Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.13 @ 12:48:33 Player: Xifax Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (213) 1065 Value Destroyed (10732) 10732 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (1786) 1786 TOTAL SCORE: 22323 Bonus ------- High Alert Combat Kills 760 Follower Combat Kills 1202 Met Imprinter 300 Was Imprinted 300 Friendly Fire -776 Cogmind --------- Core Integrity 0/1450 Matter 442/600 Energy 989/1365 System Corruption 5% Temperature Critical (613) Movement Walking (182) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- Antimatter Reactor Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (4) --- Advanced VSS Leg Biometal Leg Centrium Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Energy Well Improved Matter Compressor Makeshift Terrain Scan Processor Advanced Target Analyzer Improved Armor Integrity Analyzer Energy Filter > --- WEAPON (7) ------- Phase Gun Advanced Variable Charge Gun Compact HERF Cannon Improved Matter Neutralizer Hardcell Cannon Hardcell Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Myomer Leg Advanced Heat Sink Large Storage Unit Energy Well (350) Energy Filter Experimental Thermal Defense Suite Gamma Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Energy Well Improved Matter Compressor Makeshift Terrain Scan Processor Advanced Target Analyzer Improved Armor Integrity Analyzer Energy Filter > --- WEAPON ----------- Gamma Rifle Gamma Rifle Quantum Rifle Compact HERF Cannon Nova Cannon Linear Accelerator Gamma Bomb Array > --- INVENTORY -------- Improved Fusion Compressor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Energy Well Energy Filter Phasing AFG Gamma Rifle Phase Gun Heavy Machine Gun [Rating: 180] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Assault Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Guided Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 17 | . 1 2 . 2 . 2 2 . . . . 2 2 . . . . 2 2 Power 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . Utility 7 | . 1 1 . . . 1 1 . . . . 1 . . . . . 1 1 Weapon 5 | . . . . 1 . . 1 . . . . . 2 . . . . . 1 Parts Attached 196 | . . 3 . 13 14 8 3 3 6 6 2 11 16 9 3 6 15 45 33 Power 34 | . . . . 1 1 2 . 1 . . 1 3 3 3 . 1 2 10 6 Engine 8 | . . . . 1 1 1 . 1 . . . 2 1 . . . . 1 . Core 9 | . . . . . . 1 . . . . 1 1 1 3 . . . 1 1 Reactor 17 | . . . . . . . . . . . . . 1 . . 1 2 8 5 Propulsion 39 | . . . . 6 2 . 1 . 2 . 1 2 3 1 2 . 6 8 5 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 36 | . . . . 4 2 . 1 . 2 . 1 2 3 1 2 . 5 8 5 Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 50 | . . 2 . 2 3 6 1 1 2 3 . 4 2 4 . 3 1 10 6 Device 21 | . . . . . . 5 1 . 1 2 . 2 1 1 . . 1 5 2 Storage 8 | . . . . 1 . . . . . . . . . 1 . 2 . 2 2 Processor 7 | . . 1 . 1 . . . . 1 1 . . . . . . . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 14 | . . 1 . . 3 1 . 1 . . . 2 1 2 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 73 | . . 1 . 4 8 . 1 1 2 3 . 2 8 1 1 2 6 17 16 Energy Gun 22 | . . . . 1 . . . . 1 1 . . 2 1 . . 3 5 8 Energy Cannon 11 | . . . . . . . . . . . . 1 1 . 1 2 . 3 3 Ballistic Gun 19 | . . . . 3 3 . . 1 . . . . 1 . . . 2 7 2 Ballistic Cannon 11 | . . . . . 4 . 1 . . . . . 3 . . . . 1 2 Launcher 9 | . . 1 . . 1 . . . 1 2 . 1 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 3 . . . . 2 . 1 1 . . 5 . 2 2 Parts Lost 50 | . . . . . . . . 1 2 . . 1 . 4 1 . 9 21 11 Power 8 | . . . . . . . . . . . . 1 . 2 . . 2 2 1 Propulsion 8 | . . . . . . . . . 1 . . . . 1 . . 3 2 1 Utility 11 | . . . . . . . . 1 . . . . . 1 . . . 8 1 Weapon 23 | . . . . . . . . . 1 . . . . . 1 . 4 9 8 Highest Loss Streak 5 | . . . . . . . . 1 2 . . 1 . 4 1 . 5 5 5 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 Average Slot Usage (%) 94 | . 