Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 22:50:21 Player: Person Guy Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (306) 1530 Value Destroyed (13381) 13381 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3588) 3588 TOTAL SCORE: 26339 Bonus ------- High Alert Combat Kills 2270 Follower Combat Kills 676 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -358 Cogmind --------- Core Integrity 0/1300 Matter 22/300 Energy 98/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Core Analyzer Graphene Brace Relay Coupler [Programmer] (31) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Biometal Medium Treads Biometal Medium Treads Advanced Heat Sink Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Weapon Cycler Layered Heavy Armor Plating Advanced Thermal Shield Improved Hacking Suite Relay Coupler [Programmer] > --- WEAPON ----------- Heavy Gatling Laser Enhanced Gauss Cannon Hardcell Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Heavy Siege Treads Relay Coupler [NC] Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phase Gun Enhanced Gauss Cannon Heavy Gauss Cannon Tesla Bomb Launcher Improved Remote Datajack [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . . Utility 9 | . . . 1 . . . 1 2 . . . . 2 . . . 1 2 . Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . Parts Attached 276 | . 5 3 19 4 . . 35 14 1 6 5 3 3 10 39 56 38 35 . Power 24 | . 1 1 4 . . . 3 2 . 1 . . . . 3 3 3 3 . Engine 16 | . 1 1 4 . . . 3 1 . 1 . . . . 3 2 . . . Core 3 | . . . . . . . . 1 . . . . . . . 1 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . 2 3 . Propulsion 60 | . 2 . 5 2 . . 13 . 1 2 2 . 1 2 9 7 5 9 . Treads 42 | . 2 . 5 2 . . 13 . 1 2 1 . 1 2 4 . 4 5 . Leg 15 | . . . . . . . . . . . 1 . . . 5 5 1 3 . Wheel 2 | . . . . . . . . . . . . . . . . 2 . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 97 | . 1 . 5 1 . . 4 6 . . 3 1 1 3 9 28 21 14 . Device 61 | . . . . . . . 2 3 . . 2 1 1 . 4 21 16 11 . Storage 5 | . 1 . . . . . 1 . . . . . . . . . 2 1 . Processor 8 | . . . . . . . . 1 . . 1 . . 1 1 1 1 2 . Hackware 11 | . . . 1 . . . . 1 . . . . . . 4 4 1 . . Protection 12 | . . . 4 1 . . 1 1 . . . . . 2 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 95 | . 1 2 5 1 . . 15 6 . 3 . 2 1 5 18 18 9 9 . Energy Gun 12 | . . . . . . . 1 . . . . . . 1 2 5 1 2 . Energy Cannon 8 | . . . . . . . 3 4 . 1 . . . . . . . . . Ballistic Gun 27 | . 1 1 5 1 . . 6 2 . 1 . 1 . . . 5 1 3 . Ballistic Cannon 18 | . . . . . . . 4 . . 1 . . 1 1 1 4 4 2 . Launcher 12 | . . 1 . . . . 1 . . . . 1 . 2 3 1 2 1 . Special Weapon 8 | . . . . . . . . . . . . . . 1 3 2 1 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . 7 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 19 | . . . . . . . 3 1 . . 1 . 1 1 3 4 2 3 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . . System Corruption 13 | . . . . . . . . . . . . . . . 13 . . . . Parts Lost 75 | . 1 1 3 . . . 1 . . 3 . 1 . 4 16 10 7 25 3 Power 11 | . . 1 2 . . . . . . . . . . . 2 2 1 3 . Propulsion 17 | . . . . . . . 1 . . 1 . . . 2 5 2 1 2 3 Utility 24 | . . . . . . . . . . 1 . 1 . . 5 1 5 11 . Weapon 23 | . 1 . 1 . . . . . . 1 . . . 2 4 5 . 9 . Highest Loss Streak 12 | . 1 1 1 . . . 1 . . 2 . 1 . 3 6 5 2 12 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 84 84 89 99 100 100 95 95 100 86 91 99 93 91 79 86 82 53 32 Engine 6 | . 14 13 10 11 11 11 8 6 7 6 7 7 6 6 5 4 4 . . Treads 15 | . 3 28 30 32 33 33 26 23 23 16 10 15 17 18 12 . 4 7 13 Leg 3 | . 24 . . . . . . . . . 4 7 1 . 3 12 . 2 . Device 8 | . . . . . . . 6 14 15 8 7 7 13 10 6 13 16 9 4 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 2 . Processor 6 | . . . . . . . . . 7 7 14 15 13 16 6 6 1 6 9 Hackware 12 | . . . 4 11 11 11 9 15 15 15 15 15 13 13 18 12 12 8 4 Protection 3 | . . . 10 11 11 11 8 3 . . . . . 2 4 2 3 . . Energy Gun 1 | . . . . . . . . . . . . . . 3 3 5 3 . . Energy Cannon 3 | . . . . . . . 6 7 7 7 7 7 6 1 . . . . . Ballistic Gun 9 | . 