Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 18:20:25 Player: arcadio rl Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (59) 295 Value Destroyed (2028) 2028 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1321) 1321 TOTAL SCORE: 7864 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 423 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 191/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Large Storage Unit Compact Matter Pod (10) Improved Trap Scanner Visual Processing Unit Improved Particle Charger Stasis Canceller Reaction Control System Authchip [R/Combat] Authchip [Processor] Authchip [Processor] Datajack Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Large Storage Unit Visual Processing Unit Advanced Melee Analysis Suite Improved Particle Charger Stasis Canceller Hardened Light Armor Plating Authchip [R/Combat] Authchip [Processor] Authchip [Processor] Mini Grenade Launcher Datajack Self-destruct Interrupter [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 5 | . . 1 . . . 4 . . . . Weapon . | . . . . . . . . . . . Parts Attached 55 | 7 7 7 6 . . 12 4 8 . 4 Power 8 | 1 2 1 1 . . 1 1 1 . . Engine 5 | 1 2 . 1 . . . . 1 . . Core 3 | . . 1 . . . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 1 2 1 . . 4 1 3 . 1 Treads 6 | . . 2 1 . . 2 . 1 . . Leg 2 | . . . . . . . . 1 . 1 Wheel 7 | 2 1 . . . . 2 1 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 15 | 1 4 2 . . . 6 1 . . 1 Device 1 | . 1 . . . . . . . . . Storage 4 | 1 2 . . . . 1 . . . . Processor 8 | . 1 2 . . . 4 1 . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 17 | 3 . 2 4 . . 1 1 4 . 2 Energy Gun . | . . . . . . . . . . . Energy Cannon 4 | . . 2 2 . . . . . . . Ballistic Gun 4 | 3 . . . . . . . 1 . . Ballistic Cannon 4 | . . . . . . 1 . 2 . 1 Launcher 5 | . . . 2 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 29 | . 1 2 1 . . 4 5 4 . 12 Power 7 | . 1 1 1 . . . 2 . . 2 Propulsion 12 | . . 1 . . . 2 2 3 . 4 Utility 3 | . . . . . . 1 . . . 2 Weapon 7 | . . . . . . 1 1 1 . 4 Highest Loss Streak 7 | . 1 2 1 . . 3 4 4 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 100 100 100 90 85 89 93 64 Engine 6 | . 13 2 9 11 11 6 1 5 6 . Core 3 | . . 6 1 . . 4 5 6 6 . Treads 17 | . . 19 32 33 33 15 14 4 6 1 Leg 1 | . . . . . . . . 5 6 5 Wheel 5 | . 28 13 . . . 5 2 5 6 . Storage 8 | . 14 11 11 11 11 6 6 6 6 6 Processor 30 | . 10 22 22 22 22 39 40 40 40 34 Energy Cannon 9 | . . 22 21 22 22 6 1 . . . Ballistic Gun 3 | . 28 . . . . . . 4 6 5 Ballistic Cannon 3 | . . . . . . 2 6 7 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 12 29 31 32 31 31 66 61 69 63 63 Greatest Support 60 | 20 26 40 60 40 40 56 56 56 10 15 Greatest Overweight (x) 15 | . 1 1 . . . 9 1 15 6 15 Average Overweight (x) 1 | . . . . . . . . 5 6 10 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 15 17 20 20 20 20 Most Carried 16 | 6 14 13 15 15 15 14 13 16 15 15 Average Carried 13 | 3 9 12 14 14 14 12 11 13 15 14 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Final Carried 15 | 6 13 13 15 15 14 13 11 15 15 12 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 1535 | 238 404 78 102 . . 55 255 266 . 137 Remotely . | . . . . . . . . . . . Salvage Created 1603 | . 404 305 273 . . 46 316 105 . 154 Parts 78 | . 21 27 13 . . 3 9 2 . 3 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . 12 . 14 12 . 3 Prevented 3 | . . . . . 3 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 53 | . 11 9 7 . . 2 13 4 . 7 Guns 13 | . 11 . . . . . . . . 2 Cannons 27 | . . 8 2 . . 2 11 1 . 3 AOE 12 | . . . 5 . . . 2 3 . 2 Classes Destroyed 9 | . 4 2 2 . . . 1 . . . Worker 1 | . . . 1 . . . . . . . Hauler 2 | . 2 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 18 | . 6 5 . . . 2 4 1 . . Grunt 23 | . 5 2 3 . . . 7 . . 6 Brawler 2 | . . . 2 . . . . . . . Duelist 2 | . . . . . . . 1 . . 1 Sentry 5 | . . 2 2 . . . 1 . . . Thug 1 | . . . . . . . . 1 . . Butcher 2 | . . . . . . . . 2 . . Best Kill Streak 5 | . 4 5 4 . . 2 4 3 . 4 Combat Bots Only 4 | . 3 4 3 . . 2 4 3 . 4 Max Kills in Single Turn 3 | . 