Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 17:02:03 Player: Ischenous Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (950) 950 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2225 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 221/300 Energy 290/290 System Corruption 0% Temperature Cool (288) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (2) -------- Nuclear Core Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Terrain Scanner > --- WEAPON (2) ------- Autogun Improved Light Cannon > --- INVENTORY (8) ---- Nuclear Core Improved Heat Sink Improved Targeting Computer EM Shotgun EM Shotgun EM Shotgun Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Terrain Scanner > --- WEAPON ----------- Autogun Improved Light Cannon > --- INVENTORY -------- Nuclear Core Improved Targeting Computer EM Shotgun EM Shotgun EM Shotgun Heavy Assault Rifle Katana Katana [Rating: 23] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 31 | 6 10 13 2 Power 6 | 1 1 3 1 Engine 3 | 1 1 . 1 Core 3 | . . 3 . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg 7 | 2 2 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 3 . Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 7 5 . Energy Gun 5 | . 4 1 . Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 2 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 4 7 2 Power 3 | . 1 2 . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 6 | . 3 3 . Highest Loss Streak 7 | . 4 7 2 Average Slot Usage (%) 88 | . 83 90 97 Engine 4 | . 13 1 4 Core 13 | . . 18 17 Leg 22 | . 28 20 19 Device 7 | . . 10 11 Storage 11 | . 14 11 11 Processor 5 | . . 7 11 Energy Gun 4 | . 12 1 . Ballistic Gun 16 | . 15 17 11 Ballistic Cannon 1 | . . 1 11 Naked Turns . | . . . . Heaviest Build 32 | 9 14 30 32 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 2 | 2 . 2 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 6 6 8 8 Average Capacity 7 | 5 6 7 8 Most Carried 8 | 4 6 8 8 Average Carried 5 | 1 3 6 7 Final Capacity 8 | 6 6 8 8 Final Carried 8 | 2 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 708 | 196 106 313 93 Remotely . | . . . . Salvage Created 1193 | . 366 709 118 Parts 64 | . 15 40 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | . 7 11 4 Melee 5 | . . 5 . Guns 11 | . 4 6 1 Cannons 1 | . . . 1 AOE 5 | . 3 . 2 Classes Destroyed 7 | . 2 4 1 Recycler 2 | . . 2 . Watcher 3 | . 1 2 . Grunt 15 | . 7 5 3 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Protector 1 | . . . 1 Sentry 4 | . . 4 . Best Kill Streak 8 | . 6 8 3 Combat Bots Only 8 | . 5 8 3 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2073 | . 479 1106 488 Core 456 | . 54 326 76 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 72 | . 20 42 10 Largest 2 | . 2 2 2 Hottest 80 | . 80 63 62 Shots Fired 134 | . 39 75 20 Gun 116 | . 39 67 10 Cannon 18 | . . 8 10 Launcher . | . . . . Special . | . . . . Kinetic 101 | . 17 64 20 Thermal . | . . . . Explosive . | . . . . Electromagnetic 33 | . 22 11 . Robot Hit Streak 14 | . 5 14 5 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 104 | . 27 63 14 Core Hits 45 | . 16 24 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 16 | . . 16 . Impact . | . . . . Slashing 16 | . . 16 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1942 | . 491 1139 312 Guns 987 | . 275 637 75 Cannons 266 | . . 119 147 Explosions 306 | . 216 . 90 Melee 380 | . . 380 . Ramming 3 | . . 3 . Kinetic 953 | . 71 660 222 Thermal 306 | . 216 . 90 Explosive . | . . . . Electromagnetic 300 | . 204 96 . Impact . | . . . . Slashing 380 | . . 380 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . 43 . . Projectiles . | . . . . Explosions 43 | . 43 . . Melee . | . . . . Knockbacks 6 | . . 2 4 Impact . | . . . . Kinetic 6 | . . 2 4 Secondary . | . . . . Self-Inflicted Damage 62 | . 61 1 . Shots 2 | . 2 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 307 | . 304 307 273 Average Temperature 99 | . 129 84 100 Received Heat Transfer 768 | . 237 399 132 Effects 4 | . . 1 3 Interference 3 | . . . 3 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | . 300 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 229 | . 