Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 22:18:07 Player: Johnny5001 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (1883) 1883 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 7788 Bonus ------- Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 68/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Experimental Core Analyzer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Bore Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Treads Structural Scanner Experimental Core Analyzer Heavy Armor Plating Hardened Light Armor Plating Medium Reflective Plating Makeshift System Shield Heart of Steel Proton Missile Launcher Remote Datajack Vortex Trap [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 5 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 112 | 2 17 6 6 13 27 2 12 27 Power 5 | . 2 . . 1 1 . . 1 Engine 4 | . 2 . . . 1 . . 1 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 2 . . 1 5 1 1 7 Treads 5 | 2 . . . . . . . 3 Leg 11 | . 2 . . 1 3 1 1 3 Wheel 3 | . . . . . 2 . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | . 4 . 3 4 9 1 5 14 Device 15 | . 2 . 1 . 3 1 2 6 Storage 4 | . 1 . . 3 . . . . Processor 4 | . . . . . 3 . 1 . Hackware 3 | . . . . . 1 . 1 1 Protection 14 | . 1 . 2 1 2 . 1 7 Artifact . | . . . . . . . . . Weapon 48 | . 9 6 3 7 12 . 6 5 Energy Gun 4 | . 3 . . 1 . . . . Energy Cannon 2 | . . 1 . . 1 . . . Ballistic Gun 15 | . 2 3 1 2 2 . 3 2 Ballistic Cannon 3 | . . . . 1 . . 2 . Launcher 6 | . 2 2 1 . . . . 1 Special Weapon 5 | . . . . 1 4 . . . Impact Weapon 4 | . 2 . 1 1 . . . . Slashing Weapon 4 | . . . . 1 3 . . . Piercing Weapon 5 | . . . . . 2 . 1 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 12 | . . . . . . . . 12 Parts Lost 24 | . 2 . 1 . 1 . . 20 Power . | . . . . . . . . . Propulsion 9 | . 1 . . . 1 . . 7 Utility 10 | . 1 . 1 . . . . 8 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 16 | . 2 . 1 . 1 . . 16 To Critical Strikes 3 | . 1 . . . . . . 2 Average Slot Usage (%) 95 | . 99 100 98 99 88 93 91 86 Engine 8 | . 14 14 14 11 . 6 6 5 Core 1 | . . . . 2 5 . . . Treads 1 | . 15 . . . . . . . Leg 24 | . 11 28 28 28 20 23 26 21 Device 5 | . 1 . . . 12 13 11 11 Storage 10 | . 14 14 14 13 6 6 6 5 Processor 5 | . . . . . 12 13 14 12 Hackware 2 | . . . . . 6 6 6 5 Protection 7 | . 12 14 13 14 1 . . 1 Energy Gun 1 | . 10 . . . . . . . Energy Cannon 1 | . . 13 13 . . . . . Ballistic Gun 7 | . 12 14 10 1 12 13 7 5 Ballistic Cannon 5 | . . . . 12 . . 3 5 Impact Weapon 4 | . 3 . . 12 . . . . Piercing Weapon 1 | . . . . . 1 6 6 1 Peak Build Rating 75 | 6 9 10 14 25 60 65 72 75 Average Rating 35 | 6 7 9 9 14 55 62 67 65 On Entrance 28 | 6 6 8 10 7 25 60 65 69 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 68 | 12 18 27 29 38 51 47 57 68 Greatest Support 70 | 40 40 20 20 30 60 70 70 70 Greatest Overweight (x) 5 | . 1 1 1 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 8 8 8 8 12 15 15 15 14 Most Carried 15 | 6 8 8 8 15 15 15 15 15 Average Carried 11 | 6 7 8 7 9 13 14 14 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 Final Carried 15 | 6 8 8 8 15 15 15 15 2 Class Distribution -------------------- 59% | Mutant 23% | Assassin 9% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Matter Collected 2272 | 200 227 188 241 75 496 30 132 683 Remotely . | . . . . . . . . . Salvage Created 3058 | . 258 198 865 . 902 . . 835 Parts 151 | . 25 21 35 . 39 . . 31 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . 4 . . . . . 13 Prevented 17 | . . . . . . . . 17 Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Combat Hostiles Destroyed 50 | . 12 9 10 . 3 . . 