Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 18:33:06 Player: OctagonalPrism Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (4420) 4420 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 10056 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 634 Registered with UFD 300 Friendly Fire -382 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Improved Trap Scanner Advanced Targeting Computer > --- WEAPON (2) ------- Spear > --- INVENTORY (15) --- Light Angular Momentum Engine Compact Battery (200) Large Matter Pod (150) High-powered Tractor Beam Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Overtuned Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Deep Structural Scanner 0b10 Decoder Chip [Skirmisher] Targeting Computer Advanced Targeting Computer EM Disruption Field > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Fission Core Advanced Treads Improved Heat Sink Compact Battery Large Matter Pod Hardened Medium Armor Plating High-powered Tractor Beam Coil Gun Missile Launcher Missile Launcher Spear [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Improved Heavy Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 7 | . . . . . 4 . . . 3 Weapon . | . . . . . . . . . . Parts Attached 131 | 7 9 9 2 5 35 12 3 14 35 Power 16 | 2 1 2 1 . 3 . . 2 5 Engine 12 | 2 1 2 1 . 3 . . . 3 Core 3 | . . . . . . . . 2 1 Reactor 1 | . . . . . . . . . 1 Propulsion 27 | 2 2 3 . . 12 . 1 3 4 Treads 24 | 2 2 3 . . 10 . 1 3 3 Leg . | . . . . . . . . . . Wheel 3 | . . . . . 2 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | 1 2 3 1 1 11 5 . 5 14 Device 18 | . . 1 . . 4 4 . 1 8 Storage 7 | 1 . 1 . 1 1 . . 3 . Processor 4 | . . . . . 2 . . 1 1 Hackware 1 | . . . 1 . . . . . . Protection 13 | . 2 1 . . 4 1 . . 5 Artifact . | . . . . . . . . . . Weapon 45 | 2 4 1 . 4 9 7 2 4 12 Energy Gun 2 | . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 25 | 2 3 . . 2 1 5 2 4 6 Ballistic Cannon 9 | . . 1 . 1 6 . . . 1 Launcher 5 | . . . . 1 2 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . . . 2 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 2 | . . . . . 2 . . . . Parts Lost 48 | . 4 . . . 10 5 . . 29 Power 8 | . 1 . . . 1 . . . 6 Propulsion 11 | . 2 . . . 3 . . . 6 Utility 19 | . 1 . . . 4 3 . . 11 Weapon 10 | . . . . . 2 2 . . 6 Highest Loss Streak 13 | . 4 . . . 6 3 . . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 89 99 100 99 95 99 92 93 69 Engine 8 | . 12 14 14 14 9 9 9 4 . Core 1 | . . . . . . . . 4 3 Treads 18 | . 26 28 28 28 15 18 18 18 9 Device 12 | . . 6 . . 14 15 18 18 19 Storage 9 | . 14 14 14 14 9 9 9 8 6 Processor 10 | . . . . . 11 18 18 18 10 Hackware 1 | . . . 4 14 1 . . . . Protection 7 | . 7 7 10 . 13 11 9 4 1 Ballistic Gun 12 | . 26 20 14 13 1 13 10 17 8 Ballistic Cannon 5 | . . 7 14 8 16 4 . . 1 Peak Build Rating 65 | 6 7 16 14 19 28 28 27 43 65 Average Rating 25 | 4 6 11 10 14 24 26 24 35 43 On Entrance 17 | . 6 7 9 14 19 27 27 22 43 Naked Turns . | . . . . . . . . . . Heaviest Build 112 | 12 15 20 20 96 112 50 44 44 59 Greatest Support 72 | 40 40 40 40 40 44 44 44 50 72 Greatest Overweight (x) 33 | . 2 . . 2 33 1 . 1 16 Average Overweight (x) . | . . . . . 2 . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 15 15 15 15 Average Capacity 15 | 6 8 8 8 9 24 15 15 14 15 Most Carried 15 | 1 8 8 8 10 15 15 12 15 15 Average Carried 9 | . 6 7 7 8 10 11 10 12 8 Final Capacity 25 | 8 8 8 8 25 15 15 15 15 15 Final Carried 15 | 1 8 8 8 10 15 10 12 15 7 Class Distribution -------------------- 62% | Mutant 12% | Scrapper 10% | Commander-Mutant 7% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 4512 | 230 401 201 . 190 1318 835 212 150 975 Remotely 569 | . . . . . 232 337 . . . Salvage Created 4837 | . 