87 90 90 99 99 100 94 99 97 92 90 93 96 96 99 99 88 96 98 Engine 3 | . 12 10 10 8 8 7 6 6 6 6 6 6 5 2 . . . . . Core 6 | . . . . . . 7 6 6 6 6 6 9 7 8 15 12 9 . . Reactor 4 | . . . . . . . . . . . . . 2 2 . 3 5 17 15 Leg 18 | . 25 20 20 31 33 28 19 25 22 18 22 22 20 18 19 20 8 17 15 Device 10 | . . . . . . 19 18 16 12 14 18 10 10 8 10 7 9 11 12 Storage 10 | . 12 10 10 8 8 7 6 6 6 6 6 5 5 6 10 12 15 17 15 Processor 7 | . . 10 10 8 8 7 6 6 10 12 12 11 10 10 10 10 5 2 8 Protection 5 | . 12 20 20 16 15 1 6 7 7 3 . 11 9 9 5 5 5 2 . Energy Gun 6 | . . . . 7 3 . . . 1 5 6 5 5 6 10 8 7 6 9 Energy Cannon 4 | . . . . . . . . . . . . 3 5 5 4 8 10 3 6 Ballistic Gun 3 | . 25 11 10 15 5 . . 4 3 . . . 3 . . . 4 9 3 Ballistic Cannon 7 | . . . . . 12 14 18 18 18 15 . . 7 15 15 12 1 . 4 Launcher 2 | . . 8 10 . 2 7 6 2 . 1 12 6 4 2 . . . 1 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 19 19 25 25 40 64 67 69 76 76 66 68 98 123 115 107 110 114 165 180 Greatest Support 103 | 20 20 20 20 68 68 59 60 60 65 50 53 73 83 83 78 78 100 100 103 Greatest Overweight (x) 6 | . . 1 1 1 1 1 1 1 1 1 1 1 6 2 1 1 4 1 2 Average Overweight (x) 1 | . . 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 2 1 1 Largest Inventory Capacity 15 | 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 9 10 10 11 15 15 14 15 15 15 14 15 15 12 12 15 15 15 15 Average Carried 12 | 7 7 9 10 9 13 14 13 14 13 13 13 14 13 11 10 13 11 13 14 Final Capacity 15 | 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 9 10 10 11 15 15 13 14 14 12 14 14 12 12 11 15 13 14 11 Class Distribution -------------------- 41% | Scavenger-Executioner 26% | Hacker-Gunner 11% | Hacker-Executioner 7% | Hacker-Tank 3% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -8/Storage Commander-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Hacker-Executioner | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 7585 | 200 16 65 . 194 867 425 70 193 333 39 89 106 459 529 274 382 620 1267 1457 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11146 | . 94 50 . 256 1129 679 54 267 175 . 124 . 499 551 133 382 568 2864 3321 Parts 448 | . 5 1 . 12 52 34 1 4 4 . 5 . 17 10 6 2 23 148 124 Haulers Intercepted 3 | . . . . . 2 . . . . . . . . . . . . . 1 Recyclers Shooed 7 | . . . . . 1 . . . . . . . . . . . . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 158 | . 2 1 . 2 22 13 1 5 6 . 3 . 8 8 4 . 9 34 40 Guns 50 | . 2 . . 2 8 . . . 2 . . . 2 1 2 . 2 19 10 Cannons 85 | . . . . . 12 9 1 5 3 . . . 5 6 1 . 7 13 23 AOE 14 | . . 1 . . 2 4 . . 1 . 3 . . . . . . 1 2 Classes Destroyed 21 | . 1 . . 2 7 3 . . . . . . . 2 . . 2 1 3 Worker 7 | . . . . . 1 2 . . . . . . . . . . . 3 1 Builder 17 | . . . . . 2 2 . . . . . . . . . . . 7 6 Hauler 3 | . . . . . 2 . . . . . . . . . . . . . 1 Recycler 8 | . . . . 1 1 . . . . . . . . . . . . 5 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . Drone 3 | . . . . . . 3 . . . . . . . . . . . . . Watcher 15 | . . . . 2 1 1 . . . . . . 2 . . . . 4 5 Swarmer 24 | . . . . . 1 4 . . 3 . . . . . 3 . . 6 7 Grunt 56 | . 2 1 . 2 11 9 . 1 2 . 3 . 5 . 1 . 2 5 12 Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . 1 . 2 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 17 | . . . . . 7 . 1 2 . . . . . . . . . 2 5 Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 Hunter 18 | . . . . . 3 . . . . . . . 2 . . . 2 7 4 Programmer 29 | . . . . . . 1 . . 1 . . . 1 1 . . 3 13 9 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . 5 . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 2 1 . 2 5 4 1 4 3 . 3 . 3 3 3 . 2 8 11 Combat Bots Only 7 | . 2 1 . 1 4 3 1 4 3 . 3 . 2 3 3 . 2 6 7 Max Kills in Single Turn 4 | . 1 1 . 1 2 4 1 1 1 . 2 . 1 1 1 . 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 1 2 . . 1 . 2 . . . . . . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1181 | . 4 4 . 2 84 62 6 21 46 . . . 72 84 9 . 96 468 223 Missed 360 | . 1 2 . 2 29 19 2 8 11 . . . 21 17 1 . 25 151 71 Damage Taken 11861 | . 26 19 . . 490 573 8 142 375 . . . 661 1181 82 . 1197 3427 3680 Core 3031 | . . 6 . . 79 160 4 . 45 . . . 36 379 . . 357 285 1680 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 70 | . . . . . . . . . . . . . . . . . 58 12 . Ignored by Resistances 6138 | . 16 12 . . 330 307 14 98 261 . . . 419 558 50 . 587 2233 1253 Regen/Repaired (Parts) 88 | . . . . . 88 . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 100 . 98 . 85 77 . . . . 94 100 . . . . 28 78 . Volleys Fired 419 | . 4 5 . 8 71 37 1 12 15 . 3 . 25 13 5 18 25 94 83 Largest 7 | . 2 2 . 3 3 3 3 4 4 . 1 . 5 6 6 1 6 6 7 Hottest 597 | . 40 53 . 113 132 124 132 160 168 . 39 . 344 425 425 81 496 421 597 Shots Fired 1537 | . 8 10 . 24 194 95 3 43 57 . 3 . 81 63 32 18 122 398 386 Gun 743 | . 8 5 . 24 94 . . 7 9 . . . 25 10 13 18 54 310 166 Cannon 733 | . . . . . 92 74 3 36 45 . . . 50 52 19 . 68 82 212 Launcher 61 | . . 5 . . 8 21 . . 3 . 3 . 6 1 . . . 6 8 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 837 | . 8 5 . 16 152 74 3 43 54 . . . 45 39 15 . 43 206 134 Thermal 494 | . . . . 8 34 . . . . . . . 30 23 17 18 62 173 129 Explosive 23 | . . . . . . . . . . . 3 . 6 1 . . . 6 7 Electromagnetic 183 | . . 5 . . 8 21 . . 3 . . . . . . . 17 13 116 Robot Hit Streak 27 | . 8 4 . 9 19 21 2 12 16 . 19 . 22 13 4 21 27 26 15 Robot Miss Streak 5 | . . 2 . 2 1 2 1 2 2 . . . 2 5 3 . 2 5 5 Penetration Max 1 | . . . . . . . . 1 1 . . . . 1 . . 1 1 . Secondary Targets 3 | . . . . . 1 . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . 1 . Shots Hit Robots 965 | . 8 7 . 14 103 45 2 27 39 . 3 . 55 36 9 18 91 265 243 Core Hits 457 | . 5 2 . 9 48 38 2 12 12 . 8 . 30 17 4 7 27 117 119 Critical Kills 11 | . . . . . . . . . . . . . 1 1 1 . 1 3 4 Critical Parts Destroyed 4 | . . . . . . . . 1 1 . . . . . . . . 2 . Critical Strikes 37 | . . . . . 1 1 . 1 2 . . . 3 3 1 1 1 7 16 Burn 4 | . . . . . . . . . . . . . 1 . . 1 . 1 1 Meltdown 8 | . . . . . . . . . . . . . 1 1 1 . 1 . 4 Destroy 7 | . . . . . . . . 1 1 . . . . . . . . 5 . Blast 12 | . . . . . 1 1 . . 1 . . . 1 2 . . . 1 5 Corrupt 6 | . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 15 | . . . . . . . . . . . . . . . . . . 15 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31493 | . 77 153 . 233 2472 1699 52 676 939 . 296 . 2048 1392 278 313 2772 8407 9686 Guns 11837 | . 77 34 . 233 935 . . 176 181 . . . 407 108 116 313 742 5326 3189 Cannons 14946 | . . . . . 1075 903 52 500 705 . . . 1129 1167 162 . 2030 2235 4988 Explosions 4590 | . . 119 . . 430 786 . . 53 . 296 . 512 117 . . . 815 1462 Melee 31 | . . . . . . . . . . . . . . . . . . 31 . Ramming 89 | . . . . . 32 10 . . . . . . . . . . . . 47 Kinetic 12812 | . 77 34 . 95 1641 903 52 676 886 . . . 879 890 127 . 864 3294 2394 Thermal 11160 | . . . . 138 369 . . . . . . . 657 385 151 313 1643 4015 3489 Explosive 3135 | . . . . . 145 . . . . . 296 . 512 117 . . . 815 1250 Electromagnetic 4266 | . . 119 . . 285 786 . . 53 . . . . . . . 265 252 2506 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . . . 31 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 1 . . 2 2 2 2 2 4 5 Average Corruption 2 | . . . . . . . . . 1 1 . . 1 2 2 2 2 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 169 | . . . . . . . . . 3 1 . . 1 18 19 9 71 18 29 Message Errors 32 | . . . . . . . . . 1 1 . . . 8 2 1 13 2 4 Matter Fused 45 | . . . . . . . . . 1 . . . 1 4 4 4 16 8 7 Heat Flow Errors 18 | . . . . . . . . . . . . . . 1 3 2 9 1 2 Energy Discharges 20 | . . . . . . . . . . . . . . 2 4 1 9 3 1 Data Loss (minor) 19 | . . . . . . . . . 