Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 12:48:56 // Halloween2019/Abominations Player: H3-RMN Result: Destroyed by Minor Abomination with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1153) 1153 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3803 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 280/300 System Corruption 8% Temperature Hot (272) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- Backup Laser III Autogun (fused) Power Maul Power Maul > --- INVENTORY (8) ---- Advanced Treads Huge Storage Unit Backup Laser III Heavy Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Plasma Cannon Flail Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Improved Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Backup Plating III Backup Plating III > --- WEAPON ----------- Backup Laser III Backup Laser III Autogun Shotgun > --- INVENTORY -------- Advanced Treads Improved Carbon-fiber Leg Huge Storage Unit Heavy Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Plasma Cannon Heavy Assault Rifle [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Utility Backup Plating III Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Backup Plating III Weapon Heavy Assault Rifle Energy Gun Backup Laser III Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . 1 . 1 Weapon 2 | . . 1 1 . Parts Attached 46 | 7 2 15 10 12 Power 4 | 1 . 2 . 1 Engine 3 | 1 . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 1 4 3 3 Treads 5 | 2 . 1 1 1 Leg . | . . . . . Wheel 6 | . 1 3 2 . Hover 2 | . . . . 2 Flight . | . . . . . Utility 10 | 2 1 3 2 2 Device 3 | 1 . . 1 1 Storage 4 | 1 1 . 1 1 Processor 2 | . . 2 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | 2 . 6 5 6 Energy Gun 4 | 1 . 1 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 12 | 1 . 5 3 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 3 3 Parts Lost 31 | . . 11 9 11 Power 5 | . . 3 1 1 Propulsion 11 | . . 2 5 4 Utility 5 | . . 1 . 4 Weapon 10 | . . 5 3 2 Highest Loss Streak 9 | . . 6 9 6 To Critical Strikes . | . . . . . Average Backups 11 | 3 8 16 16 7 Power . | . 1 . . . Propulsion 2 | 2 4 3 2 1 Utility 1 | . 1 2 2 1 Weapon 6 | . 2 9 11 5 Tool/Special . | . . . . . Unused Backups 18 | . . . 11 7 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 3 | . . . 2 1 Weapon 12 | . . . 8 4 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 100 86 87 83 Engine 5 | . 14 6 6 2 Core 1 | . . . . 4 Treads 9 | . 17 14 7 4 Wheel 6 | . 10 7 15 . Hover 5 | . . . . 13 Device 6 | . 14 2 . 10 Storage 9 | . 14 11 8 6 Processor 5 | . . 9 16 . Protection 4 | . . 1 . 9 Energy Gun 9 | . 14 8 9 9 Ballistic Gun 20 | . 14 23 21 19 Peak Build Rating 41 | 7 8 16 23 41 Average Rating 19 | 5 7 11 17 33 On Entrance 7 | . 7 8 16 8 Naked Turns 11 | . . . 11 . Heaviest Build 55 | 14 49 52 55 30 Greatest Support 40 | 40 40 40 26 33 Greatest Overweight (x) 5 | . 4 5 4 2 Average Overweight (x) 1 | . 3 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 8 Average Capacity 13 | 7 17 20 18 7 Most Carried 20 | 6 10 20 20 8 Average Carried 11 | 3 8 16 16 7 Final Capacity 20 | 8 20 20 5 8 Final Carried 18 | 6 10 18 5 8 Class Distribution -------------------- 39% | Gunner 22% | Mutant 20% | Scavenger-Tank 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1629 | 283 141 502 235 468 Remotely . | . . . . . Salvage Created 1474 | 163 246 414 32 619 Parts 89 | 12 21 25 3 28 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 20 | . 7 7 1 5 Guns 20 | . 7 7 1 5 Classes Destroyed 6 | 3 2 1 . . Worker 1 | 1 . . . . Tunneler 3 | 3 . . . . Recycler 6 | 1 . 1 . 4 Swarmer 3 | . 3 . . . Sentry 1 | . . 1 . . Abomination 16 | . 4 6 1 5 Best Kill Streak 3 | 3 3 2 1 3 Combat Bots Only 3 | . 3 2 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 539 | . 23 101 77 338 Missed 182 | . 9 25 19 129 Hits 357 | . 