16 Melee 1 | . . . . . . . . 1 Guns 14 | . 9 2 . . 2 . . 1 Cannons 7 | . . 2 3 . . . . 2 AOE 22 | . 3 5 7 . . . . 7 Classes Destroyed 17 | . 3 2 7 . 2 . . 3 Worker 3 | . . . 1 . 2 . . . Builder 1 | . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . Recycler 10 | . . . 5 . 5 . . . Turret 2 | . . 2 . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 22 | . 9 4 3 . . . . 6 Grunt 10 | . 3 . 2 . . . . 5 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Protector 2 | . . . 2 . . . . . Sentry 3 | . . . 1 . 1 . . 1 Demolisher 1 | . . . 1 . . . . . Hunter 2 | . . . . . 1 . . 1 Programmer 2 | . . . 1 . 1 . . . Behemoth 1 | . . . . . . . . 1 Subdweller 5 | . . 5 . . . . . . Best Kill Streak 14 | . 3 6 14 . 5 . . 5 Combat Bots Only 7 | . 3 4 7 . 2 . . 5 Max Kills in Single Turn 3 | . 2 2 3 . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 2 2 2 . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Hostile Shots Fired 384 | . 61 35 9 . 52 . . 227 Missed 120 | . 14 13 2 . 17 . . 74 Damage Taken 5335 | . 442 357 220 . 474 . . 3842 Core 1033 | . 22 75 79 . 69 . . 788 Absorbed by Shields 3 | . . . 3 . . . . . Ignored by Resistances 15 | . . . . . . . . 15 Regen/Repaired (Parts) 470 | . . . . 410 . . . 60 Core Remaining (%) 64 | 100 . . . 29 . . . . Volleys Fired 135 | . 29 21 15 . 14 . . 56 Largest 3 | . 2 2 2 . 3 . . 3 Hottest 141 | . 95 120 120 . 141 . . 129 Shots Fired 217 | . 52 34 19 . 29 . . 83 Gun 125 | . 50 17 5 . 24 . . 29 Cannon 46 | . . 9 9 . 3 . . 25 Launcher 44 | . 2 8 5 . . . . 29 Special 2 | . . . . . 2 . . . Kinetic 135 | . 24 23 10 . 24 . . 54 Thermal 47 | . 26 9 9 . 3 . . . Explosive 4 | . 2 2 . . . . . . Electromagnetic 29 | . . . . . . . . 29 Robot Hit Streak 9 | . 8 4 2 . 9 . . 9 Robot Miss Streak 6 | . 3 2 3 . 2 . . 6 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 135 | . 27 14 9 . 27 . . 58 Core Hits 108 | . 18 15 34 . 12 . . 29 Critical Kills 6 | . . . . . 5 . . 1 Critical Parts Destroyed 12 | . . . . . 2 . . 10 Critical Strikes 22 | . . . . . 7 . . 15 Destroy 18 | . . . . . 7 . . 11 Impale 4 | . . . . . . . . 4 Melee Attacks 59 | . 18 . . . 16 . 1 24 Impact 18 | . 18 . . . . . . . Slashing 11 | . . . . . 11 . . . Piercing 30 | . . . . . 5 . 1 24 Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5602 | . 422 897 1313 . 677 . . 2293 Guns 898 | . 346 124 73 . 291 . . 64 Cannons 705 | . . 111 167 . 51 . . 376 Explosions 3156 | . 76 662 1073 . . . . 1345 Melee 835 | . . . . . 327 . . 508 Ramming 8 | . . . . . 8 . . . Kinetic 2648 | . 134 637 1146 . 291 . . 440 Thermal 661 | . 212 111 167 . 51 . . 120 Explosive 225 | . 76 149 . . . . . . Electromagnetic 1225 | . . . . . . . . 1225 Impact . | . . . . . . . . . Slashing 327 | . . . . . 327 . . . Piercing 508 | . . . . . . . . 508 Highest Corruption 40 | . 2 2 2 . 2 2 2 40 Average Corruption 2 | . 2 2 2 . 1 2 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 78 | . 15 20 8 . 7 7 1 20 Message Errors 20 | . 3 6 4 . 2 2 . 3 Matter Fused 18 | . 3 5 2 . . 2 1 5 Heat Flow Errors 14 | . 2 5 1 . 1 2 . 3 Energy Discharges 10 | . 3 . . . 3 1 . 3 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 4 | . 1 2 . . . . . 1 Data Loss (major) 5 | . 2 . 1 . 1 . . 1 Misfires 1 | . . 1 . . . . . . Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . 1 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 259 | . . 52 52 . 84 . . 71 Projectiles . | . . . . . . . . . Explosions 175 | . . 52 52 . . . . 71 Melee 84 | . . . . . 84 . . . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 143 | . 25 36 . . . . . 82 Shots 11 | . 1 2 . . . . . 8 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 308 | . 