Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 06:39:42 Player: ThatBishHoly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (991) 991 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3756 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Shock Rifle Assault Cannon Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer Core Analyzer > --- WEAPON ----------- Assault Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Core Analyzer Shock Rifle [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Advanced Treads Wheel Wheel Hover Unit Hover Unit Utility Advanced Visual Processing Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 59 | 5 5 17 16 16 . Power 8 | 1 1 . 4 2 . Engine 5 | 1 1 . 3 . . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 16 | 2 2 7 4 1 . Treads 2 | . . . 2 . . Leg . | . . . . . . Wheel 6 | 2 . 2 1 1 . Hover 8 | . 2 5 1 . . Flight . | . . . . . . Utility 12 | . . 3 3 6 . Device 5 | . . 2 1 2 . Storage 1 | . . . . 1 . Processor 5 | . . 1 1 3 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 23 | 2 2 7 5 7 . Energy Gun 11 | 2 2 6 . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 9 | . . . 5 4 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 25 | . 2 3 5 15 . Power 3 | . . . . 3 . Propulsion 10 | . 1 3 4 2 . Utility 6 | . . . 1 5 . Weapon 6 | . 1 . . 5 . Highest Loss Streak 12 | . 1 2 4 12 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 67 | . 68 95 66 51 23 Engine 10 | . 14 11 10 9 . Core 1 | . . . 5 . . Treads 3 | . . . 11 4 . Wheel 4 | . 20 3 1 . . Hover 11 | . 4 38 3 . . Device 7 | . . 19 4 4 . Processor 6 | . . 1 9 9 23 Protection 2 | . . . 3 4 . Energy Gun 9 | . 27 21 1 . . Ballistic Cannon 9 | . . . 16 15 . Naked Turns . | . . . . . . Heaviest Build 42 | 9 10 14 37 42 . Greatest Support 44 | 26 26 24 44 22 3 Greatest Overweight (x) 6 | . . 2 6 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | . 1 3 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 3 2 5 5 5 Class Distribution -------------------- 75% | Mutant 20% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1054 | 250 45 165 248 346 . Remotely 302 | . . . 220 82 . Salvage Created 1190 | . 258 521 180 231 . Parts 78 | . 12 35 13 18 . Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 24 | . 4 10 5 5 . Guns 15 | . 4 10 . 1 . Cannons 9 | . . . 5 4 . Classes Destroyed 12 | . 4 5 1 2 . Worker 3 | . . 1 1 1 . Builder 3 | . . 1 . 2 . Hauler 4 | . 1 3 . . . Recycler 1 | . 1 . . . . Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 5 | . 2 3 . . . Grunt 11 | . 2 4 2 3 . Brawler 1 | . . 1 . . . Sentry 5 | . . 2 3 . . Programmer 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 4 | . 3 4 2 2 . Combat Bots Only 3 | . 2 3 2 2 . Max Kills in Single Turn 2 | . 1 2 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 305 | . 44 45 65 133 18 Missed 95 | . 13 17 21 37 7 Damage Taken 3359 | . 280 308 739 1868 164 Core 882 | . 68 51 59 557 147 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 31 | . . 31 . . . Core Remaining (%) 87 | 100 72 87 89 . . Volleys Fired 123 | . 25 36 25 37 . Largest 3 | . 2 2 2 3 . Hottest 132 | . 115 130 112 132 . Shots Fired 229 | . 40 72 50 67 . Gun 123 | . 40 72 2 9 . Cannon 106 | . . . 48 58 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 107 | . . . 48 59 . Thermal 114 | . 40 72 2 . . Explosive . | . . . . . . Electromagnetic 8 | . . . . 8 . Robot Hit Streak 15 | . 8 15 7 6 . Robot Miss Streak 8 | . 8 2 5 5 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 138 | . 25 48 30 35 . Core Hits 69 | . 10 35 8 16 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 3 4 2 1 . Burn 8 | . 3 4 1 . . Blast 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2744 | . 311 788 735 910 . Guns 1191 | . 311 780 30 70 . Cannons 1540 | . . . 705 835 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 13 | . . 8 . 5 . Kinetic 1605 | . . . 705 900 . Thermal 1121 | . 311 780 30 . . Explosive . | . . . . . . Electromagnetic 5 | . . . . 5 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 2 Average Corruption 1 | . 1 . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Data Loss (major) 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . 12 7 . Projectiles 19 | . . . 12 7 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . 5 5 . Impact . | . . . . . . Kinetic 10 | . . . 5 5 . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . 4 . 2 . Shots . | . . . . . . Rammed 3 | . . 1 . 2 . Targets Rammed 3 | . . 1 . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 424 | . 196 342 136 424 . Average Temperature 110 | . 95 92 55 181 . Received Heat Transfer 1245 | . 21 108 369 747 . Effects 5 | . . . . 5 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Interference 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 4 5 1 . . Heat Transferred 3244 | . 1110 1986 148 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 354 | . 