506 173 . 109 1254 830 162 . 1803 Parts 257 | . 41 12 . 6 71 43 12 . 72 Haulers Intercepted 8 | . 1 . . . 5 1 . . 1 Recyclers Shooed 8 | . 4 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 101 | . 12 5 . 7 29 18 1 . 29 Guns 53 | . 12 4 . 1 1 12 1 . 22 Cannons 36 | . . 1 . 1 25 6 . . 3 AOE 12 | . . . . 5 3 . . . 4 Classes Destroyed 17 | . 4 1 . 2 6 1 . . 3 Worker 4 | . . . . . 3 . . . 1 Builder 2 | . . . . . 1 . . . 1 Hauler 8 | . 1 . . . 5 1 . . 1 Recycler 10 | . . 1 . . 4 . 2 . 3 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . Watcher 5 | . 2 . . . 2 . . . 1 Swarmer 15 | . 3 3 . 2 4 . . . 3 Grunt 56 | . 9 2 . 1 14 10 . . 20 Brawler 2 | . . . . . 1 1 . . . Duelist 3 | . . . . . 1 . . . 2 Sentry 12 | . . . . . 6 5 1 . . Demolisher 2 | . . . . . . . . . 2 Hunter 5 | . . . . 1 2 2 . . . Programmer 2 | . . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . . Assembled 5 | . . . . 5 . . . . . Best Kill Streak 6 | . 3 3 . 5 5 6 2 . 6 Combat Bots Only 5 | . 3 3 . 5 4 5 1 . 4 Max Kills in Single Turn 3 | . 2 1 . 3 2 1 2 . 3 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . . 2 2 . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 649 | . 81 25 . 20 157 98 10 . 258 Missed 169 | . 16 5 . 5 36 29 3 . 75 Damage Taken 8629 | . 760 236 . 166 1826 801 141 . 4699 Core 1250 | . 90 49 . 28 158 38 32 . 855 Absorbed by Shields 686 | . . . . . 358 298 . . 30 Ignored by Resistances 110 | . . . . . 72 34 . . 4 Regen/Repaired (Parts) 558 | . 37 . . . . . . 521 . Core Remaining (%) 63 | 100 . . . 33 . . . 58 . Volleys Fired 400 | . 72 18 . 13 113 66 10 . 108 Largest 2 | . 2 2 . 2 2 2 2 . 2 Hottest 118 | . 40 55 . 55 92 79 50 . 118 Shots Fired 747 | . 141 36 . 21 195 131 20 . 203 Gun 488 | . 141 30 . 11 10 92 20 . 184 Cannon 242 | . . 6 . 4 179 39 . . 14 Launcher 17 | . . . . 6 6 . . . 5 Special . | . . . . . . . . . . Kinetic 706 | . 141 36 . 15 189 131 20 . 174 Thermal 24 | . . . . . . . . . 24 Explosive 17 | . . . . 6 6 . . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 11 7 . 3 14 21 16 . 20 Robot Miss Streak 7 | . 5 3 . 2 7 3 1 . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . 3 . . . . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 552 | . 93 23 . 8 147 108 15 . 158 Core Hits 344 | . 33 11 . 19 133 45 4 . 99 Critical Kills 9 | . 1 . . . 4 1 . . 3 Critical Parts Destroyed 10 | . . . . . 9 1 . . . Critical Strikes 23 | . 1 . . . 16 3 . . 3 Destroy 19 | . 1 . . . 13 2 . . 3 Blast 4 | . . . . . 3 1 . . . Melee Attacks 10 | . 1 . . . . 2 . . 7 Impact 1 | . 1 . . . . . . . . Slashing 2 | . . . . . . 2 . . . Piercing 7 | . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11641 | . 826 304 . 525 3568 1959 276 . 4183 Guns 5832 | . 826 256 . 45 96 1311 276 . 3022 Cannons 4031 | . . 48 . 50 2935 648 . . 350 Explosions 1727 | . . . . 430 537 . . . 760 Melee 51 | . . . . . . . . . 51 Ramming . | . . . . . . . . . . Kinetic 9423 | . 826 304 . 95 3031 1959 276 . 2932 Thermal 440 | . . . . . . . . . 440 Explosive 1727 | . . . . 430 537 . . . 760 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 51 | . . . . . . . . . 51 Highest Corruption 5 | . . . . . 5 5 5 5 . Average Corruption 4 | . . . . . 1 5 5 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . . . . 10 21 23 . . Message Errors 10 | . . . . . 1 3 6 . . Matter Fused 11 | . . . . . 2 3 6 . . Heat Flow Errors 3 | . . . . . 1 1 1 . . Energy Discharges 9 | . . . . . 2 4 3 . . Parts Rejected 2 | . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . 1 6 5 . . Data Loss (major) 5 | . . . . . 2 2 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 87 | . . . . . 81 . . . 6 Projectiles 46 | . . . . . 40 . . . 6 Explosions 41 | . . . . . 