27 27 21 22 22 22 11 6 7 9 15 11 6 . . 6 3 2 . Ballistic Cannon 3 | . . . . . . . 7 7 7 4 . . 6 5 2 4 11 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 27 25 36 36 35 35 49 52 52 52 46 50 49 66 68 69 121 102 1 Greatest Support 140 | 20 40 40 60 60 60 60 60 60 62 62 22 18 72 72 70 75 140 140 3 Greatest Overweight (x) 15 | . 1 . . . . . 1 . . 2 2 2 2 1 12 15 1 2 . Average Overweight (x) . | . . . . . . . . . . . 2 2 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 14 5 Most Carried 15 | 5 9 10 12 13 12 12 15 15 13 12 15 15 13 15 15 15 15 13 5 Average Carried 11 | 4 5 7 9 11 10 12 13 13 12 9 14 14 12 12 12 12 12 8 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 5 Final Carried 15 | 3 8 7 11 10 12 12 15 12 12 11 15 13 12 15 13 15 10 5 5 Class Distribution -------------------- 33% | Hacker-Gunner 19% | Hacker-Skirmisher 10% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher 6% | Bothacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Bothacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Matter Collected 8252 | 200 140 85 502 160 . 84 1018 491 49 229 99 236 . 575 893 1395 1354 735 7 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11717 | . 378 71 833 343 . 119 1498 734 36 340 . 614 . 725 2323 1352 1742 609 . Parts 565 | . 31 11 66 18 . 6 87 30 3 17 . 26 . 38 99 53 57 23 . Haulers Intercepted 7 | . . . 1 . . . 1 . . . . . . . 1 3 1 . . Recyclers Shooed 11 | . . . 3 . . . 1 . . . . . . . 2 1 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 3 17 . 23 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Combat Hostiles Destroyed 263 | . 12 6 23 9 . 5 37 16 1 12 . 18 . 25 33 22 31 13 . Melee 7 | . . . . . . . . . . . . . . . 7 . . . . Guns 114 | . 12 3 23 9 . 5 14 6 . 6 . 3 . 5 10 14 1 3 . Cannons 79 | . . . . . . . 21 8 1 6 . 3 . 11 1 8 11 9 . AOE 53 | . . 3 . . . . 2 . . . . 11 . 9 13 . 14 1 . Classes Destroyed 20 | . 3 . 2 1 . 1 4 2 . 1 . . . 2 2 1 1 . . Worker 8 | . . . . . . . 3 . . . . . . . 2 2 1 . . Builder 8 | . . . . . . . 2 . . . . . . . 3 . 1 2 . Hauler 7 | . . . 1 . . . 1 . . . . . . . 1 3 1 . . Recycler 7 | . . . . . . . . 1 . . . . . . 4 1 1 . . Mechanic 3 | . . . . . . . . . . . . . . . 2 . 1 . . Operator 7 | . 2 . 3 . . . . . . . . . . . . 1 1 . . Watcher 3 | . . . . . . . . . . . . . . . 3 . . . . Swarmer 68 | . 6 6 12 3 . 4 6 . . 3 . 5 . 7 2 4 7 3 . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . Grunt 101 | . 6 . 5 5 . . 17 14 . 7 . 6 . 6 18 7 9 1 . Brawler 13 | . . . . 1 . . 2 . . . . . . . 6 . 2 2 . Duelist 11 | . . . . . . . 1 1 . . . 4 . . 3 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 23 | . . . 6 . . . 8 . . 1 . 2 . 1 . 2 3 . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . Hunter 16 | . . . . . . 1 1 . 1 . . . . 3 2 2 4 2 . Programmer 22 | . . . . . . . . 1 . . . 1 . 4 2 5 5 4 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . 2 . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 3 5 4 . 3 9 4 1 4 . 9 . 6 9 5 8 3 . Combat Bots Only 9 | . 3 3 5 4 . 3 8 4 1 4 . 9 . 6 6 4 7 3 . Max Kills in Single Turn 5 | . 1 3 1 1 . 1 3 1 1 2 . 3 . 3 5 2 5 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . . . 1 . . . . 3 . 3 2 . 5 1 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Hostile Shots Fired 1577 | . 47 23 133 46 . 29 109 53 4 81 . 71 . 68 197 169 232 305 10 Missed 439 | . 13 8 27 8 . 7 27 15 1 24 . 25 . 23 55 49 68 87 2 Damage Taken 20919 | . 356 113 1161 418 . 237 1149 598 49 846 . 703 . 1154 2890 2484 3428 5071 262 Core 3281 | . 59 21 136 50 . 57 170 26 . 35 . 97 . 277 315 445 272 1269 52 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . . . 92 . . Ignored by Resistances 246 | . . . . . . . . . . . . . . . . . 246 . . Regen/Repaired (Parts) 429 | . . . . . . . . . . . 429 . . . . . . . . Core Remaining (%) 64 | 100 . 68 . . . 39 69 . . . . 77 . . 30 55 76 . . Volleys Fired 673 | . 41 10 72 20 . 16 72 37 3 29 . 17 . 64 68 77 61 86 . Largest 4 | . 2 2 2 2 . 2 3 3 3 3 . 3 . 3 1 4 4 4 . Hottest 283 | . 