1 . . . . 2 1 1 12 1 1 Data Loss (major) 9 | . . . . . . . . . . . . . . 1 . . 4 . 4 Misfires 12 | . . . . . . . . . . . . . . . 4 . 5 . 3 Alerts 5 | . . . . . . . . . . . . . . . . . 3 1 1 Weapon Failures 9 | . . . . . . . . . . . . . . . 1 . . 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 677 | . . . . . . 22 . 20 16 . . . 71 19 . . 16 131 382 Projectiles 531 | . . . . . . 22 . 20 16 . . . 33 19 . . 16 43 362 Explosions 146 | . . . . . . . . . . . . . 38 . . . . 88 20 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 53 | . . . . . 12 7 . 1 4 . . . 5 5 . . . . 19 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 45 | . . . . . 9 7 . 1 4 . . . 5 5 . . . . 14 Secondary 7 | . . . . . 3 . . . . . . . . . . . . . 4 Self-Inflicted Damage 155 | . . . . . 9 54 . . 8 . . . . 22 . . . 57 5 Shots 12 | . . . . . 1 6 . . 1 . . . . 1 . . . 2 1 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . . . 5 3 . . . . . . . . . . . . 5 Kicked 13 | . . . . . 5 3 . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 963 | . 21 12 . 184 524 521 42 420 336 . . . 576 963 457 205 672 423 801 Average Temperature 188 | . 11 10 . 73 157 191 25 159 138 . . . 166 323 196 32 188 130 256 Received Heat Transfer 1986 | . 24 18 . . 243 261 . 87 201 . . . 265 297 21 . 93 248 228 Effects 193 | . . . . . 18 14 . . 1 . . . 12 45 7 . 21 5 70 Shutdowns 80 | . . . . . 5 8 . . 1 . . . 5 14 4 . 7 3 33 Energy Bleed 22 | . . . . . 4 . . . . . . . 1 9 1 . 3 . 4 Interference 27 | . . . . . 5 . . . . . . . 2 6 1 . . 2 11 Matter Decay 6 | . . . . . . . . . . . . . 1 3 . . 1 . 1 Short Circuit 14 | . . . . . 3 1 . . . . . . 1 2 . . 4 . 3 Damage (minor) 13 | . . . . . . 2 . . . . . . 2 5 1 . 1 . 2 Damage (major) 19 | . . . . . . 2 . . . . . . . 4 . . 4 . 9 Damage (core) 12 | . . . . . 1 1 . . . . . . . 2 . . 1 . 7 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fried 16 | . . . . . . 5 . . . . . . . . . . . . 11 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Melted 9 | . . . . . . . . . . . . . 1 1 1 . 1 1 4 Combat Hostiles 7 | . . . . . . . . . . . . . 1 1 1 . . 1 3 Parts Melted 33 | . . . . . . . . . . . . . 4 3 1 . 3 18 4 Heat Transferred 15311 | . . . . 296 814 . . . . . . . 1250 650 261 684 2077 5660 3619 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 963 | . 50 89 24 98 504 273 142 . . . . . 264 . . . . 363 963 Initial 166 | . . 14 24 6 29 166 97 . . . . . . . . . . . 140 Average 201 | . 14 30 24 44 234 131 119 . . . . . 109 . . . . 134 469 Maximum Alert Level 3 | . . . . . 2 1 . . . . . . 1 . . . . 1 3 Low Security (%) 66 | 100 100 100 100 100 45 87 100 . . . . 100 91 . . . . 74 22 Level 1 16 | . . . . . 35 12 . . . . . . 8 . . . . 25 10 Level 2 14 | . . . . . 19 . . . . . . . . . . . . . 54 Level 3 2 | . . . . . . . . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . 1 . 2 6 3 . . . . . . 3 . . . . 11 8 Investigation 4 | . . . . 1 1 1 . . . . . . 1 . . . . . . Extermination 11 | . . . . . . 1 . . . . . . 1 . . . . 5 4 Reinforcement 14 | . . 1 . 1 5 1 . . . . . . 1 . . . . 3 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 1 . . . . . . . . . . . 2 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 8 | . . 1 . 1 . . . . . . . . 1 . . . . 3 2 Communications Jammed 14 | . . . . . . . . . . . . . 10 . . . . 4 . Distress Signals 14 | . . . . . . . . . . . . . 10 . . . . 4 . Times Spotted 244 | . 2 4 . 5 36 24 1 6 7 . 2 . 16 8 4 . 8 53 68 Peak Tracking Total 7 | . 2 3 . 2 4 4 1 5 3 . 3 . 5 6 1 . 2 6 7 Tactical Retreats 10 | . . 1 . 1 3 2 . . . . . . . . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 4 | . . . . . 2 . . . . . . . 1 . . . . . 1 Indirectly 2 | . . . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . 4 . . . . . . . . . 1 . 2 . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 22 | . . . . . 