1 1 3 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Damage Taken 4174 | . 458 292 336 . 30 417 824 497 . 1320 Core 1127 | . 118 83 59 . . 16 103 229 . 519 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 52 . . . 64 . . . . . Volleys Fired 158 | . 55 24 12 5 . 2 29 9 . 22 Largest 2 | . 2 2 2 2 . 1 2 2 . 2 Hottest 120 | . 40 120 120 120 . 60 113 101 . 78 Shots Fired 272 | . 110 36 22 10 . 2 40 11 . 41 Gun 125 | . 110 . . . . . . . . 15 Cannon 123 | . . 36 18 10 . 2 31 7 . 19 Launcher 24 | . . . 4 . . . 9 4 . 7 Special . | . . . . . . . . . . . Kinetic 180 | . 110 . . . . . 29 7 . 34 Thermal 68 | . . 36 18 10 . 2 2 . . . Explosive 24 | . . . 4 . . . 9 4 . 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 36 | . 9 13 12 . . 7 29 10 . 36 Robot Miss Streak 4 | . 4 3 1 . . . 2 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 188 | . 67 26 17 . . 2 34 7 . 35 Core Hits 146 | . 21 13 13 . . 2 55 14 . 28 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . 1 . . . . . . . 3 Meltdown 1 | . . 1 . . . . . . . . Blast 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5436 | . 863 473 599 . . 36 1484 554 . 1427 Guns 1170 | . 843 . . . . . . . . 327 Cannons 2305 | . . 473 260 . . 36 945 181 . 410 Explosions 1941 | . . . 339 . . . 539 373 . 690 Melee . | . . . . . . . . . . . Ramming 20 | . 20 . . . . . . . . . Kinetic 2671 | . 843 . . . . . 910 181 . 737 Thermal 804 | . . 473 260 . . 36 35 . . . Explosive 1941 | . . . 339 . . . 539 373 . 690 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 38 | . . . . . . . 5 25 . 8 Projectiles . | . . . . . . . . . . . Explosions 38 | . . . . . . . 5 25 . 8 Melee . | . . . . . . . . . . . Knockbacks 38 | . . . . . . . 26 7 . 5 Impact . | . . . . . . . . . . . Kinetic 37 | . . . . . . . 25 7 . 5 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 355 | . 10 . 60 . . . . 149 . 136 Shots 10 | . . . 2 . . . . 4 . 4 Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 450 | . 9 450 449 255 . 6 153 30 . 28 Average Temperature 118 | . 3 150 203 131 . 6 67 10 . 9 Received Heat Transfer 1167 | . 171 78 111 . . 126 270 108 . 303 Effects 9 | . . 1 8 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . Interference 5 | . . 1 4 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 6 | . . 3 3 . . . . . . . Heat Transferred 1702 | . . 999 555 . . 74 74 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Peak Influence 683 | . 233 268 255 . . 683 . . . . Initial 383 | . . 31 17 . . 383 . . . . Average 223 | . 129 101 122 . . 529 . . . . Maximum Alert Level 2 | . 1 1 1 . . 2 . . . . Low Security (%) 57 | 100 66 87 80 . . . . . . . Level 1 19 | . 33 12 19 . . 9 . . . . Level 2 23 | . . . . . . 90 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 3 . 1 . . 3 . . . . Investigation 4 | . 2 . . . . 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 3 | . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 16 17 7 . 4 14 15 11 . 10 Peak Tracking Total 8 | . 4 5 3 . 3 5 5 8 . 4 Tactical Retreats 5 | . 1 1 . . . 1 1 1 . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 6 | . . . 4 . . 2 . . . . Max in Single Turn 3 | . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 22 | . 8 7 . . . 2 . 1 4 . Terminals 12 | . 6 5 . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 108 | . 30 35 . . . 6 . 8 29 . Successful 75 | . 12 24 . . . 2 . 8 29 . Failed 33 | . 18 11 . . . 4 . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 45 | . 27 13 . 2 . 3 . . . . Terminals 48 | . 23 21 . . . 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 7 2 . . . . . . . . Scanalyzers 12 | . . 12 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 51 | . 6 8 . . . . . 8 29 . Record 19 | . . . . . . . . 8 11 . Part Schematic 12 | . . . . . . . . . 12 . Robot Schematic 3 | . . . . . . . . . 3 . Robot Analysis 2 | . 1 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Terminal Index 2 | . 1 1 . . . . . . . . Alert Level 3 | . . 3 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . Scanalyzer 11 | . . 11 . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . Analyze 6 | . . 