | -7/Data Miner | Found Exp. Thermal Shield 6197 | -7/Data Miner | Found Exp. Thermal Shield 6237 | -7/Data Miner | Found Exp. Thermal Shield 6310 | -7/Data Miner | Entered Proximity Caves 6343 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6416 | -6/Proximity Caves | Build established: Scavenger-Tank 6679 | -6/Proximity Caves | Lost 3 parts (1p2u) 6734 | -6/Proximity Caves | Lost 3 parts (1p2w) 6749 | -6/Proximity Caves | Build established: Scavenger-Mutant 6750 | -6/Proximity Caves | Spotted B-75 Beast 6771 | -6/Proximity Caves | Discovered new exit (range 13) 6773 | -6/Proximity Caves | Core integrity fell below 50% 6783 | -6/Proximity Caves | Entered Factory 6783 | -6/Factory | Evolved 2 slots: Utility x2 6784 | -6/Factory | Loaded intel: 278 machine locations 6813 | -6/Factory | Lost 3 parts (1n2u) 6950 | -6/Factory | Identified exit to Lower Caves 7489 | -6/Factory | Entered Lower Caves 7922 | -6/Lower Caves | Discovered new exit (range 14) 7967 | -6/Lower Caves | Entered another Lower Caves area 8017 | -6/Lower Caves | Build established: Gunner 8027 | -6/Lower Caves | Learned 4 Factory zone layouts 8115 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8202 | -6/Lower Caves | Destroyed 8 combat bots 8210 | -6/Lower Caves | Lost 4 parts (1u3w) 8360 | -6/Lower Caves | Spotted B-75 Beast 8379 | -6/Lower Caves | Destroyed B-75 Beast 8432 | -6/Lower Caves | Discovered new exit (range 15) 8462 | -6/Lower Caves | Entered Zion 8519 | -6/Zion | System corruption cleaned by Quarantine Array 8573 | -6/Zion | Discovered new exit (range 15) 8769 | -6/Zion | Build established: Scavenger-Mutant 9092 | -6/Zion | Found Exp. Armor Integrity Analyzer 9420 | -6/Zion | Given the Hacking Drone Bay 9867 | -6/Zion | Found Exp. Hacking Suite 9944 | -6/Zion | Build established: Scavenger-Tank 10785 | -6/Zion | Attacked by Zionites 11073 | -6/Zion | Build established: Scavenger-Mutant 11256 | -6/Zion | Spotted OO-BOU(B) 11256 | -6/Zion | Destroyed OO-BOU(B) 11314 | -6/Zion | Destroyed Imprinter 11321 | -6/Zion | Extracted access codes from Imprinter's data core 11520 | -6/Zion | Build established: Scavenger-Tank 11604 | -6/Zion | Entered Proximity Caves 11776 | -5/Proximity Caves | Learned Factory garrison access intel 11875 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11957 | -5/Proximity Caves | Destroyed 7 combat bots 12131 | -5/Proximity Caves | Discovered new exit (range 8) 12147 | -5/Proximity Caves | Entered Factory 12147 | -5/Factory | Accompanied by 1 ally 12147 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12148 | -5/Factory | Identified exit to Upper Caves 12149 | -5/Factory | Identified exit to Extension 12150 | -5/Factory | Loaded intel: 254 machine locations 12151 | -5/Factory | Loaded intel: 4 garrison access locations 12304 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 12376 | -5/Factory | Lost 3 parts (2n1w) 12593 | -5/Factory | Lost 4 parts (2n2w) 12755 | -5/Factory | Spotted B-75 Beast 12764 | -5/Factory | Garrison activated, responded to threat 12860 | -5/Factory | Core integrity fell below 50% 12874 | -5/Factory | Lost 13 parts (2p4n4u3w) 12907 | -5/Factory | Discovered exit to Upper Caves (range 11) 12927 | -5/Factory | Entered Upper Caves 13103 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13134 | -5/Upper Caves | Build established: Mutant 13167 | -5/Upper Caves | Learned Factory security intel 13202 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13226 | -5/Upper Caves | Discovered new exit (range 4) 13229 | -5/Upper Caves | Entered another Upper Caves area 13230 | -5/Upper Caves | Discovered new exit (range 9) 13346 | -5/Upper Caves | Encountered a Warlord checkpoint 13417 | -5/Upper Caves | Learned Factory terminal intel 13442 | -5/Upper Caves | Discovered new exit (range 9) 13449 | -5/Upper Caves | Entered Zhirov 13449 | -5/Zhirov | Discovered new exit (range 3) 13496 | -5/Zhirov | Found Alien Artifact 13504 | -5/Zhirov | Found Alien Artifact 13505 | -5/Zhirov | Identified Integrated Dissipator 13505 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13537 | -5/Zhirov | Cloak Generator disabled 13537 | -5/Zhirov | Attacked by Zhirov 13568 | -5/Zhirov | Core integrity fell below 20% 13598 | -5/Zhirov | Lost 4 parts (2u2w) 13670 | -5/Zhirov | Entered Proximity Caves 13922 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 13935 | -4/Proximity Caves | Discovered new exit (range 5) 13938 | -4/Proximity Caves | Entered Factory 13938 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13940 | -4/Factory | Loaded intel: 253 machine locations 13941 | -4/Factory | Loaded intel: 19 terminal locations 14017 | -4/Factory | Identified exit to Upper Caves 14017 | -4/Factory | Identified exit to Armory 14198 | -4/Factory | Fabricated Combat Drone Bay (x1) 14284 | -4/Factory | Fabricated Combat Drone Bay (x1) 14368 | -4/Factory | Found Centrium Greatsword 14377 | -4/Factory | Found Centrium Greatsword 14544 | -4/Factory | Core integrity fell below 50% 14550 | -4/Factory | Core integrity fell below 20% 14555 | -4/Factory | Entered Armory 14556 | -4/Armory | Loaded intel: 71 machine locations 14583 | -4/Armory | Lost 15 parts (5n7u3w) 14634 | -4/Armory | System corruption reached 10% 14806 | -4/Armory | Identified Transdimensional Reconstructor 14806 | -4/Armory | Warped through subspace to slip node 14806 | -4/Armory | Discovered new exit (range 1) 14807 | -4/Armory | Entered Lab 14807 | -4/Lab | Discovered new exit (range 9) 14822 | -4/Lab | Hidden lab's door opened automatically 14822 | -4/Lab | Sensor layout match revealed 14823 | -4/Lab | Gained access to the hidden lab's interior 14824 | -4/Lab | Detected by scanners 14830 | -4/Lab | Confronted by A5 14831 | -4/Lab | Entered Research 14831 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14832 | -3/Research | Loaded intel: 138 machine locations 15413 | -3/Research | Intercept squad dispatched 15435 | -3/Research | Spotted Tracker 15453 | -3/Research | Destroyed Tracker 15481 | -3/Research | Spotted Combat Programmer 15515 | -3/Research | System corruption reached 10% 15524 | -3/Research | Destroyed Combat Programmer 15559 | -3/Research | Lost 5 parts (1p3u1w) 15580 | -3/Research | Destroyed 7 combat bots 15671 | -3/Research | Discovered new exit (range 10) 15747 | -3/Research | Entered another Research area 15747 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15748 | -2/Research | Loaded intel: 118 machine locations 15969 | -2/Research | Lost 3 parts (1p1u1w) 16081 | -2/Research | Lost 9 parts (2p3n1u3w) 16166 | -2/Research | Found Centrium Heavy Armor Plating 16169 | -2/Research | Found Centrium Heavy Armor Plating 16174 | -2/Research | Found Centrium Heavy Armor Plating 16177 | -2/Research | Found Centrium Heavy Armor Plating 16456 | -2/Research | Destroyed 14 combat bots 16489 | -2/Research | Spotted B-90 Cyclops 16536 | -2/Research | Destroyed B-90 Cyclops 16536 | -2/Research | First assault squad dispatched 16664 | -2/Research | Lost 3 parts (1p2u) 16798 | -2/Research | Lost 5 parts (2p1u2w) 16878 | -2/Research | Intercept squad