5 6 . 1 . . . . 1 . . . . 3 6 Max in Single Turn 3 | . . . . . 1 3 . 1 . . . . 1 . . . . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 28 | . 1 1 . 2 7 3 . . 1 . . . 1 . . 9 . 1 2 Terminals 9 | . 1 1 . 2 3 1 . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 Total Hacks 94 | . 3 2 . 6 20 7 . . 1 . . . 1 . . 48 . 1 5 Successful 77 | . 1 2 . 4 13 6 . . 1 . . . 1 . . 48 . . 1 Failed 17 | . 2 . . 2 7 1 . . . . . . . . . . . 1 4 Catastrophic 1 | . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 34 | . . 1 . . 4 . . . . 1 . 2 1 . . . . 10 15 Terminals 27 | . 3 2 . 6 12 3 . . . . . . 1 . . . . . . Fabricators 6 | . . . . . . 4 . . . . . . . . . . . 1 1 Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . . . . . . . . . . . 4 Terminal Hacks 68 | . 1 2 . 4 9 2 . . 1 . . . 1 . . 48 . . . Record 41 | . 1 2 . . 2 . . . . . . . . . . 36 . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . . . 4 . . . Open Door 2 | . . . . . 1 . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 1 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . 1 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 1 . 2 4 3 . . . . . . 1 . . . . 1 4 Full Trace Events 5 | . 1 . . 2 1 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Total Allies 26 | . . . . . 10 . . 1 . 4 . . . . . . . 6 5 Largest Group 10 | . . . . . 10 5 . 1 1 4 4 4 4 . . . . 3 2 Highest-Rated Group 288 | . . . . . 173 93 . 29 29 156 156 156 156 . . . . 288 244 Highest-Rated Ally 122 | . . . . . 29 29 . 29 29 40 40 40 40 . . . . 96 122 Zionite Dispatches 7 | . . . . . . . . . . . . 1 . . . . . 2 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 214 | . . . . . 46 18 . . 3 . 14 . 78 . . . . 24 31 Total Damage 5216 | . . . . . 535 184 . . . . 89 . 802 . . . . 742 2864 Kills 30 | . . . . . 9 3 . . . . . . 3 . . . . 3 12 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 2 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . . . . . . . 1 1 1 1 . . 1 2 . . . . Drone Launches 9 | . . . . . . 9 . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . 5 . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 19383 | 5 157 163 76 289 1161 1121 123 745 958 1619 808 461 550 1354 1273 654 4802 1517 1547 Spaces Moved 8407 | 5 109 75 41 183 636 463 61 364 466 833 421 224 225 674 658 313 1484 566 606 Core . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 8392 | 5 109 75 41 168 636 463 61 364 466 833 421 224 225 674 658 313 1484 566 606 Wheels 15 | . . . . 15 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 190 190 95 127 193 192 192 122 190 190 190 187 186 190 190 120 190 182 Average Speed 207 | 120 120 190 190 127 138 194 192 192 191 192 190 191 195 191 190 190 315 190 195 Slowest Speed 540 | 120 120 190 190 200 196 195 193 192 193 193 190 192 540 260 190 190 400 190 258 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 2 23 10 10 15 87 16 2 65 58 83 51 7 8 83 79 62 98 15 15 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . 2 . . . . . 3 . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . 1 . . . . . . . . . . . 1 . 1 . . Spaces Dug 44 | . . . . . 11 2 . . . . . . . . . . . 15 16 Terrain Destroyed 431 | . . . . . 32 9 . 1 . . 22 . 26 39 14 . 16 102 170 Melee 14 | . . . . . . . . . . . . . . . . . . 14 . Projectile 172 | . . . . . 16 4 . 1 . . . . 13 27 14 . 16 21 60 AOE 245 | . . . . . 16 5 . . . . 22 . 13 12 . . . 67 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Total 9381 | 4 128 85 40 225 776 600 65 381 493 851 426 258 281 700 666 353 1532 745 772 Wait 144 | . 14 . . 3 24 84 . . . . . 1 8 . . . 4 3 3 Move 8388 | 4 108 74 40 182 635 462 60 363 465 832 420 223 224 673 657 312 1483 565 606 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 89 | . 2 3 . 7 15 4 . 