298 203 226 . 171 247 . 308 Average Temperature 84 | . 90 66 67 . 85 105 . 87 Received Heat Transfer 854 | . 51 78 18 . 12 . . 695 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . 4 Parts Fried 7 | . . . . . 3 . . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1064 | . 494 148 222 . 100 . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Peak Influence 349 | . 330 . 349 . 124 . . . Initial 86 | . . . 86 . . . . . Average 122 | . 145 . 228 . 24 . . . Maximum Alert Level 1 | . 1 . 1 . . . . . Low Security (%) 74 | 100 68 . 49 . 100 . . . Level 1 25 | . 31 . 50 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . . 3 . . 1 Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement . | . . . . . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 21 11 4 . 8 . . 33 Peak Tracking Total 12 | . 3 3 3 . 2 . . 12 Tactical Retreats 10 | . 3 1 . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Traps Triggered 4 | . 1 1 . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered 4 | . . . . . . . . 4 Most Traps Carried 1 | . . . . 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Machines Disabled 7 | . 3 4 . . . . . . Max in Single Turn 3 | . 3 2 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Machines Accessed 25 | . 8 . 3 7 6 1 . . Terminals 11 | . 7 . . . 4 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 103 | . 32 . 25 35 10 1 . . Successful 82 | . 17 . 25 35 4 1 . . Failed 21 | . 15 . . . 6 . . . Catastrophic 3 | . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 29 | . 25 . 1 . 3 . . . Terminals 35 | . 28 . . . 7 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 4 | . 4 . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 71 | . 9 . 24 35 2 1 . . Record 50 | . . . 24 26 . . . . Part Schematic 2 | . 2 . . . . . . . Robot Schematic 2 | . 2 . . . . . . . Robot Analysis 8 | . . . . 8 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 7 . 1 . 2 . . . Terminals 8 | . 7 . . . 1 . . . Track 4 | . 4 . . . . . . . Botnet 4 | . 3 . . . 1 . . . Fabricators 1 | . . . . . 1 . . . Fabnet 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 8 . . . 6 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . 2 . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . 2 . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 2 . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 Autooverrided 2 | . . . . . . . . 2 Robots Rewired 4 | . . . 3 . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Total Allies 6 | . . . 3 . . . . 3 Largest Group 3 | . . . 3 2 2 . . 1 Highest-Rated Group 53 | . . . 53 48 48 . . 30 Highest-Rated Ally 30 | . . . 27 27 27 . . 30 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . 3 . 2 . . 3 Total Damage 176 | . . . 53 . 72 . . 51 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Robot Analysis Total 8 | . . . . 8 . . . . Derelict Logs Recovered 5 | . . . . 2 . 2 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Turns Passed 11523 | 3 1243 983 449 3581 771 860 1846 1787 Spaces Moved 6883 | 1 652 368 201 2178 512 697 1433 841 Core 72 | . . . . . . . . 72 Treads 350 | 1 346 . . . . . . 3 Legs 6455 | . 306 368 201 2178 512 697 1433 760 Wheels 6 | . . . . . . . . 6 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 160 120 120 120 120 120 120 125 50 Average Speed 147 | 160 157 184 181 162 124 122 125 153 Slowest Speed 260 | 160 190 190 190 190 190 125 125 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 2 96 28 50 96 23 82 88 70 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 . . 1 3 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 12 | . . 1 . 2 . 4 5 . Spaces Dug 22 | . 7 6 . . 7 . . 