192 229 128 Initial 80 | . . 80 28 Average 102 | . 86 124 71 Maximum Alert Level 1 | . . 1 . Low Security (%) 84 | 100 100 75 100 Level 1 15 | . . 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 13 22 8 Peak Tracking Total 9 | . 7 9 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 4 | . . 1 3 Max in Single Turn 3 | . . 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 1 5 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 1 12 . Successful 12 | . 1 11 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 1 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 7 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . . 2 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 4 | . . . 4 Total Damage 85 | . . . 85 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1545 | 112 386 956 91 Spaces Moved 902 | 83 250 533 36 Core 25 | 22 . 3 . Treads . | . . . . Legs 877 | 61 250 530 36 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 135 | 119 120 143 150 Slowest Speed 180 | 150 120 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 39 39 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . 9 . 24 Melee . | . . . . Projectile . | . . . . AOE 33 | . 9 . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1093 | 96 304 638 55 Wait 9 | . 5 . 4 Move 899 | 82 249 532 36 Hop . | . . . . Pick Up 47 | 8 14 23 2 Fast Attach . | . . . . Attach 22 | 6 4 11 1 Detach . | . . . . Swap 9 | . 6 2 1 Drop 18 | . 6 11 1 Fire 72 | . 20 42 10 Melee 16 | . . 16 . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Lost 4 parts (1p3w) 343 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 650 | -9/Materials | Core integrity fell below 50% 694 | -9/Materials | Destroyed 8 combat bots 697 | -9/Materials | Lost 7 parts (2p2n3w) 785 | -9/Materials | Discovered new exit (range 16) 1431 | -9/Materials | Core integrity fell below 20% 1455 | -9/Materials | Entered Mines 1456 | -9/Mines | Met a Derelict testing a Signal Generator 1546 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01514_ C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 01514_ C-30 ARC bursts open, deploying its payload. 01514_ G-47 Trooper unfolds itself. 01514_ G-34 Mercenary unfolds itself. 01514_ L-31 Rogue unfolds itself. 01514_ I-25 Savior unfolds itself. 01514_ Acquired 17 matter. 01517_ Acquired 52 matter. 01527_ G-47 Trooper knocked back. 01532_ I-25 Savior destroyed. 01536_ Imp. Aluminum Leg severed. 01538_ L-31 Rogue knocked back. 01539_ Imp. Aluminum Leg destroyed. 01541_ G-34 Mercenary knocked back. 01541_ Visual Processing Unit destroyed. 01544_ L-31 Rogue knocked back. 01545_ Overheating: System interference. 01545_ Adv. Terrain Scanner temporarily disabled. 01545_ Imp. Light Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????#????????????#?????#????????? | | ??#???####?#??##??????????????????? | | ???####;;;###?????????????????????? | | ?#?#; ##?????????????????????? | | ???#; ;???????????????#??????? | | ???#; ##???????????#?????????? | | ???# ;#??#?#???#????????????? | | ??## =@##??????#???#??????????? | | ???# = ll################ ??? | | ???# ==%!! ??? | | ???# =gg! "$% ??? | | ???# # #############?? ????? | | ???# ## ##??????????????????? | | ???#; ## #?????????????? ????? | | ???#; ;# #???????????????????? | | ???#; ## #???###?????????????? | | ???##;;#;#### #?## ###??? ???????? | | ????#####???# #?# #????????????? | | ????#???#???# ### #????????????? | | ?????????#??# ## #?????????? ??? | | ???#?????#### #???#??????????? | | ????????## ##????#?????????? | | ????????# ###??????????????? | | #???????# ##??#?????????????? | | #???????# ##?????#??????????? | | ????????## #?????????????????? | | ?????????## #?#???????????????? | | ??????????# ##????????#????????? | | ??????????## ##??????????????????? | | ???????????####???????????????#???? | | ???????????#??????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonAngularDiverter Manual? 0 Play Time 00:26:49 Cumulative 95.9 hours Start 2020.10.15 @ 17:40:01 End 2020.10.16 @ 17:02:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ace68105-4c12-41ff-af28-940b5366dd39