1 3 4 1 10 1 1 1 7 . 12 17 Fast Attach 42 | . . . . 5 2 . 1 . . . 1 2 1 4 . . 9 9 8 Attach 53 | . . 2 . 3 . 2 2 1 2 3 . 3 3 2 2 3 4 15 6 Detach 4 | . . . . . . . . . . 3 . . . . . 1 . . . Swap 104 | . . 1 . 5 12 6 . 2 4 3 1 7 12 3 1 5 2 21 19 Drop 99 | . . . . 12 11 2 1 . 4 6 . 12 7 2 . 1 5 11 25 Fire 419 | . 4 5 . 8 71 37 1 12 15 . 3 . 25 13 5 18 25 94 83 Melee 15 | . . . . . . . . . . . . . . . . . . 15 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . 5 3 . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . 1 . . 2 . . . . . 2 . 6 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 2) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Evolved 1 slot: Utility x1 132 | -10/Materials | Identified exit to Materials 132 | -10/Materials | Discovered exit to Materials (range 8) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 193 | -9/Materials | Identified exit to Mines 193 | -9/Materials | Discovered exit to Mines (range 16) 302 | -9/Materials | Build established: Hacker-Mutant 326 | -9/Materials | Entered Mines 347 | -9/Mines | Met a Derelict bent on vengeance 372 | -9/Mines | Identified exit to Materials 372 | -9/Mines | Discovered exit to Materials (range 8) 402 | -9/Mines | Entered Materials 402 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 573 | -8/Materials | Identified exit to Storage 573 | -8/Materials | Discovered exit to Storage (range 15) 691 | -8/Materials | Entered Storage 704 | -8/Storage | Build established: Hacker-Tank 1330 | -8/Storage | Repaired Lgt. Armor Plating 1667 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1730 | -8/Storage | Lost 5 allies 1775 | -8/Storage | Identified exit to Factory 1775 | -8/Storage | Discovered exit to Factory (range 16) 1852 | -8/Storage | Entered Factory 1852 | -7/Factory | Accompanied by 5 allies 1852 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2144 | -7/Factory | Build established: Commander-Gunner 2189 | -7/Factory | Fabricated Recalibrator (x2) 2469 | -7/Factory | Identified exit to Lower Caves 2469 | -7/Factory | Discovered exit to Lower Caves (range 15) 2512 | -7/Factory | Lost 8 allies 2755 | -7/Factory | Build established: Hacker-Gunner 2954 | -7/Factory | Identified exit to Factory 2954 | -7/Factory | Discovered exit to Factory (range 10) 2973 | -7/Factory | Entered another Factory area 2973 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3032 | -6/Factory | Identified exit to Lower Caves 3032 | -6/Factory | Discovered exit to Lower Caves (range 15) 3096 | -6/Factory | Entered Lower Caves 3211 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3412 | -6/Lower Caves | Encountered a Warlord checkpoint 3530 | -6/Lower Caves | Identified exit to Lower Caves 3669 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3841 | -6/Lower Caves | Entered another Lower Caves area 3841 | -6/Lower Caves | Accompanied by 1 ally 4725 | -6/Lower Caves | Identified exit to Zion 4725 | -6/Lower Caves | Discovered exit to Zion (range 12) 4799 | -6/Lower Caves | Entered Zion 4844 | -6/Zion | Received a visual enhancement algorithm 4937 | -6/Zion | Identified exit to Proximity Caves 4937 | -6/Zion | Discovered exit to Proximity Caves (range 16) 5024 | -6/Zion | System corruption cleaned by Quarantine Array 5586 | -6/Zion | Imprinted 5588 | -6/Zion | Declared Zion's savior 5775 | -6/Zion | Found Prototype Device 5787 | -6/Zion | Identified Phasing AFG 6170 | -6/Zion | Found Prototype Launcher 6173 | -6/Zion | Identified Gui. Missile Launcher 6418 | -6/Zion | Entered Proximity Caves 6418 | -5/Proximity Caves | Accompanied by 4 allies 6996 | -5/Proximity Caves | Build established: Scavenger-Gunner 7209 | -5/Proximity Caves | Identified exit to Factory 7209 | -5/Proximity Caves | Discovered exit to Factory (range 