2 Terrain Destroyed 167 | . 49 64 19 . 8 . . 27 Melee 14 | . 7 . . . 7 . . . Projectile 15 | . . 1 4 . 1 . . 9 AOE 137 | . 42 63 15 . . . . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Total 7915 | 2 784 639 266 2233 590 704 1490 1207 Wait 560 | . 47 241 3 . 7 . 26 236 Move 6875 | . 651 367 200 2177 511 696 1432 841 Hop . | . . . . . . . . . Pick Up 56 | . 10 1 4 26 4 2 5 4 Fast Attach 34 | . 2 1 2 6 8 1 6 8 Attach 17 | . 1 . 1 1 8 . . 6 Detach 5 | . . . 1 . 4 . . . Swap 61 | 2 14 5 3 6 11 1 6 13 Drop 70 | . 12 3 6 17 6 4 14 8 Fire 135 | . 29 21 15 . 14 . . 56 Melee 59 | . 18 . . . 16 . 1 24 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 41 | . . . 31 . . . . 10 Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Discovered new exit (range 12) 1241 | -10/Materials | Discovered new exit (range 3) 1247 | -10/Materials | Entered Subcaves 1269 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2192 | -10/Subcaves | Discovered new exit (range 14) 2230 | -10/Subcaves | Entered Recycling 2231 | -9/Recycling | Met a Zionite searching for Scraptown 2407 | -9/Recycling | Core integrity fell below 50% 2430 | -9/Recycling | Destroyed 7 combat bots 2641 | -9/Recycling | Scanned before Scraplab entrance 2675 | -9/Recycling | Discovered new exit (range 2) 2679 | -9/Recycling | Entered Scraptown 2679 | -9/Scraptown | Accompanied by 2 allies 2679 | -9/Scraptown | System corruption cleaned by C-Scrubber 2742 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2989 | -9/Scraptown | Discovered new exit (range 5) 3075 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3080 | -9/Scraptown | Learned 8 Research zone layouts 3114 | -9/Scraptown | Visited Shadow of the Wyrm 3144 | -9/Scraptown | Visited Comm Corps 3484 | -9/Scraptown | Visited Science Testing Area 3506 | -9/Scraptown | Visited TADAMA 3566 | -9/Scraptown | Visited CR-KLE's Repair Center 3588 | -9/Scraptown | Visited IN-MT5's Study 3622 | -9/Scraptown | Visited Fellowship of the Rings 3873 | -9/Scraptown | Visited UFD Registry 3873 | -9/Scraptown | Registered with UFD as "Microforce" 3940 | -9/Scraptown | Visited Analyses Database 3985 | -9/Scraptown | Visited Abandonware Association 4014 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4075 | -9/Scraptown | Visited Junk Repository 4166 | -9/Scraptown | Discovered new exit (range 5) 4479 | -9/Scraptown | Visited Scrap Suit Storage 4542 | -9/Scraptown | Visited Junk Repository 4618 | -9/Scraptown | Visited A0-MCA Data Center 4630 | -9/Scraptown | Given a B rating by A0-MCA 4635 | -9/Scraptown | Found A0-MCA's Component Scanner 4974 | -9/Scraptown | Visited Curators Association 5062 | -9/Scraptown | Visited Chapter 10 5126 | -9/Scraptown | Visited LU-1G1's Boring Crew 5377 | -9/Scraptown | Visited Science Guys 5514 | -9/Scraptown | Found Scrap Suit 6042 | -9/Scraptown | CR-KLE repaired 7 parts 6260 | -9/Scraptown | Entered Factory 6260 | -6/Factory | Accompanied by 2 allies 6260 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 6400 | -6/Factory | Spotted B-75 Beast 6724 | -6/Factory | Identified exit to Lower Caves 7031 | -6/Factory | Entered Lower Caves 7197 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7284 | -6/Lower Caves | Learned Factory trap positions 7318 | -6/Lower Caves | Build established: Assassin 7355 | -6/Lower Caves | Discovered new exit (range 22) 7431 | -6/Lower Caves | Found Prototype Device 7890 | -6/Lower Caves | Identified exit to Zion 7891 | -6/Lower Caves | Entered Zion 7959 | -6/Zion | System corruption cleaned by Quarantine Array 8113 | -6/Zion | Discovered new exit (range 22) 8477 | -6/Zion | Learned location of