40 50 46 46 . 43 156 156 156 156 . 151 . 191 75 260 283 195 . Shots Fired 1576 | . 81 20 140 40 . 32 212 111 9 84 . 48 . 113 128 248 187 123 . Gun 894 | . 81 19 140 40 . 32 89 37 3 29 . 25 . 21 76 180 59 63 . Cannon 588 | . . . . . . . 121 74 6 55 . 17 . 74 20 63 106 52 . Launcher 58 | . . 1 . . . . 2 . . . . 6 . 12 19 . 14 4 . Special 36 | . . . . . . . . . . . . . . 6 13 5 8 4 . Kinetic 1109 | . 81 19 140 40 . 32 155 74 6 55 . 25 . 61 20 163 129 109 . Thermal 379 | . . . . . . . 55 37 3 29 . 17 . 40 76 80 36 6 . Explosive 34 | . . 1 . . . . 2 . . . . 6 . 12 13 . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . 6 . 14 4 . Robot Hit Streak 21 | . 9 2 13 10 . 3 21 10 4 12 . 6 . 15 12 11 17 7 . Robot Miss Streak 9 | . 2 4 4 2 . 3 8 6 3 5 . 4 . 4 3 7 9 6 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 . Secondary Targets 8 | . 1 1 1 2 . 1 . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . . . . 1 . . . Autonomous 81 | . . . . . . . . . . . . . . 21 60 . . . . Shots Hit Robots 1050 | . 55 6 88 27 . 16 147 71 6 51 . 27 . 61 125 163 130 77 . Core Hits 685 | . 27 6 44 13 . 10 111 60 3 46 . 47 . 38 99 74 75 32 . Critical Kills 5 | . . . . 2 . . . 2 . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 37 | . . . . 2 . . . 2 . . . 1 . 2 7 8 9 6 . Burn 2 | . . . . . . . . . . . . . . . 1 . . 1 . Meltdown 3 | . . . . . . . . 2 . . . 1 . . . . . . . Destroy 3 | . . . . 2 . . . . . . . . . . . 1 . . . Blast 24 | . . . . . . . . . . . . . . 2 1 7 9 5 . Sever 5 | . . . . . . . . . . . . . . . 5 . . . . Melee Attacks 64 | . . . . . . . . . . . . . . . 60 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . . . . 55 . . . . Piercing 5 | . . . . . . . . . . . . . . . 5 . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 33018 | . 573 202 1056 380 . 200 3563 1700 113 1281 . 2132 . 2535 5947 4267 6259 2810 . Guns 12386 | . 560 53 1055 380 . 195 1243 498 16 468 . 277 . 581 1571 2949 1476 1064 . Cannons 10550 | . . . . . . . 1910 1152 97 813 . 236 . 850 366 1286 2425 1415 . Explosions 8829 | . . 149 . . . . 410 38 . . . 1619 . 1049 2877 . 2358 329 . Melee 1128 | . . . . . . . . . . . . . . . 1128 . . . . Ramming 70 | . 13 . 1 . . 5 . 12 . . . . . . 5 32 . 2 . Kinetic 15432 | . 560 53 1055 380 . 195 2072 983 38 870 . 277 . 566 366 2788 2872 2357 . Thermal 8686 | . . . . . . . 1081 667 75 411 . 236 . 920 1606 1447 2121 122 . Explosive 5349 | . . 149 . . . . 410 . . . . 1619 . 1049 2122 . . . . Electromagnetic 2353 | . . . . . . . . 38 . . . . . . 720 . 1266 329 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1094 | . . . . . . . . . . . . . . . 1094 . . . . Piercing 34 | . . . . . . . . . . . . . . . 34 . . . . Highest Corruption 20 | . . . . . . . . . . . . . . 1 20 7 4 15 11 Average Corruption 5 | . . . . . . . . . . . . . . 1 5 5 3 9 11 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . 11 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 150 | . . . . . . . . . . . . . . . 38 53 21 36 2 Message Errors 38 | . . . . . . . . . . . . . . . 9 17 4 7 1 Matter Fused 29 | . . . . . . . . . . . . . . . 9 12 4 4 . Heat Flow Errors 21 | . . . . . . . . . . . . . . . 8 7 2 4 . Energy Discharges 16 | . . . . . . . . . . . . . . . 4 4 2 5 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 3 1 . Data Loss (minor) 18 | . . . . . . . . . . . . . . . 7 3 5 3 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . 4 . 3 . Misfires 10 | . . . . . . . . . . . . . . . 1 5 1 3 . Alerts 3 | . . . . . . . . . . . . . . . . 1 . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 503 | . . 26 . . . . 31 21 . . . 2 . 64 75 23 150 111 . Projectiles 279 | . . . . . . . 31 21 . . . . . 17 . 23 76 111 . Explosions 165 | . . 26 . . . . . . . . . 2 . 47 16 . 74 . . Melee 59 | . . . . . . . . . . . . . . . 59 . . . . Knockbacks 70 | . . . . . . . 6 12 1 9 . . . 6 1 10 18 7 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 67 | . . . . . . . 6 10 1 9 . . . 6 1 10 17 7 . Secondary 3 | . . . . . . . . 