41 . . . . Melee . | . . . . . . . . . . Knockbacks 54 | . . . . 1 32 9 . . 12 Impact . | . . . . . . . . . . Kinetic 49 | . . . . 1 28 8 . . 12 Secondary 5 | . . . . . 4 1 . . . Self-Inflicted Damage 372 | . . . . 1 43 . . . 328 Shots 6 | . . . . 1 1 . . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 309 | . 81 20 . 43 309 241 242 . 4 Average Temperature 48 | . 16 6 . 19 66 72 94 . 4 Received Heat Transfer 2158 | . 342 114 . 9 522 337 81 . 753 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 629 | . . . . . . . . . 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Peak Influence 754 | . 221 85 . 114 553 754 410 . 591 Initial 294 | . . 6 . . . 174 294 . . Average 185 | . 85 19 . 86 236 409 241 . 151 Maximum Alert Level 3 | . 1 . . . 2 3 2 . 2 Low Security (%) 62 | 100 95 100 . 100 45 10 29 . 77 Level 1 20 | . 4 . . . 25 42 46 . 15 Level 2 16 | . . . . . 28 36 24 . 7 Level 3 . | . . . . . . 10 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 3 7 . . 6 Investigation 9 | . 3 . . . 1 3 . . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . . . . . 1 2 . . 2 Assault 1 | . . . . . . 1 . . . Garrison 2 | . . . . . 1 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 8 | . 2 . . . 3 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 23 7 . 15 47 31 3 . 50 Peak Tracking Total 10 | . 4 3 . 8 5 7 2 . 10 Tactical Retreats 10 | . 2 . . . 5 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 8 | . 2 . . . 3 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 13 | . . 1 . . 3 2 . . 7 Max in Single Turn 3 | . . 1 . . 3 1 . . 2 Garrison Access 3 | . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 57 | . 10 . . . 12 7 13 9 6 Terminals 34 | . 8 . . . 10 6 6 . 4 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . Recycling Units 6 | . 1 . . . . . 5 . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . 1 Total Hacks 232 | . 29 . . . 48 25 59 59 12 Successful 172 | . 20 . . . 27 14 46 59 6 Failed 60 | . 9 . . . 21 11 13 . 6 Catastrophic 9 | . . . . . 3 3 . . 3 Database Lockouts . | . . . . . . . . . . Manual 65 | . 15 . . . 22 12 10 . 6 Terminals 122 | . 24 . . . 42 23 25 . 8 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . 2 . . . . . . . . Recycling Units 13 | . 3 . . . . . 10 . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access 6 | . . . . . 2 2 . . 2 Terminal Hacks 131 | . 10 . . . 17 9 35 59 1 Record 83 | . . . . . . . 24 59 . Part Schematic 2 | . . . . . . . 2 . . Robot Analysis 5 | . 2 . . . 2 . 1 . . Prototype ID Bank 9 | . 1 . . . 3 2 3 . . Open Door 1 | . . . . . . 1 . . . Emergency Access Points 3 | . . . . . 2 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . Alert Level 6 | . . . . . 1 2 2 . 1 Unreport Threat 5 | . 1 . . . 2 1 1 . . Locate Traps 2 | . 1 . . . . 1 . . . Dispatch Records 2 | . 1 . . . 1 . . . . Security Status 2 | . 1 . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . Registered Components 2 | . . . . . 1 1 . . . Zone Layout 3 | . 1 . . . 1 . 1 . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . 5 . . Report Inventory 5 | . 1 . . . . . 4 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 25 | . 7 . . . 5 4 6 . 3 Terminals 17 | . 5 . . . 5 4 1 . 2 Assimilate 2 | . 1 . . . . 1 . . . Botnet 12 | . 3 . . . 3 3 1 . 2 Operators 3 | . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 5 . . Recyclers 1 | . 1 . . . . . . . . Tunnel 6 | . 1 . . . . . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 9 . . . 11 6 6 . 6 Full Trace Events 14 | . 1 . . . 5 3 4 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 16 | . 1 . 3 2 . 10 . . . Largest Group 10 | . 1 1 4 6 3 10 4 1 . Highest-Rated Group 173 | . 10 10 47 86 49 173 77 16 . Highest-Rated Ally 31 | . 