6 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 5 4 . . . . . . . . Terminals 7 | . 4 3 . . . . . . . . Botnet 5 | . 3 2 . . . . . . . . Operators 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . Reject 2 | . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 17 | . 8 7 . . . 2 . . . . Full Trace Events 4 | . 2 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 3 . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 32 | . . 5 . 15 . . . . 12 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 10 | . . . . 8 . . 1 . . 1 Largest Group 8 | . . . . 8 8 4 1 . . 1 Highest-Rated Group 386 | . . . . 386 386 266 30 . . 96 Highest-Rated Ally 96 | . . . . 96 96 96 30 . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 85 | . . . . . 42 30 7 . . 6 Total Damage 2559 | . . . . . 1047 1192 146 . . 174 Kills 22 | . . . . . 12 9 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered 7 | . . . 2 1 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 9960 | 57 815 496 744 1791 748 736 2309 1588 170 506 Spaces Moved 5078 | 48 563 239 424 1000 453 396 880 891 101 83 Core 63 | 2 . . . . . 11 . 3 . 47 Treads 3201 | . . 182 424 1000 453 253 880 9 . . Legs 2 | . . . . . . . . . . 2 Wheels 1812 | 46 563 57 . . . 132 . 879 101 34 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 105 160 160 160 100 160 140 170 155 Average Speed 176 | 78 94 146 160 160 160 176 248 172 170 529 Slowest Speed 800 | 80 105 160 160 160 160 500 260 800 170 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 4 79 31 98 85 69 7 80 81 75 20 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . 1 1 . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 8 | . . . 1 2 2 . 1 2 . . Spaces Dug 9 | . . . . . . . . 9 . . Terrain Destroyed 152 | . . . 11 . . . 60 39 . 42 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 152 | . . . 11 . . . 60 39 . 42 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Total 5811 | 64 743 347 466 1184 477 430 965 926 100 109 Wait 449 | 3 86 73 22 170 24 16 47 8 . . Move 5068 | 47 562 238 423 999 452 395 879 890 100 83 Hop . | . . . . . . . . . . . Pick Up 45 | 7 18 4 2 5 . 3 . 6 . . Fast Attach 21 | 4 2 1 1 . . 6 1 5 . 1 Attach 20 | 2 1 4 1 . . 5 2 2 . 3 Detach 4 | . . 1 1 . . 1 . 1 . . Swap 14 | 1 4 2 4 . . 1 1 1 . . Drop 22 | . 14 . . 5 1 1 . 1 . . Fire 158 | . 55 24 12 5 . 2 29 9 . 22 Melee . | . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . . . . . 6 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Entered another Materials area 873 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1120 | -9/Materials | Discovered new exit (range 12) 1337 | -9/Materials | Discovered new exit (range 11) 1369 | -9/Materials | Entered Mines 1497 | -9/Mines | Learned Materials security intel 1535 | -9/Mines | Discovered new exit (range 11) 1823 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1836 | -9/Mines | Learned Materials trap positions 2051 | -9/Mines | Discovered new exit (range 7) 2113 | -9/Mines | Entered Zion 2147 | -7/Zion | Given A8's code to call for help 2312 | -7/Zion | Learned location of Quarantine (-2) 2952 | -7/Zion | Received a visual enhancement algorithm 2999 | -7/Zion | Gained Derelict followers 3283 | -7/Zion | Imprinted 3285 | -7/Zion | Declared Zion's savior 3477 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3477 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3883 | -7/Zion | Discovered new exit (range 11) 3904 | -7/Zion | Entered Proximity Caves 3904 | -6/Proximity Caves | Accompanied by 8 allies 3907 | -6/Proximity Caves | Spotter reported a threat 3907 | -6/Proximity Caves | Spotter reported a threat 3983 | -6/Proximity Caves | Identified exit to Factory 4652 | -6/Proximity Caves | Entered Factory 4652 | -6/Factory | Accompanied by 4 allies 4652 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4763 | -6/Factory | Lost 3 parts (2n1w) 4948 | -6/Factory | Fabricated Spk. Medium Treads (x2) 5075 | -6/Factory | Discovered new exit (range 14) 5388 | -6/Factory | Entered Lower Caves 5948 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5995 | -6/Lower Caves | Learned Factory stockpile