2 . . . . . . . . 1 . . Self-Inflicted Damage 464 | . . . . . . . . 36 . . . 116 . 21 52 . 227 12 . Shots 15 | . . . . . . . . 1 . . . 3 . 2 3 . 5 1 . Rammed 8 | . . . 3 . . 2 . 2 . . . . . . 1 . . . . Targets Rammed 15 | . 4 . 3 . . 2 . 2 . . . . . . 1 2 . 1 . Kicked 7 | . 4 . . . . . . . . . . . . . . 2 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 19 10 46 10 . . 257 268 6 197 . 42 . 45 236 380 400 186 . Average Temperature 87 | . 9 7 10 3 . . 74 82 3 77 . 15 . 22 100 101 140 69 . Received Heat Transfer 3661 | . 147 . 378 168 . . 558 327 . 429 . 75 . 120 714 198 337 198 12 Effects 5 | . . . . . . . . . . . . . . . . . 5 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . 4 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . Total Turns 12 | . . . . . . . . . . . . . . . . . 12 . . Longest Duration 12 | . . . . . . . . . . . . . . . . . 12 . . Robots Corrupted 7 | . . . . . . . . . . . . . . . 2 . 5 . . Combat Hostiles 7 | . . . . . . . . . . . . . . . 2 . 5 . . Parts Fried 6 | . . . . . . . . . . . . . . . 1 . 4 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . 1 . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . 1 . . . . . . . Parts Melted 11 | . . . . . . . 3 1 . . . 2 . 2 1 . 1 1 . Heat Transferred 13459 | . . . . . . . 2100 1300 150 800 . 450 . 1573 2160 2317 2350 259 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 1 . . 3 . Parts Stolen 3 | . . . . . . . . . . 3 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 1 . 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Peak Influence 1388 | . 361 215 384 285 . 115 750 338 . . . . 140 1188 956 633 1388 796 387 Initial 723 | . . 62 83 55 . . 44 302 . . . . 113 98 623 338 88 723 351 Average 397 | . 222 151 198 174 . 44 365 215 . . . . 119 631 693 269 406 661 373 Maximum Alert Level 4 | . 1 1 1 1 . . 3 1 . . . . . 4 3 2 4 3 1 Low Security (%) 31 | 100 43 71 51 75 . 100 22 42 . . . . 100 12 . 37 39 . . Level 1 28 | . 56 28 48 24 . . 41 57 . . . . . 21 . 48 16 . 100 Level 2 20 | . . . . . . . 24 . . . . . . 13 54 13 19 50 . Level 3 18 | . . . . . . . 11 . . . . . . 44 45 . 18 49 . Level 4 1 | . . . . . . . . . . . . . . 7 . . 4 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 2 . . . 7 3 . . . 1 . . 15 9 11 5 2 Investigation 4 | . 1 . . . . . 1 . . . . . . . . . . 1 1 Extermination 14 | . . . . . . . . 1 . . . . . . 3 4 3 3 . Reinforcement 23 | . 1 . 2 . . . 2 2 . . . . . . 6 5 4 . 1 Assault 12 | . . . . . . . 3 . . . . 1 . . 6 . 1 1 . Garrison 4 | . . . . . . . 1 . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . 3 1 1 . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Distress Signals 11 | . 1 . 4 . . . 2 . . . . . . . . 1 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 449 | . 20 6 35 12 . 7 59 25 1 15 . 19 1 26 69 51 55 37 11 Peak Tracking Total 12 | . 6 3 6 7 . 4 7 5 1 4 . 9 3 7 7 6 7 12 8 Tactical Retreats 19 | . . . . 1 . 1 1 3 . . . . . 1 2 2 1 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Traps Triggered 16 | . 1 . 2 . . . 6 . . . . . . . . 1 4 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 2 . . 2 . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Machines Disabled 43 | . . 1 . . . . . 2 . . . 2 . 7 3 2 23 3 . Max in Single Turn 4 | . . 1 . . . . . 2 . . . 1 . 2 1 1 4 1 . Garrison Access 3 | . . . . . . . . 1 . . . . . . . 1 1 . . Garrison Relay 4 | . . . . . . . . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Machines Accessed 34 | . 2 . 7 . . . 4 3 . . 1 . 1 1 5 3 4 1 2 Terminals 22 | . 2 . 6 . . . 4 1 . . . . . 1 4 1 1 1 1 Fabricators 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . 1 1 . . Total Hacks 95 | . 5 . 24 . . . 15 10 . . 5 . 1 3 12 6 7 3 4 Successful 40 | . 3 . 10 . . . 5 4 . . 5 . 1 1 4 4 2 . 1 Failed 55 | . 2 . 14 . . . 10 6 . . . . . 2 8 2 5 3 3 Catastrophic 7 | . . . 2 . . . . 1 . . . . . . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . 4 . 17 . 1 . 9 2 . . . . . . 2 2 1 . 2 Terminals 67 | . 5 . 21 . . . 15 5 . . . . . 