14 76 58 209 Melee 27 | . 2 2 9 14 Projectile 330 | . 12 74 49 195 AOE 31 | . . 21 10 . Critical Strikes 9 | . . 2 3 4 Part Disruptions 2 | . . 1 . 1 Damage Taken 6171 | . 167 1508 1361 3135 Core 1314 | . 18 202 383 711 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 55 | . . 55 . . Core Remaining (%) 67 | 100 92 49 30 . Volleys Fired 135 | 13 21 43 14 44 Largest 4 | 2 2 3 4 4 Hottest 162 | 70 70 111 162 126 Shots Fired 404 | 26 42 121 51 164 Gun 403 | 26 42 121 51 163 Cannon 1 | . . . . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 261 | 13 21 103 30 94 Thermal 142 | 13 21 18 21 69 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 22 | 5 6 13 21 22 Robot Miss Streak 5 | 2 2 5 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 270 | 16 26 84 46 98 Core Hits 97 | 6 13 32 13 33 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 2 2 1 . . Burn 4 | 2 2 . . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3687 | 172 331 973 747 1464 Guns 3687 | 172 331 973 747 1464 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2149 | 71 94 767 302 915 Thermal 1538 | 101 237 206 445 549 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 3 6 4 8 Average Corruption 2 | . 1 2 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 1 5 1 13 Message Errors 6 | . . 1 1 4 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . 1 1 . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . 3 . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 702 | 150 100 91 450 702 Average Temperature 88 | 61 36 32 184 100 Received Heat Transfer 654 | . 30 48 279 297 Effects 13 | . . . 5 8 Shutdowns 3 | . . . . 3 Energy Bleed 3 | . . . 1 2 Interference 3 | . . . 3 . Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . 1 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1475 | 444 264 148 142 477 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | 10 70 30 7 20 Initial . | . . . . . Average 3 | 1 25 1 . 1 Influence Increases 228 | 25 89 36 7 71 Destroy 0b10 Robot/C 80 | . 60 20 . . Destroy 0b10 Robot/NC 50 | 25 . 5 . 20 Destroy Leader 20 | . 10 10 . . Successful Hack 62 | . 19 . 7 36 Destroy Structure 1 | . . 1 . . Partial Spotted 15 | . . . . 15 Influence Decreases 228 | 25 89 36 7 71 Time Decay 228 | 25 89 36 7 71 Squads Dispatched 42 | . 3 5 9 25 Investigation 13 | . 2 2 5 4 Extermination . | . . . . . Reinforcement 6 | . 1 3 1 1 Assault 6 | . . . . 6 Garrison 17 | . . . 3 14 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 18 | . 1 6 5 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 8 11 10 15 Peak Tracking Total 8 | . 4 5 8 7 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 1 3 3 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 9 3 12 10 Successful 16 | . 5 2 5 4 Failed 18 | . 4 1 7 6 Catastrophic 4 | . . . 1 3 Database Lockouts . | . . . . . Manual 13 | . 5 1 5 2 Terminals 29 | . 9 . 12 8 Fabricators . | . . . . . Repair Stations 5 | . . 3 . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 3 3 Part Schematic 3 | . 2 . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Locate Traps 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 1 . 1 Refit 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 1 2 . Terminals 2 | . . . 2 . Track 1 | . . . 1 . Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Patch 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 1 3 3 Full Trace Events 5 | . 2 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 399 | 27 222 150 . . Seismic 399 | 27 222 150 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2022 | 196 222 556 293 755 Spaces Moved 1010 | 92 108 220 194 396 Core 51 | 4 . . 40 7 Treads 299 | 88 19 29 . 163 Legs . | . . . . . Wheels 434 | . 89 191 154 . Hover 226 | . . . . 