10 10 21 31 31 29 29 16 . Total Orders . | . . . . . . . . . . Ally Attacks 224 | . . . . 28 40 134 22 . . Total Damage 2915 | . . . . 393 549 1677 296 . . Kills 30 | . . . . 8 5 15 2 . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Robot Analysis Total 5 | . 2 . . . 2 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . 3 Patrols 2 | . . . . . . . . . 2 Investigations 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 13387 | 65 1559 827 707 437 2968 898 917 3469 1540 Spaces Moved 6909 | 36 808 469 407 234 909 415 610 2418 603 Core 121 | 4 21 . . . 2 . . 73 21 Treads 6430 | 32 787 469 407 234 742 415 610 2345 389 Legs . | . . . . . . . . . . Wheels 358 | . . . . . 165 . . . 193 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 150 160 160 160 145 145 145 100 125 Average Speed 169 | 147 159 160 160 168 277 157 145 141 181 Slowest Speed 1700 | 160 160 160 160 320 1700 225 145 160 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 4 95 84 89 59 75 71 99 95 16 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 15 | . 1 1 . . . . 5 8 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . 1 . . . 4 . Spaces Dug 3 | . 1 . . . . . . . 2 Terrain Destroyed 201 | . 1 . . 27 103 . . . 70 Melee 3 | . 1 . . . . . . . 2 Projectile 14 | . . . . . 11 . . . 3 AOE 184 | . . . . 27 92 . . . 65 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total 7875 | 44 957 511 463 258 1160 539 628 2469 846 Wait 250 | 1 58 8 1 . 67 38 . 1 76 Move 6900 | 35 807 468 406 233 908 414 609 2417 603 Hop . | . . . . . . . . . . Pick Up 64 | 1 8 1 1 3 17 2 1 21 9 Fast Attach 52 | 6 4 3 1 1 13 2 . 5 17 Attach 34 | . 1 . . . 7 4 2 6 14 Detach 9 | . . . . . 4 . 4 1 . Swap 45 | 1 4 6 1 4 15 6 1 3 4 Drop 58 | . 2 7 2 4 16 3 1 15 8 Fire 400 | . 72 18 . 13 113 66 10 . 108 Melee 10 | . 1 . . . . 2 . . 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire 51 | . . . 51 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 443 | -10/Materials | Repaired Lgt. Armor Plating 457 | -10/Materials | Discovered new exit (range 11) 492 | -10/Materials | Discovered new exit (range 10) 832 | -10/Materials | Discovered new exit (range 13) 954 | -10/Materials | Lost 4 parts (1p2n1u) 1015 | -10/Materials | Discovered new exit (range 7) 1329 | -10/Materials | Discovered new exit (range 10) 1625 | -10/Materials | Entered Mines 1625 | -10/Mines | Accompanied by 1 ally 1627 | -10/Mines | Met a Derelict bent on vengeance 1640 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1643 | -10/Mines | Found Prototype Device 1643 | -10/Mines | Identified Exp. Sensor Array 1972 | -10/Mines | Core integrity fell below 50% 2004 | -10/Mines | Found DCF Scrap (12 items) 2105 | -10/Mines | Discovered new exit (range 5) 2109 | -10/Mines | Identified exit to Subcaves 2323 | -10/Mines | Build established: Derelict-Mutant 2331 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2362 | -10/Mines | Learned location of Zion (-7) 2441 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2442 | -10/Mines | Discovered new exit (range 5) 2452 | -10/Mines | Entered Exiles 2452 | -10/Exiles | Found Exiles lab destroyed 2452 | -10/Exiles | Accompanied by 1 ally 2655 | -10/Exiles | Build established: Mutant 3140 | -10/Exiles | Discovered new exit (range 14) 3159 | -10/Exiles | Entered Mines 3159 | -9/Mines | Accompanied by 4 allies 3383 | -9/Mines | Build established: Commander-Mutant 3409 | -9/Mines | Assembled infested the area 3456 | -9/Mines | Lost 3 allies 3501 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3519 | -9/Mines | Discovered new exit (range 12) 3546 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3596 | -9/Mines | Entered Materials 3596 | -8/Materials | Accompanied by 3 allies 3596 | -8/Materials | Evolved 4 