3 10 2 1 3 2 Fabricators 7 | . . . . . . . . 3 . . . . . . . . 2 . 2 Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . . Recycling Units 5 | . . . . . . . . . . . . . . . 2 3 . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . 1 . . 1 1 . . Terminal Hacks 22 | . 1 . 6 . . . 4 2 . . 5 . . 1 3 . . . . Part Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 6 | . 1 . 3 . . . 2 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . 1 3 . . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . 1 . . 1 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . 1 1 . . Unauthorized Hacks 6 | . 2 . 2 . . . 1 . . . . . . . . . . . 1 Terminals 6 | . 2 . 2 . . . 1 . . . . . . . . . . . 1 Assimilate 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 5 . . . 4 1 . . . . . 1 5 1 3 1 2 Full Trace Events 4 | . . . . . . . 1 . . . . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . . . . . 19 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 179 | . . . . . . . . . . . . . . . . 179 . . . Retrieved Matter 250 | . . . . . . . . . . . . . . . . 250 . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 10 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 15 | . . . . . . . . . . . . . . . 8 4 2 1 . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . Combat 14 | . . . . . . . . . . . . . . . 8 3 2 1 . Robot Hacks Applied 17 | . . . . . . . . . . . . . . . 8 6 2 1 . purge_threat 3 | . . . . . . . . . . . . . . . . 3 . . . overwrite_iff 5 | . . . . . . . . . . . . . . . 4 . . 1 . formatsys_high 9 | . . . . . . . . . . . . . . . 4 3 2 . . Relay Couplers Released 19 | . . . . . . . . . . . . . . 19 . . . . . Machine Destruction 19 | . . . . . . . . . . . . . . 19 . . . . . Attached 6 | . . . . . . . . . . . . . . . 3 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 2 . 3 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Total Allies 23 | . 1 . 1 . . . . . . . . 2 . 3 8 5 2 1 . Largest Group 3 | . 1 . 1 . . . . . . . . 2 2 3 3 3 2 1 . Highest-Rated Group 122 | . 10 . 10 . . . . . . . . 52 52 96 89 122 108 74 . Highest-Rated Ally 74 | . 10 . 10 . . . . . . . . 32 32 32 47 54 54 74 . Total Orders 7 | . . . . . . . . . . . . . . . . 6 1 . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . AID 2 | . . . . . . . . . . . . . . . . 2 . . . RETURN 3 | . . . . . . . . . . . . . . . . 2 1 . . Ally Attacks 147 | . . . . . . . . . . . . . 1 20 32 59 32 3 . Total Damage 3692 | . . . . . . . . . . . . . 44 613 778 1218 978 61 . Kills 25 | . . . . . . . . . . . . . . 1 4 9 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . 2 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 3 1 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . 3 1 . . Decoded 0b10 Intel 85 | . . . . . . . . . . . . . 1 28 18 33 5 . . Traps 52 | . . . . . . . . . . . . . 1 27 . 24 . . . Emergency Access 29 | . . . . . . . . . . . . . . . 16 9 4 . . Garrisons 2 | . . . . . . . . . . . . . . . 1 . 1 . . Exits 2 | . . . . . . . . . . . . . . 1 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Turns Passed 23171 | 2 456 173 1556 448 374 625 1612 1231 930 2113 3015 968 100 1396 2431 2639 1730 1267 105 Spaces Moved 11111 | 1 240 86 798 232 234 355 710 514 554 985 1061 347 48 703 1046 1539 966 578 114 Core 301 | . . . . . . . . . . . . . . . 1 24 . 162 114 Treads 7059 | . 34 86 798 232 234 355 710 514 554 985 306 . 38 703 768 72 371 299 . Legs 2628 | 1 206 . . . . . . . . . 755 347 10 . 277 918 . 114 . Wheels 1120 | . . . . . . . . . . . . . . . . 525 595 . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 170 161 161 260 260 158 158 120 100 115 50 50 Average Speed 174 | 120 126 160 160 160 160 160 163 170 165 200 280 260 179 166 183 136 140 155 50 Slowest Speed 800 | 120 190 160 160 160 160 160 250 170 170 330 330 260 260 240 650 800 270 270 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 2 42 36 61 47 62 68 66 15 72 89 79 57 1 76 22 34 24 22 7 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . . 2 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . 1 . . 2 1 3 1 . . . . . . . Spaces Dug 9 | . . . . . . . . . . 1 . . . . 8 . . . . Terrain Destroyed 589 | . . 8 . . . . 56 4 1 6 . 59 . 114 72 30 223 16 . Melee 8 | . . . . . . . . . . . . . . . 8 . . . . Projectile 131 | . . . . . . . 32 4 1 6 . 1 . . 9 29 34 15 . AOE 448 | . . 8 . . . . 24 . . . . 58 . 114 55 . 189 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac Res Arm Total 13723 | 3 323 106 966 271 234 379 1012 792 562 1060 1107 376 61 837 1408 1965 1255 844 162 Wait 1117 | . 22 . 34 9 . 7 127 202 1 33 26 2 8 30 151 191 134 92 48 Move 11093 | . 239 85 797 231 233 354 709 513 553 984 1060 346 48 702 1045 1538 965 577 114 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 279 | . 9 4 27 3 1 . 43 12 2 5 11 2 1 14 31 52 30 32 . Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 230 | . 4 1 19 4 . . 31 12 1 6 4 2 2 7 30 45 28 34 . Detach 25 | . . . . . . . . 1 . . 1 . . 2 4 9 3 5 . Swap 47 | . 1 2 . . . . 4 2 . . 1 1 1 3 9 11 10 2 . Drop 171 | 3 3 4 14 4 . . 26 11 2 3 4 2 1 7 18 32 23 14 . Fire 673 | . 41 10 72 20 . 16 72 37 3 29 . 17 . 64 68 77 61 86 . Melee 55 | . . . . . . . . . . . . . . . 51 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 7 | . 4 . . . . . . . . . . . . . . 2 . 1 . Crush 8 | . . . 3 . . 2 . 2 . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . 4 . 8 . 4 1 1 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 459 | -10/Materials | Entered Mines 493 | -10/Mines | Met a Derelict bent on vengeance 598 | -10/Mines | Discovered new exit (range 14) 602 | -10/Mines | Found a hidden stash of uninstalled traps 632 | -10/Mines | Entered Materials 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 717 | -9/Materials | Discovered new exit (range 13) 1823 | -9/Materials | Build established: Scavenger-Mutant 1871 | -9/Materials | Discovered new exit (range 9) 1976 | -9/Materials | Discovered new exit (range 10) 2188 | -9/Materials | Entered Mines 2203 | -9/Mines | Discovered new exit (range 15) 2251 | -9/Mines | Learned Materials stockpile data 2313 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2528 | -9/Mines | Learned location of Zion (-7) 2630 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2630 | -9/Mines | Discovered new exit (range 5) 2636 | -9/Mines | Entered Exiles 2676 | -9/Exiles | Met 8R-AWN 2700 | -9/Exiles | Met EX-HEX 2772 | -9/Exiles | Met EX-BIN 2790 | -9/Exiles | Aligned with FarCom system 2792 | -9/Exiles | Given EX-Vault access code 2838 | -9/Exiles | Opened EX-Vault 2848 | -9/Exiles | Found Prototype Energy Gun 2882 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2904 | -9/Exiles | Exiles lab attacked by MAIN.C 2993 | -9/Exiles | Discovered new exit (range 14) 3010 | -9/Exiles | Left Exiles lab with AWS/Thermal 3010 | -9/Exiles | Entered Mines 3272 | -8/Mines | Core integrity fell below 50% 3622 | -8/Mines | Discovered new exit (range 5) 3635 | -8/Mines | Entered Materials 3635 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3821 | -8/Materials | Destroyed 8 combat bots 4087 | -8/Materials | Build established: Scavenger-Skirmisher 4103 | -8/Materials | Discovered new exit (range 3) 4743 | -8/Materials | Identified exit to Factory 4835 | -8/Materials | First assault squad dispatched 4849 | -8/Materials | Garrison activated, responded to threat 5077 | -8/Materials | Build established: Skirmisher 5247 | -8/Materials | Entered Factory 5247 | -7/Factory | Evolved 2 slots: Utility x2 5568 | -7/Factory | Build established: Hacker-Skirmisher 6295 | -7/Factory | Discovered new exit (range 6) 6478 | -7/Factory | Entered Lower Caves 6782 | -7/Lower Caves | Build established: Hacker-Gunner 7024 | -7/Lower Caves | Spotted B-75 Beast 7397 | -7/Lower Caves | Discovered new exit (range 8) 7408 | -7/Lower Caves | Entered another Lower Caves area 7640 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7936 | -7/Lower Caves | Spotted B-75 Beast 8261 | -7/Lower Caves | Discovered new exit (range 6) 8865 | -7/Lower Caves | Encountered a Warlord checkpoint 9486 | -7/Lower Caves | Discovered new exit (range 5) 9521 | -7/Lower Caves | Entered Zion 9554 | -7/Zion | Given A8's code to call for help 9634 | -7/Zion | Found CR-A16's Pointy Stick 9753 | -7/Zion | Discovered new exit (range 13) 10081 | -7/Zion | Visited the Megawrench Repair Shop 10081 | -7/Zion | Megawrench repaired 8 parts 10295 | -7/Zion | Learned 4 Factory zone layouts 10540 | -7/Zion | Found Relay Coupler [Programmer] 10545 | -7/Zion | Found Relay Coupler [Programmer] 10808 | -7/Zion | Found Prototype Device 10809 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11027 | -7/Zion | Given the Hacking Drone Bay 11027 | -7/Zion | Found Prototype Device 11109 | -7/Zion | Learned Factory trap positions 12170 | -7/Zion | Learned location of Storage (-7) 12536 | -7/Zion | Entered Proximity Caves 12820 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12962 | -6/Proximity Caves | Spotted B-75 Beast 13132 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13166 | -6/Proximity Caves | Destroyed 9 combat bots 13298 | -6/Proximity Caves | Learned Factory trap positions 13315 | -6/Proximity Caves | Discovered new exit (range 10) 13504 | -6/Proximity Caves | Entered Factory 13504 | -6/Factory | Accompanied by 2 allies 13504 | -6/Factory | Evolved 2 slots: Utility x2 13506 | -6/Factory | Loaded intel: 89 trap records 13506 | -6/Factory | Identified Hacking Drone Bay 13599 | -6/Factory | Identified exit to Garrison 13604 | -6/Factory | Entered Garrison 13604 | -6/Garrison | Accompanied by 2 allies 13776 | -6/Garrison | Triggered checkpoint 13821 | -6/Garrison | Build established: Hacker-Skirmisher 13846 | -6/Garrison | Triggered checkpoint 14078 | -6/Garrison | Triggered checkpoint 14182 | -6/Garrison | Discovered new exit (range 9) 14207 | -6/Garrison | Spotted Striker 14209 | -6/Garrison | Spotted Striker 14236 | -6/Garrison | Triggered checkpoint 14255 | -6/Garrison | Garrison Relay disabled 14264 | -6/Garrison | Identified AWS/Thermal 14267 | -6/Garrison | Lost 3 allies 14271 | -6/Garrison | Destroyed Striker 14275 | -6/Garrison | Destroyed Striker 14288 | -6/Garrison | Lost 3 parts (2n1w) 14304 | -6/Garrison | Build established: Hacker-Gunner 14552 | -6/Garrison | Garrison Relay disabled 14639 | -6/Garrison | Triggered checkpoint 14704 | -6/Garrison | Triggered checkpoint 14768 | -6/Garrison | Garrison Relay disabled 14861 | -6/Garrison | Installed Relay Interface Framework 14873 | -6/Garrison | Identified exit to Factory 15000 | -6/Garrison | Entered Factory 15001 | -6/Factory | Loaded intel: 64 trap records 15024 | -6/Factory | Build established: Hacker-Skirmisher 15340 | -6/Factory | Identified exit to Lower Caves 15670 | -6/Factory | Identified exit to Factory 15700 | -6/Factory | First assault squad dispatched 15921 | -6/Factory | Build established: Bothacker-Skirmisher 16146 | -6/Factory | Cargo convoy interrupted 16385 | -6/Factory | Lost 3 allies 16469 | -6/Factory | Build established: Bothacker-Mutant 16845 | -6/Factory | Core integrity fell below 50% 16858 | -6/Factory | System corruption reached 10% 16896 | -6/Factory | Lost 6 parts (3n1u2w) 17431 | -6/Factory | Entered another Factory area 17431 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17460 | -5/Factory | Lost 4 parts (1n2u1w) 17649 | -5/Factory | Lost 5 parts (1p1n1u2w) 18206 | -5/Factory | Build established: Scavenger-Gunner 18419 | -5/Factory | Identified exit to Upper Caves 18611 | -5/Factory | Sage 6b assimilated hostile S-27 Virus 18728 | -5/Factory | Sage 6b assimilated hostile W-25 Informer 18903 | -5/Factory | Found Prototype Launcher 18904 | -5/Factory | Build established: Scavenger-Skirmisher 18904 | -5/Factory | Identified Tesla Bomb Launcher 19643 | -5/Factory | Build established: Hacker-Skirmisher 19713 | -5/Factory | Discovered new exit (range 11) 20070 | -5/Factory | Entered another Factory area 20070 