226 Flight . | . . . . . Fastest Speed 50 | 50 140 130 50 50 Average Speed 137 | 155 145 158 105 136 Slowest Speed 320 | 160 240 320 145 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 31 46 32 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1265 | 118 135 302 234 476 Wait 11 | 1 2 1 3 4 Move 1006 | 91 107 219 193 396 Hop . | . . . . . Pick Up 40 | 6 3 17 4 10 Fast Attach 28 | 7 . 4 8 9 Attach 19 | . . 9 6 4 Detach . | . . . . . Swap 8 | . 2 4 1 1 Drop 17 | . . 4 5 8 Fire 135 | 13 21 43 14 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 12) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 551 | -9/Materials | Discovered new exit (range 10) 692 | -9/Materials | Discovered new exit (range 14) 700 | -9/Materials | Lost 6 parts (1p1n1u3w) 796 | -9/Materials | Core integrity fell below 50% 862 | -9/Materials | Lost 4 parts (1p1n2w) 931 | -9/Materials | Discovered new exit (range 5) 975 | -9/Materials | Entered another Materials area 975 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 997 | -8/Materials | Build established: Gunner 1053 | -8/Materials | Garrison activated, responded to threat 1243 | -8/Materials | Core integrity fell below 50% 1251 | -8/Materials | Discovered new exit (range 16) 1268 | -8/Materials | Entered Factory 1268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1271 | -7/Factory | Lost 9 parts (1p5n3w) 1339 | -7/Factory | Garrison activated, responded to threat 1394 | -7/Factory | Garrison activated, responded to threat 1400 | -7/Factory | Discovered new exit (range 5) 1443 | -7/Factory | Discovered new exit (range 7) 1461 | -7/Factory | Garrison activated, responded to threat 1519 | -7/Factory | Build established: Tank 1546 | -7/Factory | Garrison activated, responded to threat 1602 | -7/Factory | Lost 3 parts (1p1n1u) 1612 | -7/Factory | Core integrity fell below 50% 1799 | -7/Factory | Garrison activated, responded to threat 1849 | -7/Factory | Garrison activated, responded to threat 1882 | -7/Factory | Build established: Scavenger-Tank 1884 | -7/Factory | Garrison activated, responded to threat 2010 | -7/Factory | Core integrity fell below 20% 2023 | -7/Factory | Destroyed by Minor Abomination with Autogun Last Messages --------------- the fabric of space. 01994_ Unstable Anomaly suddenly flashes brightly. 01995_ Penetrated by Slug. 02006_ Critical hit (Intensify). 02006_ Energy Filter destroyed. 02007_ System corrupted: Component data lost. 02008_ Critical hit (Intensify). 02009_ Imp. Heat Sink destroyed. 02010_ Critical hit (Intensify). 02010_ Backup Plating III destroyed. 02011_ Cld. Airjet destroyed. 02013_ Shotgun destroyed. 02014_ Minor Abomination destroyed. 02015_ Penetrated by Slug. 02015_ Hvy. Assault Rifle destroyed. 02018_ Parts repaired by Paradox Anomaly. 02019_ Acquired Power Maul. 02020_ Parts repaired by Paradox Anomaly. 02023_ Acquired Power Maul. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????####T ????????????????? | | ??????????????????? ??????? %??????????????? | | ?????????????????###/##??? ????????????? | | ?????????????????# ??? 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" " ?????????????????? | | ######## %#?? "%" ?????????????????? | | #???"%"??????????????????? | | # "?" "??????????????????? | | # ???????????????????????? | | % % #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | % ####????????????????????????? | | % #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 160 Evasion (%) 54 Targeting Accuracy 11 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialLaserPlating Manual? 0 Play Time 00:29:10 Cumulative 761.2 hours Start 2025.08.06 @ 13:10:10 End 2025.08.07 @ 12:48:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 290 Rogue 286 Adventurer 4 Explorer 0 Win Type - Total 13 Types 7/1/1/1/0/1/0/1/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(80) Filters SHIFT_HUE(280) Steam X RUN: e4e97be4-2921-42b3-95d5-5e1b636205d7