6) 7226 | -5/Proximity Caves | Entered Factory 7226 | -5/Factory | Accompanied by 4 allies 7226 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7227 | -5/Factory | Identified exit to Upper Caves 7534 | -5/Factory | Zion Recon squad teleported in 7562 | -5/Factory | Build established: Hacker-Gunner 7641 | -5/Factory | Identified exit to Factory 7641 | -5/Factory | Discovered exit to Factory (range 10) 7687 | -5/Factory | Entered another Factory area 7687 | -4/Factory | Accompanied by 4 allies 7687 | -4/Factory | Evolved 2 slots: Weapon x2 7966 | -4/Factory | Build established: Hacker-Executioner 8148 | -4/Factory | Lost 3 allies 8216 | -4/Factory | Identified exit to Upper Caves 8216 | -4/Factory | Discovered exit to Upper Caves (range 12) 8237 | -4/Factory | Entered Upper Caves 8317 | -4/Upper Caves | Build established: Scavenger-Executioner 8806 | -4/Upper Caves | Learned location of 1 exit from Research 8859 | -4/Upper Caves | Attacked by a faux Warlord 8911 | -4/Upper Caves | Lost 4 parts (2p1n1u) 9574 | -4/Upper Caves | Identified exit to Upper Caves 9574 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 9591 | -4/Upper Caves | Entered another Upper Caves area 9819 | -4/Upper Caves | Encountered a Warlord checkpoint 10661 | -4/Upper Caves | Identified exit to Research 10706 | -4/Upper Caves | Learned 8 Research zone layouts 10839 | -4/Upper Caves | Identified exit to Zhirov 10839 | -4/Upper Caves | Discovered exit to Zhirov (range 13) 10864 | -4/Upper Caves | Entered Zhirov 10864 | -4/Zhirov | Identified exit to Proximity Caves 10864 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 10939 | -4/Zhirov | Learned location of Quarantine (-3) 10939 | -4/Zhirov | Learned location of Testing (-2) 10939 | -4/Zhirov | Learned location of Command (-1) 11009 | -4/Zhirov | Found Alien Artifact 11014 | -4/Zhirov | Identified Transdimensional Reconstructor 11014 | -4/Zhirov | Warped through subspace 11087 | -4/Zhirov | Found Alien Artifact 11088 | -4/Zhirov | Identified Integrated Dissipator 11088 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11409 | -4/Zhirov | Build established: Hacker-Executioner 11518 | -4/Zhirov | Entered Proximity Caves 12155 | -3/Proximity Caves | Build established: Scavenger-Executioner 12186 | -3/Proximity Caves | Spotted B-86 Titan 12202 | -3/Proximity Caves | Core integrity fell below 50% 12239 | -3/Proximity Caves | Destroyed B-86 Titan 12264 | -3/Proximity Caves | Lost 5 parts (3n2w) 12514 | -3/Proximity Caves | Build established: Hacker-Gunner 13158 | -3/Proximity Caves | Build established: Hacker-Executioner 14104 | -3/Proximity Caves | Build established: Scavenger-Executioner 16298 | -3/Proximity Caves | Discovered exit to Research (range 11) 16320 | -3/Proximity Caves | Entered Research 16320 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16321 | -3/Research | Identified exit to Quarantine 16492 | -3/Research | Zion Light squad teleported in 16606 | -3/Research | Garrison activated, responded to threat 17135 | -3/Research | Lost 3 parts (2u1w) 17486 | -3/Research | Lost 5 parts (1u4w) 17660 | -3/Research | Zion Fire squad teleported in 17686 | -3/Research | P-80 Master assimilated allied QI-A5U(i) 17732 | -3/Research | Found Gamma Bomb Array 17811 | -3/Research | Identified exit to Research 17811 | -3/Research | Discovered exit to Research (range 8) 17837 | -3/Research | Entered another Research area 17837 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17993 | -2/Research | Zion Heavy Resupply teleported in 18134 | -2/Research | Retrieved Zion intel report: Component Stockpiles 18135 | -2/Research | Zion Infowar Resupply teleported in 18280 | -2/Research | Garrison activated, responded to threat 18309 | -2/Research | Zion