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20269 | -4/Factory | Garrison activated, responded to threat 20729 | -4/Factory | Crushed by falling debris 21082 | -4/Factory | Build established: Gunner 21442 | -4/Factory | Destroyed 7 combat bots 21570 | -4/Factory | First assault squad dispatched 21769 | -4/Factory | Discovered new exit (range 13) 21800 | -4/Factory | Entered Research 21800 | -3/Research | Evolved 2 slots: Utility x2 21846 | -3/Research | Found Prototype Device 21847 | -3/Research | Identified System Purifier 21851 | -3/Research | Found System Purifier 21855 | -3/Research | Found System Purifier 21881 | -3/Research | Build established: Hacker-Skirmisher 22269 | -3/Research | Lost 12 parts (1p1n4u6w) 22300 | -3/Research | First assault squad dispatched 22462 | -3/Research | Build established: Mutant 22559 | -3/Research | Core integrity fell below 50% 22564 | -3/Research | System corruption reached 10% 22595 | -3/Research | Core integrity fell below 20% 22616 | -3/Research | Lost 7 parts (1n3u3w) 23014 | -3/Research | Spotted B-86 Titan 23065 | -3/Research | Discovered new exit (range 3) 23067 | -3/Research | Entered Armory 23172 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 23077_ ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. 23110_ Penetrated by Slug. 23110_ Knocked back. 23113_ Acquired 6 matter. 23115_ System corrupted: Energy discharge (-35). 23119_ Connecting with Fabricator... 23139_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 23143_ OZ&Z0UKYSWWTPTZXD4EXTFP6YV81F7 23160_ Repair Station disabled. 23160_ Backup Plating III tumbles out of repair station. 23160_ Backup Power III tumbles out of repair station. 23162_ Penetrated by Slug. 23162_ Biometal Medium Treads destroyed. 23162_ Knocked back. 23165_ Acquired 1 matter. 23172_ Biometal Medium Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????##############?????? | | ????????????????????????????# """"" #?????? | | ????????????????????????????# """F"" #?????? | | ????????????????????????????# """ "" #?????? | | ????????????????????????????# #?????? | | ????????????????????????????# #?????? | | ????????????????????????????# """ """ #?????? | | ????????????????????????????# """ """ #?????? | | ????????????????????????????# """ """ #?????? | | ????????????????????????????# #?????? | | ????????????????????????????# !! #?????? | | ????????????????????????????# ! #?????? | | ???????????????????####?????# #?????? | | ???????????????##### ###########+#########??? | | ?????????? g gg c @c "#?? | | ?????????????????### cg #??? | | ???????????????????# ####+##### #########??? | | ???????????????????## #?# ## #??????????? | | ????????????????????# ??# """"*## #??????????? | | ????????????????????# ???# ""R ## ############ | | ????????????????????#????# ""H"!## ## # | | ?????????????????????????# ## ## ? # | | ?????????????????????????# ## ## ?? # | | ?????????????????????????# ## ## "??" # | | ?????????????????????????# """" ## ## "??" # | | ?????????????????????????# """" ## ## "??" # | | ?????????????????????????# """" # = # "??" # | | ?????????????????????????# """" # # """" # | | ?????????????????????????# # T + # | | ?????????????????????????# ? # # # | | ?????????????????????????# ?? ###### # | | ?????????????????????????###??###????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????########### | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 43 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 90 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free System Restoration Module | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Recalibrator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Chainsword | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingMolecularSword Manual? 0 Play Time 02:34:56 Cumulative 94.5 hours Start 2024.04.21 @ 17:34:45 End 2024.04.21 @ 22:50:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 091bbbe3-675f-46b4-9ce8-8d5984a26014