dispatched 16883 | -2/Research | Spotted Tracker 16886 | -2/Research | Spotted Tracker 16925 | -2/Research | Destroyed Tracker 16935 | -2/Research | Destroyed Tracker 16962 | -2/Research | Spotted Combat Programmer 16978 | -2/Research | System corruption reached 10% 16982 | -2/Research | Destroyed 9 combat bots 16990 | -2/Research | Spotted Combat Programmer 17006 | -2/Research | Found Prototype Processor 17006 | -2/Research | Identified Exp. Targeting Computer 17042 | -2/Research | Core integrity fell below 50% 17069 | -2/Research | Core integrity fell below 20% 17096 | -2/Research | Spotted B-90 Cyclops 17098 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17053_ Penetrated by EMDS Slug. 17053_ Slammed into H-88 Terminator. 17054_ Penetrated by Slug. 17055_ P-80 Master resets H-88 Terminator, system corruption cleaned. 17057_ Slammed into G-73 Enforcer. 17058_ Slug penetrates Wall. 17058_ Slug penetrates L-61 Swordsman. 17058_ Slammed into G-73 Enforcer. 17059_ System corrupted: Component data lost. 17059_ Slammed into G-73 Enforcer. 17062_ Arm. Medium Treads destroyed. 17062_ Slammed into G-73 Enforcer. 17063_ Destabilizing: Core damaged (-58). 17068_ Penetrated by EMDS Slug. 17073_ EMDS Slug penetrates Wall. 17074_ System corrupted: Imp. Coolant Injector rejected. 17079_ Penetrated by EMDS Slug. 17079_ Exp. Targeting Computer destroyed. 17081_ Penetrated by EMDS Slug. 17090_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????+ # [ | | ???????????????????????# ####+########## | | ???????????????????????# # ??? ?????# | | ????????????????######## # ?? ?????# | | ????????????????# # """ """ ######### | | ????????????????# ^ # """ """ #???????? | | ????????????????# # """ """ ????????? | | ????????????????+ "" # ?????#### | | ????????????????# G" # #????# | | ????????????????# "" # """ """ #????#* | | ????????????????# # """ """ #????# | | ????????????????# # """ """ #????# | | ???????????"""??# # #????#= | | ???????????"""??# + #????# | | ???????????"""??+ #####/#######?????#### | | ????????????????# #???# #??????????????? | | ????????????????# p#???# #??????????????? | | ????????????????# """ pp##### ##?????????????? | | ????????????????# """ +??"""????????? | | ????????????????# """ #??""""???????? | | ????????????????# """ +??""""???????? | | ????????????????# """ #???"""???????? | | ????????????????# """ ###+####????????????## | | ????????????????# # #?????????????# | | ????????????????# # #?????????????# | | ????????????????# @ + #?????????????# | | ????????????????# # | #?????????????# | | ????????????????# ! + #?????????????# | | ????????????????+ # #?????????????# | | ????????????????# ####BB## #?????????????# | | ????????????????# ????#BB## !#?????????????## | | ????????????????# ?????##### #??????????????? | | ??????????????? ??????????# #??????????????? | | ?????????????? ???????????# #??????????????? | | ?????????????# ????????????# #??????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 260 Energy Generation 58 Energy Capacity 1370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 2850 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Transmission Jammer | x1 | -5/Factory Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingForceDoomcannon Manual? 0 Play Time 02:10:45 Cumulative 386.0 hours Start 2021.04.08 @ 22:44:55 End 2021.04.09 @ 00:54:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 294 Adventurer 0 Explorer 7 Win Type - Total 16 Types 6/1/9/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25a6a75a-b6f8-41f1-b054-82ee1e1b71ec