Hover Resupply teleported in 18335 | -2/Research | Destroyed 7 combat bots 18404 | -2/Research | Core integrity fell below 50% 18814 | -2/Research | Zion Heavy squad teleported in 19126 | -2/Research | Found Prototype Device 19193 | -2/Research | Cargo convoy interrupted 19231 | -2/Research | Lost 3 parts (1p2w) 19292 | -2/Research | Spotted B-90 Cyclops 19297 | -2/Research | Destroyed B-90 Cyclops 19303 | -2/Research | Core integrity fell below 20% 19337 | -2/Research | First assault squad dispatched 19385 | -2/Research | Core destroyed Last Messages --------------- Power failure, Antimatter Reactor shutdown. K-01 Serf collects debris. U-05 Engineer builds a Wall. Power failure, Particle Reactor shutdown. Penetrated by Slug. Power failure, Quantum Reactor shutdown. Power failure, Mic. Antimatter Reactor shutdown. Destroyed Wheel. R-10 Processor collects Prototype Flight Unit. K-01 Serf collects debris. R-10 Processor collects Prototype Energy Gun. K-01 Serf collects debris. Overheating: Energy bleed (-149). Penetrated by Slug. R-10 Processor collects Lgt. Ion Engine. H-88 Terminator destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Power failure, Antimatter Reactor shutdown. Overheating: Core damaged (-275). Map ----- +----------------------------------------------------+ | ??????????????????????# ! ### % #=[ | | ??????????????????????# %####+#### | | ??????????????????? + % #% #[#??# | | ??????????????? # % # ?#[#??? | | ?????????????? ??# % ####+#### | | ??????????????? ?????########+###### # !=%! | | ?????????????????????????????? # # %[ | | ??????????????????????????????? # # % | | ?????????????????????????????? # / = | | ????????????????????????????? # # | | ???????????????????????????? # # | | ??????????????????????????? # # | | ??????????????????????????# # # | | ??????????????????????????? # ##/###### | | ????????????????????????????######### #? ##???? | | ???????????????? ############# %% #? #????? | | ???????????????? R #? #????? | | ????????????????? !R % ####????? | | ????????????????????#####% ! *! % #???????? | | ??????????????????????###^! !]* =[ #???????? | | ???????????????????????!+% %[]]=!!k" #???????? | | ????????????????????????# [!%=[]=""" #???????? | | ????????????????????????# [[[ = T" +???????? | | ????????????????????????# %=! """ #???????? | | ????????????????????????# %%= "" #???????? | | ????????????????????????#@ #???????? | | ??????????????????????? #![% #???????? | | ????????????????????? #%*% u #???????? | | ????????????????????# ###[!########## #????? | | ???????????????#??#?##?##%u# ?????? #????? | | ??????????######!%#######%[# ?????? #????? | | ??????? !!!%!! !%=u#*[ ![ #? #????? | | ???????!!* !!!=% %=!k/%!= #?? ??????? | | ???????!!* ^! % =[*#=[ #??? ????????? | | ???????!! ! [!!# #????????????? | | ???????? % % #? #????????????? | | ???????? R #? "????????????? | | ????????? #?? #???????????? | | ????????? #####+##;##??########???????????? | | ????????? ???? ??;?????????##????????????? | | ??????????##### ????? ??#???????????????????????? | | ??????????????#?????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 89 Energy Capacity 1375 Matter Stores 750 Matter Capacity 750 Sight Range 16 Terrain Scan Density 135 Jamming Range 14 Armor Coverage 525 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Recalibrator | -8/Storage | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Recalibrator | x2 | -7/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- A New Friend Armchair Analyst Challenges ------------ None Game ------ Seed HoverSpreadBox Manual? 0 Play Time 02:42:50 Cumulative 7.1 hours Start 2024.06.12 @ 18:54:57 End 2024.06.13 @ 12:48:33 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0b20b75-4ab9-4d8d-ac9a-9376ccc67a84