slots: Utility x4 3601 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3914 | -8/Materials | Build established: Derelict-Mutant 4053 | -8/Materials | Discovered new exit (range 15) 4270 | -8/Materials | Lost 6 parts (3n2u1w) 4483 | -8/Materials | Discovered new exit (range 16) 4605 | -8/Materials | Build established: Scavenger-Mutant 5066 | -8/Materials | Build established: Mutant 5526 | -8/Materials | Garrison activated, responded to threat 5912 | -8/Materials | Discovered new exit (range 6) 6203 | -8/Materials | Discovered new exit (range 9) 6564 | -8/Materials | Entered Storage 6845 | -8/Storage | Lost 3 parts (2u1w) 6943 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7157 | -8/Storage | Garrison activated, responded to threat 7247 | -8/Storage | Build established: Commander-Mutant 7364 | -8/Storage | First assault squad dispatched 7438 | -8/Storage | Lost 3 allies 7446 | -8/Storage | Used back door to open Recycling access 7446 | -8/Storage | Discovered new exit (range 5) 7462 | -8/Storage | Entered Recycling 7462 | -8/Recycling | Accompanied by 4 allies 7666 | -8/Recycling | Scanned before Scraplab entrance 7692 | -8/Recycling | Entered Scraplab 7720 | -8/Recycling | Discovered new exit (range 3) 8091 | -8/Recycling | Lost 3 allies 8153 | -8/Recycling | Discovered new exit (range 16) 8358 | -8/Recycling | Build established: Mutant 8379 | -8/Recycling | Entered Scraptown 8379 | -8/Scraptown | Accompanied by 1 ally 8385 | -8/Scraptown | System corruption cleaned by C-Scrubber 8783 | -8/Scraptown | Visited TADAMA 8832 | -8/Scraptown | Visited Awakened 8880 | -8/Scraptown | Visited CR-KLE's Repair Center 8890 | -8/Scraptown | CR-KLE repaired 8 parts 8905 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8919 | -8/Scraptown | Visited IN-MT5's Study 8971 | -8/Scraptown | Visited The Evicted 9018 | -8/Scraptown | Visited Cyclists 9599 | -8/Scraptown | Discovered new exit (range 5) 9747 | -8/Scraptown | Visited UFD Registry 9747 | -8/Scraptown | Registered with UFD as "Phaseroller" 9809 | -8/Scraptown | Entered Cyclist Reading Room 9878 | -8/Scraptown | Visited Scrap Suit Storage 9903 | -8/Scraptown | Found Scrap Suit 9984 | -8/Scraptown | Visited Modified Component R&D 10150 | -8/Scraptown | Found Scrap Suit 10180 | -8/Scraptown | Visited Supply Room 10261 | -8/Scraptown | Visited Curators Association 10299 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10325 | -8/Scraptown | Found DCF Scrap (28 items) 10351 | -8/Scraptown | Visited Observation Area 10405 | -8/Scraptown | Visited Cartography Club 10453 | -8/Scraptown | Build established: Scrapper 10491 | -8/Scraptown | Discovered new exit (range 5) 10594 | -8/Scraptown | Visited Abandonware Association 10629 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 10629 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 10666 | -8/Scraptown | Visited Infowarlord's Domain 11668 | -8/Scraptown | Learned location of Armory (-3) 11668 | -8/Scraptown | Learned 12 Factory zone layouts 11668 | -8/Scraptown | Learned 8 Research zone layouts 11668 | -8/Scraptown | Learned 8 Upper Caves zone layouts 11668 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 11668 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 11668 | -8/Scraptown | Learned Factory emergency access door positions 11668 | -8/Scraptown | Learned location of 1 exit from Lower Caves 11668 | -8/Scraptown | Learned location of 2 exits from Lower Caves 11668 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 11702 | -8/Scraptown | Found Deep Structural Scanner 11848 | -8/Scraptown | Entered Factory 11848 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11849 | -6/Factory | Identified exit to Lower Caves 