177 354 331 231 . Initial 150 | . . 14 87 150 . Average 150 | . 83 149 238 140 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 67 | 100 100 64 27 75 . Level 1 32 | . . 35 72 24 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 3 6 . Investigation 3 | . 1 . . 2 . Extermination 1 | . . . . 1 . Reinforcement 7 | . . 2 2 3 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . 1 1 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 11 16 9 17 5 Peak Tracking Total 8 | . 6 5 2 8 4 Tactical Retreats 8 | . 1 1 1 4 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 4 | . . . 3 1 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . 3 4 1 2 . Terminals 6 | . 3 1 1 1 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 8 8 3 5 . Successful 12 | . 4 5 2 1 . Failed 12 | . 4 3 1 4 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 21 | . 8 5 2 6 . Terminals 16 | . 8 2 3 3 . Fabricators 2 | . . . . 2 . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Prototype ID Bank 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 3 1 . . Terminals 4 | . 2 1 1 . . Botnet 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Researchers 2 | . . 2 . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 9 | . 3 3 . 3 . Full Trace Events 5 | . 3 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 58 | . . . . 58 . Total Part Build Rating 14 | . . . . 14 . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 1939 | 42 290 483 387 713 24 Spaces Moved 1427 | 41 228 464 203 444 47 Core 324 | 12 . . 5 260 47 Treads 312 | . . . 138 174 . Legs . | . . . . . . Wheels 263 | 29 168 30 26 10 . Hover 528 | . 60 434 34 . . Flight . | . . . . . . Fastest Speed 48 | 50 56 48 48 50 50 Average Speed 91 | 78 82 53 132 123 50 Slowest Speed 350 | 90 100 190 350 250 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 40 40 19 13 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . 8 1 . Melee . | . . . . . . Projectile 9 | . . . 8 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1833 | 50 288 625 274 549 47 Wait 143 | . 22 87 . 34 . Move 1422 | 40 227 463 202 443 47 Hop . | . . . . . . Pick Up 49 | 5 7 11 17 9 . Fast Attach 12 | . . 5 2 5 . Attach 29 | 5 2 5 6 11 . Detach 5 | . . . . 5 . Swap 18 | . 3 7 8 . . Drop 29 | . 2 10 14 3 . Fire 123 | . 25 36 25 37 . Melee . | . . . . . . Ram 3 | . . 1 . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x2 424 | -9/Materials | Repaired Particle Gun 476 | -9/Materials | Discovered new exit (range 15) 816 | -9/Materials | Entered another Materials area 816 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 890 | -8/Materials | Lost 4 parts (3n1u) 1181 | -8/Materials | Discovered new exit (range 3) 1203 | -8/Materials | Entered Factory 1203 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1511 | -7/Factory | Build established: Tank 1725 | -7/Factory | Core integrity fell below 50% 1754 | -7/Factory | Lost 12 parts (2p2n4u4w) 1851 | -7/Factory | Fabricated Hardcell Cannon (x2) 1892 | -7/Factory | Build established: Mutant 1913 | -7/Factory | Discovered new exit (range 5) 1915 | -7/Factory | Identified exit to Lower Caves 1916 | -7/Factory | Entered Lower Caves 1918 | -7/Lower Caves | Core integrity fell below 20% 1940 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01870_ Acquired 28 matter. 01871_ Dropped Lrg. Storage Unit. 01873_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 01876_ M-28 Smith repairs R-06 Scavenger. 01876_ R-06 Scavenger inserts Wheel into recycling unit. 01886_ Core Analyzer destroyed. 01890_ Slammed into K-01 Serf. 01890_ Destabilizing: System corrupted (+1). 01890_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01900_ Acquired 117 matter. 01903_ Acquired Prototype Power Core. 01903_ Identified Enh. Nuclear Core. 01906_ Dropped Core Analyzer. 01913_ EXIT=FOUND 01915_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???#######?####????????????# | | ????????????????????## ## ## ### ############## | | ????????????????????# @ ## # | | ??????????? ## | | ?????? ### ######## | | ??????? ##### ?# ##??????# | | ??????????????# ##???????# | | ?????????????# #####????? | | ????????????# ## ### ## ????? | | ???????????# ??## ### ##?## ## ##### | | ???????????# ?????# ??###????## ### # | | ?????????????????# ??????????## ### # | | ?????????????????## ????????????#### # | | ??????????????????####??????????????# | | ????????????????????????????????????# ## ### | | ????????????????????????????????????# # ##?# ##?? | | ????????????????????????????????????# ?#????###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionSniperBallwheel Manual? 0 Play Time 00:26:29 Cumulative 78.1 hours Start 2024.07.21 @ 06:12:31 End 2024.07.21 @ 06:39:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 77% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6bd89f29-a8d8-4a27-b7d1-e9a5d6a6d60c