Quarantine (-2) 8511 | -6/Zion | Turned away by Imprinter 8606 | -6/Zion | Learned location of Warlord (-4) 8786 | -6/Zion | Found CR-A16's Pointy Stick 9120 | -6/Zion | Identified Heart of Steel 9425 | -6/Zion | Build established: Mutant 9465 | -6/Zion | Found Exp. Hacking Suite 9470 | -6/Zion | Found Exp. Core Analyzer 9538 | -6/Zion | Identified exit to Proximity Caves 9737 | -6/Zion | Entered Proximity Caves 9893 | -5/Proximity Caves | Spotted B-75 Beast 9940 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9943 | -5/Proximity Caves | Destroyed B-75 Beast 10170 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10226 | -5/Proximity Caves | Build established: Derelict-Assassin 10876 | -5/Proximity Caves | Build established: Derelict-Skirmisher 11338 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11413 | -5/Proximity Caves | System corruption reached 10% 11438 | -5/Proximity Caves | Core integrity fell below 50% 11466 | -5/Proximity Caves | System corruption reached 30% 11471 | -5/Proximity Caves | Learned Factory terminal intel 11487 | -5/Proximity Caves | Lost 16 parts (4n8u4w) 11518 | -5/Proximity Caves | Core integrity fell below 20% 11524 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11509_ System corrupted: Med. Treads rejected. 11509_ Acquired Med. Treads. 11510_ C-30 ARC bursts open, deploying its payload. 11510_ H-66 Slayer unfolds itself. 11513_ Slug penetrates Wall. 11513_ Acquired 20 matter. 11513_ Slug penetrates G-50 Soldier. 11514_ G-50 Soldier suffers critical hit (Burn). 11514_ G-50 Soldier destroyed. 11515_ Critical hit (Burn: +37). 11516_ Penetrated by Slug. 11519_ Slug penetrates Earth. 11519_ Slug penetrates G-50 Soldier. 11520_ Penetrated by Slug. 11522_ S-27 Virus destroyed. 11523_ Med. Treads destroyed. 11523_ Slug penetrates Wall. 11524_ System corrupted: Energy discharge (-31). 11524_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????## #???????????????????????? | | ???####??????????????## #???????????????????????? | | ???# ?????????????## #???????????????????????? | | ???# ##???????##### #??????????? ???????????? | | ???# ##????### ;; ###?###### ????????????? | | ????# ##???# ## " ## ???????????? | | ?????# [ #####; =% ??????????????? | | #######% h% & #?????????????????? | | ## h g &% % #??????????????????? | | #### %g #???????????????????? | | ### ##??## =g # ####???????????????????? | | ??## ###???# #??????????????????????? | | ???######?????# " # @#??????????????????????? | | ??????????????# ## # ?????????????????????? | | ##########????#### ## # ???????????????????? | | $#??????? ## ########??????????????????? | | ### ### #??????##### #?????????????????????????? | | # "#????????????# #?????????????????????????? | | # "#????????????# ?????????????????????????? | | ! # "#???????????? ?????????????????????????? | | % ## "#???????????? ????????????????????????? | | # "#???????????? ????????????????????????? | | #""""""#???????????? ###????????????????????????? | | ########???????????? ???????????????????????????? | | #?????????? ???????????????????????????? | | #########????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | "# #?????????????????????????????????????????????? | | "###?????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Adv. Shield Generator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked R-06 Scavenger | -6/Zion | Archive E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ColdNodeSpear Manual? 0 Play Time 02:05:04 Cumulative 68.5 hours Start 2024.08.06 @ 20:10:44 End 2024.08.06 @ 22:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: df24a19b-8279-4e31-93f0-73880761f85e