11850 | -6/Factory | Identified exit to Factory 12135 | -6/Factory | Build established: Mutant 12322 | -6/Factory | Assembled infested ambush trap array 12429 | -6/Factory | Lost 13 parts (1p4n6u2w) 12612 | -6/Factory | Discovered exit to Factory (range 10) 12746 | -6/Factory | Lost 3 parts (2p1w) 12796 | -6/Factory | Core integrity fell below 50% 12830 | -6/Factory | Lost 3 parts (1p1u1w) 13102 | -6/Factory | Build established: Scavenger-Mutant 13343 | -6/Factory | Core integrity fell below 20% 13388 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Acquired Hrd. Medium Armor Plating. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. G-50 Soldier knocked back. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Nuclear Reactor explodes. G-50 Soldier destroyed. The unstable cave ceiling collapses. Nuclear Reactor explodes. Cold Fusion Reactor destroyed. Hrd. Medium Armor Plating destroyed. ALERT: Cargo convoy en route, clear transfer corridor. The unstable cave ceiling collapses. Med. Treads destroyed. Lgt. Angular Momentum Engine destroyed. Adv. Heat Sink destroyed. Hvy. Flak Cannon destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | #+################# ?????????????????????????????? | | #?????????# ?????????????????????????????? | | "" """" #???????####?????????????????????????????? | | "" """" #???????# ?????????????????????????????? | | "" """" #???????# ?????????????????????????????? | | "" """" #???????# ?????????????????????????????? | | #???????# ?????????????????????????????? | | "" """" #???????# ?????????????????????????????? | | "" """" #???????# ?????????????????????????????? | | "" """" #???????# ?????????????????????????????? | | "" """" #???????# ?????????????????????????????? | | #???????# ?????????????????????????????? | | #???????# ?????????????????????????????? | | #########???????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????####??+??????????????????????????? | | ??????###########????????????????????????????????? | | ??????# ####?????????????????????????????? | | #?##### + ?????????????????????????????? | | ### # ####?????###?????????????????????? | | / #????????# #?????????????????????? | | ### ###########???????##x###########???????????? | | #?## ##?????????????????#@x #???????????? | | ???# #??????????????????# " ##??????????? | | ???# #??????????????????# "" #??????????? | | ???# #??????????????????# G ##?????????? | | ???# #??????????????????# "" #?????????? | | ??##+#######????????????# " ##?????????? | | ??# #????????????# # #?????????? | | ??# #????????????# =% ##?????????? | | ??# #???????????# [% #?????????? | | ??# ] #########???# ##?????????? | | ??# # ? * #??????????? | | ### # #??????????? | | + # """"""" # # #??????????? | | ### # """"""" + ##??????????? | | ??# = # """"?""?# #???????????? | | ??# # """"????+ #???????????? | | ??# # ????#^ #???????????? | | ??# # """"????# #???????????? | | ??# # """"????# #???????????? | | ### #????????????# #####???????? | | # #????????????# ""???????? | | # #????????????# ""???????? | | + #????????????# ""???????? | | # #????????????# """ """ ????? | | ##########????????????# """ """ ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Resistance: EM 25 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 3 Defensive Hacking 11 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Lgt. Cannon | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Recycling | Hacked Hvy. Mace | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed ShadingNavigationManipulator Manual? 0 Play Time 02:12:48 Cumulative 95.1 hours Start 2024.09.02 @ 16:05:14 End 2024.09.02 @ 18:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3f7276c-5890-4327-82b4-a053d1f540ca