data 6001 | -6/Lower Caves | Lost 4 parts (1p2n1w) 6104 | -6/Lower Caves | Spotted B-75 Beast 6227 | -6/Lower Caves | Encountered a Warlord checkpoint 7302 | -6/Lower Caves | Discovered new exit (range 16) 7338 | -6/Lower Caves | Identified exit to Lower Caves 7697 | -6/Lower Caves | Entered another Lower Caves area 7707 | -6/Lower Caves | Ambushed by wild Derelicts 7764 | -6/Lower Caves | Lost 4 parts (3n1w) 7856 | -6/Lower Caves | Encountered a Warlord checkpoint 8063 | -6/Lower Caves | Build established: Scavenger-Mutant 8065 | -6/Lower Caves | Identified exit to Data Miner 8150 | -6/Lower Caves | Learned Armory security intel 8150 | -6/Lower Caves | Learned Armory terminal intel 9285 | -6/Lower Caves | Entered Data Miner 9285 | -6/Data Miner | Discovered new exit (range 6) 9294 | -6/Data Miner | Identified exit to Proximity Caves 9318 | -6/Data Miner | Met Data Miner 9367 | -6/Data Miner | Learned location of Section 7 (-2) 9367 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9398 | -6/Data Miner | Received God Mode back door access code from Data Miner 9455 | -6/Data Miner | Entered Proximity Caves 9493 | -5/Proximity Caves | Escorted by Enhanced Grunt 9531 | -5/Proximity Caves | Core integrity fell below 50% 9581 | -5/Proximity Caves | Lost 5 parts (2p2n1u) 9836 | -5/Proximity Caves | Build established: Mutant 9949 | -5/Proximity Caves | Ambushed by research squad 9953 | -5/Proximity Caves | Core integrity fell below 20% 9961 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09923_ Adv. Assault Cannon destroyed. 09923_ Destroyed Adv. Assault Cannon. 09924_ The unstable cave ceiling collapses. 09943_ Acquired Carbon-fiber Leg. 09944_ Acquired 17 matter. 09948_ Slug penetrates Earth. 09949_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 09951_ Slug penetrates Wall. 09951_ Carbon-fiber Leg destroyed. 09954_ Penetrated by Slug. 09954_ Hvy. Flak Cannon destroyed. 09954_ Penetrated by Slug. 09954_ Slug penetrates Wall. 09955_ Mni. Grenade Launcher destroyed. 09956_ System corrupted: Matter fused (-7). 09957_ Penetrated by Slug. 09957_ Slug penetrates Wall. 09957_ Penetrated by Slug. 09960_ Imp. Targeting Computer destroyed. 09961_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????? ##??????????????? | | ?????????????????????????????? #?????????????? | | ????????????????????????????? hph #?????????????? | | ????????????????????????????? ??????????????? | | ???????###??????????????????# ##?????????????? | | ??????## #?????????????????? ####??????????? | | #?????# #????????????????## ??????????? | | ####### #???????####????? ????????????? | | ######??# ###### #?????????????? | | #?## # #### ?????????? | | ###### #?# ????????? | | ?????## #### ### ????????? | | ####??# ## ## #??????????? | | #### @ #???????????? | | ##???????????? | | ### ### #????????????? | | ############# ## # #### #????????????? | | ###??## #### ### ##??? ###????????????? | | #??# ### ?????##??????????????? | | ##?# #### ????????????????????? | | #?# ##??#### ???????????????????? | | ### ##????# ???????????????????? | | ## ##???#### ??????????????????? | | ?## #??????? ####?????????????????? | | ??# #???????? #????????????????????? | | ??# #???????? #????????????????????? | | ?## ###???????? ????????????????????? | | ?# #?????????? ? ????????????????????? | | ?# ##??????????????????????????????????? | | ?## #???????????????????????????????????? | | ??## #???????????????????????????????????? | | ???## #???????????????????????????????????? | | ????# ##???????????????????????????????????? | | ????# #????????????????????????????????????? | | ????###### #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 38 Recoil Reduction 3 Authchip Count 3 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Mak. Shrapnel Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Spk. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordGuidanceFacilitator Manual? 0 Play Time 01:10:15 Cumulative 79.4 hours Start 2023.03.12 @ 16:34:39 End 2023.03.12 @ 18:20:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a651368-79d8-4a23-afe0-ecb5f5859a06